Warehouse v0.5.6w

This commit is contained in:
funkyfranky 2018-10-04 16:28:18 +02:00
parent a4595090c4
commit ea3bae39cc

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@ -1414,6 +1414,7 @@ WAREHOUSE = {
--- Item of the warehouse pending queue table.
-- @type WAREHOUSE.Pendingitem
-- @field #number timestamp Absolute mission time in seconds when the request was processed.
-- @field #table assetproblem Table with assets that might have problems (damage or stuck).
-- @field Core.Set#SET_GROUP cargogroupset Set of cargo groups do be delivered.
-- @field #number ndelivered Number of groups delivered to destination.
-- @field Core.Set#SET_GROUP transportgroupset Set of cargo transport carrier groups.
@ -1535,7 +1536,7 @@ WAREHOUSE.db = {
--- Warehouse class version.
-- @field #string version
WAREHOUSE.version="0.5.6"
WAREHOUSE.version="0.5.6w"
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
-- TODO: Warehouse todo list.
@ -2978,6 +2979,84 @@ function WAREHOUSE:_JobDone()
self:_DeleteQueueItem(request, self.pending)
end
end
--- Function that checks if an asset group is still okay.
-- @param #WAREHOUSE self
function WAREHOUSE:_CheckAssetStatus()
-- Check if a unit of the group has problems.
local function _CheckGroup(_request, _group)
local request=_request --#WAREHOUSE.Pendingitem
local group=_group --Wrapper.Group#GROUP
if group and group:IsAlive() then
-- Category of group.
local category=group:GetCategory()
for _,_unit in pairs(group:GetUnits()) do
local unit=_unit --Wrapper.Unit#UNIT
if unit and unit:IsAlive() then
local unitid=unit:GetID()
local life9=unit:GetLife()
local life0=unit:GetLife0()
local life=life9/life0*100
local speed=unit:GetVelocityMPS()
local onground=unit:InAir()
local problem=false
if life<10 then
self:T(string.format("Unit %s is heavily damaged!", unit:GetName()))
end
if speed<1 and unit:GetSpeedMax()>1 and onground then
self:T(string.format("Unit %s is not moving!", unit:GetName()))
problem=true
end
if problem then
if request.assetproblem[unitid] then
local deltaT=timer.getAbsTime()-request.assetproblem[unitid]
if deltaT>300 then
--Todo: which event to generate? Removeunit or Dead/Creash or both?
unit:Destroy()
end
else
request.assetproblem[unitid]=timer.getAbsTime()
end
end
end
end
end
end
for _,request in pairs(self.pending) do
local request=request --#WAREHOUSE.Pendingitem
-- Cargo groups.
if request.cargogroupset then
for _,_group in pairs(request.cargogroupset:GetSet()) do
local group=_group --Wrapper.Group#GROUP
_CheckGroup(request, group)
end
end
-- Transport groups.
if request.transportgroupset then
for _,group in pairs(request.transportgroupset:GetSet()) do
_CheckGroup(request, group)
end
end
end
end
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
--- On after "AddAsset" event. Add a group to the warehouse stock. If the group is alive, it is destroyed.
@ -3454,6 +3533,9 @@ function WAREHOUSE:onafterRequest(From, Event, To, Request)
-- Set time stamp.
Pending.timestamp=timer.getAbsTime()
-- Init problem table.
Pending.assetproblem={}
-- Spawn assets of this request.
local _spawngroups=self:_SpawnAssetRequest(Pending) --Core.Set#SET_GROUP