52 Commits

Author SHA1 Message Date
FlightControl
df0adff9f1 FSM Documentation 2017-01-05 22:12:09 +01:00
FlightControl
13854370e4 Documentation FSM 2016-12-23 06:50:24 +01:00
FlightControl
cff0d8bb2b FSM Documentation 2016-12-21 17:31:24 +01:00
FlightControl
513839ceaa First pages 2016-12-20 11:47:07 +01:00
FlightControl
b1cb90d08d Tasking Presentation Updated
-- Video made
2016-12-20 11:11:17 +01:00
FlightControl
dc3ce7226e Documentation 2016-12-19 21:42:17 +01:00
FlightControl
9a4d31c82f Youtube presentation for Finite State Machines 2016-12-19 14:27:09 +01:00
FlightControl
5ef372eaa0 Creation of first concept Youtube Video for Finite State Machines 2016-12-19 14:25:26 +01:00
FlightControl
2582e7a90a Work in progress
- problem with UNIT tables... Unit not alive... Need to fix CLIENTs...
CLIENTs need to be copied into UNITs...
2016-12-09 14:48:49 +01:00
FlightControl
50e69e07fb Undone the Templating crap. It is much better now. Users will understand ... 2016-12-09 12:34:28 +01:00
FlightControl
22f6cb8ecb Worked on Task Presentation ... 2016-12-06 21:03:30 +01:00
FlightControl
3496550cb3 Got CARGO working now with new FSM mechanism 2016-12-06 12:05:02 +01:00
FlightControl
9ab3a2f74d STATEMACHINE_TEMPLATE is added to template statemachines...
It is working now, and NOW SWITCHING SLOTS of PLAYERS ALSO WORKS IN
TASKING!!!
Jippie!!!
The next thing is to debug the DETECTION_DISPATCHER...
And make STATEMACHINE_TEMPLATE now as a parameter to create new
STATEMACHINEs, instead of that ugly table construction.
The, I need to modify the New: Methods of each STATEMACHINE_PROCESS to
be initialized with a TEMPLATE... Maybe I can commit already and just
implement this later ...
2016-11-30 10:40:31 +01:00
FlightControl
54a861cc58 Further optimizatons 2016-11-29 10:48:38 +01:00
FlightControl
522ba96ca1 Menus optimized in function of Group menus 2016-11-28 15:44:50 +01:00
FlightControl
2d3ee93d9e Sync 2016-11-28 15:03:31 +01:00
FlightControl
68e3472c49 Updates 2016-11-27 20:06:49 +01:00
FlightControl
28802ba276 COMMANDCENTER class added, Event handlers added, HQs working with missions
- Handling menus
- Reporting missions
- ...
2016-11-25 14:08:06 +01:00
FlightControl
2f4eb39156 Jippie! Finally got the Sub Statemachine declaration understandable for end-users.
Reworked the hierarchical state machine processing in terms of sub
processing.
Now, the declaration and usage of subs is completely understandable and
easy to implement.
I am excited to see how end-users will see the possibilities.
2016-11-22 08:45:38 +01:00
FlightControl
07f6760039 Got the process cleanup working now, when a task has finished.
ProcessStop is called for each process that is destructed... Actually, I
need to implement destructors upon a garbage collection event. Found the
method to do that, but need to implement it ... Next time ...
2016-11-11 15:42:08 +01:00
FlightControl
764266d552 Got SEAD tasking working now with new Process Templates... 2016-11-06 11:34:32 +01:00
FlightControl
6239b6263c Progress on tasking, processes to use templates ... 2016-11-02 10:00:21 +01:00
Sven Van de Velde
6c9842c691 Documentation 2016-08-12 07:16:36 +02:00
Sven Van de Velde
d42a06bf94 Updated presentation for SEAD Tasking 2016-07-30 09:48:44 +02:00
FlightControl
70651777c5 Updated some of the MOOSE functions 2016-07-21 20:14:11 +02:00
FlightControl
38f18d7b28 commit 2016-07-20 18:25:50 +02:00
FlightControl
0a9eb84264 Updated presentation 2016-07-19 23:31:45 +02:00
FlightControl
d5671a5f65 Working version of the DETECTION classes 2016-07-19 18:12:26 +02:00
FlightControl
8a4b40303a Updated the explanation. 2016-07-10 13:47:12 +02:00
FlightControl
17abcb7b7f Updated detection algorithm
Now the detected sets are kept consistent to previous sets. New
algorithm developed. This is important to keep assigned tasks consistent
with the detected sets.
2016-07-10 09:11:05 +02:00
FlightControl
c5cc069e46 Progress, got now task acceptance working 2016-07-07 13:11:31 +02:00
FlightControl
093f12b57a Updated 2016-07-03 09:41:25 +02:00
FlightControl
d91ba031aa OK, SEADING is now working completely
with a target zone, and with routing and seading task active in
parallel.
2016-07-03 09:31:02 +02:00
FlightControl
23ea389b8f Progress on Route 2016-07-03 07:49:26 +02:00
FlightControl
d668b0a0f7 Progress hierarchical state machine
- sub fsm call is working
- return from fsm to parent fsm is in progress
2016-07-02 08:17:33 +02:00
FlightControl
7b66589cca Got a first test mission working 2016-07-01 09:16:16 +02:00
FlightControl
6b942590bd Cleaned 2016-07-01 06:15:43 +02:00
FlightControl
65391223d5 SEAD task is working! 2016-07-01 06:13:26 +02:00
FlightControl
3a01fb76bf progress 2016-06-28 11:19:01 +02:00
FlightControl
4a378129f1 Started with DETECTION and FAC presentation 2016-06-25 13:48:36 +02:00
FlightControl
5e6043aeb3 Progress reworking object model. 2016-06-24 12:52:52 +02:00
FlightControl
ad56973b01 Presentation update 2016-06-20 12:29:11 +02:00
FlightControl
e0b32fe5d5 Finalized the AIBALANCER class + PATROLZONE class 2016-06-19 15:03:50 +02:00
FlightControl
34e7015244 Updates 2016-06-17 23:18:02 +02:00
FlightControl
9ce7012c11 Presentations 2016-06-17 14:42:21 +02:00
FlightControl
a6baed5478 Build sets 2016-06-10 11:27:40 +02:00
FlightControl
fcfa91f700 SET_GROUP publish preparation 2016-06-07 12:24:31 +02:00
FlightControl
92e9f57b66 SET_GROUP is working! 2016-06-07 12:23:24 +02:00
FlightControl
2565939889 Group Set progresss
need to fix some bugs still
2016-06-07 00:32:53 +02:00
FlightControl
e82ba13b8b Publishing a working version :-) 2016-06-06 13:43:32 +02:00