532 Commits

Author SHA1 Message Date
FlightControl
58935ec1e2 Updated SPAWNSTATIC documentation 2017-04-12 14:45:54 +02:00
FlightControl
3bf9eab704 Merge remote-tracking branch 'refs/remotes/origin/master' into master-405-event-handling
# Conflicts:
#	Moose Mission Setup/Moose.lua
2017-04-12 09:26:27 +02:00
FlightControl
545034034e Fixes issue #412
-- wrong usage of IsCompletelyInZone() on UNIT level fixed -> Changed to
IsInZone()
2017-04-12 09:16:56 +02:00
FlightControl
d7f1a74caf Implemented :FilterCategories() method for DETECTION_ classes fixing issue #415
--  Added:FilterCategories() method to DETECTION_BASE.
-- Reviewed documentation
-- Added documentation for FilterCategories method
-- Default detection methods are all ON. (They were only set to visual).
-- Created test missions. DET-30x
2017-04-12 09:00:00 +02:00
FlightControl
86fd99f356 Fixes #414 2017-04-12 07:18:26 +02:00
FlightControl
306ac64bd3 Updated SPAWN
-- Revised documentation
-- Initial delay OFF by default for SpawnScheduled() spawning. Use the
InitDelayOn() to activate the delays.
2017-04-11 20:35:46 +02:00
FlightControl
e65bfd28f3 Merge remote-tracking branch 'refs/remotes/origin/master' into master-enh-327-spawnstatic 2017-04-11 08:59:53 +02:00
FlightControl
b21bbb7cbd Reducing trace with one line 2017-04-11 08:52:24 +02:00
FlightControl
96de81fef3 Fixed Dead event and Crash event glitch
When a Dead or Crash event happens on UNIT or GROUP level, the
OnEventFunction is also called now!!!
2017-04-11 08:43:03 +02:00
FlightControl
8629b1c36f Merge remote-tracking branch 'refs/remotes/origin/master' into master-405-event-handling 2017-04-11 08:31:12 +02:00
FlightControl
af3558e2c0 Fixed Update All Test Missions .launch file 2017-04-11 08:29:24 +02:00
FlightControl
12948f583d Added Reset of event subscriptions after GROUP:Respawn() 2017-04-11 08:20:54 +02:00
FlightControl
51c1da3557 Added Event Reset for SPAWN, GROUP and UNIT on SPAWN:ReSpawn() 2017-04-11 08:19:06 +02:00
FlightControl
321a33f0f6 Fixed error with EventMeta 2017-04-11 07:02:01 +02:00
FlightControl
c8cf0e2cc5 Updated improved version ...
-- Fixed error in HIT processing. HIT events are only for the Target,
when set on UNIT or GROUP level!
2017-04-11 07:01:44 +02:00
FlightControl
785a297a69 Progress version 2 -- better version ... 2017-04-10 16:45:37 +02:00
FlightControl
553435bbcb Event fix, version 1 pre-alpha test version... 2017-04-10 16:14:27 +02:00
FlightControl
2b622c0a02 Progress 2017-04-09 07:53:34 +02:00
FlightControl
8440cb01ab First Version 2017-04-08 14:05:28 +02:00
FlightControl
9e2c66dae4 SPAWN Delay implementation
-- New methods SPAWN:InitDelayOnOff(), SPAWN:InitDelayOn(),
SPAWN:InitDelayOff()
-- Default is delay is on, but only for :SpawnScheduled()
-- Did a large review of the SPAWN documentation (for dummies).
-- Moved the SPAWN class documentation to the SPAWN object, so that it
becomes visible in intellisense.
-- Added Demo Mission links
-- Added Youtube channel links
2017-04-08 08:06:29 +02:00
Grey-Echo
d5adf0a282 Resolve problems with Zone.lua
also generate Dynamic Loader (forgot to generate it after generating static for tests)
2017-04-05 09:35:06 +02:00
Grey-Echo
3b69cf992e This is an important refactor of the way documentation generation works
* Installs luarocks WITH it's executable (easy to install other rocks if necessary)
* Use Lua supplied with luarocks
* Create Utils/luadocumentor.bat, which works with RELATIVE PATH ! -> Everybody can generate the doc
* Updated launch files accordingly
2017-04-05 01:26:39 +02:00
Grey-Echo
6d90661738 Merge branch 'master' into Grey-Echo 2017-04-02 12:46:41 +02:00
Grey-Echo
1a863261a8 Updates to lauch files, add Utils with 7-Zip and lua
Known bug : .lauch file Generate doc doesn't work, it needs an update to luadocumentor.bat
2017-04-02 12:37:25 +02:00
FlightControl
17a332cf16 Update .launch files 2017-04-02 11:48:17 +02:00
FlightControl
6c4c149349 Fix 368 2017-04-01 20:58:06 +02:00
FlightControl
0c7622969d Fixes in documentation 2017-03-31 14:31:00 +02:00
FlightControl
2c5cc66826 Fixed a bug testing for partially in zone ... 2017-03-31 12:59:37 +02:00
FlightControl
f68fec303a Fixing #281
I think this one liner fixes the problem...  The menu got removed. And
it shouldn't. It can stay ...
2017-03-31 11:48:47 +02:00
FlightControl
24746644d3 Updated launch files 2017-03-31 11:15:18 +02:00
FlightControl
581414b259 Release automation preparation
-- Updated .launch files to work from workspace. So everybody can use
them from LDT.
-- Deleted obscolete .launch files.
-- Created new Moose_Create.lua script. Now lua makes the Dynamic and
Static Moose.lua stub.
-- One single file is the reference for the Moose sources: Moose.files
located in Moose Setup
-- Removed the l10n directory from Moose Setup\Moose Mission Update.
-- Removed the 7z and other outputs to update missions.
2017-03-29 09:50:39 +02:00
FlightControl
f1d206d4ea Fixed #349
-- problem was with ipairs, should have been pairs... changed it.
2017-03-28 13:17:09 +02:00
Grey-Echo
0dffc350a1 Merge branch 'master' into Grey-Echo 2017-03-27 12:18:49 +02:00
Grey-Echo
080cadb8e0 Add a check for the Radius parameter in POSITIONABLE:GetRandomVec3(Radius) 2017-03-27 12:03:51 +02:00
Grey-Echo
1e60111ce5 Add polymorphic methods GROUP:GetPointVec2(), GROUP:GetRandomVec3(Radius), GROUP:GetHeading()
Also fix a Luadoc documentation issues in Wrapper.Group and Wrapper.Positionable
2017-03-27 11:48:54 +02:00
FlightControl
0ebcbb4879 Fix of bug #97
-- Fixed GROUP:IsAlive()
--- Returns if the Group is alive.
-- The Group must:
--
--   * Exist at run-time.
--   * Has at least one unit.
--
-- When the first @{Unit} of the Group is active, it will return true.
-- If the first @{Unit} of the Group is inactive, it will return false.
--
-- @param #GROUP self
-- @return #boolean true if the Group is alive and active.
-- @return #boolean false if the Group is alive but inactive.
-- @return #nil if the group does not exist anymore.

