Fixed near range issue for carriers. now the infantry disappearance range for boarding is calculated by the carrier bounding range, which is derived from the bounding rectangle on the Y-axis. The near range parameter can still be provided and will be interpreted as the loading range for static cargo objects!
- AI Cargo Dispatcher works with cargo bay limits for carrier. (i still need to add options to set the parameters for this).
- Carriers load now multiple cargo.
- Added weight and volume attached to cargo objects for units. I reworked the respawning of cargo units, so that these volumes and weights are collected from the unit Descriptor properties!
- There are still bugs, which I need to resolve, but it is going in the right direction.
ARTY
* Groups can now be transported as cargo via ARTY:NewFromCargoGroup() function.
* If immobile units are defined as cargo, targets out of range are not deleted from the queue.
AI_CARGO_APC
* Adjusted function documentation.
AI_CARGO_DISPATCHER
* Adjusted function documentation.
AI_CARGO_HELICOPTER
* Adjusted function documentation.
CARGOG_ROUP
* Ajusted function documentation.
MESSAGE
* Adjusted function documentation.
* Added missing Settings parameter to some functions.
DCS
* Improved documentation.
MISSION:
* Adusted function documentatoin.
DESIGNATE
- GetRootMenu() function seems obsolete and caused a crash in DESIGNATE class. Needs to be replaced by GetMenu() Function. This bug only appeared when a mission is given in DESIGNATE:New(...)
ARTY:
* Rearming group will not always use 20 km/h = 11 mph.
SET_GROUP(+DESIGNATE):
* Fixed bug in SET_GROUP:FindNearestGroupFromPointVec2( PointVec2 ) function. This caused DESIGNATE class to crash!