mirror of
https://github.com/FlightControl-Master/MOOSE.git
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Last Updates
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local Scoring = SCORING:New( "Detect Demo" )
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local Mission = MISSION:New( "Attack Detect Mission", "High", "Attack Detect Mission Briefing", coalition.side.RED ):AddScoring( Scoring )
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local FACSet = SET_GROUP:New():FilterPrefixes( "FAC" ):FilterCoalitions("red"):FilterStart()
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local FACDetection = DETECTION_AREAS:New( FACSet, 10000, 3000 )
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local AttackGroups = SET_GROUP:New():FilterCoalitions( "red" ):FilterPrefixes( "Attack" ):FilterStart()
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local CommandCenter = GROUP:FindByName( "HQ" )
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local TaskAssign = DETECTION_DISPATCHER:New( Mission, CommandCenter, AttackGroups, FACDetection )
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do
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local Mission = MISSION:New( 'Pickup', 'Operational', 'Pickup Troops', 'NATO' )
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Mission:AddClient( CLIENT:FindByName( 'DE Pickup Test 1' ):Transport() )
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Mission:AddClient( CLIENT:FindByName( 'DE Pickup Test 2' ):Transport() )
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local CargoTable = {}
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local EngineerNames = { "Alpha", "Beta", "Gamma", "Delta", "Theta" }
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Cargo_Pickup_Zone_1 = CARGO_ZONE:New( 'Pickup Zone 1', 'DE Communication Center 1' ):BlueSmoke()
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Cargo_Pickup_Zone_2 = CARGO_ZONE:New( 'Pickup Zone 2', 'DE Communication Center 2' ):RedSmoke()
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for CargoItem = 1, 2 do
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CargoTable[CargoItem] = CARGO_GROUP:New( 'Engineers', 'Team ' .. EngineerNames[CargoItem], math.random( 70, 100 ) * 3, 'DE Infantry', Cargo_Pickup_Zone_1 )
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end
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for CargoItem = 3, 5 do
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CargoTable[CargoItem] = CARGO_GROUP:New( 'Engineers', 'Team ' .. EngineerNames[CargoItem], math.random( 70, 100 ) * 3, 'DE Infantry', Cargo_Pickup_Zone_2 )
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end
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--Cargo_Package = CARGO_INVISIBLE:New( 'Letter', 0.1, 'DE Secret Agent', 'Pickup Zone Package' )
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--Cargo_Goods = CARGO_STATIC:New( 'Goods', 20, 'Goods', 'Pickup Zone Goods', 'DE Collection Point' )
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--Cargo_SlingLoad = CARGO_SLING:New( 'Basket', 40, 'Basket', 'Pickup Zone Sling Load', 'DE Cargo Guard' )
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-- Assign the Pickup Task
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local PickupTask = PICKUPTASK:New( 'Engineers', CLIENT.ONBOARDSIDE.LEFT )
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PickupTask:FromZone( Cargo_Pickup_Zone_1 )
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PickupTask:FromZone( Cargo_Pickup_Zone_2 )
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PickupTask:InitCargo( CargoTable )
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PickupTask:SetGoalTotal( 3 )
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Mission:AddTask( PickupTask, 1 )
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Cargo_Deploy_Zone_1 = CARGO_ZONE:New( 'Deploy Zone 1', 'DE Communication Center 3' ):RedFlare()
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Cargo_Deploy_Zone_2 = CARGO_ZONE:New( 'Deploy Zone 2', 'DE Communication Center 4' ):WhiteFlare()
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-- Assign the Pickup Task
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local DeployTask = DEPLOYTASK:New( 'Engineers' )
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DeployTask:ToZone( Cargo_Deploy_Zone_1 )
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DeployTask:ToZone( Cargo_Deploy_Zone_2 )
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DeployTask:SetGoalTotal( 3 )
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Mission:AddTask( DeployTask, 2 )
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MISSIONSCHEDULER.AddMission( Mission )
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end
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do
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local Mission = MISSION:New( 'Deliver secret letter', 'Operational', 'Pickup letter to the commander.', 'NATO' )
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Client_Package_1 = CLIENT:FindByName( 'BE Package Test 1' ):Transport()
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Mission:AddClient( Client_Package_1 )
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Package_Pickup_Zone = CARGO_ZONE:New( 'Package Pickup Zone', 'DE Guard' ):GreenSmoke()
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Cargo_Package = CARGO_PACKAGE:New( 'Letter', 'Letter to Command', 0.1, Client_Package_1 )
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--Cargo_Goods = CARGO_STATIC:New( 'Goods', 20, 'Goods', 'Pickup Zone Goods', 'DE Collection Point' )
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--Cargo_SlingLoad = CARGO_SLING:New( 'Basket', 40, 'Basket', 'Pickup Zone Sling Load', 'DE Cargo Guard' )
