Added back the Fixed units names
-Changed the _lookKeyHeli cause was having issues to get the Id when the unit was nil, and needed to reset some variables there.. Some messages where not showing up, for example the You're close .. if you died after the message was shown you never see the message again with the same unit / downed pilot csar.helicloseMessage now is reset when the unit dissapears.
Same issue with the Landed status variable I use to make the pilots run..
1) Csar Selection : Change from the unit name deffinition to two options csar.csarunits : should't be changed anymore
a)EnableAll Slots = will enable all helicopters (defined in csar.AircraftType) to act as csar
b)Prefix : WIll add units which name contains one of the prefix in the list.
2) Aircraft Type / Limit: Allows to set up a limit per Aircraft
3) csar.autosmoke = Activates or deactivates the automatic smoke
4) csar.allowDownedPilotCAcontrol, allows the player to control the Downed pilot with Combined arms
5) csar weight. Simulates Downed pilot weight increase / decrease
6) Add option to the radio menu to request smoke signal (Must be inside 8km)
Fixed error handling bug
Fixed possibility of the timer being reset for disabled planes
Added an option to stop CSAR helis being disabled
Added an option to disable planes whether or not the pilot ejects