mirror of
https://github.com/Pax1601/DCSOlympus.git
synced 2025-10-29 16:56:34 +00:00
feat(alarm state): refactor to separe alarm state from radar state. Kown issue: alarm state is not correctly mantained
This commit is contained in:
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@ -48,9 +48,9 @@ namespace ROE {
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namespace ALARM_STATE {
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enum ALARM_STATEs {
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AUTO = 0,
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AUTO = 2,
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GREEN = 1,
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RED = 2,
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RED = 0,
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};
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}
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@ -8,6 +8,7 @@ namespace DataIndex {
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category,
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alive,
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alarmState,
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radarState,
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human,
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controlled,
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coalition,
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@ -98,7 +98,7 @@ public:
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virtual void setTargetID(unsigned int newValue) { updateValue(targetID, newValue, DataIndex::targetID); }
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virtual void setTargetPosition(Coords newValue) { updateValue(targetPosition, newValue, DataIndex::targetPosition); }
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virtual void setROE(unsigned char newValue, bool force = false);
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virtual void commandAlarmState(unsigned char newValue, bool force = false);
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virtual void setAlarmState(unsigned char newValue, bool force = false);
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virtual void setReactionToThreat(unsigned char newValue, bool force = false);
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virtual void setEmissionsCountermeasures(unsigned char newValue, bool force = false);
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virtual void setTACAN(DataTypes::TACAN newValue, bool force = false);
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@ -126,12 +126,12 @@ public:
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virtual void setTargetingRange(double newValue) { updateValue(targetingRange, newValue, DataIndex::targetingRange); }
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virtual void setAimMethodRange(double newValue) { updateValue(aimMethodRange, newValue, DataIndex::aimMethodRange); }
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virtual void setAcquisitionRange(double newValue) { updateValue(acquisitionRange, newValue, DataIndex::acquisitionRange); }
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virtual void setAlarmState(string newValue) { updateValue(alarmState, newValue, DataIndex::alarmState); }
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virtual void setRadarState(bool newValue) { updateValue(radarState, newValue, DataIndex::radarState); }
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/********** Getters **********/
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virtual string getCategory() { return category; };
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virtual bool getAlive() { return alive; }
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virtual string getAlarmState() { return alarmState; }
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virtual unsigned char getAlarmState() { return alarmState; }
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virtual bool getHuman() { return human; }
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virtual bool getControlled() { return controlled; }
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virtual unsigned char getCoalition() { return coalition; }
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@ -190,6 +190,7 @@ public:
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virtual double getTargetingRange() { return targetingRange; }
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virtual double getAimMethodRange() { return aimMethodRange; }
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virtual double getAcquisitionRange() { return acquisitionRange; }
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virtual bool getRadarState() { return radarState; }
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protected:
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unsigned int ID;
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@ -205,7 +206,8 @@ protected:
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string callsign = "";
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string groupName = "";
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unsigned char state = State::NONE;
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string alarmState = "";
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unsigned char alarmState = ALARM_STATE::AUTO;
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bool radarState = false;
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string task = "";
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bool hasTask = false;
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Coords position = Coords(NULL);
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@ -609,7 +609,7 @@ string GroundUnit::aimAtPoint(Coords aimTarget) {
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Geodesic::WGS84().Direct(position.lat, position.lng, bearing1, r, lat, lng);
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taskString = +"Barrel elevation: " + to_string((int) round(barrelElevation)) + "m, bearing: " + to_string((int) round(bearing1)) + "deg";
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log(unitName + "(" + name + ")" + " shooting with aim at point method. Barrel elevation: " + to_string(barrelElevation) + "m, bearing: " + to_string(bearing1) + "°");
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log(unitName + "(" + name + ")" + " shooting with aim at point method. Barrel elevation: " + to_string(barrelElevation) + "m, bearing: " + to_string(bearing1) + "<EFBFBD>");
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std::ostringstream taskSS;
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taskSS.precision(10);
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@ -406,17 +406,17 @@ void Scheduler::handleRequest(string key, json::value value, string username, js
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log(username + " set unit " + unit->getUnitName() + "(" + unit->getName() + ") ROE to " + to_string(ROE), true);
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}
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}
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else if (key.compare("commandAlarmState") == 0)
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else if (key.compare("setAlarmState") == 0)
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{
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unsigned int ID = value[L"ID"].as_integer();
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unitsManager->acquireControl(ID);
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Unit* unit = unitsManager->getGroupLeader(ID);
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if (unit != nullptr) {
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unsigned char alarmState = value[L"alarmState"].as_integer();
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unit->commandAlarmState(alarmState);
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unit->setAlarmState(alarmState);
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log(username + " set unit " + unit->getUnitName() + "(" + unit->getName() + ") alarm state to " + to_string(alarmState), true);
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} else {
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log("Error while setting commandAlarmState. Unit does not exist.");
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log("Error while setting setAlarmState. Unit does not exist.");
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}
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}
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/************************/
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@ -18,7 +18,7 @@ extern UnitsManager* unitsManager;
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Unit::Unit(json::value json, unsigned int ID) :
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ID(ID)
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{
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log("Creating unit with ID: " + to_string(ID));
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// log("Creating unit with ID: " + to_string(ID));
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}
