mirror of
https://github.com/weyne85/DCS-ExportScripts.git
synced 2025-10-29 16:58:18 +00:00
fix for F-86 multiplayer export
add the variable ExportScript.NoLuaExportBeforeNextFrame to avoid errors during multiplayer export of F-86
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2e88b87126
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@ -22,6 +22,8 @@ ExportScript.LastDataDAC = {}
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ExportScript.lastExportTimeHI = 0
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ExportScript.lastExportTimeLI = 0
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ExportScript.NoLuaExportBeforeNextFrame = false
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local PrevExport = {}
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PrevExport.LuaExportStart = LuaExportStart
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PrevExport.LuaExportStop = LuaExportStop
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@ -29,6 +31,7 @@ PrevExport.LuaExportBeforeNextFrame = LuaExportBeforeNextFrame
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PrevExport.LuaExportAfterNextFrame = LuaExportAfterNextFrame
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dofile(lfs.writedir()..[[Scripts\DCS-ExportScript\Config.lua]])
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ExportScript.utf8 = dofile(lfs.writedir()..[[Scripts\DCS-ExportScript\lib\utf8.lua]])
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dofile(lfs.writedir()..[[Scripts\DCS-ExportScript\lib\Tools.lua]])
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dofile(lfs.writedir()..[[Scripts\DCS-ExportScript\lib\genericRadio.lua]])
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dofile(lfs.writedir()..[[Scripts\DCS-ExportScript\lib\Maps.lua]])
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@ -69,7 +72,7 @@ function LuaExportStart()
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end
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--local lrename1, lrename2 = os.rename(ExportScript.Config.LogPath, ExportScript.Config.LogPath..".old")
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ExportScript.logFile = io.open(ExportScript.Config.LogPath, "w+")
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ExportScript.logFile = io.open(ExportScript.Config.LogPath, "wa") -- "W+"
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if ExportScript.logFile then
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ExportScript.logFile:write('\239\187\191') -- create a UTF-8 BOM
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end
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@ -79,6 +82,7 @@ function LuaExportStart()
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ExportScript.AF = {} -- Table for Auxiliary functions
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ExportScript.NoLuaExportBeforeNextFrame = false
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ExportScript.Tools.SelectModule() -- point globals to Module functions and data.
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-- Chain previously-included export as necessary
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@ -95,7 +99,9 @@ function LuaExportBeforeNextFrame()
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coStatus = coroutine.resume(ExportScript.coProcessArguments_BeforeNextFrame)
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end
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ExportScript.Tools.ProcessOutput()
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if ExportScript.NoLuaExportBeforeNextFrame == false then
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ExportScript.Tools.ProcessOutput()
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end
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-- Chain previously-included export as necessary
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if PrevExport.LuaExportBeforeNextFrame then
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@ -104,6 +110,10 @@ function LuaExportBeforeNextFrame()
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end
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function LuaExportAfterNextFrame()
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if ExportScript.NoLuaExportBeforeNextFrame then
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ExportScript.Tools.ProcessOutput()
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end
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-- Chain previously-included export as necessary
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if PrevExport.LuaExportAfterNextFrame then
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PrevExport.LuaExportAfterNextFrame()
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@ -1,7 +1,8 @@
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-- F-86 Export
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-- Version 1.0.0 BETA
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-- Version 1.0.1
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ExportScript.FoundDCSModule = true
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ExportScript.NoLuaExportBeforeNextFrame = true
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ExportScript.ConfigEveryFrameArguments =
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{
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@ -79,7 +79,9 @@ function ExportScript.Tools.ProcessOutput()
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local lMyInfo = LoGetSelfData()
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if lMyInfo ~= nil then
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if ExportScript.ModuleName ~= lMyInfo.Name then
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ExportScript.Tools.SelectModule() -- point globals to Module functions and data.
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ExportScript.NoLuaExportBeforeNextFrame = false
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ExportScript.Tools.SelectModule() -- point globals to Module functions and data.
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return
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end
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lMyInfo = nil
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end
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