-- Fixed Identifiable:IsAlive()
--- Returns if the Identifiable is alive.
-- If the Identifiable is not alive, nil is returned.
-- If the Identifiable is alive, true is returned.
-- @param #IDENTIFIABLE self
-- @return #boolean true if Identifiable is alive.
-- @return #nil if the Identifiable is not existing or is not alive.

-- Fixed UNIT:IsAlive()
--- Returns if the Unit is alive.
-- If the Unit is not alive, nil is returned.
-- If the Unit is alive and active, true is returned.
-- If the Unit is alive but not active, false is returned.
-- @param #UNIT self
-- @return #boolean true if Unit is alive and active.
-- @return #boolean false if Unit is alive but not active.
-- @return #nil if the Unit is not existing or is not alive.

-- Updated all test missions, as this is a core change.
2017-03-27 10:34:51 +02:00
FlightControl
6ce32af1ce Update 2017-03-26 08:53:56 +02:00
FlightControl
ff69012c8d Working 2017-03-26 08:47:50 +02:00
FlightControl
96546e21f5 Progress 2017-03-25 22:22:06 +01:00
FlightControl
82ae6011f0 Bug #330 fix 2017-03-25 20:57:01 +01:00
FlightControl
1bb40824a2 Fix in detection of crash. 2017-03-25 06:23:15 +01:00
FlightControl
3e8824b89b Updated documentation 2017-03-24 14:47:51 +01:00
FlightControl
7f43e958df WeaponType added in AttackUnit
--- WeaponType is added
2017-03-23 20:44:56 +01:00
FlightControl
b7166a1295 Testing 2017-03-23 19:15:37 +01:00
FlightControl
f75f9512a2 Merge remote-tracking branch 'refs/remotes/origin/master' into FlightControl
# Conflicts:
#	Moose Mission Setup/Moose Mission Update/l10n/DEFAULT/Moose.lua
#	Moose Mission Setup/Moose.lua
#	Moose Test Missions/RAD - Radio/RAD-002 - Transmission Tips and
Tricks/RAD-002 - Transmission Tips and Tricks.miz
2017-03-23 18:23:08 +01:00
FlightControl
aa806e19e1 Fixed spawn problems, i think ... 2017-03-23 12:57:46 +01:00
FlightControl
f91d8fd07d Merge remote-tracking branch 'refs/remotes/origin/master' into FlightControl
# Conflicts:
#	Moose Mission Setup/Moose Mission Update/l10n/DEFAULT/Moose.lua
#	Moose Mission Setup/Moose.lua
2017-03-23 05:35:12 +01:00
Grey-Echo
cd267b1ed5 Cleaned conditions with nil in RADIO 2017-03-22 21:28:57 +01:00
FlightControl
ef67ac7e8f Progress 2017-03-22 18:11:54 +01:00
Grey-Echo
4563e7e300 in RADIO, use the MOOSE way to setCommand()
self.Positionable:GetDCSObject():getController():setCommand()  =>  self.Positionable:SetCommand()
2017-03-22 10:22:04 +01:00