Documentation improvements

This commit is contained in:
FlightControl_Master
2018-06-02 07:25:43 +02:00
parent 43a4052dc8
commit e9473e9179
2 changed files with 6 additions and 18 deletions

View File

@@ -361,9 +361,7 @@ do -- TASK_A2A_INTERCEPT
-- @field Core.Set#SET_UNIT TargetSetUnit
-- @extends Tasking.Task#TASK
--- # TASK_A2A_INTERCEPT class, extends @{Task_A2A#TASK_A2A}
--
-- The TASK_A2A_INTERCEPT class defines an intercept task for a human player to be executed.
--- Defines an intercept task for a human player to be executed.
-- When enemy planes need to be intercepted by human players, use this task type to urgen the players to get out there!
--
-- The TASK_A2A_INTERCEPT is used by the @{Task_A2A_Dispatcher#TASK_A2A_DISPATCHER} to automatically create intercept tasks
@@ -460,9 +458,7 @@ do -- TASK_A2A_SWEEP
-- @field Core.Set#SET_UNIT TargetSetUnit
-- @extends Tasking.Task#TASK
--- # TASK_A2A_SWEEP class, extends @{Task_A2A#TASK_A2A}
--
-- The TASK_A2A_SWEEP class defines a sweep task for a human player to be executed.
--- Defines a sweep task for a human player to be executed.
-- A sweep task needs to be given when targets were detected but somehow the detection was lost.
-- Most likely, these enemy planes are hidden in the mountains or are flying under radar.
-- These enemy planes need to be sweeped by human players, and use this task type to urge the players to get out there and find those enemy fighters.
@@ -571,9 +567,7 @@ do -- TASK_A2A_ENGAGE
-- @field Core.Set#SET_UNIT TargetSetUnit
-- @extends Tasking.Task#TASK
--- # TASK_A2A_ENGAGE class, extends @{Task_A2A#TASK_A2A}
--
-- The TASK_A2A_ENGAGE class defines an engage task for a human player to be executed.
--- Defines an engage task for a human player to be executed.
-- When enemy planes are close to human players, use this task type is used urge the players to get out there!
--
-- The TASK_A2A_ENGAGE is used by the @{Task_A2A_Dispatcher#TASK_A2A_DISPATCHER} to automatically create engage tasks