1744 Commits

Author SHA1 Message Date
FlightControl
31fba973e5 Progress 2018-09-05 06:59:22 +02:00
FlightControl
81b0c3a050 Reworking cargo 2018-09-05 06:03:56 +02:00
funkyfranky
c790f71002 Warehouse v0.3.5
Improved queue output.
2018-09-05 00:20:05 +02:00
funkyfranky
61a304f861 Warehouse v0.3.4w 2018-09-04 16:23:24 +02:00
funkyfranky
13451ed602 Warehosue v0.3.4
Fixed some bugs.
Helos on ships are now not spawned in uncontrolled state due to DCS bug.
Self requests are not deleted from the pending queue any more in case they return to their warehouse.
2018-09-03 21:51:38 +02:00
funkyfranky
14bc7922d0 Warehouse v0.3.3w 2018-09-03 16:14:50 +02:00
funkyfranky
c9e44dd865 Warehosue v0.3.3 2018-09-02 23:49:02 +02:00
funkyfranky
08cdb8b080 Merge branch 'develop' into FF/Develop 2018-09-02 09:25:45 +02:00
funkyfranky
c1dee54493 Warehouse v0.3.2
Added new flightplan.
Fixed some bugs.
2018-09-02 00:07:49 +02:00
FlightControl
ed3345b00a Documentation of cargo declaration in the mission editor using #CARGO tag. 2018-09-01 06:50:18 +02:00
funkyfranky
1097c02b06 Merge branch 'develop' into FF/Develop 2018-08-31 20:11:18 +02:00
FlightControl
8d41e4699c Patched weight issues with mortars. 5000 kg is a bit too much for a mortar i think. Ed to fix this. 2018-08-31 17:30:23 +02:00
FlightControl
89051d5439 I've published the trucks weight adaptions. Can you try in 5 minutes the trucks? 2018-08-31 17:05:03 +02:00
funkyfranky
075fe729aa Warehouse v0.3.1w 2018-08-31 16:21:13 +02:00
funkyfranky
d51690a3cf Warehouse v0.3.1
Ships back to stock is now working.
Fixed some bugs.
2018-08-31 00:42:15 +02:00
FlightControl
97feeaeaf3 Update 2018-08-30 20:56:10 +02:00
FlightControl
d4d05f4693 Updates on cargo handling of core engine. 2018-08-30 20:48:14 +02:00
funkyfranky
0ebbbde6c3 Merge branch 'develop' into FF/Develop 2018-08-30 17:56:36 +02:00
funkyfranky
1ba84003d3 Warehouse v0.3.0w 2018-08-30 16:40:59 +02:00
FlightControl
42b04dedaa Optimized boarding logic. Now it works correct.
Adjust speed at the end to ensure that vehicles park closer to the cargo when carriers are in formation.
2018-08-30 06:07:26 +02:00
funkyfranky
6fbf584e81 Warehouse v0.3.0 2018-08-29 23:33:13 +02:00
FlightControl
25777afdd1 - Now the cargo is sorted from large to small for dispatching.
- The carrier which has a unit that fits the group size, will be routed towards that cargo.
- When boarding, the carrier(s) will then be boarded with any cargo group that is available that fits the remaining cargo bays.
2018-08-29 19:23:46 +02:00
funkyfranky
46edf5ce32 Merge branch 'develop' into FF/Develop 2018-08-29 17:03:22 +02:00
funkyfranky
ae04196584 Warehouse v0.2.9w 2018-08-29 15:49:41 +02:00
FlightControl
7b338ca9d0 Fixed the weight of an average infantry from 70 kg to 95 kg. 2018-08-29 08:18:03 +02:00
FlightControl
daaedd24d2 Reworked the menu system for cargo transportation. The Route to Pickup cargo sub menu now shows boarding, loading or sling loading sub menus, and allows to handle much more cargo. 2018-08-29 08:07:13 +02:00
funkyfranky
a8d96d332f Warehouse v0.2.9
not working, need to find a way for transports
2018-08-29 00:16:57 +02:00
funkyfranky
6b7a778eac Merge branch 'develop' into FF/Develop 2018-08-28 17:45:13 +02:00
funkyfranky
2112915dd2 Warehouse v0.2.8w 2018-08-28 16:29:03 +02:00
FlightControl
46cfcddf68 - Added cache to a ZONE_GROUP to prevent a zone to be unknown when enquired and the GROUP is destroyed. 2018-08-28 07:36:55 +02:00
FlightControl
1aabb1bfbd - fixed cargo APC unloading in case of enemy presence and loading in case of enemy destroy or leave.
- fixed boarding near range to 5 meters for cargo units.
2018-08-28 07:16:42 +02:00
funkyfranky
8e16fbd000 Warehouse v0.2.8
- Added first version of naval assets (self propelled).
- Changed WAREHOUSE.Attribute
2018-08-28 00:34:26 +02:00
funkyfranky
a9a040626e Warehouse 0.2.7w 2018-08-27 16:46:46 +02:00
funkyfranky
508e35aec3 Warehouse v0.2.7 2018-08-27 00:10:05 +02:00
funkyfranky
171f20e898 Merge branch 'develop' into FF/Develop 2018-08-26 17:29:45 +02:00
funkyfranky
64355fb772 Warehouse v0.2.6
Several fixes including BoundZone.
Warehouse ID is not number not string.
Updated Documentation.
Fixed bug that invalid requests are not recognized.
2018-08-26 17:29:31 +02:00
FlightControl
dffd66940d Added 3 meters to the bounding radius to ensure infantry gets properly boarded around the carrier unit. 2018-08-26 09:05:48 +02:00
FlightControl
185c27013d Fix for clients which weren't initialized with a cargo bay weight limit value. Each time a cargo bay weight limit is enquired through the method GetCargoBayFeeWeight(), if there isn't a cargo bay weight limit set, the default cargo bay weight limit will be calculated, so that the logic will always be executed. 2018-08-26 08:45:36 +02:00
FlightControl
d9a5618773 Fix crash in AI_CARGO_AIRPLANE 2018-08-25 09:20:50 +02:00
funkyfranky
b8a83aadb2 Merge branch 'FF/Develop' of https://github.com/FlightControl-Master/MOOSE into FF/Develop 2018-08-24 21:19:56 +02:00
funkyfranky
5b7852ef6c Warehouse v0.2.5 2018-08-24 21:19:53 +02:00
funkyfranky
76f34e448c Warehouse v0.2.6w 2018-08-24 11:59:59 +02:00
funkyfranky
743b595465 Warehouse v0.2.6w 2018-08-24 11:09:51 +02:00
funkyfranky
448110de08 Merge branch 'develop' into FF/Develop 2018-08-23 17:24:18 +02:00
funkyfranky
7148fe0c12 Warehouse v0.25w 2018-08-23 16:30:38 +02:00
funkyfranky
b0ac01f25a Warehouse v0.2.5 2018-08-23 00:31:40 +02:00
FlightControl
bf903c0cc7 New weight driven limits logic for cargo to load multiple cargo.
Fixed near range issue for carriers. now the infantry disappearance range for boarding is calculated by the carrier bounding range, which is derived from the bounding rectangle on the Y-axis. The near range parameter can still be provided and will be interpreted as the loading range for static cargo objects!
2018-08-22 20:41:37 +02:00
funkyfranky
c46d687990 Warehouse v0.2.4w 2018-08-22 16:44:58 +02:00
funkyfranky
64e67494b6 Warehouse v0.2.4 2018-08-21 23:58:22 +02:00
funkyfranky
31a5bfee9e Warehouse 0.2.3w 2018-08-21 16:38:55 +02:00