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-- Assign the Pickup Task
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local PickupTask = PICKUPTASK:New( 'Letter', CLIENT.ONBOARDSIDE.FRONT )
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PickupTask:FromZone( Package_Pickup_Zone )
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PickupTask:InitCargo( { Cargo_Package } )
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PickupTask:SetGoalTotal( 1 )
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Mission:AddTask( PickupTask, 1 )
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Package_Deploy_Zone = CARGO_ZONE:New( 'Package Deploy Zone', 'DE Secret Car' ):GreenFlare()
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-- Assign the Pickup Task
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local DeployTask = DEPLOYTASK:New( 'Letter' )
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DeployTask:ToZone( Package_Deploy_Zone )
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DeployTask:SetGoalTotal( 1 )
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Mission:AddTask( DeployTask, 2 )
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MISSIONSCHEDULER.AddMission( Mission )
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end
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do
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local Mission = MISSION:New( 'Sling load Cargo', 'Operational', 'Sling Load Cargo to Deploy Zone.', 'NATO' )
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Mission:AddClient( CLIENT:FindByName( 'Sling Load Test Client 1' ):Transport() )
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Mission:AddClient( CLIENT:FindByName( 'Sling Load Test Client 2' ):Transport() )
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Sling_Load_Pickup_Zone = CARGO_ZONE:New( 'Sling Load Pickup Zone', 'Sling Load Guard' ):RedSmoke()
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Cargo_Sling_Load = CARGO_SLINGLOAD:New( 'Sling', 'Food Boxes', 200, 'Sling Load Pickup Zone', 'Sling Load Guard', country.id.USA )
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--Cargo_Goods = CARGO_STATIC:New( 'Goods', 20, 'Goods', 'Pickup Zone Goods', 'DE Collection Point' )
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--Cargo_SlingLoad = CARGO_SLING:New( 'Basket', 40, 'Basket', 'Pickup Zone Sling Load', 'DE Cargo Guard' )
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-- Assign the Pickup Task
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local PickupTask = PICKUPTASK:New( 'Sling', CLIENT.ONBOARDSIDE.FRONT )
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PickupTask:FromZone( Sling_Load_Pickup_Zone )
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PickupTask:InitCargo( { Cargo_Sling_Load } )
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PickupTask:SetGoalTotal( 1 )
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Mission:AddTask( PickupTask, 1 )
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MISSIONSCHEDULER.AddMission( Mission )
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end
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-- MISSION SCHEDULER STARTUP
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MISSIONSCHEDULER.Start()
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MISSIONSCHEDULER.ReportMenu()
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MISSIONSCHEDULER.ReportMissionsHide()
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env.info( "Test Mission loaded" )
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local Mission = MISSION:New( 'SEAD Targets', "Strategic", "SEAD the enemy", coalition.side.RED )
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local Scoring = SCORING:New( "SEAD" )
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Mission:AddScoring( Scoring )
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local SEADSet = SET_GROUP:New():FilterPrefixes( "Test SEAD"):FilterStart()
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local TargetSet = SET_UNIT:New():FilterPrefixes( "US Hawk SR" ):FilterStart()
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local TargetZone = ZONE:New( "Target Zone" )
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local TaskSEAD = TASK_SEAD
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:New( Mission, SEADSet, "SEAD Radars", TargetSet, TargetZone )
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TaskSEAD:AddScore( "Success", "Destroyed all target radars", 250 )
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TaskSEAD:AddScore( "Failed", "Failed to destroy all target radars", -100 )
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-- ASSIGN_MENU_ACCEPT:New(TaskName,TaskBriefing)
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local AssignProcess = TaskSEAD:SetProcessClass( "ASSIGN", ASSIGN_MENU_ACCEPT, "SEAD", "Hello World" )
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AssignProcess:AddScore( TaskSEAD, "Assign", "You are assigned to the task", 10 )
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-- ACCOUNT_DEADS:New(ProcessUnit,TargetSetUnit,TaskName)
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local AccountProcess = TaskSEAD:SetProcessClass( "ACCOUNT", ACCOUNT_DEADS, TargetSet, "SEAD" )
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AccountProcess:AddScore( TaskSEAD, "Account", "destroyed a radar", 25 )
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AccountProcess:AddScore( TaskSEAD, "Failed", "failed to destroy a radar", -100 )
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TaskSEAD:AssignToGroup( SEADSet:Get( "Test SEAD" ) )
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