Applevangelist
8e64d8e334
CTLD: Added mass and canCargo Flag on spawned statics. Use .enableslingload = true to use
2021-09-24 11:06:54 +02:00
Applevangelist
649136f98f
small updates, fixes
2021-09-23 12:43:28 +02:00
Applevangelist
19e2ebcd03
CTLD - Added statics as cargo ( #1601 )
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.... and the ability to load and save them alongside your buildable crates.
2021-09-22 15:55:10 +02:00
Applevangelist
8ac3e28fdf
CTLD - fix SAVE/LOAD when using no path on calls
2021-09-21 07:46:05 +02:00
Applevangelist
6747c69511
CTLD Ability to fire an event on injection
2021-09-20 14:19:26 +02:00
Applevangelist
ce69055758
CTLD - Added persistance
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-- ## 6. Save and load back units - persistance
--
-- You can save and later load back units dropped or build to make your mission persistent.
-- For this to work, you need to de-sanitize **io** and **lfs** in your MissionScripting.lua, which is located in your DCS installtion folder under Scripts.
-- There is a risk involved in doing that; if you do not know what that means, this is possibly not for you.
--
-- Use the following options to manage your saves:
--
-- my_ctld.enableLoadSave = true -- allow auto-saving and loading of files
-- my_ctld.saveinterval = 600 -- save every 10 minutes
-- my_ctld.filename = "missionsave.csv" -- example filename
-- my_ctld.filepath = "C:\\Users\\myname\\Saved Games\\DCS\Missions\\MyMission" -- example path
--
-- Then use an initial load at the beginning of your mission:
--
-- my_ctld:__Load(10)
--
-- **Caveat:**
-- If you use units build by multiple templates, they will effectively double on loading. Dropped crates are not saved. Current stock is not saved.
2021-09-16 13:43:39 +02:00
Applevangelist
c50a9bd318
CTLD - small bug fix on stock removal
2021-09-12 17:37:21 +02:00
Applevangelist
cd9006d29b
CTLD - added alternative crate spawn by @mousepilot. Add menu item to list stock.Injected troops will not lead to cargo type duplication.
2021-09-11 15:20:36 +02:00
Applevangelist
9516ec3cd2
CSAR: Gardening cleanup
2021-09-07 19:53:05 +02:00
Applevangelist
08a8170990
CTLD - improved crate spawning, added beacons / smoke / flare for ships, added documentation
2021-09-05 18:05:08 +02:00
Applevangelist
76c08095ab
CTLD - added country variable for crates
2021-09-03 18:38:51 +02:00
Applevangelist
cd6631049b
CSAR - Removed message for dead pilots
2021-09-03 14:16:30 +02:00
Applevangelist
079f8030b7
CTLD - added unit parameter to place crates in correct distance. Refactored location calculation for crates.
2021-09-03 14:16:11 +02:00
Applevangelist
7433a7144c
CTLD Added method to inject troops into the field.
2021-09-01 13:33:43 +02:00
Applevangelist
05c560be3b
CTLD - added delay after unsuccessful build or repair, relocate after done
2021-08-27 18:51:54 +02:00
Applevangelist
f20760bae5
CSAR - Remove some noise
2021-08-27 18:48:18 +02:00
Applevangelist
0edbf7f517
Added Engineering (Infantry) Troops
2021-08-27 09:14:54 +02:00
Applevangelist
8fb113a04e
CTLD - 1) added ability to limit stock. 2) Stopping Herc Pilots to try and build on the fly (look at you, Gunterlund! ;) )
2021-08-24 14:16:11 +02:00
Ben Birch
a68eeae9bd
Merge remote-tracking branch 'origin/develop' into develop
2021-08-22 12:54:25 +10:00
Ben Birch
e4e31b554e
CTLD: fix FOB units overwriting last instance, Unit Cargo Mass not working on first load
2021-08-22 12:53:55 +10:00
Applevangelist
94167152e5
CTLD - added ability to spawn crates on ships
2021-08-20 12:33:10 +02:00
Applevangelist
830f76e909
Cleanup UTF-8 Mess
2021-08-18 18:00:38 +02:00
Applevangelist
30623f7d38
AIRBOSS / ATIS deleted extra char before degree char. Small correction for CSAR landings at Airports
2021-08-18 09:28:34 +02:00
Applevangelist
bce28cf389
CSAR fix for #1588