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Unit::~Unit()
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@ -83,8 +83,8 @@ void Unit::update(json::value json, double dt)
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if (json.has_boolean_field(L"isAlive"))
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setAlive(json[L"isAlive"].as_bool());
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if (json.has_string_field(L"alarmState")) {
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setAlarmState(to_string(json[L"alarmState"]));
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if (json.has_boolean_field(L"radarState")) {
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setRadarState(json[L"radarState"].as_bool());
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}
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if (json.has_boolean_field(L"isHuman"))
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@ -154,7 +154,7 @@ void Unit::update(json::value json, double dt)
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void Unit::setDefaults(bool force)
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{
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setAlarmState(ALARM_STATE::AUTO, force);
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}
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void Unit::runAILoop() {
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@ -256,7 +256,8 @@ void Unit::getData(stringstream& ss, unsigned long long time)
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switch (datumIndex) {
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case DataIndex::category: appendString(ss, datumIndex, category); break;
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case DataIndex::alive: appendNumeric(ss, datumIndex, alive); break;
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case DataIndex::alarmState: appendString(ss, datumIndex, alarmState); break;
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case DataIndex::alarmState: appendNumeric(ss, datumIndex, alarmState); break;
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case DataIndex::radarState: appendNumeric(ss, datumIndex, radarState); break;
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case DataIndex::human: appendNumeric(ss, datumIndex, human); break;
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case DataIndex::controlled: appendNumeric(ss, datumIndex, controlled); break;
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case DataIndex::coalition: appendNumeric(ss, datumIndex, coalition); break;
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@ -473,7 +474,7 @@ void Unit::setROE(unsigned char newROE, bool force)
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}
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}
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void Unit::commandAlarmState(unsigned char newAlarmState, bool force)
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void Unit::setAlarmState(unsigned char newAlarmState, bool force)
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{
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Command* command = dynamic_cast<Command*>(new SetOption(groupName, SetCommandType::ALARM_STATE, static_cast<unsigned int>(newAlarmState)));
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scheduler->appendCommand(command);
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@ -97,7 +97,6 @@ export const states: string[] = [
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];
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export const ROEs: string[] = ["free", "designated", "", "return", "hold"];
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export const alarmStates: string[] = ["auto", "green", "red"];
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export const reactionsToThreat: string[] = ["none", "manoeuvre", "passive", "evade"];
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export const emissionsCountermeasures: string[] = ["silent", "attack", "defend", "free"];
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@ -453,6 +452,7 @@ export enum DataIndexes {
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category,
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alive,
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alarmState,
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radarState,
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human,
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controlled,
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coalition,
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@ -220,7 +220,7 @@ export interface UnitData {
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markerCategory: string;
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ID: number;
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alive: boolean;
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alarmState: AlarmState | undefined;
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alarmState: AlarmState;
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human: boolean;
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controlled: boolean;
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coalition: string;
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@ -417,7 +417,7 @@ export interface Drawing {
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}
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export enum AlarmState {
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AUTO = 'auto',
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RED = 'red',
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GREEN = 'green',
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RED = 'red'
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AUTO = 'auto'
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}
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@ -660,7 +660,7 @@
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}
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/* Unit Radar State */
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.unit-radar-state {
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.unit-alarm-state {
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height: 10px;
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width: 10px;
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position: absolute;
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@ -670,12 +670,12 @@
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left: 35px;
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bottom: 8px;
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}
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.unit[data-radar-state="green"] .unit-radar-state {
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.unit[data-alarm-state="green"] .unit-alarm-state {
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border: 1px solid white;
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background: rgb(0, 226, 0);
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}
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.unit[data-radar-state="red"] .unit-radar-state {
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.unit[data-alarm-state="red"] .unit-alarm-state {
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border: 1px solid white;
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background: red;
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}
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@ -1,7 +1,7 @@
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import { Circle, LatLng, Polygon } from "leaflet";
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import * as turf from "@turf/turf";
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import { ROEs, emissionsCountermeasures, reactionsToThreat, states } from "../constants/constants";
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import { DateAndTime } from "../interfaces";
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import { AlarmState, DateAndTime } from "../interfaces";
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import { Converter } from "usng";
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import { MGRS } from "../types/types";
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import { featureCollection } from "turf";
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@ -275,6 +275,19 @@ export function enumToROE(ROE: number) {
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else return ROEs[0];
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}
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export function enumToAlarmState(alarmState: number) {
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switch (alarmState) {
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case 0:
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return AlarmState.RED;
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case 1:
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return AlarmState.GREEN;
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case 2:
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return AlarmState.AUTO;
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default:
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return AlarmState.AUTO;
