1914 Commits

Author SHA1 Message Date
FlightControl
e91a744bd9 Fixed for A2G. Default parameters and proper amount of spawnings. Now also altitude is added for engage. And RTB has min and max speed set. Defaults of speed between 50% and 75% of maximum speed of group. And altitude defaults to 1000 and 1500 meters. 2018-12-19 07:24:01 +01:00
FlightControl
6c4bde4ceb Fixes 2018-12-17 20:59:58 +01:00
FlightControl
cfc9c655c5 Fixes for patrol. 2018-12-17 19:39:23 +01:00
FlightControl
810cebfe0a Optimizations 2018-12-12 07:31:08 +01:00
FlightControl
d098930351 -- New SEAD, BAI and CAS files.
-- Correct handling of task assignments.
-- Added Weapon stuff in DCS.lua.
-- Dispatcher optimizations.
2018-12-11 19:20:11 +01:00
FlightControl
921ec8732c A lot of optimizations ...
- Depart from runway now works again.
 - Depart from hotspot works again.
 - Depart from ramp works again.
 - Implemented the limit, it works, but it is not waterproof (yet).
2018-11-20 20:00:38 +01:00
FlightControl
5cfd0aac1c Finish 2.4.14 2018-11-14 20:09:35 +01:00
FlightControl
9481cbf7e8 Fixing issue #1054 related to ZONE_CAPTURE_COALITION going into Attacked state when the zone is attacked, meaning, when a unit is hit that is in the zone. 2018-11-14 20:01:29 +01:00
FlightControl
748f9b52aa Finish 2.4.13 2018-11-14 19:22:23 +01:00
FlightControl
6c4ca046a9 Fixed problem with DESIGNATE:SetFlashStatusMenu() documentation. 2018-11-14 19:22:10 +01:00
FlightControl
256697c39e Fixing problem in SET_BASE:FindNearestObjectFromPointVec2( PointVec2 ). 2018-11-14 18:58:44 +01:00
FlightControl
9651614894 Fixing problem in SET_BASE:FindNearestObjectFromPointVec2( PointVec2 ). 2018-11-14 18:58:08 +01:00
FlightControl
849ca24ac8 Finish Feature-AI-A2G-Dispatcher 2018-11-13 20:21:00 +01:00
FlightControl
84e9d225e9 Fixing problem with squadron not found for CAS tasking. 2018-11-13 20:20:42 +01:00
FlightControl
2c788b1b38 Finish 2.4.11 2018-11-12 19:38:49 +01:00
FlightControl
8d4ce5e486 Fixing autolase problem... now the duration is fixed.
I think I also fixed the lase duration problem ...
2018-11-12 19:38:22 +01:00
FlightControl
1b691e5887 Documentation 2018-11-12 19:35:32 +01:00
FlightControl
ea3899f469 More documentation for A2G dispatcher. 2018-11-11 21:50:41 +01:00
FlightControl
252950af73 Fixed overhead (again), and optimized defense radius logic. 2018-11-11 08:43:20 +01:00
FlightControl
ed60c5dca4 Images 2018-11-11 07:25:47 +01:00
FlightControl
c4984a7576 Doc update 2018-11-11 07:22:22 +01:00
FlightControl
caa3bcb02b Introduction documentation of A2G dispatching. 2018-11-10 16:30:00 +01:00
FlightControl
74123d8ff3 Fixed overhead bug in dispatchiing from ground. 2018-11-10 13:21:46 +01:00
FlightControl
3ca712a223 Optimized the overhead problem in case of engage from patrol. 2018-11-10 12:42:16 +01:00
FlightControl
900a55614b Change in defense reactivity and distance calculations. 2018-11-09 17:00:40 +01:00
FlightControl
f76b0dc7d3 Select correct template to engage is working now also. 2018-11-09 16:47:06 +01:00
FlightControl
456a38022f Finish 2.4.10 2018-11-09 07:44:37 +01:00
FlightControl
34d73af8bf Changed the default lase duration for designations to 120 seconds. A new method has been added to change the lase duration yourself. Use SetLaseDuratioin API! 2018-11-09 07:44:11 +01:00
FlightControl
238b1cb925 Finish 2.4.9 2018-11-09 06:46:24 +01:00
FlightControl
cfc0367c55 Fixing problems with A2A_GCI. 2018-11-09 06:45:34 +01:00
FlightControl
488804308b Undo my last stupid mistakes. 2018-11-09 06:27:16 +01:00
FlightControl
5a2bac9979 Got engage working from the air. Now I need to fix:
- Overhead
- Correct Defense Type assignment to engage.

