Merge pull request #113 from marcos2221:master

Added multiple crate capability for mi8 and ch-47
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David Pierron 2024-11-09 18:51:46 +01:00 committed by GitHub
commit 2828df2a10
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133
CTLD.lua
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@ -439,6 +439,10 @@ ctld.unitLoadLimits = {
-- ["SA342M"] = 4,
}
ctld.internalCargoLimits = {
["Mi-8MT"] = 2,
["CH-47Fbl1"] = 4,
}
-- ************** Allowable actions for UNIT TYPES ******************
@ -2531,7 +2535,7 @@ function ctld.checkTransportStatus()
--env.info("CTLD Transport Unit Dead event")
ctld.inTransitTroops[_name] = nil
ctld.inTransitFOBCrates[_name] = nil
ctld.inTransitSlingLoadCrates[_name] = nil
ctld.inTransitSlingLoadCrates[_name] = {}
end
end
end
@ -2572,16 +2576,31 @@ function ctld.getWeightOfCargo(unitName)
_description = _description .. string.format("1 FOB Crate oboard (%s kg)\n", FOB_CRATE_WEIGHT)
end
-- add simulated slingload crates weight
local _crate = ctld.inTransitSlingLoadCrates[unitName]
if _crate then
if _crate.simulatedSlingload then
_weight = _weight + _crate.weight
_description = _description .. string.format("1 %s crate onboard (%s kg)\n", _crate.desc, _crate.weight)
end
local _heli = ctld.getTransportUnit(unitName)
local _heliType = _heli:getTypeName()
local _cargoCapacity = 1
if ctld.inTransitSlingLoadCrates[unitName] == nil then
ctld.inTransitSlingLoadCrates[unitName] = {}
end
if ctld.internalCargoLimits[_heliType] then
_cargoCapacity = ctld.internalCargoLimits[_heliType]
end
-- add simulated slingload crates weight
for i = 1, _cargoCapacity, 1 do
local _crate = ctld.inTransitSlingLoadCrates[unitName][i]
if _crate ~= nil and _crate.simulatedSlingload then
_weight = _weight + _crate.weight
if i > 1 then
_description = _description .. "\n"
end
_description = _description .. string.format("%s crate onboard (%s kg)", _crate.desc, _crate.weight)
end
end
if _description ~= "" then
_description = _description .. string.format("Total weight of cargo : %s kg\n", _weight)
_description = _description .. string.format("\nTotal weight of cargo : %s kg\n", _weight)
else
_description = "No cargo."
end
@ -2598,54 +2617,61 @@ function ctld.checkHoverStatus()
local _reset = true
local _transUnit = ctld.getTransportUnit(_name)
local _transUnitName = _transUnit:getName()
local _transUnitTypename = _transUnit:getTypeName()
if ctld.inTransitSlingLoadCrates[_transUnitName] == nil then
ctld.inTransitSlingLoadCrates[_transUnitName] = {}
end
local _cargoCapacity = 1
if ctld.internalCargoLimits[_transUnitTypename] then
_cargoCapacity = ctld.internalCargoLimits[_transUnitTypename]
end
--only check transports that are hovering and not planes
if _transUnit ~= nil and ctld.inTransitSlingLoadCrates[_name] == nil and ctld.inAir(_transUnit) and ctld.unitCanCarryVehicles(_transUnit) == false then
if _transUnit ~= nil and #ctld.inTransitSlingLoadCrates[_name] < _cargoCapacity == nil and ctld.inAir(_transUnit) and ctld.unitCanCarryVehicles(_transUnit) == false then
local _crates = ctld.getCratesAndDistance(_transUnit)
for _, _crate in pairs(_crates) do
local _crateUnitName = _crate.crateUnit:getName()
if _crate.dist < ctld.maxDistanceFromCrate and _crate.details.unit ~= "FOB" then
--check height!