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}
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}
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export function convertROE(idx: number) {
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let roe = 0;
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if (idx === 0) roe = 4;
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@ -421,7 +421,7 @@ export class ServerManager {
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setAlarmState(ID: number, alarmState: number, callback: CallableFunction = () => {}) {
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var command = { ID: ID, alarmState: alarmState };
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var data = { commandAlarmState: command };
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var data = { setAlarmState: command };
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this.PUT(data, callback);
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}
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@ -132,7 +132,7 @@ export function UnitControlMenu(props: { open: boolean; onClose: () => void }) {
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const [activeRadioSettings, setActiveRadioSettings] = useState(null as null | { radio: Radio; TACAN: TACAN });
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const [activeAdvancedSettings, setActiveAdvancedSettings] = useState(null as null | GeneralSettings);
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const [lastUpdateTime, setLastUpdateTime] = useState(0);
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const [showScenicModes, setShowScenicModes] = useState(true);
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const [showScenicModes, setShowScenicModes] = useState(false);
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const [showEngagementSettings, setShowEngagementSettings] = useState(false);
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const [barrelHeight, setBarrelHeight] = useState(0);
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const [muzzleVelocity, setMuzzleVelocity] = useState(0);
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@ -420,9 +420,7 @@ export function UnitControlMenu(props: { open: boolean; onClose: () => void }) {
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<td className="flex gap-2 text-lg text-gray-200">
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<FontAwesomeIcon icon={entry[1][0] as IconDefinition} />{" "}
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<div
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className={`
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text-sm text-gray-400
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`}
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className={`text-sm text-gray-400`}
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>
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{entry[1][1] as string}
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</div>
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@ -802,9 +800,7 @@ export function UnitControlMenu(props: { open: boolean; onClose: () => void }) {
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{" "}
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<FontAwesomeIcon
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icon={olButtonsRoeHold}
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className={`
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my-auto min-w-8 text-white
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`}
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className={`my-auto min-w-8 text-white`}
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/>{" "}
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Hold fire: The unit will not shoot in any circumstance
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</div>
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@ -812,9 +808,7 @@ export function UnitControlMenu(props: { open: boolean; onClose: () => void }) {
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{" "}
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<FontAwesomeIcon
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icon={olButtonsRoeReturn}
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className={`
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my-auto min-w-8 text-white
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`}
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className={`my-auto min-w-8 text-white`}
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/>{" "}
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Return fire: The unit will not fire unless fired upon
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</div>
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@ -822,17 +816,13 @@ export function UnitControlMenu(props: { open: boolean; onClose: () => void }) {
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{" "}
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<FontAwesomeIcon
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icon={olButtonsRoeDesignated}
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className={`
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my-auto min-w-8 text-white
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`}
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className={`my-auto min-w-8 text-white`}
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/>{" "}
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<div>
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{" "}
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Fire on target: The unit will not fire unless fired upon{" "}
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<p
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className={`
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inline font-bold
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`}
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className={`inline font-bold`}
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>
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or
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</p>{" "}
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@ -843,9 +833,7 @@ export function UnitControlMenu(props: { open: boolean; onClose: () => void }) {
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{" "}
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<FontAwesomeIcon
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icon={olButtonsRoeFree}
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className={`
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my-auto min-w-8 text-white
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`}
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className={`my-auto min-w-8 text-white`}
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/>{" "}
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Free: The unit will fire at any detected enemy in range
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</div>
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@ -853,25 +841,19 @@ export function UnitControlMenu(props: { open: boolean; onClose: () => void }) {
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<div className="flex gap-4">
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<div className="my-auto">
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<FaExclamationCircle
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className={`
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animate-bounce text-xl
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`}
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className={`animate-bounce text-xl`}
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/>
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</div>
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<div>
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Currently, DCS blue and red ground units do not respect{" "}
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<FontAwesomeIcon
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icon={olButtonsRoeReturn}
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className={`
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my-auto text-white
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`}
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className={`my-auto text-white`}
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/>{" "}
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and{" "}
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<FontAwesomeIcon
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icon={olButtonsRoeDesignated}
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className={`
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my-auto text-white
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`}
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className={`my-auto text-white`}
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/>{" "}
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rules of engagement, so be careful, they may start shooting when you don't want them to. Use neutral units for finer
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control.
