Disabled SetSquadronVisible due to a bug fix that is required.

This commit is contained in:
FlightControl 2019-03-07 14:02:49 +01:00
parent c8c95e063d
commit eee1aca14f

View File

@ -1778,21 +1778,22 @@ do -- AI_A2G_DISPATCHER
-- -- Set the Squadron visible before startup of dispatcher.
-- A2GDispatcher:SetSquadronVisible( "Mineralnye" )
--
function AI_A2G_DISPATCHER:SetSquadronVisible( SquadronName )
self.DefenderSquadrons[SquadronName] = self.DefenderSquadrons[SquadronName] or {}
local DefenderSquadron = self:GetSquadron( SquadronName )
DefenderSquadron.Uncontrolled = true
self:SetSquadronTakeoffFromParkingCold( SquadronName )
self:SetSquadronLandingAtEngineShutdown( SquadronName )
for SpawnTemplate, DefenderSpawn in pairs( self.DefenderSpawns ) do
DefenderSpawn:InitUnControlled()
end
end
-- TODO: disabling because of bug in queueing.
-- function AI_A2G_DISPATCHER:SetSquadronVisible( SquadronName )
--
-- self.DefenderSquadrons[SquadronName] = self.DefenderSquadrons[SquadronName] or {}
--
-- local DefenderSquadron = self:GetSquadron( SquadronName )
--
-- DefenderSquadron.Uncontrolled = true
-- self:SetSquadronTakeoffFromParkingCold( SquadronName )
-- self:SetSquadronLandingAtEngineShutdown( SquadronName )
--
-- for SpawnTemplate, DefenderSpawn in pairs( self.DefenderSpawns ) do
-- DefenderSpawn:InitUnControlled()
-- end
--
-- end
--- Check if the Squadron is visible before startup of the dispatcher.
-- @param #AI_A2G_DISPATCHER self