Merge branch 'FF/Ops' into FF/OpsDev

This commit is contained in:
Frank 2022-05-12 11:04:13 +02:00
commit d58d04d6a0
11 changed files with 53 additions and 24 deletions

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@ -253,6 +253,9 @@ function AI_AIR:New( AIGroup )
self.IdleCount = 0
self.RTBSpeedMaxFactor = 0.6
self.RTBSpeedMinFactor = 0.5
return self
end
@ -370,11 +373,11 @@ end
--- When the AI is out of fuel, it is required that a new AI is started, before the old AI can return to the home base.
-- Therefore, with a parameter and a calculation of the distance to the home base, the fuel treshold is calculated.
-- When the fuel treshold is reached, the AI will continue for a given time its patrol task in orbit, while a new AIControllable is targetted to the AI_AIR.
-- Therefore, with a parameter and a calculation of the distance to the home base, the fuel threshold is calculated.
-- When the fuel threshold is reached, the AI will continue for a given time its patrol task in orbit, while a new AIControllable is targetted to the AI_AIR.
-- Once the time is finished, the old AI will return to the base.
-- @param #AI_AIR self
-- @param #number FuelThresholdPercentage The treshold in percentage (between 0 and 1) when the AIControllable is considered to get out of fuel.
-- @param #number FuelThresholdPercentage The threshold in percentage (between 0 and 1) when the AIControllable is considered to get out of fuel.
-- @param #number OutOfFuelOrbitTime The amount of seconds the out of fuel AIControllable will orbit before returning to the base.
-- @return #AI_AIR self
function AI_AIR:SetFuelThreshold( FuelThresholdPercentage, OutOfFuelOrbitTime )
@ -387,14 +390,14 @@ function AI_AIR:SetFuelThreshold( FuelThresholdPercentage, OutOfFuelOrbitTime )
return self
end
--- When the AI is damaged beyond a certain treshold, it is required that the AI returns to the home base.
--- When the AI is damaged beyond a certain threshold, it is required that the AI returns to the home base.
-- However, damage cannot be foreseen early on.
-- Therefore, when the damage treshold is reached,
-- Therefore, when the damage threshold is reached,
-- the AI will return immediately to the home base (RTB).
-- Note that for groups, the average damage of the complete group will be calculated.
-- So, in a group of 4 airplanes, 2 lost and 2 with damage 0.2, the damage treshold will be 0.25.
-- So, in a group of 4 airplanes, 2 lost and 2 with damage 0.2, the damage threshold will be 0.25.
-- @param #AI_AIR self
-- @param #number PatrolDamageThreshold The treshold in percentage (between 0 and 1) when the AI is considered to be damaged.
-- @param #number PatrolDamageThreshold The threshold in percentage (between 0 and 1) when the AI is considered to be damaged.
-- @return #AI_AIR self
function AI_AIR:SetDamageThreshold( PatrolDamageThreshold )
@ -476,7 +479,7 @@ function AI_AIR:onafterStatus()
local Fuel = self.Controllable:GetFuelMin()
-- If the fuel in the controllable is below the treshold percentage,
-- If the fuel in the controllable is below the threshold percentage,
-- then send for refuel in case of a tanker, otherwise RTB.
if Fuel < self.FuelThresholdPercentage then
@ -576,6 +579,19 @@ function AI_AIR.RTBHold( AIGroup, Fsm )
end
--- Set the min and max factors on RTB speed. Use this, if your planes are heading back to base too fast. Default values are 0.5 and 0.6.
-- The RTB speed is calculated as the max speed of the unit multiplied by MinFactor (lower bracket) and multiplied by MaxFactor (upper bracket).
-- A random value in this bracket is then applied in the waypoint routing generation.
-- @param #AI_AIR self
-- @param #number MinFactor Lower bracket factor. Defaults to 0.5.
-- @param #number MaxFactor Upper bracket factor. Defaults to 0.6.
-- @return #AI_AIR self
function AI_AIR:SetRTBSpeedFactors(MinFactor,MaxFactor)
self.RTBSpeedMaxFactor = MaxFactor or 0.6
self.RTBSpeedMinFactor = MinFactor or 0.5
return self
end
--- @param #AI_AIR self
-- @param Wrapper.Group#GROUP AIGroup
@ -591,7 +607,7 @@ function AI_AIR:onafterRTB( AIGroup, From, Event, To )
--AIGroup:ClearTasks()
AIGroup:OptionProhibitAfterburner(true)
local EngageRoute = {}
--- Calculate the target route point.
@ -599,12 +615,14 @@ function AI_AIR:onafterRTB( AIGroup, From, Event, To )
local FromCoord = AIGroup:GetCoordinate()
local ToTargetCoord = self.HomeAirbase:GetCoordinate() -- coordinate is on land height(!)
local ToTargetVec3 = ToTargetCoord:GetVec3()
ToTargetVec3.y = ToTargetCoord:GetLandHeight()+1000 -- let's set this 1000m/3000 feet above ground
ToTargetVec3.y = ToTargetCoord:GetLandHeight()+3000 -- let's set this 1000m/3000 feet above ground
local ToTargetCoord2 = COORDINATE:NewFromVec3( ToTargetVec3 )
if not self.RTBMinSpeed or not self.RTBMaxSpeed then
local RTBSpeedMax = AIGroup:GetSpeedMax()
self:SetRTBSpeed( RTBSpeedMax * 0.5, RTBSpeedMax * 0.6 )
local RTBSpeedMaxFactor = self.RTBSpeedMaxFactor or 0.6
local RTBSpeedMinFactor = self.RTBSpeedMinFactor or 0.5
self:SetRTBSpeed( RTBSpeedMax * RTBSpeedMinFactor, RTBSpeedMax * RTBSpeedMaxFactor)
end
local RTBSpeed = math.random( self.RTBMinSpeed, self.RTBMaxSpeed )

