bug fixing

This commit is contained in:
Applevangelist 2021-09-16 15:09:51 +02:00
parent da625d51f6
commit dc14b60fcc
2 changed files with 5 additions and 5 deletions

View File

@ -1826,7 +1826,7 @@ do -- COORDINATE
--- Big smoke and fire at the coordinate.
-- @param #COORDINATE self
-- @param Utilities.Utils#BIGSMOKEPRESET preset Smoke preset (0=small smoke and fire, 1=medium smoke and fire, 2=large smoke and fire, 3=huge smoke and fire, 4=small smoke, 5=medium smoke, 6=large smoke, 7=huge smoke).
-- @param Utilities.Utils#BIGSMOKEPRESET preset Smoke preset (1=small smoke and fire, 2=medium smoke and fire, 3=large smoke and fire, 4=huge smoke and fire, 5=small smoke, 6=medium smoke, 7=large smoke, 8=huge smoke).
-- @param #number density (Optional) Smoke density. Number in [0,...,1]. Default 0.5.
function COORDINATE:BigSmokeAndFire( preset, density )
self:F2( { preset=preset, density=density } )

View File

@ -183,12 +183,12 @@ function ZONE_BASE:IsCoordinateInZone( Coordinate )
return InZone
end
--- Returns if a PointVec2 is within the zone.
--- Returns if a PointVec2 is within the zone. (Name is misleading, actually takes a #COORDINATE)
-- @param #ZONE_BASE self
-- @param Core.Point#POINT_VEC2 PointVec2 The PointVec2 to test.
-- @param Core.Point#COORDINATE PointVec2 The coordinate to test.
-- @return #boolean true if the PointVec2 is within the zone.
function ZONE_BASE:IsPointVec2InZone( PointVec2 )
local InZone = self:IsVec2InZone( PointVec2:GetVec2() )
function ZONE_BASE:IsPointVec2InZone( Coordinate )
local InZone = self:IsVec2InZone( Coordinate:GetVec2() )
return InZone
end