mirror of
https://github.com/FlightControl-Master/MOOSE.git
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Last Updates
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@@ -18,8 +18,10 @@
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</li></ul>
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<ul>
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<li><a href="AIBalancer.html">AIBalancer</a></li>
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<li><a href="Account.html">Account</a></li>
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<li><a href="Airbase.html">Airbase</a></li>
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<li><a href="AirbasePolice.html">AirbasePolice</a></li>
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<li><a href="Assign.html">Assign</a></li>
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<li><a href="Base.html">Base</a></li>
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<li><a href="Cargo.html">Cargo</a></li>
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<li><a href="CleanUp.html">CleanUp</a></li>
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@@ -51,14 +53,14 @@
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<li><a href="MissileTrainer.html">MissileTrainer</a></li>
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<li><a href="Mission.html">Mission</a></li>
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<li><a href="Object.html">Object</a></li>
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<li><a href="Patrol.html">Patrol</a></li>
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<li><a href="Point.html">Point</a></li>
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<li><a href="Positionable.html">Positionable</a></li>
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<li><a href="Process.html">Process</a></li>
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<li><a href="Process_Destroy.html">Process_Destroy</a></li>
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<li><a href="Process_JTAC.html">Process_JTAC</a></li>
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<li><a href="Process_PatrolZone.html">Process_PatrolZone</a></li>
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<li><a href="Process_Pickup.html">Process_Pickup</a></li>
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<li><a href="Process_Smoke.html">Process_Smoke</a></li>
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<li><a href="Route.html">Route</a></li>
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<li><a href="Scheduler.html">Scheduler</a></li>
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<li><a href="Scoring.html">Scoring</a></li>
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<li><a href="Sead.html">Sead</a></li>
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@@ -69,17 +71,13 @@
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<li><a href="StaticObject.html">StaticObject</a></li>
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<li><a href="Task.html">Task</a></li>
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<li><a href="Task_A2G.html">Task_A2G</a></li>
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<li><a href="Task_Assign.html">Task_Assign</a></li>
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<li><a href="Task_Client_Menu.html">Task_Client_Menu</a></li>
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<li><a href="Task_PICKUP.html">Task_PICKUP</a></li>
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<li><a href="Task_Route.html">Task_Route</a></li>
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<li><a href="Task_SEAD.html">Task_SEAD</a></li>
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<li><a href="Unit.html">Unit</a></li>
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<li><a href="Utils.html">Utils</a></li>
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<li><a href="Zone.html">Zone</a></li>
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<li><a href="env.html">env</a></li>
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<li><a href="land.html">land</a></li>
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<li><a href="routines.html">routines</a></li>
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</ul>
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</div>
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<div id="content">
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@@ -89,6 +87,12 @@
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<td class="name" nowrap="nowrap"><a href="AIBalancer.html">AIBalancer</a></td>
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<td class="summary">
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<p>This module contains the AIBALANCER class.</p>
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="Account.html">Account</a></td>
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<td class="summary">
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<p>(SP) (MP) (FSM) Account for (Detect, count and report) DCS events occuring on DCS objects (units).</p>
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</td>
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</tr>
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<tr>
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@@ -101,6 +105,12 @@
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<td class="name" nowrap="nowrap"><a href="AirbasePolice.html">AirbasePolice</a></td>
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<td class="summary">
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<p>This module contains the AIRBASEPOLICE classes.</p>
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="Assign.html">Assign</a></td>
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<td class="summary">
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<p>(SP) (MP) (FSM) Accept or reject process for player (task) assignments.</p>
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</td>
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</tr>
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<tr>
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@@ -112,7 +122,7 @@
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<tr>
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<td class="name" nowrap="nowrap"><a href="Cargo.html">Cargo</a></td>
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<td class="summary">
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<p>This module contains the CARGO classes.</p>
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<p>Management of logical cargo objects, that can be transported from and to transportation carriers.</p>
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</td>
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</tr>
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<tr>
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@@ -287,6 +297,12 @@
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<td class="name" nowrap="nowrap"><a href="Object.html">Object</a></td>
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<td class="summary">
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<p>This module contains the OBJECT class.</p>
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="Patrol.html">Patrol</a></td>
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<td class="summary">
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<p>(AI) (FSM) Make AI patrol routes or zones.</p>
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</td>
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</tr>
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<tr>
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@@ -305,24 +321,12 @@
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<td class="name" nowrap="nowrap"><a href="Process.html">Process</a></td>
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<td class="summary">
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="Process_Destroy.html">Process_Destroy</a></td>
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<td class="summary">
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="Process_JTAC.html">Process_JTAC</a></td>
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<td class="summary">
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="Process_PatrolZone.html">Process_PatrolZone</a></td>
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<td class="summary">
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<p>This module contains the PROCESS_PATROLZONE class.</p>
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</td>
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</tr>
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<tr>
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@@ -335,6 +339,12 @@
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<td class="name" nowrap="nowrap"><a href="Process_Smoke.html">Process_Smoke</a></td>
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<td class="summary">
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="Route.html">Route</a></td>
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<td class="summary">
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<p>(SP) (MP) (FSM) Route AI or players to waypoints or zones.</p>
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</td>
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</tr>
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<tr>
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@@ -394,13 +404,7 @@
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<tr>
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<td class="name" nowrap="nowrap"><a href="Task_A2G.html">Task_A2G</a></td>
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<td class="summary">
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<p>This module contains the TASK_A2G classes.</p>
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="Task_Assign.html">Task_Assign</a></td>
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<td class="summary">
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<p>This module contains the PROCESS_ASSIGN classes.</p>
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<p>(AI) (SP) (MP) Tasking for Air to Ground Processes.</p>
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</td>
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</tr>
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<tr>
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@@ -413,12 +417,6 @@
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<td class="name" nowrap="nowrap"><a href="Task_PICKUP.html">Task_PICKUP</a></td>
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<td class="summary">
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<p>This module contains the TASK_PICKUP classes.</p>
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="Task_Route.html">Task_Route</a></td>
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<td class="summary">
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</td>
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</tr>
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<tr>
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@@ -431,13 +429,6 @@
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<td class="name" nowrap="nowrap"><a href="Unit.html">Unit</a></td>
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<td class="summary">
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<p>This module contains the UNIT class.</p>
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="Utils.html">Utils</a></td>
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<td class="summary">
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<p>This module contains derived utilities taken from the MIST framework,
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which are excellent tools to be reused in an OO environment!.</p>
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</td>
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</tr>
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<tr>
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@@ -456,12 +447,6 @@ which are excellent tools to be reused in an OO environment!.</p>
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<td class="name" nowrap="nowrap"><a href="land.html">land</a></td>
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<td class="summary">
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="routines.html">routines</a></td>
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<td class="summary">
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<p>Various routines</p>
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</td>
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</tr>
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</table>
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