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@ -957,6 +939,18 @@ export function UnitControlMenu(props: { open: boolean; onClose: () => void }) {
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tooltipRelativeToParent={true}
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>
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{[olButtonsRoeHold, olButtonsRoeReturn, olButtonsRoeDesignated].map((icon, idx) => {
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const getAlarmStateByIdx = (idx) => {
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switch (idx) {
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case 0:
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return AlarmState.AUTO;
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case 1:
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return AlarmState.GREEN;
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case 2:
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return AlarmState.RED;
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}
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}
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return (
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<OlButtonGroupItem
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key={idx}
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@ -966,11 +960,11 @@ export function UnitControlMenu(props: { open: boolean; onClose: () => void }) {
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.setAlarmState(idx, null, () =>
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setForcedUnitsData({
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...forcedUnitsData,
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alarmState: Object.values(AlarmState)[idx],
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alarmState: getAlarmStateByIdx(idx),
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})
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);
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}}
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active={selectedUnitsData.alarmState === alarmStates[idx]}
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active={selectedUnitsData.alarmState === getAlarmStateByIdx(idx)}
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icon={icon}
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/>
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);
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@ -1007,9 +1001,7 @@ export function UnitControlMenu(props: { open: boolean; onClose: () => void }) {
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{" "}
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<FontAwesomeIcon
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icon={olButtonsThreatNone}
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className={`
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my-auto min-w-8 text-white
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`}
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className={`my-auto min-w-8 text-white`}
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/>{" "}
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No reaction: The unit will not react in any circumstance
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</div>
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@ -1017,9 +1009,7 @@ export function UnitControlMenu(props: { open: boolean; onClose: () => void }) {
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{" "}
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<FontAwesomeIcon
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icon={olButtonsThreatPassive}
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className={`
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my-auto min-w-8 text-white
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`}
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className={`my-auto min-w-8 text-white`}
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/>{" "}
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Passive: The unit will use counter-measures, but will not alter its course
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</div>
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@ -1027,9 +1017,7 @@ export function UnitControlMenu(props: { open: boolean; onClose: () => void }) {
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{" "}
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<FontAwesomeIcon
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icon={olButtonsThreatManoeuvre}
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className={`
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my-auto min-w-8 text-white
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`}
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className={`my-auto min-w-8 text-white`}
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/>{" "}
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Manouevre: The unit will try to evade the threat using manoeuvres, but no counter-measures