local _height = _transUnit:getPoint().y - _crate.crateUnit:getPoint().y
--env.info("HEIGHT " .. _name .. " " .. _height .. " " .. _transUnit:getPoint().y .. " " .. _crate.crateUnit:getPoint().y)
-- ctld.heightDiff(_transUnit)
--env.info("HEIGHT ABOVE GROUD ".._name.." ".._height.." ".._transUnit:getPoint().y.." ".._crate.crateUnit:getPoint().y)
if _height > ctld.minimumHoverHeight and _height <= ctld.maximumHoverHeight then
local _time = ctld.hoverStatus[_transUnit:getName()]
local _time = ctld.hoverStatus[_transUnitName]
if _time == nil then
ctld.hoverStatus[_transUnit:getName()] = ctld.hoverTime
ctld.hoverStatus[_transUnitName] = ctld.hoverTime
_time = ctld.hoverTime
else
_time = ctld.hoverStatus[_transUnit:getName()] - 1
ctld.hoverStatus[_transUnit:getName()] = _time
_time = ctld.hoverStatus[_transUnitName] - 1
ctld.hoverStatus[_transUnitName] = _time
end
if _time > 0 then
ctld.displayMessageToGroup(_transUnit, "Hovering above " .. _crate.details.desc .. " crate. \n\nHold hover for " .. _time .. " seconds! \n\nIf the countdown stops you're too far away!", 10,true)
else
ctld.hoverStatus[_transUnit:getName()] = nil
ctld.hoverStatus[_transUnitName] = nil
ctld.displayMessageToGroup(_transUnit, "Loaded " .. _crate.details.desc .. " crate!", 10,true)
--crates been moved once!
ctld.crateMove[_crate.crateUnit:getName()] = nil
ctld.crateMove[_crateUnitName] = nil
if _transUnit:getCoalition() == 1 then
ctld.spawnedCratesRED[_crate.crateUnit:getName()] = nil
ctld.spawnedCratesRED[_crateUnitName] = nil
else
ctld.spawnedCratesBLUE[_crate.crateUnit:getName()] = nil
ctld.spawnedCratesBLUE[_crateUnitName] = nil
end
_crate.crateUnit:destroy()
local _copiedCrate = mist.utils.deepCopy(_crate.details)
_copiedCrate.simulatedSlingload = true
ctld.inTransitSlingLoadCrates[_name] = _copiedCrate
table.insert(ctld.inTransitSlingLoadCrates[_name], _copiedCrate)
ctld.adaptWeightToCargo(_name)
end
@ -2678,13 +2704,20 @@ function ctld.loadNearbyCrate(_name)
local _transUnit = ctld.getTransportUnit(_name)
if _transUnit ~= nil then
if ctld.inAir(_transUnit) then
ctld.displayMessageToGroup(_transUnit, "You must land before you can load a crate!", 10,true)
return
local _crateCapacity = 1
if ctld.internalCargoLimits[_transUnit:getTypeName()] then
_crateCapacity = ctld.internalCargoLimits[_transUnit:getTypeName()]
end
if ctld.inAir(_transUnit) then
ctld.displayMessageToGroup(_transUnit, "You must land before you can load a crate!", 10,true)
return
end
if ctld.inTransitSlingLoadCrates[_transUnit:getName()] == nil then
ctld.inTransitSlingLoadCrates[_transUnit:getName()] = {}
end
if ctld.inTransitSlingLoadCrates[_name] == nil then
if #ctld.inTransitSlingLoadCrates[_name] < _crateCapacity then
local _crates = ctld.getCratesAndDistance(_transUnit)
for _, _crate in pairs(_crates) do
@ -2704,7 +2737,7 @@ function ctld.loadNearbyCrate(_name)
local _copiedCrate = mist.utils.deepCopy(_crate.details)
_copiedCrate.simulatedSlingload = true
ctld.inTransitSlingLoadCrates[_name] = _copiedCrate
table.insert(ctld.inTransitSlingLoadCrates[_name], _copiedCrate)
ctld.adaptWeightToCargo(_name)
return
end
@ -2714,7 +2747,18 @@ function ctld.loadNearbyCrate(_name)
else
-- crate onboard
ctld.displayMessageToGroup(_transUnit, "You already have a "..ctld.inTransitSlingLoadCrates[_name].desc.." crate onboard!", 10,true)
local _currentCrate = ""
for i = 1, _crateCapacity, 1 do
if ctld.inTransitSlingLoadCrates[_name][i] ~= nil then
if i == 1 then
_currentCrate = ctld.inTransitSlingLoadCrates[_name][i].desc
else
_currentCrate = _currentCrate .. "\n" .. ctld.inTransitSlingLoadCrates[_name][i].desc
end
end
end
ctld.displayMessageToGroup(_transUnit, "You already have this cargo onboard\n".._currentCrate, 10,true)
end
end
@ -3292,55 +3336,50 @@ end
--unloads the sling crate when the helicopter is on the ground or between 4.5 - 10 meters
function ctld.dropSlingCrate(_args)
local _heli = ctld.getTransportUnit(_args[1])
local _unitname = _args[1]
local _heli = ctld.getTransportUnit(_unitname)
if _heli == nil then
return -- no heli!
