Applevangelist
42468f3505
xxx
2023-12-12 10:54:01 +01:00
Applevangelist
f837e9dec7
#COORDINATE
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* Added functions to create a COORDINATE from MGRS
2023-12-12 10:53:37 +01:00
Applevangelist
5243a408cc
Merge remote-tracking branch 'origin/master' into develop
2023-12-09 15:52:16 +01:00
Applevangelist
bc3f9ed7c0
#SPAWN
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* Added SPAWN:InitCallSign(ID,Name,Minor,Major)
2023-12-09 15:51:35 +01:00
Applevangelist
e60e8b37e6
xx
2023-12-09 15:50:47 +01:00
Applevangelist
e9266ed01c
xx
2023-12-09 14:34:21 +01:00
Applevangelist
1f17fd89a4
Merge remote-tracking branch 'origin/master' into develop
2023-12-09 13:03:57 +01:00
Applevangelist
b3a006096c
fixes
2023-12-09 13:03:34 +01:00
Applevangelist
6fbe981ce1
xxx
2023-12-09 13:01:32 +01:00
Applevangelist
a199915731
xxx
2023-12-07 16:09:57 +01:00
Applevangelist
6ee1afc670
Merge remote-tracking branch 'origin/master' into develop
2023-12-07 15:12:18 +01:00
Applevangelist
ff6704f123
#ZONE docu fixes
2023-12-07 15:11:53 +01:00
Applevangelist
3d0db6a800
Merge remote-tracking branch 'origin/master' into develop
2023-12-07 13:47:18 +01:00
Applevangelist
3b8bbdd4c1
Merge branch 'master' into develop
2023-12-07 13:46:52 +01:00
Applevangelist
c770f4cb68
#ZONE Docu fixes
2023-12-07 13:46:32 +01:00
Applevangelist
f342ba758e
Merge remote-tracking branch 'origin/master' into develop
2023-12-07 12:15:56 +01:00
Applevangelist
26c5f7bf79
xxx
2023-12-07 12:15:27 +01:00
Thomas
6f473faa92
Update Message.lua
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#2059 fixed
2023-12-07 12:14:59 +01:00
Applevangelist
018d8eecf6
Merge remote-tracking branch 'origin/master' into develop
2023-12-07 11:22:20 +01:00
Applevangelist
88e1bbd60d
#SET
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* Repaired SET_UNIT:GetCoordinate()
2023-12-07 11:20:43 +01:00
Applevangelist
e8c7e62900
xx
2023-12-07 11:20:20 +01:00
Applevangelist
69c20e78fb
Merge remote-tracking branch 'origin/develop' into develop
2023-12-06 08:44:15 +01:00
Applevangelist
58fa533f79
xxx
2023-12-06 08:43:43 +01:00
Applevangelist
d0491b3b5a
Merge remote-tracking branch 'origin/master' into develop
2023-12-06 08:43:09 +01:00
Applevangelist
e078e48853
#SPAWN
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* Fix for a Link16 flight having a non-NATO callsign as number
2023-12-06 08:42:07 +01:00
Frank
f789fbac70
Update Zone.lua
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- Fixed ZONE_POLYGON:New called without initial points
2023-12-05 17:48:34 +01:00
Frank
a20b6e8a62
Merge branch 'FF/Ops' into FF/OpsDev
2023-12-03 21:10:24 +01:00
Frank
cca5a5d55d
Fixes
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- Fixed A/C starting on ALERT5
- Fixed nil check for DrawID in UndrawZone
2023-12-03 20:51:19 +01:00
Applevangelist
3243c92331
Merge remote-tracking branch 'origin/master' into develop
2023-12-03 15:35:17 +01:00
Applevangelist
49191fb144
clarifications
2023-12-03 15:34:55 +01:00
Applevangelist
1f4721b10e
#clarifications
2023-12-03 15:34:39 +01:00
Applevangelist
2627b27e38
Merge remote-tracking branch 'origin/master' into develop
2023-12-03 12:40:01 +01:00
Applevangelist
eab37d5e48
Merge remote-tracking branch 'origin/master' into develop
2023-12-03 12:39:34 +01:00
Applevangelist
f739062463
#ZONE_OVAL - fix documentation and intellisense
2023-12-03 12:39:08 +01:00
Applevangelist
818b21d124
Merge remote-tracking branch 'origin/master' into develop
2023-12-03 12:26:19 +01:00
Applevangelist
e838431b28
Merge remote-tracking branch 'origin/master' into develop
2023-12-03 12:25:51 +01:00
Applevangelist
c22304f2b0
Remove demo links which were empty
2023-12-03 12:25:25 +01:00
Applevangelist
05d9854df0
Merge remote-tracking branch 'origin/master' into develop
2023-12-03 12:04:11 +01:00
Applevangelist
2dc9f19d78
Merge remote-tracking branch 'origin/master' into develop
2023-12-03 12:03:41 +01:00
Applevangelist
89a9d1d0a4
#CONTROLLABLE
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* Fixed ID issue with AA Missile Attack Range option
#POINT
* Added methdo to get the BULLSEYE as coordinate
2023-12-03 12:01:50 +01:00
Applevangelist
cf7d41cd7f
#ZONE_POLYGON improvements
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#ZONE_OVAL NEW
2023-12-03 11:42:53 +01:00
Applevangelist
4e9f6487df
Merge remote-tracking branch 'origin/develop' into develop
2023-12-03 11:35:56 +01:00
Applevangelist
83b0282ec0
Merge remote-tracking branch 'origin/master' into develop
2023-12-03 11:35:53 +01:00
Niels Vaes
fd191be274
Added ZONE_OVAL. ( #2057 )
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* Added ZONE_OVAL. This can be useful for simulating the area of a view zone from an object looking down at the ground for example.
Can be constructed from a Mission Editor drawing.
* add to DB
2023-12-03 11:34:52 +01:00
Thomas
31bdde130a
Update Event.lua ( #2056 )
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Fix for playername in weapon target
2023-12-03 09:26:09 +01:00
Thomas
afe542cc63
Update Event.lua
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Fix for playername in weapon target
2023-12-03 09:23:42 +01:00
Niels Vaes
29c0d81c27
Update on the ZONE_POLYGON class, so we can finally use it with drawings made in the Mission Editor as well.
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Supports closed line segments, rects and freely drawn polygons.
Added the correct way of generating a point within a polygon with trial and error
Added a way to get the surface area.
Added a helper class (_ZONE_TRIANGLE), which shouldn't ever be used on its own. It's there to support the update ZONE_POLYGON.
Some test code, assuming there's a poygon drawn in the mission editor called "poly":
```Lua
-- make a new zone from a drawing
poly = ZONE_POLYGON:NewFromDrawing("poly")
-- draw the zone for everyone, include the individual triangles that make up the polygon
poly:DrawZone(-1, {1,0,0}, 1, {1,0,0}, 255, 4, false, true)
-- generate 500 random points, evenly distributed in the polygon
for i=1, 500 do
COORDINATE:NewFromVec2(poly:GetRandomVec2()):CircleToAll(1000)
end
-- remove the drawing from the game
poly:UndrawZone()
```
2023-12-02 20:33:30 +01:00
Applevangelist
d7c7a1a1dd
xxx
2023-12-01 16:28:04 +01:00
Applevangelist
1dc31cc852
spawn
2023-11-29 18:01:37 +01:00
Applevangelist
2488c0dd05
#SPAWN
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* Link16 Team Members
2023-11-29 17:36:57 +01:00