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@ -9,7 +9,7 @@
--
-- ===
--
-- ### [Demo Missions](https://github.com/FlightControl-Master/MOOSE_MISSIONS/tree/master-release/AIB%20-%20AI%20Balancing)
-- ### [Demo Missions](https://github.com/FlightControl-Master/MOOSE_MISSIONS/tree/master/AIB%20-%20AI%20Balancing)
--
-- ===
--

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@ -10,7 +10,7 @@
--
-- ===
--
-- ### [Demo Missions](https://github.com/FlightControl-Master/MOOSE_MISSIONS/tree/master-release/CAP%20-%20Combat%20Air%20Patrol)
-- ### [Demo Missions](https://github.com/FlightControl-Master/MOOSE_MISSIONS/tree/master/CAP%20-%20Combat%20Air%20Patrol)
--
-- ===
--

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@ -11,7 +11,7 @@
--
-- ===
--
-- ### [Demo Missions](https://github.com/FlightControl-Master/MOOSE_MISSIONS/tree/master-release/CAS%20-%20Close%20Air%20Support)
-- ### [Demo Missions](https://github.com/FlightControl-Master/MOOSE_MISSIONS/tree/master/CAS%20-%20Close%20Air%20Support)
--
-- ===
--

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@ -16,7 +16,7 @@
--
-- ===
--
-- ### [Demo Missions](https://github.com/FlightControl-Master/MOOSE_MISSIONS/tree/master-release/PAT%20-%20Patrolling)
-- ### [Demo Missions](https://github.com/FlightControl-Master/MOOSE_MISSIONS/tree/master/PAT%20-%20Patrolling)
--
-- ===
--

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@ -14,7 +14,7 @@
--
-- # Demo Missions
--
-- ### [SCHEDULER Demo Missions source code](https://github.com/FlightControl-Master/MOOSE_MISSIONS/tree/master-release/SCH%20-%20Scheduler)
-- ### [SCHEDULER Demo Missions source code](https://github.com/FlightControl-Master/MOOSE_MISSIONS/tree/master/SCH%20-%20Scheduler)
--
-- ### [SCHEDULER Demo Missions, only for beta testers](https://github.com/FlightControl-Master/MOOSE_MISSIONS/tree/master/SCH%20-%20Scheduler)
--

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@ -30,7 +30,7 @@
--
-- ===
--
-- ### [Demo Missions](https://github.com/FlightControl-Master/MOOSE_MISSIONS/tree/master-release/SPA%20-%20Spawning)
-- ### [Demo Missions](https://github.com/FlightControl-Master/MOOSE_MISSIONS/tree/master/SPA%20-%20Spawning)
--
-- ===
--

