72 Commits

Author SHA1 Message Date
FlightControl
4dde14eba6 Fixes accounting of destroy and updated documentation
Destroy events were not correctly accounted for in the new tasking
system. this is now fixed.
2017-03-19 15:02:49 +01:00
FlightControl
9f2179a428 Trying to get the dependency on EVENTs solved. 2017-03-17 18:33:08 +01:00
FlightControl
3f0c983194 Updates 2017-03-17 13:59:19 +01:00
FlightControl
af55214c52 Menu optimization 2017-03-17 06:57:32 +01:00
FlightControl
9fc3f7a601 Made user exits for Mission Completion evaluation...
Man, this is going to rock!
2017-03-15 10:08:03 +01:00
FlightControl
b7e5af772a Merge remote-tracking branch 'refs/remotes/origin/master' into FlightControl
# Conflicts:
#	Moose Mission Setup/Moose Mission Update/l10n/DEFAULT/Moose.lua
#	Moose Mission Setup/Moose.lua
#	Moose Test Missions/CAP - Combat Air Patrol/CAP-001 - Combat Air
Patrol/CAP-001 - Combat Air Patrol.miz
#	Moose Test Missions/CAP - Combat Air Patrol/CAP-010 - CAP and Engage
within Range/CAP-010 - CAP and Engage within Range.miz
#	Moose Test Missions/CAP - Combat Air Patrol/CAP-011 - CAP and Engage
within Zone/CAP-011 - CAP and Engage within Zone.miz
#	Moose Test Missions/CAP - Combat Air Patrol/CAP-020 - Combat Air
Patrol RTB Test/CAP-020 - Combat Air Patrol RTB Test.miz
#	Moose Test Missions/CAS - Close Air Support/CAS-001 - CAS in a Zone by
Airplane Group/CAS-001 - CAS in a ZONE-ME Test.miz
#	Moose Test Missions/CAS - Close Air Support/CAS-001 - CAS in a Zone by
Airplane Group/CAS-001 - CAS in a Zone by Airplane Group.miz
#	Moose Test Missions/CAS - Close Air Support/CAS-002 - CAS in a Zone by
Airplane Group - Engage with Speed/CAS-002 - CAS in a Zone by Airplane
Group - Engage with Speed.miz
#	Moose Test Missions/CAS - Close Air Support/CAS-003 - CAS in a Zone by
Airplane Group - Engage with Speed and Altitude/CAS-003 - CAS in a Zone
by Airplane Group - Engage with Speed and Altitude.miz
#	Moose Test Missions/CAS - Close Air Support/CAS-010 - CAS in a Zone by
Helicopter/CAS-010 - CAS in a Zone by Helicopter.miz
#	Moose Test Missions/CAS - Close Air Support/CAS-011 - CAS in a Zone by
Helicopter Group/CAS-011 - CAS in a Zone by Helicopter Group.miz
#	Moose Test Missions/CAS - Close Air Support/CAS-111 - Multiple CAS in
1 Radius Zone by Helicopter and AirPlane Groups/CAS-111 - Multiple CAS
in 1 Radius Zone by Helicopter and AirPlane Groups.miz
#	Moose Test Missions/SPA - Spawning/SPA-010 - Spawn Demo/SPA-010 -
Spawn Demo.miz
#	Moose Test Missions/SPA - Spawning/SPA-011 - Ground Ops - Simple
Spawning/SPA-011 - Ground Ops - Simple Spawning.miz
#	Moose Test Missions/SPA - Spawning/SPA-012 - Ground Ops - Multiple
Spawns/SPA-012 - Ground Ops - Multiple Spawns.miz
#	Moose Test Missions/SPA - Spawning/SPA-013 - Ground Ops - Scheduled
Spawns/SPA-013 - Ground Ops - Scheduled Spawns.miz
#	Moose Test Missions/SPA - Spawning/SPA-014 - Ground Ops - Scheduled
Spawns Limited/SPA-014 - Ground Ops - Scheduled Spawns Limited.miz
#	Moose Test Missions/SPA - Spawning/SPA-015 - Ground Ops - Randomize
Route/SPA-015 - Ground Ops - Randomize Route.miz
#	Moose Test Missions/SPA - Spawning/SPA-016 - Ground Ops - Randomize
Zones/SPA-016 - Ground Ops - Randomize Zones.miz
#	Moose Test Missions/SPA - Spawning/SPA-017 - Ground Ops - Set AI
inactive while spawning/SPA-017 - Ground Ops - Set AI inactive while
spawning.miz
#	Moose Test Missions/SPA - Spawning/SPA-018 - Ground Ops - Randomize
Templates/SPA-018 - Ground Ops - Randomize Templates.miz
#	Moose Test Missions/SPA - Spawning/SPA-019 - Ground Ops - Randomize
Templates without Waypoints/SPA-019 - Ground Ops - Randomize Templates
without Waypoints.miz
#	Moose Test Missions/SPA - Spawning/SPA-020 - Ground Ops - Randomize
Templates in Random Zones without Waypoints/SPA-020 - Ground Ops -
Randomize Templates in Random Zones without Waypoints.miz
#	Moose Test Missions/SPA - Spawning/SPA-100 - CleanUp Inactive
Units/SPA-100 - CleanUp Inactive Units.miz
#	Moose Test Missions/SPA - Spawning/SPA-110 - Limit Spawning/SPA-110 -
Limit Spawning.miz
#	Moose Test Missions/SPA - Spawning/SPA-120 - Air Ops - Scheduled Spawn
with Repeat on Landing with Limit/SPA-120 - Air Ops - Scheduled Spawn
with Repeat on Landing with Limit.miz
#	Moose Test Missions/SPA - Spawning/SPA-121 - Air Ops - Scheduled
Spawns with Repeat on Landing with Limit/SPA-121 - Air Ops - Scheduled
Spawns with Repeat on Landing with Limit.miz
#	Moose Test Missions/SPA - Spawning/SPA-130 - Uncontrolled
Spawning/SPA-130 - Uncontrolled Spawning.miz
#	Moose Test Missions/SPA - Spawning/SPA-200 - Randomize Unit
Types/SPA-200 - Randomize Unit Types.miz
#	Moose Test Missions/SPA - Spawning/SPA-220 - Randomize Zones/SPA-220 -
Randomize Zones.miz
#	Moose Test Missions/SPA - Spawning/SPA-310 - Spawn at Static
position/SPA-310 - Spawn at Static position.miz
#	Moose Test Missions/SPA - Spawning/SPA-320 - Spawn at Unit
position/SPA-320 - Spawn at Unit position.miz
#	Moose Test Missions/SPA - Spawning/SPA-330 - Spawn at Vec2
position/SPA-330 - Spawn at Vec2 position.miz
#	Moose Test Missions/SPA - Spawning/SPA-340 - Spawn at Vec3
position/SPA-340 - Spawn at Vec3 position.miz
#	docs/Documentation/AI_Cas.html
2017-03-14 09:30:54 +01:00
FlightControl
a0100d0980 SPAWN: Added InitRandomizePosition API
-- SPAWN:InitRandomizePosition( RandomizePosition, OuterRadius,
InnerRadius ) added.
-- SPA-350 test missions
-- Documentation Update
-- testing.
2017-03-14 09:09:48 +01:00
FlightControl
8d535fa3dd SPAWN: Keep unit names
-- new method SPAWN:InitKeepUnitNames() added.
-- Added test mission SPA-021
-- Documentation
-- Testing
2017-03-14 05:37:36 +01:00
FlightControl
fe79821474 Fixing SCHEDULER - TO BE FURTHER STUDIES AND FIXED
TASK object should dissapear after nillified.
They are hooked to the SCHEDULER... SCHEDULEs should dissapear, but they
don't....

To be further studied.
2017-03-14 03:36:12 +01:00
FlightControl
c07ac8e1ba DETECTION_TYPES working! 2017-03-12 19:32:36 +01:00
FlightControl
82f505ddb0 Progress
-- Got DETECTION_TYPES running with A2G_TASK_DISPATCHER
2017-03-12 17:14:00 +01:00
FlightControl
7ebf0cdb0f Updates 2017-03-10 14:50:14 +01:00
FlightControl
3bd0cdbe32 Progress 2017-03-09 17:44:56 +01:00
FlightControl
fbae55b9f9 Progress on tasking 2017-03-09 13:37:13 +01:00
FlightControl
5d6ac9419f Merge remote-tracking branch 'refs/remotes/origin/master' into FlightControl
# Conflicts:
#	Moose Development/Moose/Core/Event.lua
#	Moose Development/Moose/Functional/Scoring.lua
#	Moose Development/Moose/Wrapper/Controllable.lua
#	Moose Mission Setup/Moose Mission Update/l10n/DEFAULT/Moose.lua
#	Moose Mission Setup/Moose.lua
#	Moose Test Missions/EVT - Event Handling/EVT-100 - OnEventShot
Example/EVT-100 - OnEventShot Example.miz
#	Moose Test Missions/EVT - Event Handling/EVT-101 - OnEventHit
Example/EVT-101 - OnEventHit Example.miz
#	Moose Test Missions/EVT - Event Handling/EVT-102 - OnEventTakeoff
Example/EVT-102 - OnEventTakeoff Example.miz
#	Moose Test Missions/EVT - Event Handling/EVT-103 - OnEventLand
Example/EVT-103 - OnEventLand Example.miz
#	Moose Test Missions/EVT - Event Handling/EVT-104 - OnEventCrash
Example/EVT-104 - OnEventCrash Example.miz
#	Moose Test Missions/SCO - Scoring/SCO-100 - Scoring of Statics/SCO-100
- Scoring of Statics.miz
#	Moose Test Missions/SCO - Scoring/SCO-101 - Scoring Client to
Client/SCO-101 - Scoring Client to Client.miz
#	docs/Documentation/Controllable.html
#	docs/Documentation/Event.html
#	docs/Documentation/Point.html
#	docs/Documentation/Zone.html
2017-03-09 10:38:55 +01:00
FlightControl
1c3e737d8e Bugfixes of BASE and SCORING 2017-03-08 21:39:41 +01:00
FlightControl
e84c9cc83b Fixed a problem that the TargetPlayerName was not logged in the CSV.
I adapted the CSV file, and added as the second parameter the
TargetPlayerName.
Where relevant, the TargetPlayerName will be mentioned in the CSV
logging.
IMPORTANT, the method SCORING:ScoreCSV has been adapted!!! The second
parameter is now the TargetPlayerName. Provide a "" or nil, if there is
no TargetPlayerName, but ensure the order of the parameters is correct!

function SCORING:ScoreCSV( PlayerName, TargetPlayerName, ScoreType,
ScoreTimes, ScoreAmount, PlayerUnitName, PlayerUnitCoalition,
PlayerUnitCategory, PlayerUnitType, TargetUnitName, TargetUnitCoalition,
TargetUnitCategory, TargetUnitType )
2017-03-07 10:27:59 +01:00
FlightControl
25bd0f8049 Fixed DETECTION_AREAS, working again and complete with test missions. 2017-03-06 13:56:34 +01:00
FlightControl
8d73df48ce Merge remote-tracking branch 'refs/remotes/origin/master' into FlightControl
# Conflicts:
#	Moose Mission Setup/Moose Mission Update/l10n/DEFAULT/Moose.lua
#	Moose Mission Setup/Moose.lua
#	Moose Test Missions/SCO - Scoring/SCO-100 - Scoring of Statics/SCO-100
- Scoring of Statics.miz
#	Moose Test Missions/SCO - Scoring/SCO-101 - Scoring Client to
Client/SCO-101 - Scoring Client to Client.miz
#	docs/Documentation/Point.html
2017-03-06 12:28:27 +01:00
FlightControl
9d0f264d5c Point optmized. 2017-03-06 11:43:13 +01:00
FlightControl
32d6233cf1 Progress Dispatcher 2017-03-05 12:37:56 +01:00
FlightControl
b4527635d6 Progress 2017-03-05 10:14:29 +01:00
FlightControl
21c2dd8c80 Progress 2017-03-05 09:45:49 +01:00
FlightControl
cd3648f03d Merge remote-tracking branch 'refs/remotes/origin/master' into FlightControl
# Conflicts:
#	Moose Development/Moose/Functional/Scoring.lua
#	Moose Mission Setup/Moose Mission Update/l10n/DEFAULT/Moose.lua
#	Moose Mission Setup/Moose.lua
#	Moose Test Missions/ABP - Airbase Police/APL-001 - Caucasus/APL-001 -
Caucasus.miz
#	Moose Test Missions/ABP - Airbase Police/APL-002 - Nevada/APL-002 -
Nevada.miz
#	Moose Test Missions/ACL - Airbase Cleaner/ACL-001 - Airbase
CleanUp/ACL-001 - Airbase CleanUp.miz
#	Moose Test Missions/AIB - AI Balancing/AIB-001 - Spawned AI/AIB-001 -
Spawned AI.miz
#	Moose Test Missions/AIB - AI Balancing/AIB-002 - Patrol AI/AIB-002 -
Patrol AI.miz
#	Moose Test Missions/AIB - AI Balancing/AIB-003 - Two coalitions
InitCleanUp test/AIB-003 - Two coalitions InitCleanUp test.miz
#	Moose Test Missions/AIB - AI Balancing/AIB-004 - Respawn Test when
Destroyed/AIB-004 - Respawn Test when Destroyed.miz
#	Moose Test Missions/AIB - AI Balancing/AIB-005 - Patrol AI and
Randomize Zones/AIB-005 - Patrol AI and Randomize Zones.miz
#	Moose Test Missions/AIB - AI Balancing/AIB-006 - Declutter AI at
Airbases/AIB-006 - Declutter AI at Airbases.miz
#	Moose Test Missions/CAP - Combat Air Patrol/CAP-001 - Combat Air
Patrol/CAP-001 - Combat Air Patrol.miz
#	Moose Test Missions/CAP - Combat Air Patrol/CAP-010 - CAP and Engage
within Range/CAP-010 - CAP and Engage within Range.miz
#	Moose Test Missions/CAP - Combat Air Patrol/CAP-011 - CAP and Engage
within Zone/CAP-011 - CAP and Engage within Zone.miz
#	Moose Test Missions/CAS - Close Air Support/CAS-001 - CAS in a Zone by
Airplane Group/CAS-001 - CAS in a ZONE-ME Test.miz
#	Moose Test Missions/CAS - Close Air Support/CAS-001 - CAS in a Zone by
Airplane Group/CAS-001 - CAS in a Zone by Airplane Group.miz
#	Moose Test Missions/CAS - Close Air Support/CAS-002 - CAS in a Zone by
Airplane Group - Engage with Speed/CAS-002 - CAS in a Zone by Airplane
Group - Engage with Speed.miz
#	Moose Test Missions/CAS - Close Air Support/CAS-003 - CAS in a Zone by
Airplane Group - Engage with Speed and Altitude/CAS-003 - CAS in a Zone
by Airplane Group - Engage with Speed and Altitude.miz
#	Moose Test Missions/CAS - Close Air Support/CAS-010 - CAS in a Zone by
Helicopter/CAS-010 - CAS in a Zone by Helicopter.miz
#	Moose Test Missions/CAS - Close Air Support/CAS-011 - CAS in a Zone by
Helicopter Group/CAS-011 - CAS in a Zone by Helicopter Group.miz
#	Moose Test Missions/CAS - Close Air Support/CAS-111 - Multiple CAS in
1 Radius Zone by Helicopter and AirPlane Groups/CAS-111 - Multiple CAS
in 1 Radius Zone by Helicopter and AirPlane Groups.miz
#	Moose Test Missions/CGO - Cargo/CGO-001 - Unit Boarding/CGO-001 - Unit
Boarding.miz
#	Moose Test Missions/CGO - Cargo/CGO-002 - Unit Unboarding/CGO-002 -
Unit Unboarding.miz
#	Moose Test Missions/CGO - Cargo/CGO-003 - Unit Transferring/CGO-003 -
Unit Transferring.miz
#	Moose Test Missions/CGO - Cargo/CGO-101 - Group Boarding/CGO-101 -
Group Boarding.miz
#	Moose Test Missions/CGO - Cargo/CGO-102 - Group Unboarding/CGO-102 -
Group Unboarding.miz
#	Moose Test Missions/CGO - Cargo/CGO-103 - Group Transferring/CGO-103 -
Group Transferring.miz
#	Moose Test Missions/CGO - Cargo/CGO-201 - Package Boarding/CGO-201 -
Package Boarding.miz
#	Moose Test Missions/CGO - Cargo/CGO-202 - Package Unboarding/CGO-202 -
Package Unboarding.miz
#	Moose Test Missions/DET - Detection/DET-001 - Detection Areas/DET-001
- Detection Areas.miz
#	Moose Test Missions/DET - Detection/DET-101 - Detection
Reporting/DET-101 - Detection Reporting.miz
#	Moose Test Missions/ESC - Escorting/ESC-001 - Escorting
Helicopters/ESC-001 - Escorting Helicopters.miz
#	Moose Test Missions/EVT - Event Handling/EVT-001 - API Demo 1/EVT-001
- API Demo 1.miz
#	Moose Test Missions/EVT - Event Handling/EVT-100 - OnEventShot
Example/EVT-100 - OnEventShot Example.miz
#	Moose Test Missions/EVT - Event Handling/EVT-101 - OnEventHit
Example/EVT-101 - OnEventHit Example.miz
#	Moose Test Missions/EVT - Event Handling/EVT-102 - OnEventTakeoff
Example/EVT-102 - OnEventTakeoff Example.miz
#	Moose Test Missions/EVT - Event Handling/EVT-103 - OnEventLand
Example/EVT-103 - OnEventLand Example.miz
#	Moose Test Missions/EVT - Event Handling/EVT-104 - OnEventCrash
Example/EVT-104 - OnEventCrash Example.miz
#	Moose Test Missions/FSM - Finite State Machine/FSM-100 - Transition
Explanation/FSM-100 - Transition Explanation.miz
#	Moose Test Missions/GRP - Group Commands/GRP-200 - Follow
Group/GRP-200 - Follow Group.miz
#	Moose Test Missions/GRP - Group Commands/GRP-300 - Switch
WayPoints/GRP-300 - Switch WayPoints.miz
#	Moose Test Missions/GRP - Group Commands/Moose_Test_WRAPPER.miz
#	Moose Test Missions/MEN - Menu Options/MEN-001 - Menu Client/MEN-001 -
Menu Client.miz
#	Moose Test Missions/MEN - Menu Options/MEN-002 - Menu
Coalition/MEN-002 - Menu Coalition.miz
#	Moose Test Missions/MEN - Menu Options/MEN-003 - Menu Group/MEN-003 -
Menu Group.miz
#	Moose Test Missions/MIT - Missile Trainer/MIT-001 - Missile
Trainer/MIT-001 - Missile Trainer.miz
#	Moose Test Missions/MOOSE_Test_Template.miz
#	Moose Test Missions/PAT - Patrolling/PAT-001 - Switching Patrol
Zones/PAT-001 - Switching Patrol Zones.miz
#	Moose Test Missions/SCH - Scheduler/SCH-000 - Simple
Scheduling/SCH-000 - Simple Scheduling.miz
#	Moose Test Missions/SCH - Scheduler/SCH-001 - Simple Object
Scheduling/SCH-001 - Simple Object Scheduling.miz
#	Moose Test Missions/SCH - Scheduler/SCH-100 - Simple Repeat
Scheduling/SCH-100 - Simple Repeat Scheduling.miz
#	Moose Test Missions/SCH - Scheduler/SCH-110 - Object Repeat
Scheduling/SCH-110 - Object Repeat Scheduling.miz
#	Moose Test Missions/SCH - Scheduler/SCH-200 - Simple Repeat Scheduling
Stop and Start/SCH-200 - Simple Repeat Scheduling Stop and Start.miz
#	Moose Test Missions/SCH - Scheduler/SCH-300 - GC Simple Object
Scheduling/SCH-300 - GC Simple Object Scheduling.miz
#	Moose Test Missions/SCH - Scheduler/SCH-310 - GC Object Repeat
Scheduling/SCH-310 - GC Object Repeat Scheduling.miz
#	Moose Test Missions/SCO - Scoring/SCO-100 - Scoring of Statics/SCO-100
- Scoring of Statics.miz
#	Moose Test Missions/SCO - Scoring/SCO-101 - Scoring Client to
Client/SCO-101 - Scoring Client to Client.miz
#	Moose Test Missions/SET - Data Sets/SET-001 - Airbase Sets/SET-001 -
Airbase Sets.miz
#	Moose Test Missions/SET - Data Sets/SET-101 - Group Sets/SET-101 -
Group Sets.miz
#	Moose Test Missions/SET - Data Sets/SET-201 - Client Sets/SET-201 -
Client Sets.miz
#	Moose Test Missions/SEV - SEAD Evasion/SEV-001 - SEAD Evasion/SEV-001
- SEAD Evasion.miz
#	Moose Test Missions/SPA - Spawning/SPA-010 - Spawn Demo/SPA-010 -
Spawn Demo.miz
#	Moose Test Missions/SPA - Spawning/SPA-011 - Ground Ops - Simple
Spawning/SPA-011 - Ground Ops - Simple Spawning.miz
#	Moose Test Missions/SPA - Spawning/SPA-012 - Ground Ops - Multiple
Spawns/SPA-012 - Ground Ops - Multiple Spawns.miz
#	Moose Test Missions/SPA - Spawning/SPA-013 - Ground Ops - Scheduled
Spawns/SPA-013 - Ground Ops - Scheduled Spawns.miz
#	Moose Test Missions/SPA - Spawning/SPA-014 - Ground Ops - Scheduled
Spawns Limited/SPA-014 - Ground Ops - Scheduled Spawns Limited.miz
#	Moose Test Missions/SPA - Spawning/SPA-015 - Ground Ops - Randomize
Route/SPA-015 - Ground Ops - Randomize Route.miz
#	Moose Test Missions/SPA - Spawning/SPA-016 - Ground Ops - Randomize
Zones/SPA-016 - Ground Ops - Randomize Zones.miz
#	Moose Test Missions/SPA - Spawning/SPA-017 - Ground Ops - Set AI
inactive while spawning/SPA-017 - Ground Ops - Set AI inactive while
spawning.miz
#	Moose Test Missions/SPA - Spawning/SPA-018 - Ground Ops - Randomize
Templates/SPA-018 - Ground Ops - Randomize Templates.miz
#	Moose Test Missions/SPA - Spawning/SPA-100 - CleanUp Inactive
Units/SPA-100 - CleanUp Inactive Units.miz
#	Moose Test Missions/SPA - Spawning/SPA-110 - Limit Spawning/SPA-110 -
Limit Spawning.miz
#	Moose Test Missions/SPA - Spawning/SPA-121 - Air Ops - Scheduled
Spawns with Repeat on Landing with Limit/SPA-121 - Air Ops - Scheduled
Spawns with Repeat on Landing with Limit.miz
#	Moose Test Missions/SPA - Spawning/SPA-130 - Uncontrolled
Spawning/SPA-130 - Uncontrolled Spawning.miz
#	Moose Test Missions/SPA - Spawning/SPA-200 - Randomize Unit
Types/SPA-200 - Randomize Unit Types.miz
#	Moose Test Missions/SPA - Spawning/SPA-220 - Randomize Zones/SPA-220 -
Randomize Zones.miz
#	Moose Test Missions/SPA - Spawning/SPA-310 - Spawn at Static
position/SPA-310 - Spawn at Static position.miz
#	Moose Test Missions/SPA - Spawning/SPA-320 - Spawn at Unit
position/SPA-320 - Spawn at Unit position.miz
#	Moose Test Missions/SPA - Spawning/SPA-330 - Spawn at Vec2
position/SPA-330 - Spawn at Vec2 position.miz
#	Moose Test Missions/SPA - Spawning/SPA-340 - Spawn at Vec3
position/SPA-340 - Spawn at Vec3 position.miz
#	Moose Test Missions/TAD - Task Dispatching/TAD-010 - Task Dispatching
Demo/TAD-010 - Task Dispatching Demo.miz
#	Moose Test Missions/TSK - Task Modelling/TSK-010 - Task Modelling -
SEAD/TSK-010 - Task Modelling - SEAD.miz
#	Moose Test Missions/TSK - Task Modelling/TSK-020 - Task Modelling -
Pickup/TSK-020 - Task Modelling - Pickup.miz
#	Moose Test Missions/ZON - Zones/ZON-100 - Normal Zone/ZON-100 - Normal
Zone.miz
#	Moose Test Missions/ZON - Zones/ZON-200 - Group Zone/ZON-200 - Group
Zone.miz
#	Moose Test Missions/ZON - Zones/ZON-300 - Unit Zone/ZON-300 - Unit
Zone.miz
#	Moose Test Missions/ZON - Zones/ZON-400 - Radius Zone/ZON-400 - Radius
Zone.miz
#	Moose Test Missions/ZON - Zones/ZON-500 - Polygon Zone/ZON-500 -
Polygon Zone.miz
#	Moose Test Missions/ZON - Zones/ZON-510 - Send message if Clients fly
the first time in the Polygon Zones/ZON-510 - Send message if Clients
fly the first time in the Polygon Zones.miz
2017-03-05 07:45:08 +01:00
FlightControl
32e52731ae Detection Progress 2017-03-05 07:35:03 +01:00
FlightControl
942ae18290 BUGFIXES: Fixed problems
-- With menu
-- On destroy, sometimes the wrong target was scored. Is fixed, was
silly leftover statement that did that. Corrected.
-- Goals added.
2017-03-04 14:59:56 +01:00
FlightControl
b46d61d865 Got Task_SEAD template working with all the variations and complexity! 2017-03-04 08:51:31 +01:00
FlightControl
846edca815 Merge remote-tracking branch 'refs/remotes/origin/master' into FlightControl
# Conflicts:
#	Moose Mission Setup/Moose Mission Update/l10n/DEFAULT/Moose.lua
#	Moose Mission Setup/Moose.lua
#	Moose Test Missions/SPA - Spawning/SPA-010 - Spawn Demo/SPA-010 -
Spawn Demo.miz
#	Moose Test Missions/SPA - Spawning/SPA-011 - Ground Ops - Simple
Spawning/SPA-011 - Ground Ops - Simple Spawning.miz
#	Moose Test Missions/SPA - Spawning/SPA-012 - Ground Ops - Multiple
Spawns/SPA-012 - Ground Ops - Multiple Spawns.miz
#	Moose Test Missions/SPA - Spawning/SPA-013 - Ground Ops - Scheduled
Spawns/SPA-013 - Ground Ops - Scheduled Spawns.miz
#	Moose Test Missions/SPA - Spawning/SPA-014 - Ground Ops - Scheduled
Spawns Limited/SPA-014 - Ground Ops - Scheduled Spawns Limited.miz
#	Moose Test Missions/SPA - Spawning/SPA-015 - Ground Ops - Randomize
Route/SPA-015 - Ground Ops - Randomize Route.miz
#	Moose Test Missions/SPA - Spawning/SPA-016 - Ground Ops - Randomize
Zones/SPA-016 - Ground Ops - Randomize Zones.miz
#	Moose Test Missions/SPA - Spawning/SPA-017 - Ground Ops - Set AI
inactive while spawning/SPA-017 - Ground Ops - Set AI inactive while
spawning.miz
#	Moose Test Missions/SPA - Spawning/SPA-018 - Ground Ops - Randomize
Templates/SPA-018 - Ground Ops - Randomize Templates.miz
#	Moose Test Missions/SPA - Spawning/SPA-100 - CleanUp Inactive
Units/SPA-100 - CleanUp Inactive Units.miz
#	Moose Test Missions/SPA - Spawning/SPA-110 - Limit Spawning/SPA-110 -
Limit Spawning.miz
#	Moose Test Missions/SPA - Spawning/SPA-121 - Air Ops - Scheduled
Spawns with Repeat on Landing with Limit/SPA-121 - Air Ops - Scheduled
Spawns with Repeat on Landing with Limit.miz
#	Moose Test Missions/SPA - Spawning/SPA-130 - Uncontrolled
Spawning/SPA-130 - Uncontrolled Spawning.miz
#	Moose Test Missions/SPA - Spawning/SPA-200 - Randomize Unit
Types/SPA-200 - Randomize Unit Types.miz
#	Moose Test Missions/SPA - Spawning/SPA-220 - Randomize Zones/SPA-220 -
Randomize Zones.miz
#	Moose Test Missions/SPA - Spawning/SPA-310 - Spawn at Static
position/SPA-310 - Spawn at Static position.miz
#	Moose Test Missions/SPA - Spawning/SPA-320 - Spawn at Unit
position/SPA-320 - Spawn at Unit position.miz
#	Moose Test Missions/SPA - Spawning/SPA-330 - Spawn at Vec2
position/SPA-330 - Spawn at Vec2 position.miz
#	Moose Test Missions/SPA - Spawning/SPA-340 - Spawn at Vec3
position/SPA-340 - Spawn at Vec3 position.miz
#	Moose Test Missions/ZON - Zones/ZON-100 - Normal Zone/ZON-100 - Normal
Zone.miz
#	docs/Documentation/Zone.html
2017-03-03 09:51:17 +01:00
FlightControl
ef5f83034b Added API to set Goal Scores upon a condition 2017-03-03 08:08:29 +01:00
FlightControl
336f1781a7 Scoring scale change
-- Presentation update
-- Documentation updated
-- SetScale functions instead of multiplier
-- Updated proper scoring scaling formula!
2017-03-02 17:43:46 +01:00
FlightControl
3789bf79c2 BIGFIX: Scoring Coalition change Fratricide
Fixed some bugs in the logging of fratricide.
2017-03-02 12:29:41 +01:00
FlightControl
72d6b2b769 Presentation 2017-03-01 10:15:10 +01:00
FlightControl
438a587927 Wrap up updates. 2017-02-28 18:35:29 +01:00
FlightControl
316d7325bc Progress 2017-02-28 18:16:05 +01:00
FlightControl
8edbb5ca23 Progress, a lot is working already. 2017-02-28 14:01:38 +01:00
FlightControl
e0254308d3 Progress 2017-02-27 16:27:21 +01:00
FlightControl
405c297cdf Documentation 2017-02-27 11:17:24 +01:00
FlightControl
1e143778bd Scoring updates 2017-02-26 22:55:36 +01:00
FlightControl
0f7bc2b663 First draft version new scoring 2017-02-26 15:25:32 +01:00
Sven Van de Velde
490f1b47c7 SCORING new functions addons. 2017-02-26 11:58:26 +01:00
Sven Van de Velde
b8df0c433b bugfixes and cleanup of scoring code for player to player scoring 2017-02-26 07:58:02 +01:00
Sven Van de Velde
152a3a789f BIGFIX: InitRandomizeTemplate is now correctly positioning the Spawned Units.
-- Fixed in spawn.lua
-- InitRandomizeTemplate is now correctly positioning the spawned units
according the initial position as modeled in the mission editor.
-- When combining InitRandomizeTemplate with InitRandomizeZone, the
spawned units are still positioned at their initial position according
the position modeled in the mission editor.

-- Added test missions SPA-019 and SPA-020.
2017-02-24 13:13:24 +01:00
Sven Van de Velde
604db7e53c BIGFIX: Reworked the code so that SCORING is working with STATIC objects.
The problems were in the EVENTDISPATCHER.

-- Reworked the Event Dispatcher code...
-- Added fields IniCategory and TgtCategory that indicate which Object
Category is involved in the Event.
-- Added fields IniPlayerName and TgtPlayerName that indicate which
Player Name is the initiator or Target (only when the Object Category is
a UNIT).

-- In the Event.lua, I poperly documented every field in EVENTDATA and
typed it correctly.

-- Reworked te Scoring code..
-- Incorporated the Event.* added fields into the Scoring Code.

-- Added a SCO-100 test mission
-- A shooting range with STATIC objects, so that a player can TEST the
scoring for STATIC objects in  a mission.

Hope this helps.
FC
2017-02-24 12:10:27 +01:00
FlightControl
e243ff32fa Merge remote-tracking branch 'refs/remotes/origin/master' into FlightControl
# Conflicts:
#	Moose Development/Moose/Core/Zone.lua
#	Moose Development/ReleaseNotes.txt
#	Moose Mission Setup/Moose Mission Update/l10n/DEFAULT/Moose.lua
#	Moose Mission Setup/Moose.lua
#	Moose Test Missions/ZON - Zones/ZON-100 - Normal Zone/ZON-100 - Normal
Zone.miz
#	Moose Test Missions/ZON - Zones/ZON-200 - Group Zone/ZON-200 - Group
Zone.miz
#	Moose Test Missions/ZON - Zones/ZON-300 - Unit Zone/ZON-300 - Unit
Zone.miz
#	Moose Test Missions/ZON - Zones/ZON-400 - Radius Zone/ZON-400 - Radius
Zone.miz
#	Moose Test Missions/ZON - Zones/ZON-500 - Polygon Zone/ZON-500 -
Polygon Zone.miz
#	Moose Test Missions/ZON - Zones/ZON-510 - Send message if Clients fly
the first time in the Polygon Zones/ZON-510 - Send message if Clients
fly the first time in the Polygon Zones.miz
#	docs/Documentation/Zone.html
2017-02-19 13:43:44 +01:00
FlightControl
f9708de598 Progress 2017-02-18 19:51:20 +01:00
entropySG
5cae3a9600 Fix to Missile Trainer 2017-02-16 10:58:35 +01:00
FlightControl
62b668029b Updates 2017-02-14 08:49:59 +01:00
FlightControl
a47195198e Fixes and framework stabilization 2017-02-08 22:40:26 +01:00
FlightControl
fa8fcfec89 Event Documentation 2017-02-07 20:20:58 +01:00
FlightControl
154f729788 Event Handling improved 2017-02-07 10:34:16 +01:00