- Removed the old classes and moved into an "Old" folder in the
Moose/Development folder.
-- Cleaned Moose.lua + Documented class types
-- Cleaned Create_Moose.bat + Documented class types
- Extend the ZONE_BASE class with a probability randomization factor,
that can be used for zone randomization purposes.
- Documented the Zone module classes.
- Changed and removed the POINT_VEC3 SmokeColor and FlareColor
structure. Replaced with SMOKECOLOR and FLARECOLOR types.
-- Replaced also code in test missions with SMOKECOLOR and FLARECOLOR
references.
- Renamed UnControlled() method to InitUnControlled method.
2016-08-14
- Changed Spawn APIs to express Group position and Unit position
randomization.
- Changed the API protocol of SpawnInZone() method.
-- Removed OuterRadius and InnerRadius parameters !!!
- Changed the API protocol of SpawnFromUnit() method.
-- Removed OuterRadius and InnerRadius parameters !!!
- Added InitRandomizeUnits() method, taking 3 parameters:
-- RandomizeUnits given the value true, will randomize the units upon
spawning, false (default) will not randomize the untis.
-- OuterRadius is the outer radius of the band where the units will be
spawned, if RandomizeUnits is true.
-- InnerRadius is the inner radius of the band where the units will not
be spawned, if RandomizeUnits is true.
- Removed SpawnFunction() method.
- Added OnSpawnGroup() method as the new official CallBack function
method to catch when a new function will be called.
-- Documented OnSpawnGroup() method.
- Renamed Limit() method to InitLimit() method.
- Renamed Array() method to InitArray() method.
- Renamed RandomizeRoute() method to InitRandomizeRoute() method.
- Renamed RandomizeTemplate() method to InitRandomizeTemplate() method.
- Reviewed all test missions for the changes executed and made adaptions
where necessary + re-tests.
-- Units started in wrong x, y position (at the template, instead of at
the master template of the SPAWN).
-- Adjusted x, y and alt to the start position of the first unit of the
master template.
-- Added a test mission Moose_Test_SPAWN_RandomizeTemplate.
-- Regenerated MOOSE.lua
-- Added documentation for methods GetFirstAliveGroup,
GetNextAliveGroup, GetLastAliveGroup.
-- Added code snippets to the documentation for the methods
GetFirstAliveGroup, GetNextAliveGroup, GetLastAliveGroup.
# Conflicts:
# Moose Mission Setup/Moose Mission Update/l10n/DEFAULT/Moose.lua
# Moose Mission Setup/Moose.lua
# Moose Test Missions/Moose_Test_AIBALANCER/Moose_Test_AIBALANCER.miz
# Moose Test
Missions/Moose_Test_AIRBASEPOLICE/Moose_Test_AIRBASEPOLICE.miz
# Moose Test
Missions/Moose_Test_BASE/Moose_Test_AIRBLANCER_with_Moose.miz
# Moose Test
Missions/Moose_Test_BASE/Moose_Test_AIRBLANCER_without_Moose.miz
# Moose Test Missions/Moose_Test_BASE/Moose_Test_BASE.miz
# Moose Test Missions/Moose_Test_CLEANUP/Moose_Test_CLEANUP.miz
# Moose Test Missions/Moose_Test_DESTROY/MOOSE_Test_DESTROY.miz
# Moose Test Missions/Moose_Test_DETECTION/Moose_Test_DETECTION.miz
# Moose Test
Missions/Moose_Test_DETECTION/Moose_Test_DETECTION_Laser.miz
# Moose Test Missions/Moose_Test_ESCORT/MOOSE_Test_ESCORT.miz
# Moose Test Missions/Moose_Test_FAC/Moose_Test_FAC.miz
# Moose Test
Missions/Moose_Test_MISSILETRAINER/Moose_Test_MISSILETRAINER.miz
# Moose Test Missions/Moose_Test_PATROLZONE/MOOSE_Test_PATROLZONE.miz
# Moose Test Missions/Moose_Test_SEAD/MOOSE_Test_SEAD.miz
# Moose Test Missions/Moose_Test_SET_AIRBASE/Moose_Test_SET_AIRBASE.miz
# Moose Test Missions/Moose_Test_SET_CLIENT/Moose_Test_SET_CLIENT.miz
# Moose Test Missions/Moose_Test_SET_GROUP/Moose_Test_SET_GROUP.miz
# Moose Test Missions/Moose_Test_SPAWN/MOOSE_Test_SPAWN.miz
# Moose Test
Missions/Moose_Test_SPAWN_Repeat/MOOSE_Test_SPAWN_Repeat.miz
# Moose Test
Missions/Moose_Test_TASK_Pickup_and_Deploy/MOOSE_Test_TASK_Pickup_and_Deploy.miz
# Moose Test Missions/Moose_Test_WRAPPER/Moose_Test_WRAPPER.miz
# Moose Test Missions/Moose_Test_ZONE/Moose_Test_ZONE.miz
# Moose Test
Missions/Moose_Test_ZONE_POLYGON/Moose_Test_ZONE_POLYGON.miz
# Moose Test Missions/Moose_Test_ZONE_RADIUS/Moose_Test_ZONE_RADIUS.miz
# Moose Test Missions/Moose_Test_ZONE_UNIT/Moose_Test_ZONE_UNIT.miz
- Replaced range test for unit to range test for players.
- Ensure that players database is properly populated.
- Fixed some documentation.
- Removed smoke from trigger.
- Fixed name of RandomPointVec2 to RandomVec2 and fixed in all usages.
- MESSAGE class finished and now properly documented. Changed New()
function API.
- Reworked Include.File lines. No Include.File line anymore in the
Modules. All included in Moose.lua for dynamic loading.