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@ -842,7 +842,7 @@ function FLIGHTGROUP:Status()
-- ROE and Alarm State.
local roe=self:GetROE() or -1
local als=self:GetAlarmstate() or -1
local rot=self:GetROT() or -1
-- Waypoint stuff.
local wpidxCurr=self.currentwp
@ -887,8 +887,8 @@ function FLIGHTGROUP:Status()
local curr=self.currbase and self.currbase:GetName() or "N/A"
-- Info text.
local text=string.format("%s [%d/%d]: ROE/AS=%d/%d | T/M=%d/%d | Wp=%d[%d]-->%d[%d]/%d [%s] | Life=%.1f | v=%.1f (%d) | Hdg=%03d | Ammo=%d | Detect=%s | Cargo=%.1f | Base=%s [%s-->%s]",
fsmstate, nelem, Nelem, roe, als, nTaskTot, nMissions, wpidxCurr, wpuidCurr, wpidxNext, wpuidNext, wpN, wpF, life, speed, speedEx, hdg, ammo, ndetected, cargo, curr, home, dest)
local text=string.format("%s [%d/%d]: ROE/ROT=%d/%d | T/M=%d/%d | Wp=%d[%d]-->%d[%d]/%d [%s] | Life=%.1f | v=%.1f (%d) | Hdg=%03d | Ammo=%d | Detect=%s | Cargo=%.1f | Base=%s [%s-->%s]",
fsmstate, nelem, Nelem, roe, rot, nTaskTot, nMissions, wpidxCurr, wpuidCurr, wpidxNext, wpuidNext, wpN, wpF, life, speed, speedEx, hdg, ammo, ndetected, cargo, curr, home, dest)
self:I(self.lid..text)
end

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@ -4418,6 +4418,7 @@ function OPSGROUP:onafterTaskDone(From, Event, To, Task)
if Task.description=="Task_Land_At" then
self:T(self.lid.."Taske DONE Task_Land_At ==> Wait")
self:Cruise()
self:Wait(20, 100)
else
self:T(self.lid.."Task Done but NO mission found ==> _CheckGroupDone in 1 sec")
@ -4813,6 +4814,11 @@ function OPSGROUP:onafterMissionExecute(From, Event, To, Mission)
-- Set mission status to EXECUTING.
Mission:Executing()
-- Group is holding but has waypoints ==> Cruise.
if self:IsHolding() and not self:HasPassedFinalWaypoint() then
self:Cruise()
end
-- Set auto engage detected targets.
if Mission.engagedetectedOn then
@ -9721,6 +9727,8 @@ function OPSGROUP:_CheckDamage()
for _,_element in pairs(self.elements) do
local element=_element --Ops.OpsGroup#OPSGROUP.Element
if element.status~=OPSGROUP.ElementStatus.DEAD and element.status~=OPSGROUP.ElementStatus.INUTERO then
-- Current life points.
local life=element.unit:GetLife()
@ -9731,6 +9739,8 @@ function OPSGROUP:_CheckDamage()
self:ElementDamaged(element)
damaged=true
end
end
end
@ -11868,7 +11878,7 @@ function OPSGROUP:GetAmmoTot()
Ammo.MissilesCR=0
Ammo.MissilesSA=0
for _,_unit in pairs(units) do
for _,_unit in pairs(units or {}) do
local unit=_unit --Wrapper.Unit#UNIT
if unit and unit:IsAlive()~=nil then

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@ -135,7 +135,7 @@ MSRS = {
--- MSRS class version.
-- @field #string version
MSRS.version="0.0.5"
MSRS.version="0.0.6"
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
-- TODO list
@ -718,7 +718,7 @@ function MSRS:_GetCommand(freqs, modus, coal, gender, voice, culture, volume, sp
--local command=string.format('start /b "" /d "%s" "%s" -f %s -m %s -c %s -p %s -n "%s" > bla.txt', path, exe, freqs, modus, coal, port, "ROBOT")
-- Command.
local command=string.format('"%s\\%s" -f %s -m %s -c %s -p %s -n "%s"', path, exe, freqs, modus, coal, port, label)
local command=string.format('"%s\\%s" -f %s -m %s -c %s -p %s -n "%s" -v "%.1f"', path, exe, freqs, modus, coal, port, label,volume)
-- Set voice or gender/culture.
if voice then

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@ -399,6 +399,7 @@ AIRBASE.TheChannel = {
-- * AIRBASE.Syria.Ruwayshid
-- * AIRBASE.Syria.Sanliurfa
-- * AIRBASE.Syria.Tal_Siman
-- * AIRBASE.Syria.Deir_ez_Zor
--
--@field Syria
AIRBASE.Syria={
@ -464,7 +465,7 @@ AIRBASE.Syria={
["Ruwayshid"]="Ruwayshid",
["Sanliurfa"]="Sanliurfa",
["Tal_Siman"]="Tal Siman",
["Deir_ez-Zor"] = "Deir ez-Zor",
["Deir_ez_Zor"] = "Deir ez-Zor",
}
--- Airbases of the Mariana Islands map: