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bugs fix
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@ -264,7 +264,7 @@ ctld.i18n["fr"]["Unload / Extract Troops"] = "Débarqt / Embarqt Troupes"
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ctld.i18n["fr"]["Next page"] = "page suiv."
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ctld.i18n["fr"]["Load "] = "Charger "
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ctld.i18n["fr"]["Vehicle / FOB Transport"] = "Transport Vehicule / FOB"
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ctld.i18n["fr"]["Vehicle / FOB Crates / Drone"] = "Caisses Vehicule / FOB / Drone"
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ctld.i18n["fr"]["Crates: Vehicle / FOB / Drone"] = "Caisses Vehicule / FOB / Drone"
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ctld.i18n["fr"]["Unload Vehicles"] = "Décharger Vehicles"
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ctld.i18n["fr"]["Load / Extract Vehicles"] = "Chargt / Déchargt Vehicules"
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ctld.i18n["fr"]["Load / Unload FOB Crate"] = "Chargt / Déchargt Caisse FOB"
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@ -563,7 +563,7 @@ ctld.i18n["es"]["Unload / Extract Troops"] = "Descargar/Extraer tropas"
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ctld.i18n["es"]["Next page"] = "Página siguiente"
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ctld.i18n["es"]["Load "] = "Cargar "
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ctld.i18n["es"]["Vehicle / FOB Transport"] = "Transporte Vehículo / FOB"
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ctld.i18n["es"]["Vehicle / FOB Crates / Drone"] = "Cajas Vehículo / FOB / Dron"
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ctld.i18n["es"]["Crates: Vehicle / FOB / Drone"] = "Cajas Vehículo / FOB / Dron"
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ctld.i18n["es"]["Unload Vehicles"] = "Descargar vehículos"
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ctld.i18n["es"]["Load / Extract Vehicles"] = "Cargar/Extraer vehículos"
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ctld.i18n["es"]["Load / Unload FOB Crate"] = "Cargar/Descargar caja FOB"
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68
CTLD.lua
68
CTLD.lua
@ -325,7 +325,7 @@ ctld.i18n["en"]["Unload / Extract Troops"] = ""
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ctld.i18n["en"]["Next page"] = ""
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ctld.i18n["en"]["Load "] = ""
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ctld.i18n["en"]["Vehicle / FOB Transport"] = ""
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ctld.i18n["en"]["Vehicle / FOB Crates / Drone"] = ""
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ctld.i18n["en"]["Crates: Vehicle / FOB / Drone"] = ""
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ctld.i18n["en"]["Unload Vehicles"] = ""
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ctld.i18n["en"]["Load / Extract Vehicles"] = ""
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ctld.i18n["en"]["Load / Unload FOB Crate"] = ""
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@ -3867,12 +3867,12 @@ function ctld.getClosestCrate(_heli, _crates, _type)
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local _shortestDistance = -1
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local _distance = 0
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local _minimumDistance = 5 -- prevents dynamic cargo crates from unpacking while in cargo hold
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local _maxDistance = 10 -- prevents onboard dynamic cargo crates from unpacking requested by other helo
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for _, _crate in pairs(_crates) do
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if (_crate.details.unit == _type or _type == nil) then
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_distance = _crate.dist
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if _distance ~= nil and (_shortestDistance == -1 or _distance < _shortestDistance) and _distance > _minimumDistance then
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if _distance ~= nil and (_shortestDistance == -1 or _distance < _shortestDistance) and _distance > _minimumDistance and _distance < _maxDistance then
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_shortestDistance = _distance
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_closetCrate = _crate
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end
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@ -5889,9 +5889,9 @@ function ctld.addTransportF10MenuOptions(_unitName)
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_vehicleCommandsPath, ctld.unloadTroops, { _unitName, false })
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missionCommands.addCommandForGroup(_groupId, ctld.i18n_translate("Load / Extract Vehicles"),
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_vehicleCommandsPath, ctld.loadTroopsFromZone, { _unitName, false, "", true })
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if ctld.vehicleCommandsPath[_unitName] == nil then
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ctld.vehicleCommandsPath[_unitName] = mist.utils.deepCopy(_vehicleCommandsPath)
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end
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-- if ctld.vehicleCommandsPath[_unitName] == nil then
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-- ctld.vehicleCommandsPath[_unitName] = mist.utils.deepCopy(_vehicleCommandsPath)
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-- end
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if ctld.enabledFOBBuilding and ctld.staticBugWorkaround == false then
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missionCommands.addCommandForGroup(_groupId,
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@ -5916,11 +5916,11 @@ function ctld.addTransportF10MenuOptions(_unitName)
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-- add menu for spawning crates
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local itemNbMain = 0
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local _cratesMenuPath = missionCommands.addSubMenuForGroup(_groupId,
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ctld.i18n_translate("Vehicle / FOB Crates / Drone"), _rootPath)
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ctld.i18n_translate("Crates: Vehicle / FOB / Drone"), _rootPath)
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if ctld.vehicleCommandsPath[_unitName] == nil then
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ctld.vehicleCommandsPath[_unitName] = mist.utils.deepCopy(_cratesMenuPath)
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end
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-- if ctld.vehicleCommandsPath[_unitName] == nil then
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-- ctld.vehicleCommandsPath[_unitName] = mist.utils.deepCopy(_cratesMenuPath)
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-- end
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for _i, _category in ipairs(crateCategories) do
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local _subMenuName = _category
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local _crates = ctld.spawnableCrates[_subMenuName]
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@ -5971,17 +5971,20 @@ function ctld.addTransportF10MenuOptions(_unitName)
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ctld.spawnCrate, { _unitName, _menu.crate.weight })
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end
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end
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if ctld.unitDynamicCargoCapable(_unit) then
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if ctld.vehicleCommandsPath[_unitName] == nil then
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ctld.vehicleCommandsPath[_unitName] = mist.utils.deepCopy(_cratesMenuPath)
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end
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end
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-- if ctld.unitDynamicCargoCapable(_unit) then
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-- if ctld.vehicleCommandsPath[_unitName] == nil then
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-- ctld.vehicleCommandsPath[_unitName] = mist.utils.deepCopy(_cratesMenuPath)
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-- end
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-- end
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end
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end
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if (ctld.enabledFOBBuilding or ctld.enableCrates) and _unitActions.crates then
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local _crateCommands = missionCommands.addSubMenuForGroup(_groupId,
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ctld.i18n_translate("CTLD Commands"), _rootPath)
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if ctld.vehicleCommandsPath[_unitName] == nil then
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ctld.vehicleCommandsPath[_unitName] = mist.utils.deepCopy(_crateCommands)
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end
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if ctld.hoverPickup == false or ctld.loadCrateFromMenu == true then
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if ctld.loadCrateFromMenu then
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missionCommands.addCommandForGroup(_groupId, ctld.i18n_translate("Load Nearby Crate(s)"),
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@ -6083,8 +6086,7 @@ end
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function ctld.updateRepackMenu(_playerUnitName)
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local playerUnit = ctld.getTransportUnit(_playerUnitName)
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if playerUnit then
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local _unitTypename = playerUnit:getTypeName()
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local _groupId = ctld.getGroupId(playerUnit)
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local _groupId = ctld.getGroupId(playerUnit)
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if ctld.enableRepackingVehicles then
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local repackableVehicles = ctld.getUnitsInRepackRadius(_playerUnitName, ctld.maximumDistanceRepackableUnitsSearch)
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if repackableVehicles then
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@ -6118,24 +6120,26 @@ function ctld.autoUpdateRepackMenu(p, t) -- auto update repack menus for each tr
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if t == nil then t = timer.getTime() end
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if ctld.enableRepackingVehicles then
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for _, _unitName in pairs(ctld.transportPilotNames) do
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local status, error = pcall(
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function()
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local _unit = ctld.getTransportUnit(_unitName)
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if _unit then
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-- if transport unit landed => update repack menus
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if (ctld.inAir(_unit) == false or (ctld.heightDiff(_unit) <= 0.1 + 3.0 and mist.vec.mag(_unit:getVelocity()) < 0.1)) then
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local _unitTypename = _unit:getTypeName()
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local _groupId = ctld.getGroupId(_unit)
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if _groupId then
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if ctld.addedTo[tostring(_groupId)] ~= nil then -- if groupMenu on loaded => add RepackMenus
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ctld.updateRepackMenu(_unitName)
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if ctld.vehicleCommandsPath[_unitName] ~= nil then
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local status, error = pcall(
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function()
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local _unit = ctld.getTransportUnit(_unitName)
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if _unit then
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-- if transport unit landed => update repack menus
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if (ctld.inAir(_unit) == false or (ctld.heightDiff(_unit) <= 0.1 + 3.0 and mist.vec.mag(_unit:getVelocity()) < 0.1)) then
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local _unitTypename = _unit:getTypeName()
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local _groupId = ctld.getGroupId(_unit)
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if _groupId then
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if ctld.addedTo[tostring(_groupId)] ~= nil then -- if groupMenu on loaded => add RepackMenus
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ctld.updateRepackMenu(_unitName)
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end
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end
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end
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end
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end
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end)
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if (not status) then
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env.error(string.format("Error in ctld.autoUpdateRepackMenu : %s", error), false)
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end)
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if (not status) then
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env.error(string.format("Error in ctld.autoUpdateRepackMenu : %s", error), false)
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end
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end
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end
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end
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