end
local _currentCrate = ctld.inTransitSlingLoadCrates[_heli:getName()]
if ctld.inTransitSlingLoadCrates[_unitname] == nil then
ctld.inTransitSlingLoadCrates[_unitname] = {}
end
local _currentCrate = ctld.inTransitSlingLoadCrates[_unitname][#ctld.inTransitSlingLoadCrates[_unitname]]
if _currentCrate == nil then
if ctld.hoverPickup then
if ctld.hoverPickup and ctld.loadCrateFromMenu then
ctld.displayMessageToGroup(_heli, "You are not currently transporting any crates. \n\nTo Pickup a crate, hover for "..ctld.hoverTime.." seconds above the crate or land and use F10 Crate Commands", 10)
elseif ctld.hoverPickup then
ctld.displayMessageToGroup(_heli, "You are not currently transporting any crates. \n\nTo Pickup a crate, hover for "..ctld.hoverTime.." seconds above the crate", 10)
else
ctld.displayMessageToGroup(_heli, "You are not currently transporting any crates. \n\nTo Pickup a crate - land and use F10 Crate Commands to load one.", 10)
end
else
local _heli = ctld.getTransportUnit(_args[1])
local _point = _heli:getPoint()
local _unitId = ctld.getNextUnitId()
local _side = _heli:getCoalition()
local _name = string.format("%s #%i", _currentCrate.desc, _unitId)
local _heightDiff = ctld.heightDiff(_heli)
if ctld.inAir(_heli) == false or _heightDiff <= 7.5 then
ctld.displayMessageToGroup(_heli, _currentCrate.desc .. " crate has been safely unhooked and is at your 12 o'clock", 10)
_point = ctld.getPointAt12Oclock(_heli, 30)
-- elseif _heightDiff > 40.0 then
-- ctld.inTransitSlingLoadCrates[_heli:getName()] = nil
-- ctld.displayMessageToGroup(_heli, "You were too high! The crate has been destroyed", 10)
-- return
elseif _heightDiff > 7.5 and _heightDiff <= 40.0 then
ctld.displayMessageToGroup(_heli, _currentCrate.desc .. " crate has been safely dropped below you", 10)
else -- _heightDiff > 40.0
ctld.inTransitSlingLoadCrates[_heli:getName()] = nil
ctld.displayMessageToGroup(_heli, "You were too high! The crate has been destroyed", 10)
return
end
--remove crate from cargo
ctld.inTransitSlingLoadCrates[_heli:getName()] = nil
table.remove(ctld.inTransitSlingLoadCrates[_unitname],#ctld.inTransitSlingLoadCrates[_unitname])
ctld.adaptWeightToCargo(_heli:getName())
local _spawnedCrate = ctld.spawnCrateStatic(_heli:getCountry(), _unitId, _point, _name, _currentCrate.weight,_side)
ctld.spawnCrateStatic(_heli:getCountry(), _unitId, _point, _name, _currentCrate.weight,_side)
end
end