FlightControl
b1cee9969f
Fixes
2019-06-19 05:17:51 +03:00
FlightControl
b4324cb057
Optimized inclination for formation flying.
2019-06-18 20:18:43 +03:00
FlightControl
1d4dad0180
Updates
2019-06-18 20:03:24 +03:00
FlightControl
1e0e67c13d
Updates
2019-06-18 07:06:00 +03:00
FlightControl
9c523cad52
Updates
2019-06-17 20:25:50 +03:00
FlightControl
6a1bf50700
Updated
2019-06-17 10:19:15 +03:00
FlightControl
d34cff1675
Temporary
2019-06-17 09:00:45 +02:00
FlightControl
0a027caa47
Test
2019-06-15 12:47:24 +02:00
FlightControl
7bae22248a
Optimizations ROE and ROT and flight modes.
2019-06-01 08:06:18 +02:00
FlightControl
7b5b57c087
updates
2019-05-31 16:35:35 +02:00
FlightControl
c5236d337e
Updates
2019-05-28 20:44:51 +03:00
FlightControl
d3ecbac40a
Updates for mission mode.
2019-05-27 17:10:19 +02:00
FlightControl
6be56b1b86
Progress
2019-05-23 16:33:47 +03:00
FlightControl
78a5e89928
Synth
2019-05-17 21:12:02 +02:00
FlightControl
e09a02ec14
Escort menus reworked. It took a while (sorry), was involved in many projects in RL.
2019-05-13 11:22:49 +02:00
FlightControl
93951dd4b4
WIP, not for playing.
2019-05-04 07:10:09 +02:00
FlightControl
1440f6c626
WIP, not for play.
2019-05-03 19:11:53 +02:00
FlightControl
3657a19645
Updates of working version.
2019-04-26 18:42:42 +02:00
FlightControl
ab423b3ba4
First working version of AI_ESCORT_REQUEST.
2019-04-25 18:52:46 +02:00
FlightControl
b4d6f78e42
WIP, need to make a new class next week, AI_ESCORT_REQUEST. Need to solve the issue with the formation flying uof multiple escort classes working together. Planes may not crash into each other.
2019-04-25 08:59:07 +03:00
FlightControl
b21ff707ba
Updates escort before plane trip.
2019-04-23 19:59:11 +03:00
FlightControl
03c47cc9f9
documentation
2019-04-10 18:49:05 +02:00
FlightControl
bf449492b5
Updated approach speed logic to prevent airplanes to fly beyond the hold position.
2019-04-09 17:45:29 +02:00
FlightControl
5e67861ea9
Improvements
2019-04-08 17:55:24 +02:00
FlightControl
ddfc22bb50
wip
2019-04-08 06:41:22 +02:00
FlightControl
f9f4b3a9fd
wip
2019-04-08 05:39:57 +02:00
FlightControl
0e14624d39
wip
2019-04-07 11:07:20 +02:00
FlightControl
f1d217b6d7
wip
2019-04-07 08:31:22 +02:00
FlightControl
7a89960d21
Updates
2019-04-06 16:33:22 +02:00
FlightControl
4abdad5f35
First version
2019-04-06 13:04:28 +02:00
FlightControl
d9d9235fba
Great new additions:
...
- Defense tactics (SetDefenseApproach) now can be:
AI_A2G_DISPATCHER.DefenseApproach.Random -- random detected item
AI_A2G_DISPATCHER.DefenseApproach.Distance -- shortest distance between defense point and detected item.
2019-03-19 19:34:28 +01:00
FlightControl
70e7857b62
Implemented the linking of TASK_CAPTURE_DISPATCHER and AI_A2G_DISPATCHER.
2019-03-18 19:53:12 +01:00
FlightControl
02a486e457
In progress.
2019-03-18 18:04:08 +01:00
FlightControl
ece7fc3ea9
Threat level report for TASK_CAPTURE_ZONE
2019-03-17 08:20:42 +01:00
FlightControl
fb23ac1d55
Updates to make the tasking work correctly.
2019-03-16 09:51:09 +01:00
FlightControl
87a44f7f7f
Still need to fix that index issue.
2019-03-15 13:08:48 +01:00
FlightControl
3b520ab0c4
New detection method based on zones and scanning.
2019-03-15 12:39:06 +01:00
FlightControl
afc918c5e5
Updates in defense system. Added SetSquadronEngageProbability method to decide per squadron what is the probability when it will engage.
2019-03-09 17:29:18 +01:00
FlightControl
10b96f6cce
Updates to decision engine of the AI_A2G_DISPATCHER
2019-03-09 10:09:03 +01:00
FlightControl
d72e89d52b
Fixes in AI_A2G_DISPATCHER
2019-03-09 06:32:11 +01:00
FlightControl
ef1a9330a4
Updates, many fixes. Now also the communication to the players is working.
2019-03-08 10:03:58 +01:00
FlightControl
eee1aca14f
Disabled SetSquadronVisible due to a bug fix that is required.
2019-03-07 14:02:49 +01:00
FlightControl
6fe8667885
Some important fixes that improves the routing of the engagements of aircraft. when ground forces move, the aircraft engaging will approach correctly.
...
also added the squaddrons with resources in the tactical information panel.
and for patrols, now the amount of resources are correctly calculated.
2019-03-04 20:27:40 +01:00
FlightControl
6f13aa2c5b
These changes will blast the hell out of A2G... this is going to be great.
2019-03-03 19:46:51 +01:00
FlightControl
1ff41ec7ec
Improvements
2019-02-25 19:16:18 +01:00
FlightControl
d874456361
Optimized attack. Prevent airborne defenders to fly over enemy zones to target areas behind enemy lines! This is an important feature. I still need to optimize the attack for SEAD; so when SEAD is behind enemy lines and crossing an enemy area that is in line of the attack; the SEAD won't be engaged. Further optimization is required, but it works already quite well!
2019-02-23 14:57:06 +01:00
FlightControl
1364115b07
Updates in docs
2019-02-19 17:48:57 +01:00
Frank
331315a83e
Merge branch 'develop' into FF/Develop
2019-01-30 20:11:11 +01:00
Frank
e325b2192b
AIRBOSS, RECOVERYTANKER, RESCUEHELO, RANGE
...
AIRBOSS v0.9.3
RECOVERYTANKER v1.0.6
RESCUEHELO v1.0.4
RANGE v1.2.4
SPAWN added modex
GROUP added modex respawn
2019-01-30 20:10:41 +01:00
FlightControl
86094bc6d2
Improvements in the attack methods! This is going to be great!
...
# Conflicts:
# Moose Development/Moose/AI/AI_A2G_Dispatcher.lua
2019-01-29 20:51:03 +01:00