219 Commits

Author SHA1 Message Date
FlightControl
6d5655e56a Progress on AI_CAS_ZONE and AI_PATROL_ZONE rework. 2017-01-15 11:11:58 +01:00
FlightControl
f0e99225db Updates 2017-01-13 19:59:23 +01:00
FlightControl
54c3549bac Update 2017-01-13 19:57:30 +01:00
FlightControl
60bb6de4a5 CAS first prototype 2017-01-13 14:05:09 +01:00
FlightControl
5bdad983ad Updated the declutter lua file 2017-01-12 18:53:27 +01:00
FlightControl
db7b91bb5f Merge remote-tracking branch 'refs/remotes/origin/master' into FlightControl 2017-01-12 12:19:42 +01:00
FlightControl
6716f2907b Fixed AI_BALANCER problem with AI not patrolling...
-- Need to redo a video, because I gave the wrong example ...
2017-01-12 12:19:23 +01:00
FlightControl
f0d0b07cc0 Master page and introduction 2017-01-12 09:37:52 +01:00
FlightControl
cbd26b631a CARGO 2017-01-11 16:54:08 +01:00
FlightControl
9258beffc8 Revised documentation for AI_BALANCER
-- Added new SPAWN test missions.
-- Added new AI_BALANCER test missions.
-- Revised the MOOSE launch page.
2017-01-10 12:56:03 +01:00
FlightControl
899d076399 Documentation and Videos 2017-01-09 16:48:30 +01:00
FlightControl
51780b1d9b AI_BALANCER revised completely
-- Revised and Added documentation.
-- Added pictures to documentation.
-- Add/Exit clients is working. AI balances perfectly.
-- FSM bug fixed. SUBS should not execute OnAfter, OnEnter
2017-01-08 21:07:25 +01:00
FlightControl
1f90c0c766 Fixed respawn bug in AI_BALANCER + Scheduler bug
AI_BALANCER respawns back the AI. Bug was in the FSM. In a transition,
when states are the same, the events SHOULD execute.
Added spawn delay interval option API SetSpawnInterval().
Bug that prevented AI_BALANCER to start if multiple AI_BALANCERs is also
fixed.
Fixed bug in scheduler dispatcher. Multiple schedules for the same
scheduler work now too!
2017-01-08 03:53:05 +01:00
FlightControl
196f85f07b AI_BALANCER fixes and other stuff 2017-01-07 16:44:41 +01:00
FlightControl
640af3d964 FSM documentation phase 1 done. 2017-01-05 08:42:07 +01:00
FlightControl
3017f10906 FSM Documentation 2017-01-05 08:34:15 +01:00
FlightControl
a65438f692 Task testing, works. 2016-12-20 10:09:02 +01:00
FlightControl
23a84bc1a9 Updated SEAD modelling task with new FSMC templates 2016-12-20 10:04:47 +01:00
FlightControl
cb993c4df5 Switched for Event and State Transition handlers the parameter order
The parameters are now: From, Event, To
The old parameter order was: Event, From, To
2016-12-20 09:24:19 +01:00
FlightControl
5ef372eaa0 Creation of first concept Youtube Video for Finite State Machines 2016-12-19 14:25:26 +01:00
FlightControl
0f8ed48183 Fixed DETECTION_DISPATCHER (I think)..
-- Need to test this in a group.
-- Revised messages adding @ signs, which represent to who the message
is targetted.
2016-12-18 11:39:16 +01:00
FlightControl
ce0be4dcf7 Fixing TASK_DISPATCHER and optimizing reports 2016-12-18 06:09:27 +01:00
FlightControl
59640e8df4 Updated Test Missions 2016-12-17 22:13:07 +01:00
FlightControl
23a039b58f Publish new release 2016-12-16 17:06:43 +01:00
FlightControl
e98d36e314 Fixed all files now 2016-12-16 16:33:58 +01:00
FlightControl
33f42351e4 Progress 2016-12-16 12:56:36 +01:00
FlightControl
d62acf421e Progress 2016-12-15 14:51:08 +01:00
FlightControl
74cee904cd Updated the Static moose 2016-12-15 11:24:46 +01:00
FlightControl
ef120c7397 Test MP 2016-12-15 10:39:15 +01:00
FlightControl
cf4adbd8d5 Filter dynamically 2016-12-15 10:22:28 +01:00
FlightControl
b65bdad54f Updated Menu Triggering 2016-12-15 10:07:07 +01:00
FlightControl
51d8e2b7d8 Progress 2016-12-15 09:50:21 +01:00
FlightControl
63e46ad029 Task documentation and event handler prototypes 2016-12-15 06:57:06 +01:00
FlightControl
c966929933 Progress 2016-12-14 15:09:10 +01:00
FlightControl
365034ad69 Finalized the SCHEDULER and SCHEDULERDISPATCHER
- Done, time to remerge the work.
2016-12-14 11:10:00 +01:00
FlightControl
761053c95e Progress 2016-12-14 06:58:24 +01:00
FlightControl
02d4bbf3ff Getting somewhere, with the new schedulers, the TASK logic works now much better!
- Schedulers are stopped when the parent object is destroyed.
- Parent objects are garbage cleaned.
- Destructors are called.

