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fix for F-86 multiplayer export
add the variable ExportScript.NoLuaExportBeforeNextFrame to avoid errors during multiplayer export of F-86
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@@ -79,7 +79,9 @@ function ExportScript.Tools.ProcessOutput()
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local lMyInfo = LoGetSelfData()
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if lMyInfo ~= nil then
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if ExportScript.ModuleName ~= lMyInfo.Name then
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ExportScript.Tools.SelectModule() -- point globals to Module functions and data.
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ExportScript.NoLuaExportBeforeNextFrame = false
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ExportScript.Tools.SelectModule() -- point globals to Module functions and data.
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return
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end
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lMyInfo = nil
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end
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