- Reworked the messaging. The name of the sender is now better modelled.
- When a name is given, the name is used, unmodified.
- When no name is given, the callign is inspected and used if set.
- When no name and callsign, the group name is used.
- Reworked the Detection logic.
- 2 collections, one for the internal grouping and one for the external indexes.
- Reworked the methods.
- Reworked the naming of Command Centers.
- A name function
- A text function, showing Command Center [X]
- A short text function, showing CC [X]
- Reworked the naming of Missions.
- A name function
- a text function, showing Mission "X (prio)"
- a short text function, showing Mission "X"
- Embedded the new namings within the code (where I found them).
- There may be some leftovers. Please raise, and I'll fix it immediately.
- I've tested where i could.
RAT:
- Added possibility to activate uncontrolled aircraft.
- Added immortal option (untested).
- Added invisible option (untested).
- Added check that when aircraft are spawned on the runway, that they get despawned immediately.
- Added RATMANAGER class.
ZONE: Fix/workaround for isExist() always returning false for scenery objects.
Added additional arguments for markers as introduced in DCS 2.5.
RAT improvements:
- Added onboard num via input.
- Added description of WPs.
- Fixed markers.
* SetRemoveParent method on menus removed, made obsolete, to avoid menus being deleted that should not.
* A2G reports now work again, and improved the reporting for successful or failed tasks.
* Removed MENU_CLIENT and MENU_CLIENT_COMMAND
* Improved the detection of new spawned groups within the TASK_A2G_DISPATCHER.
* Improved how new detections and new target sets are reported and followed-up within the TASK_A2G mechanism.
Pending: Improve the TASK_A2A_DISPATCHER and TASK_A2A mechanisms.
* Added speed limits.
* Speed limits can now be set per airbase.
* Maximum speed to prevent takeoff can be set.
* Maximum speed can be set per airbase.
* Improved documentation.