Commit Graph

29 Commits

Author SHA1 Message Date
FlightControl
dac29f6356 Cargo Group is working... 2016-09-01 12:52:02 +02:00
Sven Van de Velde
0edb083d5d Progress on the new AISET_BALANCER class 2016-08-24 14:34:04 +02:00
Sven Van de Velde
167b0dd598 Branch release for first test with community members
Gents, please have a look at this development:
2016-08-21

- Made a new STATEMACHINE_CONTROLLABLE object, which models a base state
machine class to be inherited by AI controllable classes.
-- Created the class as such that intherited AI classes become "finite
state machines".
-- Each STATEMACHINE_CONTROLLABLE class contains a Controllable object,
which is one Unit, Client or Group object.
-- Added state transition functions that are called before and after the
state transition.
-- Event functions are automatically added to the class, based on the
FSMT.
-- Added immediate and delayed event processing as part of the
STATEMACHINE_CONTROLLABLE class.
--- Events that start with __Event are processed with a delay. The delay
is given in seconds as a parameter.

- Created a new AI_PATROLZONE class, which inherites
STATEMACHINE_CONTROLLABLE.
-- This class implements a complete new revamped patrol zone AI pattern.
-- Created a new test directory: Moose_Test_AI_PATROLZONE with test
missions.

2016-08-15

- Removed the old classes and moved into an "Old" folder in the
Moose/Development folder.
-- Cleaned Moose.lua + Documented class types
-- Cleaned Create_Moose.bat + Documented class types

- Extend the ZONE_BASE class with a probability randomization factor,
that can be used for zone randomization purposes.

- Documented the Zone module classes.

- Changed and removed the POINT_VEC3 SmokeColor and FlareColor
structure. Replaced with SMOKECOLOR and FLARECOLOR types.
-- Replaced also code in test missions with SMOKECOLOR and FLARECOLOR
references.

- Added change logs of API changes in MOOSE documentation.

- Added ZONE_BASE:GetName() method.

- Added ZONE_BASE:GetZoneProbability() method.

- Added ZONE_BASE:SetZoneProbability() method.

- Added ZONE_BASE:GetZoneMaybe() method.

- Added SPAWN:InitRandomizeZones() method.

- Renamed SPAWN:CleanUp() method to SPAWN:InitCleanUp() method.

- Reviewed documentation of the PatrolZone module and PATROLZONE class.

2016-08-14

- Changed Spawn APIs to express Group position and Unit position
randomization.

- Changed the API protocol of SpawnInZone() method.
-- Removed OuterRadius and InnerRadius parameters !!!

- Changed the API protocol of SpawnFromUnit() method.
-- Removed OuterRadius and InnerRadius parameters !!!

- Added InitRandomizeUnits() method, taking 3 parameters:
-- RandomizeUnits given the value true, will randomize the units upon
spawning, false (default) will not randomize the untis.
-- OuterRadius is the outer radius of the band where the units will be
spawned, if RandomizeUnits is true.
-- InnerRadius is the inner radius of the band where the units will not
be spawned, if RandomizeUnits is true.

- Removed SpawnFunction() method.

- Added OnSpawnGroup() method as the new official CallBack function
method to catch when a new function will be called.
-- Documented OnSpawnGroup() method.

- Renamed Limit() method to InitLimit() method.

- Renamed Array() method to InitArray() method.

- Renamed RandomizeRoute() method to InitRandomizeRoute() method.

- Renamed RandomizeTemplate() method to InitRandomizeTemplate() method.

- Renamed UnControlled() method to InitUnControlled method.

- Reviewed all test missions for the changes executed and made adaptions
where necessary + re-tests.

2016-08-12

- Temporary release of the new cargo handling.
-- Released available functionality to handle one CARGO_UNIT loading,
boarding, unloading.
-- Created CARGO_UNIT test missions.

- Added Translate() method in POINT_VEC3, translating a 3D point over
the horizontal plane with a Distance and Angle coordinate.
2016-08-23 07:12:31 +02:00
Sven Van de Velde
3861362ed9 Progress
- Added SPAWN:InitRandomizeZones() method.

- Renamed SPAWN:CleanUp() method to SPAWN:InitCleanUp() method.

- Reviewed documentation of the PatrolZone module and PATROLZONE class.

- Reviewed all test missions
2016-08-16 10:17:35 +02:00
Sven Van de Velde
c000675471 Progress, changed and reworked protocols
2016-08-14

- Changed Spawn APIs to express Group position and Unit position
randomization.

- Changed the API protocol of SpawnInZone() method.
-- Removed OuterRadius and InnerRadius parameters !!!

- Changed the API protocol of SpawnFromUnit() method.
-- Removed OuterRadius and InnerRadius parameters !!!

