Navigation

This commit is contained in:
Frank 2023-09-21 17:01:32 +02:00
parent 792a487eeb
commit f19c877a11
4 changed files with 215 additions and 6 deletions

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@ -64,12 +64,14 @@ FLIGHTPLAN = {
-- @field #string IFRH Instrument Flying Rules High Altitude.
-- @field #string IFRL Instrument Flying Rules Low Altitude.
-- @field #string VFR Visual Flight Rules.
FLIGHTPLAN.TYPE={
FLIGHTPLAN.Type={
IFRH="IFR Heigh",
IFRL="IFR Low",
VFR="VFR",
}
--- FLIGHTPLAN class version.
-- @field #string version
FLIGHTPLAN.version="0.0.1"

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@ -0,0 +1,176 @@
--- **NAVIGATION** - Template.
--
-- **Main Features:**
--
-- * Stuff
-- * More Stuff
--
-- ===
--
-- ## Example Missions:
--
-- Demo missions can be found on [github](https://github.com/FlightControl-Master/MOOSE_MISSIONS/tree/develop/Navigation%20-%20Template).
--
-- ===
--
-- ### Author: **funkyfranky**
--
-- ===
-- @module Navigation.Template
-- @image NAVIGATION_Template.png
--- NAVAPP class.
-- @type NAVAPP
-- @field #string ClassName Name of the class.
-- @field #number verbose Verbosity of output.
-- @field #string apptype Approach type (ILS, VOR, LOC).
-- @field Wrapper.Airbase#AIRBASE airbase Airbase of this approach.
-- @field Wrapper.Airbase#AIRBASE.Runway runway Runway of this approach.
-- @field #number wpcounter Running number counting the waypoints to generate its UID.
-- @list <#NAVAPP.Waypoint> path Path of approach consisting of waypoints.
-- @extends Core.Base#BASE
--- *A fleet of British ships at war are the best negotiators.* -- Horatio Nelson
--
-- ===
--
-- # The NAVAPP Concept
--
-- The NAVAPP class has a great concept!
--
-- A typical approach has (up to) three segments. It starts with the initial approach segment, followed by the intermediate approach segment, followed
-- by the final approach segment.
--
-- The initial approach segment starts at the initial approach fix (IAF). The segment can contain multiple other fixes, that need to be passed.
-- An approach procedure can have more than one segment and IAF.
--
-- The intermediate approach segment starts at the intermediate fix (IF). The intermediate approach segment blends the initial approach segment into the final approach segment.
-- It is the segment in which aircraft configuration, speed, and positioning adjustments are made for entry into the final approach segment.
--
--
-- https://en.wikipedia.org/wiki/Visual_approach
-- https://en.wikipedia.org/wiki/Instrument_approach
--
-- # Basic Setup
--
-- A new `NAVAPP` object can be created with the @{#NAVAPP.New}() function.
--
-- myTemplate=NAVAPP:New()
-- myTemplate:SetXYZ(X, Y, Z)
--
-- This is how it works.
--
-- @field #NAVAPP
NAVAPP = {
ClassName = "NAVAPP",
verbose = 0,
wpcounter = 0,
}
--- Type of approach.
-- @type NAVAPP.Type
-- @field #string VOR VOR
-- @field #string NDB NDB
NAVAPP.Type={
VOR="VOR",
ILS="ILS",
}
--- Setments of approach.
-- @type NAVAPP.Segment
-- @field #string INITIAL Initial approach segment.
-- @field #string INTERMEDIATE Intermediate approach segment.
-- @field #string FINAL Final approach segment.
-- @field #string MISSED Missed approach segment.
NAVAPP.Segment={
INITIAL="Initial",
INTERMEDIATE="Intermediate",
FINAL="Final",
MISSED="Missed",
}
--- Waypoint of the approach.
-- @type NAVAPP.Waypoint
-- @field #number uid Unique ID of the point.
-- @field #string segment The segment this point belongs to.
-- @field Navigation.NavFix#NAVFIX navfix The navigation fix that determines the coordinates of this point.
--- NAVAPP class version.
-- @field #string version
NAVAPP.version="0.0.1"
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
-- ToDo list
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
-- TODO: A lot...
-- Initial approach segment --> Intermediate approach segment: starts at IF --> Final approach segment
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
-- Constructor
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
--- Create a new NAVAPP class instance.
-- @param #NAVAPP self
-- @param #string Type Type of approach (ILS, VOR, LOC).
-- @param Wrapper.Airbase#AIRBASE Airbase The airbase or name of the airbase.
-- @param Wrapper.Airbase#AIRBASE.Runway Runway The runway or name of the runway.
-- @return #NAVAPP self
function NAVAPP:New(Type, Airbase, Runway)
-- Inherit everything from BASE class.
self=BASE:Inherit(self, BASE:New()) -- #NAVAPP
self.apptype=Type
self.airbase=Airbase
self.runway=Runway
return self
end
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
-- User Functions
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
--- Set the primary navigation aid used in the approach.
-- @param #NAVAPP self
-- @param Navigation.NavAid#NAVAID NavAid The NAVAID.
-- @return #NAVAPP self
function NAVAPP:SetNavAid(NavAid)
self.navaid=NavAid
return self
end
--- Add a waypoint to the path of the approach.
-- @param #NAVAPP self
-- @param Navigation.NavAid#NAVAID NavAid The NAVAID.
-- @param #string Segment The approach segment this fix belongs to.
-- @return #NAVAPP self
function NAVAPP:AddWaypoint(NavFix, Segment)
self.wpcounter=self.wpcounter+1
local point={} --#NAVAPP.Waypoint
point.uid=self.wpcounter
point.segment=Segment
point.navfix=NavFix
table.insert(self.path, point)
return point
end
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
-- Private Functions
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

