Fixed menu and deployment of cargo

-- You can now deploy cargo anywhere in the battlefield.
-- The menu generation is improved.
---- No more first remove menu and then build, but "refresh"...
This commit is contained in:
FlightControl 2017-05-08 16:28:36 +02:00
parent 3329465fd3
commit ce1f85e09a

View File

@ -182,24 +182,24 @@ do -- TASK_CARGO
Fsm:AddProcess ( "Planned", "Accept", ACT_ASSIGN_ACCEPT:New( self.TaskBriefing ), { Assigned = "SelectAction", Rejected = "Reject" } )
Fsm:AddTransition( { "Assigned", "WaitingForCommand", "ArrivedAtPickup", "ArrivedAtDeploy", "Boarded", "UnBoarded", "Landed" }, "SelectAction", "WaitingForCommand" )
Fsm:AddTransition( { "Assigned", "WaitingForCommand", "ArrivedAtPickup", "ArrivedAtDeploy", "Boarded", "UnBoarded", "Landed", "Boarding" }, "SelectAction", "*" )
Fsm:AddTransition( "WaitingForCommand", "RouteToPickup", "RoutingToPickup" )
Fsm:AddTransition( "*", "RouteToPickup", "RoutingToPickup" )
Fsm:AddProcess ( "RoutingToPickup", "RouteToPickupPoint", ACT_ROUTE_POINT:New(), { Arrived = "ArriveAtPickup" } )
Fsm:AddTransition( "Arrived", "ArriveAtPickup", "ArrivedAtPickup" )
Fsm:AddTransition( "WaitingForCommand", "RouteToDeploy", "RoutingToDeploy" )
Fsm:AddTransition( "*", "RouteToDeploy", "RoutingToDeploy" )
Fsm:AddProcess ( "RoutingToDeploy", "RouteToDeployZone", ACT_ROUTE_ZONE:New(), { Arrived = "ArriveAtDeploy" } )
Fsm:AddTransition( "Arrived", "ArriveAtDeploy", "ArrivedAtDeploy" )
Fsm:AddTransition( { "ArrivedAtPickup", "ArrivedAtDeploy", "Landing" }, "Land", "Landing" )
Fsm:AddTransition( "Landing", "Landed", "Landed" )
Fsm:AddTransition( "WaitingForCommand", "PrepareBoarding", "AwaitBoarding" )
Fsm:AddTransition( "*", "PrepareBoarding", "AwaitBoarding" )
Fsm:AddTransition( "AwaitBoarding", "Board", "Boarding" )
Fsm:AddTransition( "Boarding", "Boarded", "Boarded" )
Fsm:AddTransition( "WaitingForCommand", "PrepareUnBoarding", "AwaitUnBoarding" )
Fsm:AddTransition( "*", "PrepareUnBoarding", "AwaitUnBoarding" )
Fsm:AddTransition( "AwaitUnBoarding", "UnBoard", "UnBoarding" )
Fsm:AddTransition( "UnBoarding", "UnBoarded", "UnBoarded" )
@ -213,14 +213,12 @@ do -- TASK_CARGO
-- @param #FSM_PROCESS self
-- @param Wrapper.Unit#UNIT TaskUnit
-- @param Tasking.Task_CARGO#TASK_CARGO Task
function Fsm:onenterWaitingForCommand( TaskUnit, Task )
function Fsm:onafterSelectAction( TaskUnit, Task )
self:E( { TaskUnit = TaskUnit, Task = Task and Task:GetClassNameAndID() } )
if TaskUnit.Menu then
TaskUnit.Menu:Remove()
end
local MenuTime = timer.getTime()
TaskUnit.Menu = MENU_GROUP:New( TaskUnit:GetGroup(), Task:GetName() .. " @ " .. TaskUnit:GetName() )
TaskUnit.Menu = MENU_GROUP:New( TaskUnit:GetGroup(), Task:GetName() .. " @ " .. TaskUnit:GetName() ):SetTime( MenuTime )
Task.SetCargo:ForEachCargo(
@ -235,7 +233,7 @@ do -- TASK_CARGO
self.MenuBoardCargo,
self,
Cargo
)
):SetTime(MenuTime)
else
MENU_GROUP_COMMAND:New(
TaskUnit:GetGroup(),
@ -244,23 +242,24 @@ do -- TASK_CARGO
self.MenuRouteToPickup,
self,
Cargo
)
):SetTime(MenuTime)
end
end
if Cargo:IsLoaded() then
MENU_GROUP_COMMAND:New(
TaskUnit:GetGroup(),
"Unboard cargo " .. Cargo.Name,
TaskUnit.Menu,
self.MenuUnBoardCargo,
self,
Cargo
):SetTime(MenuTime)
-- Deployzones are optional zones that can be selected to request routing information.
for DeployZoneName, DeployZone in pairs( Task.DeployZones ) do
if Cargo:IsInZone( DeployZone ) then
MENU_GROUP_COMMAND:New(
TaskUnit:GetGroup(),
"Unboard cargo " .. Cargo.Name,
TaskUnit.Menu,
self.MenuUnBoardCargo,
self,
Cargo,
DeployZone
)
else
if not Cargo:IsInZone( DeployZone ) then
MENU_GROUP_COMMAND:New(
TaskUnit:GetGroup(),
"Route to Deploy cargo at " .. DeployZoneName,
@ -268,13 +267,16 @@ do -- TASK_CARGO
self.MenuRouteToDeploy,
self,
DeployZone
)
):SetTime(MenuTime)
end
end
end
end
)
TaskUnit.Menu:Remove( MenuTime )
self:__SelectAction( -15 )
@ -476,12 +478,20 @@ do -- TASK_CARGO
-- @param To
-- @param Cargo
-- @param Core.Zone#ZONE_BASE DeployZone
function Fsm:onafterPrepareUnBoarding( TaskUnit, Task, From, Event, To, Cargo, DeployZone )
self:E( { TaskUnit = TaskUnit, Task = Task and Task:GetClassNameAndID(), From, Event, To, Cargo, DeployZone } )
function Fsm:onafterPrepareUnBoarding( TaskUnit, Task, From, Event, To, Cargo )
self:E( { TaskUnit = TaskUnit, Task = Task and Task:GetClassNameAndID(), From, Event, To, Cargo } )
self.Cargo = Cargo
self.DeployZone = DeployZone -- Core.Zone#ZONE_BASE
self:__UnBoard( -0.1, Cargo, DeployZone )
self.DeployZone = nil
-- Check if the Cargo is at a deployzone... If it is, provide it as a parameter!
for DeployZoneName, DeployZone in pairs( Task.DeployZones ) do
if Cargo:IsInZone( DeployZone ) then
self.DeployZone = DeployZone -- Core.Zone#ZONE_BASE
break
end
end
self:__UnBoard( -0.1, Cargo, self.DeployZone )
end
---