- Added InitRandomizeUnits() method, taking 3 parameters:
-- RandomizeUnits given the value true, will randomize the units upon
spawning, false (default) will not randomize the untis.
-- OuterRadius is the outer radius of the band where the units will be
spawned, if RandomizeUnits is true.
-- InnerRadius is the inner radius of the band where the units will not
be spawned, if RandomizeUnits is true.

- Removed SpawnFunction() method.

- Added OnSpawnGroup() method as the new official CallBack function
method to catch when a new function will be called.
-- Documented OnSpawnGroup() method.

- Renamed Limit() method to InitLimit() method.

- Renamed Array() method to InitArray() method.

- Renamed RandomizeRoute() method to InitRandomizeRoute() method.

- Renamed RandomizeTemplate() method to InitRandomizeTemplate() method.

- Reviewed all test missions for the changes executed and made adaptions
where necessary + re-tests.
2016-08-14 21:37:11 +02:00
FlightControl
a6da2ba441 Redo commit 2016-07-23 20:27:21 +02:00
FlightControl
c10e293ff7 Fixed bug in Scheduler (a real nasty one) and SET_UNIT 2016-07-23 20:26:08 +02:00
FlightControl
dc486be872 Fixed error in Scheduler (due to add Scheduler function this mornin) 2016-07-23 17:22:58 +02:00
FlightControl
ea048ade54 Static loading 2016-07-23 11:30:53 +02:00
FlightControl
231b382df1 New SPAWN class methods
-- Added SpawnFromVec3
-- Added SpawnFromVec2
-- Revised SpawnFromUnit
-- Revised SpawnFromZone
-- Added POINT_VEC3:GetVec2()
-- Added POINT_VEC3:GetRandomVec2InRadius()
-- Added POINT_VEC2:NewFromVec2()
-- Revised the STATIC class working with POISITIONABLE
-- Revised ZONE_RADIUS:GetPointVec3
--
2016-07-23 10:31:52 +02:00
FlightControl
a4fb512ad9 Updated menu documentation and restructured some of the menu functions...
- Updated documentation.
- _COMMAND:New methods now accept variable parameters.
- Revised some code.
2016-07-22 17:20:52 +02:00
FlightControl
2eeaf7b92d Added JTAC to DETECTION_DISPATCHER
Added Process_JTAC to coordinate this activity during a CAS or BAI.
Removed TASK_CAS and TASK BAI into a generic TASK_A2G task.
2016-07-21 15:28:53 +02:00
FlightControl
5e77d30caa Fixed a bug in the event handler due to a stupid added trace. removed the trace. 2016-07-19 22:03:39 +02:00
FlightControl
9b15ec1988 Removed flushes 2016-07-19 18:18:49 +02:00
FlightControl
d5671a5f65 Working version of the DETECTION classes 2016-07-19 18:12:26 +02:00
FlightControl
86b283c7f0 SEAD working correctly + readjust test missions not to loose anything. 2016-07-13 09:08:08 +02:00
FlightControl
e0314a4598 Updated test missions 2016-07-06 10:41:46 +02:00
FlightControl
e2250dc92f Statemachine 2016-06-30 10:52:37 +02:00
FlightControl
27bb51e69c Fixed GetID bug detected in missiletrainer class.
- Was part of a larger issue related to the class hierarchy between
Object -> Identifiable -> Positionable ...
- Also fixed AIRBASE class fitting now the class hierarchy.
2016-06-28 11:59:30 +02:00
FlightControl
fefe5382af Removed completely routines.scheduleFunction 2016-06-26 07:41:01 +02:00
FlightControl
c3da8ac008 Done fixed for SLMOD. Need to retest. 2016-06-25 13:29:58 +02:00
FlightControl
c581fe1551 Implemented DETECTION and FAC first classes 2016-06-25 08:53:19 +02:00
FlightControl
a34c04e0f2 Updates in test 2016-06-24 21:22:18 +02:00
FlightControl
9dcfe83ed8 Updates 2016-06-23 14:46:51 +02:00
FlightControl
12186bf2b0 Fixed AIBALANCER issue #86 2016-06-22 10:21:02 +02:00
FlightControl
e5f17213e1 Detection class, first teaser version ... 2016-06-15 22:50:08 +02:00
FlightControl
f2407e357a Updated documentation + small bugfix SCHEDULER. 2016-06-15 06:42:22 +02:00
FlightControl
5bd0595b35 Updated tracing with loading static and improved SCHEDULER
- Tracing is by default switched off when using Moose in static mode.
- SCHEDULER is now correctly rescheduling when repeating the loop.
- Modified the loaders, adding the default trace on in case of dynamic
and off in case of static loading.
2016-06-15 05:54:21 +02:00
FlightControl
37510ab647 Made empty mission to benchmark frames per seconds to compare with logic containing moose 2016-06-15 04:10:24 +02:00