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Fixes #1588
2021-08-09 09:06:15 +02:00
Applevangelist
730dabd9cf
Update CSAR.lua
2021-08-03 07:16:42 +02:00
Applevangelist
1b414b840e
added AP check on landing/rescue
2021-07-31 15:50:50 +02:00
Applevangelist
642cc0e98f
Added self.FARPRescueDistance reduced landing check to one call
2021-07-31 13:05:51 +02:00
Applevangelist
63431bb54b
Couple of changes to make finding the distance to nearest pilot more stable
2021-07-30 17:30:32 +02:00
Applevangelist
8b45067226
Various patches for AI_CARGO
2021-07-29 12:41:27 +02:00
Applevangelist
82432686aa
Fixed display messages to all SAR, added option to suppress messaging
2021-07-27 14:10:10 +02:00
Applevangelist
d245a73d7f
Make Destroy() silent for scoring
2021-07-26 09:24:52 +02:00
Applevangelist
f0037151e6
CTLD - added factor for troops extraction, making Destroy()s silent for scoring, refined autohoverload messaging
2021-07-26 09:24:35 +02:00
Ben Birch
36a2d71731
CTLD: fix troops being lost when crates dropped
2021-07-25 13:46:15 +10:00
Applevangelist
4db0ea616d
Correct opendoor check to include anyone loaded
2021-07-24 15:53:20 +02:00
Applevangelist
5439e60078
Merge pull request #1580 from bbirchnz/ctld-add-mass
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CTLD: Enable mass on cargo
2021-07-24 15:04:49 +02:00
Ben Birch
a6880d4569
Add SetUnitInternalCargo to UNIT
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Add PerCrateMass to CTLD_CARGO (default = 0kg)
Update unit internal cargo after each load/unload operation.
Add mass to cargo reports
2021-07-24 22:39:26 +10:00
Applevangelist
8f698e3e62
Changed Messaging Structure on Approach
2021-07-23 16:29:56 +02:00
Applevangelist
61481e6e9a
CSAR updates to messaging. Detect if far approach note exceeds 8km for smoke/flare request
2021-07-23 11:19:53 +02:00
Applevangelist
49397df90b
CTLD - added repair capabilties for VEHICLE and FOB types of CTLD_CARGO
2021-07-22 20:17:40 +02:00
Applevangelist
5bebbcf5eb
Update Intelligence.lua
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Added FSM functions and documentation for INTEL_DLINK
2021-07-22 11:36:21 +02:00
madmoney99
f5b25370b0
Change to wind measure for Skipper
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Previous value 50m produced an incorrect heading and strength based on the actual wind over deck.
2021-07-21 22:51:29 -07:00
Applevangelist
2ab7f784c9
Merge pull request #1576 from FlightControl-Master/Applevangelist-CTLD
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Update CTLD.lua
2021-07-21 18:47:52 +02:00
Applevangelist
d517cba765
Update Intelligence.lua
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no dupe docs
2021-07-21 18:45:57 +02:00
Applevangelist
552eb5b9d8
Update CTLD.lua
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Add housekeeping for dropped troops
2021-07-21 18:40:43 +02:00
Applevangelist
4dfaca610f
INTEL - bug fixes, added new datalink class
2021-07-21 18:22:31 +02:00
Applevangelist
8a53998251
MANTIS - make start random async, so detection for multiple MANTIS objects works better
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INTEL - added function to alter detection types, typos corrected etc
2021-07-20 18:30:11 +02:00
bbirchnz
6690f70b05
fix CTLD:ActivateZone not processing default correctly and using wrong zone table ( #1575 )
2021-07-19 07:16:21 +02:00
Applevangelist
96d1d3cb66
Light code cleanup, added docu for troop extract
2021-07-18 14:53:00 +02:00
bbirchnz
09785ef451
- ctld: add troop extract ( #1574 )
2021-07-18 13:01:45 +02:00
Applevangelist
25e118f3dc
Added correct Player Mi-8MT unitname
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CSAR - logic change to detect dead pilots, if they are not set to immortal. Added FSM event "KIA"
2021-07-17 15:48:18 +02:00