FlightControl
df0adff9f1
FSM Documentation
2017-01-05 22:12:09 +01:00
FlightControl
13854370e4
Documentation FSM
2016-12-23 06:50:24 +01:00
FlightControl
cff0d8bb2b
FSM Documentation
2016-12-21 17:31:24 +01:00
FlightControl
513839ceaa
First pages
2016-12-20 11:47:07 +01:00
FlightControl
b1cb90d08d
Tasking Presentation Updated
...
-- Video made
2016-12-20 11:11:17 +01:00
FlightControl
dc3ce7226e
Documentation
2016-12-19 21:42:17 +01:00
FlightControl
9a4d31c82f
Youtube presentation for Finite State Machines
2016-12-19 14:27:09 +01:00
FlightControl
5ef372eaa0
Creation of first concept Youtube Video for Finite State Machines
2016-12-19 14:25:26 +01:00
FlightControl
2582e7a90a
Work in progress
...
- problem with UNIT tables... Unit not alive... Need to fix CLIENTs...
CLIENTs need to be copied into UNITs...
2016-12-09 14:48:49 +01:00
FlightControl
50e69e07fb
Undone the Templating crap. It is much better now. Users will understand ...
2016-12-09 12:34:28 +01:00
FlightControl
22f6cb8ecb
Worked on Task Presentation ...
2016-12-06 21:03:30 +01:00
FlightControl
3496550cb3
Got CARGO working now with new FSM mechanism
2016-12-06 12:05:02 +01:00
FlightControl
9ab3a2f74d
STATEMACHINE_TEMPLATE is added to template statemachines...
...
It is working now, and NOW SWITCHING SLOTS of PLAYERS ALSO WORKS IN
TASKING!!!
Jippie!!!
The next thing is to debug the DETECTION_DISPATCHER...
And make STATEMACHINE_TEMPLATE now as a parameter to create new
STATEMACHINEs, instead of that ugly table construction.
The, I need to modify the New: Methods of each STATEMACHINE_PROCESS to
be initialized with a TEMPLATE... Maybe I can commit already and just
implement this later ...
2016-11-30 10:40:31 +01:00
FlightControl
54a861cc58
Further optimizatons
2016-11-29 10:48:38 +01:00
FlightControl
522ba96ca1
Menus optimized in function of Group menus
2016-11-28 15:44:50 +01:00
FlightControl
2d3ee93d9e
Sync
2016-11-28 15:03:31 +01:00
FlightControl
68e3472c49
Updates
2016-11-27 20:06:49 +01:00
FlightControl
28802ba276
COMMANDCENTER class added, Event handlers added, HQs working with missions
...
- Handling menus
- Reporting missions
- ...
2016-11-25 14:08:06 +01:00
FlightControl
2f4eb39156
Jippie! Finally got the Sub Statemachine declaration understandable for end-users.
...
Reworked the hierarchical state machine processing in terms of sub
processing.
Now, the declaration and usage of subs is completely understandable and
easy to implement.
I am excited to see how end-users will see the possibilities.
2016-11-22 08:45:38 +01:00
FlightControl
07f6760039
Got the process cleanup working now, when a task has finished.
...
ProcessStop is called for each process that is destructed... Actually, I
need to implement destructors upon a garbage collection event. Found the
method to do that, but need to implement it ... Next time ...
2016-11-11 15:42:08 +01:00
FlightControl
764266d552
Got SEAD tasking working now with new Process Templates...
2016-11-06 11:34:32 +01:00
FlightControl
6239b6263c
Progress on tasking, processes to use templates ...
2016-11-02 10:00:21 +01:00
Sven Van de Velde
6c9842c691
Documentation
2016-08-12 07:16:36 +02:00
Sven Van de Velde
d42a06bf94
Updated presentation for SEAD Tasking
2016-07-30 09:48:44 +02:00
FlightControl
70651777c5
Updated some of the MOOSE functions
2016-07-21 20:14:11 +02:00
FlightControl
38f18d7b28
commit
2016-07-20 18:25:50 +02:00
FlightControl
0a9eb84264
Updated presentation
2016-07-19 23:31:45 +02:00
FlightControl
d5671a5f65
Working version of the DETECTION classes
2016-07-19 18:12:26 +02:00
FlightControl
8a4b40303a
Updated the explanation.
2016-07-10 13:47:12 +02:00
FlightControl
17abcb7b7f
Updated detection algorithm
...
Now the detected sets are kept consistent to previous sets. New
algorithm developed. This is important to keep assigned tasks consistent
with the detected sets.
2016-07-10 09:11:05 +02:00
FlightControl
c5cc069e46
Progress, got now task acceptance working
2016-07-07 13:11:31 +02:00
FlightControl
093f12b57a
Updated
2016-07-03 09:41:25 +02:00
FlightControl
d91ba031aa
OK, SEADING is now working completely
...
with a target zone, and with routing and seading task active in
parallel.
2016-07-03 09:31:02 +02:00
FlightControl
23ea389b8f
Progress on Route
2016-07-03 07:49:26 +02:00
FlightControl
d668b0a0f7
Progress hierarchical state machine
...
- sub fsm call is working
- return from fsm to parent fsm is in progress
2016-07-02 08:17:33 +02:00
FlightControl
7b66589cca
Got a first test mission working
2016-07-01 09:16:16 +02:00
FlightControl
6b942590bd
Cleaned
2016-07-01 06:15:43 +02:00
FlightControl
65391223d5
SEAD task is working!
2016-07-01 06:13:26 +02:00
FlightControl
3a01fb76bf
progress
2016-06-28 11:19:01 +02:00
FlightControl
4a378129f1
Started with DETECTION and FAC presentation
2016-06-25 13:48:36 +02:00
FlightControl
5e6043aeb3
Progress reworking object model.
2016-06-24 12:52:52 +02:00
FlightControl
ad56973b01
Presentation update
2016-06-20 12:29:11 +02:00
FlightControl
e0b32fe5d5
Finalized the AIBALANCER class + PATROLZONE class
2016-06-19 15:03:50 +02:00
FlightControl
34e7015244
Updates
2016-06-17 23:18:02 +02:00
FlightControl
9ce7012c11
Presentations
2016-06-17 14:42:21 +02:00
FlightControl
a6baed5478
Build sets
2016-06-10 11:27:40 +02:00
FlightControl
fcfa91f700
SET_GROUP publish preparation
2016-06-07 12:24:31 +02:00
FlightControl
92e9f57b66
SET_GROUP is working!
2016-06-07 12:23:24 +02:00
FlightControl
2565939889
Group Set progresss
...
need to fix some bugs still
2016-06-07 00:32:53 +02:00
FlightControl
e82ba13b8b
Publishing a working version :-)
2016-06-06 13:43:32 +02:00