# Conflicts:
#	Moose Development/Moose/AI/AI_A2G_Dispatcher.lua
#	Moose Setup/Moose.files
2018-11-08 07:44:50 +01:00
FlightControl
e7181c255b Got engage working from the air. Now I need to fix:
- Overhead
- Correct Defense Type assignment to engage.
2018-11-08 07:38:04 +01:00
FlightControl
0e656c8520 Progress, patrolling works. Engagement not yet. 2018-11-07 07:24:45 +01:00
FlightControl
a36e39205b Further fixes and optimizations for the A2A dispatcher plane optimization. 2018-11-06 18:50:42 +01:00
FlightControl
3789674666 First version of AI_A2G_DISPATCHER ...
- Created a new AI_AIR class. AI_A2A and AI_A2G inherit from AI_AIR.
- Created a new AI_A2G_DISPATCHER class.
- Created a new AI_A2G_ENGAGE class, that implements the SEAD, CAS and BAI actions.
- The AI_A2G_DISPATCHER implements now:
  * SEAD, CAS and BAI attacks from airbases.
  * AddDefenseCoordinate() to set a defense coordinate.
  * RemoveDefenseCoordinate() to remove a defense coordinate.
  * SetDefenseReactivenessHigh() for high reactiveness.
  * SetDefenseReactivenessMedium() for medium reactiveness.
  * SetDefenseReactivenessLow() for low reactiveness.
  * Overhead for ground attacks.
  * Grouping for ground attacks.
  * Evaluates task type based on enemy group composition.

- Tested AI_A2A_DISPATCHER for backward compatibility.
- Implemented spawning of airplanes in AI_A2A_DISPATCHER:
  * SetSquadronVisible() method to make the squadron visible at the airport.
2018-11-05 21:52:31 +01:00
FlightControl
a22774b278 Fixing takeoff bug in air for dispatchers. 2018-11-05 21:44:47 +01:00
FlightControl
81bb8dd65f Reworking a confusion with the takeoff in air spawning. 2018-11-05 21:41:52 +01:00
FlightControl
9d3796b605 Changes 2018-11-05 21:26:47 +01:00
FlightControl
3e3dfc83aa First Version of AI_A2G_DISPATCHER. There are lots of challenges here to overcome. One of the first one is the defense points. 2018-11-02 16:43:06 +01:00
Frank
023eae825d RCT 2018-10-28 13:16:32 +01:00
Frank
1a4baeafb6 Warehose v0.6.6
WAREHOUSE:
- Improved parking spot check for airbase ship.
AI_FORMATION:
- Added Stop option
CT:
- fixes
COORDINATE:
- Improved landing waypoint.
2018-10-28 13:15:38 +01:00
Frank
b754972490 Merge branch 'FF/Develop' of https://github.com/FlightControl-Master/MOOSE into FF/Develop 2018-10-26 18:55:41 +02:00
Frank
0c36e4e40d CT 2018-10-26 18:55:36 +02:00
funkyfranky
1f97495fdd CT,RAT,WH work 2018-10-26 16:04:02 +02:00
FlightControl
f0b5ec1025 Fixed the out of fuel bug. 2018-10-26 12:08:48 +02:00
Frank
b72ea2d02c minor 2018-10-26 00:12:21 +02:00
Frank
238fcf1176 WAREHOUSE v0.6.5
* fixed bug for assignments
2018-10-24 23:13:56 +02:00
Frank
c354fecc6d Merge branch 'develop' into FF/Develop 2018-10-24 21:47:52 +02:00
Frank
4434d1da21 Fixes
AI_FORMATION:
* added stop possibility ad interval input
WAREHOUSE
* added autodefence assignment
UNIT:
* improved  InAir() check function
2018-10-24 21:32:07 +02:00