Jippie! Results!!!
2016-12-13 13:05:21 +01:00
FlightControl
e98814e8d4 Progress
Fixed that schedulers, which are not attached to an object, after
garbage collect were removed also from the scheduler dispatcher. The
scheduler dispatcher now attaches the schedulers to 2 different tables.
- A weak table ObjectSchedulers, which contains scheduler attached to
objects. When the object is removed, the scheduler is removed also.
- A weak table with PersistentSchedulers, which contains schedulers not
attached to objects. These schedulers are persistent, even after garbage
collection.

I hope this now makes the circle round...
2016-12-13 12:29:28 +01:00
FlightControl
152c8a986d Pogress
- Still a problem, getting obscolete calls after a garbage collect where
i should not get them ...
2016-12-13 12:10:12 +01:00
FlightControl
6c6b26e33e Progress 2016-12-13 11:25:39 +01:00
FlightControl
15134d7f4e Formidastic, now when nillifying the Test1 and Test 3, the destructor of the SCHEDULER is called
The references of nillified and garbage collected SCHEDULERS are removed
from the _TIMERDISPATCHER. This results now in schedules that are still
pending to be executed, but are nillified, that these schedules will
never be executed!!!

Sven
2016-12-12 17:41:58 +01:00
FlightControl
b81b483f0b First prototype of the scheduler dispatcher is ready... It works, but the code was very difficult...
So, when the Scheduler that is passed to the AddScheduler is nillified,
the internal arrays that keep the Scheduler reference are also
nillified. And it does what i need for further utilization in MOOSE
classes. When the Scheduler is nillified, but, a schedule was planned
for that Scheduler, once the scheduler fires off, it will ignore that
call... cool.

Sven
2016-12-12 16:44:56 +01:00
Sven Van de Velde
24a6d37500 Progress 2016-12-11 11:01:06 +01:00
Sven Van de Velde
038c10c4d4 Progress 2016-12-10 08:40:49 +01:00
FlightControl
2582e7a90a Work in progress
- problem with UNIT tables... Unit not alive... Need to fix CLIENTs...
CLIENTs need to be copied into UNITs...
2016-12-09 14:48:49 +01:00
FlightControl
8cda04be45 Updates
- When joining a slot, you get a mission briefing.
- When task is successful, a message is displayed, and the task is
Success.
- HeadQuarters clears all menus of the involved groups back to Planned.
2016-12-09 13:35:36 +01:00
FlightControl
50e69e07fb Undone the Templating crap. It is much better now. Users will understand ... 2016-12-09 12:34:28 +01:00
Sven Van de Velde
618fdb8405 Further updating of Demonstration Missions 2016-12-08 14:19:29 +01:00
Sven Van de Velde
3b31fca7c0 Rename Missions, first batch. 2016-12-08 09:07:58 +01:00
FlightControl
d17a637515 Test missions updated with new MOOSE static loader... pre release... 2016-12-07 19:18:11 +01:00