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@ -82,10 +82,10 @@ NAVFIX.version="0.0.1"
--- Create a new NAVFIX class instance.
-- @param #NAVFIX self
-- @param Core.Point#COORDINATE Coordinate of the fix.
-- @param #string Name Name of the fix. Should be unique!
-- @param Core.Point#COORDINATE Coordinate of the fix.
-- @return #NAVFIX self
function NAVFIX:New(Coordinate, Name)
function NAVFIX:NewFromCoordinate(Name, Coordinate)
-- Inherit everything from SCENERY class.
self=BASE:Inherit(self, BASE:New()) -- #NAVFIX
@ -100,6 +100,28 @@ function NAVFIX:New(Coordinate, Name)
return self
end
--- Create a new NAVFIX class instance from a given NavAid.
-- @param #NAVFIX self
-- @param #string Name Name of the fix. Should be unique!
-- @param Navigation.NavFix#NAVFIX NavFix The navigation fix.
-- @param #number Distance Distance in nautical miles.
-- @param #number Bearing Bearing from the given NavFix to the newly created one.
-- @param #boolean Reciprocal If `true` the reciprocal `Bearing` is taken so it specifies the direction from the new navfix to the given one.
-- @return #NAVFIX self
function NAVFIX:NewFromNavFix(Name, NavFix, Distance, Bearing, Reciprocal)
local coord=NavFix.coordinate
local Angle=Bearing-90
local coord=NavFix.coordinate:Translate(UTILS.NMToMeters(Distance), Angle)
local self=NAVFIX:NewFromCoordinate(coord, Name)
return self
end
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
-- User Functions
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
@ -154,6 +176,11 @@ function NAVFIX:SetIntermediateFix(IntermediateFix)
end
--- Set whether this is an initial approach fix (IAF).
-- The IAF is the point where the initial approach segment of an instrument approach begins.
-- It is usually a designated intersection, VHF omidirectional range (VOR) non-directional beacon (NDB)
-- or distance measuring equipment (DME) fix.
-- The IAF may be collocated with the intermediate fix (IF) of the instrument apprach an in such case they designate the
-- beginning of the intermediate segment of the approach. When the IAF and the IF are combined, there is no inital approach segment.
-- @param #NAVFIX self
-- @param #boolean IntermediateFix If `true`, this is an intermediate fix.
-- @return #NAVFIX self
@ -164,7 +191,7 @@ end
--- Get the altitude in feet MSL.
-- @param #NAVFIX self
-- @return #number Altitude in feet MSL. Can be `#nil`
-- @return #number Altitude in feet MSL. Can be `nil`, if neither min nor max altitudes have beeen set.
function NAVFIX:GetAltitude()
local alt=nil

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@ -57,9 +57,13 @@ NAVAID = {
-- @type NAVAID.Type
-- @field #string VOR VOR
-- @field #string NDB NDB
NAVAID.TYPE={
NAVAID.Type={
VOR="VOR",
NDB="NDB",
DME="DME",
TACAN="TACAN",
LOC="Loc"
}
--- NAVAID class version.
@ -85,7 +89,7 @@ NAVAID.version="0.0.1"
-- @return #NAVAID self
function NAVAID:New(ZoneName, SceneryName, Type)
-- Inherit everything from SCENERY class.
-- Inherit everything from BASE class.
self=BASE:Inherit(self, BASE:New()) -- #NAVAID