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</div>
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@ -1037,9 +1025,7 @@ export function UnitControlMenu(props: { open: boolean; onClose: () => void }) {
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{" "}
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<FontAwesomeIcon
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icon={olButtonsThreatEvade}
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className={`
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my-auto min-w-8 text-white
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`}
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className={`my-auto min-w-8 text-white`}
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/>{" "}
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Full evasion: the unit will try to evade the threat both manoeuvering and using counter-measures
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</div>
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@ -1094,9 +1080,7 @@ export function UnitControlMenu(props: { open: boolean; onClose: () => void }) {
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{" "}
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<FontAwesomeIcon
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icon={olButtonsEmissionsSilent}
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className={`
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my-auto min-w-8 text-white
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`}
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className={`my-auto min-w-8 text-white`}
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/>{" "}
|
||||
Radio silence: No radar or ECM will be used
|
||||
</div>
|
||||
@ -1104,9 +1088,7 @@ export function UnitControlMenu(props: { open: boolean; onClose: () => void }) {
|
||||
{" "}
|
||||
<FontAwesomeIcon
|
||||
icon={olButtonsEmissionsDefend}
|
||||
className={`
|
||||
my-auto min-w-8 text-white
|
||||
`}
|
||||
className={`my-auto min-w-8 text-white`}
|
||||
/>{" "}
|
||||
Defensive: The unit will turn radar and ECM on only when threatened
|
||||
</div>
|
||||
@ -1114,9 +1096,7 @@ export function UnitControlMenu(props: { open: boolean; onClose: () => void }) {
|
||||
{" "}
|
||||
<FontAwesomeIcon
|
||||
icon={olButtonsEmissionsAttack}
|
||||
className={`
|
||||
my-auto min-w-8 text-white
|
||||
`}
|
||||
className={`my-auto min-w-8 text-white`}
|
||||
/>{" "}
|
||||
Attack: The unit will use radar and ECM when engaging other units
|
||||
</div>
|
||||
@ -1124,9 +1104,7 @@ export function UnitControlMenu(props: { open: boolean; onClose: () => void }) {
|
||||
{" "}
|
||||
<FontAwesomeIcon
|
||||
icon={olButtonsEmissionsFree}
|
||||
className={`
|
||||
my-auto min-w-8 text-white
|
||||
`}
|
||||
className={`my-auto min-w-8 text-white`}
|
||||
/>{" "}
|
||||
Free: the unit will use the radar and ECM all the time
|
||||
</div>
|
||||
@ -1347,9 +1325,7 @@ export function UnitControlMenu(props: { open: boolean; onClose: () => void }) {
|
||||
<div className="flex gap-4">
|
||||
<div className="my-auto">
|
||||
<FaExclamationCircle
|
||||
className={`
|
||||
animate-bounce text-xl
|
||||
`}
|
||||
className={`animate-bounce text-xl`}
|
||||
/>
|
||||
</div>
|
||||
<div>
|
||||
@ -1529,9 +1505,7 @@ export function UnitControlMenu(props: { open: boolean; onClose: () => void }) {
|
||||
{/* ============== Operate as toggle START ============== */}
|
||||
{selectedUnits.every((unit) => unit.getCoalition() === "neutral") && (
|
||||
<div
|
||||
className={`
|
||||
flex content-center justify-between
|
||||
`}
|
||||
className={`flex content-center justify-between`}
|
||||
>
|
||||
<span
|
||||
className={`
|
||||
@ -1573,17 +1547,13 @@ export function UnitControlMenu(props: { open: boolean; onClose: () => void }) {
|
||||
>
|
||||
<div className="flex align-center gap-2">
|
||||
<div
|
||||
className={`
|
||||
my-auto
|
||||
`}
|
||||
className={`my-auto`}
|
||||
>
|
||||
Barrel height:{" "}
|
||||
</div>
|
||||
<OlNumberInput
|
||||
decimalPlaces={1}
|
||||
className={`
|
||||
ml-auto
|
||||
`}
|
||||
className={`ml-auto`}
|
||||
value={barrelHeight}
|
||||
min={0}
|
||||
max={100}
|
||||
@ -1598,26 +1568,20 @@ export function UnitControlMenu(props: { open: boolean; onClose: () => void }) {
|
||||
}}
|
||||
></OlNumberInput>
|
||||
<div
|
||||
className={`
|
||||
my-auto
|
||||
`}
|
||||
className={`my-auto`}
|
||||
>
|
||||
m
|
||||
</div>
|
||||
</div>
|
||||
<div className="flex align-center gap-2">
|
||||
<div
|
||||
className={`
|
||||
my-auto
|
||||
`}
|
||||
className={`my-auto`}
|
||||
>
|
||||
Muzzle velocity:{" "}
|
||||
</div>
|
||||
<OlNumberInput
|
||||
decimalPlaces={0}
|
||||
className={`
|
||||
ml-auto
|
||||
`}
|
||||
className={`ml-auto`}
|
||||
value={muzzleVelocity}
|
||||
min={0}
|
||||
max={10000}
|
||||
@ -1632,26 +1596,20 @@ export function UnitControlMenu(props: { open: boolean; onClose: () => void }) {
|
||||
}}
|
||||
></OlNumberInput>
|
||||
<div
|
||||
className={`
|
||||
my-auto
|
||||
`}
|
||||
className={`my-auto`}
|
||||
>
|
||||
m/s
|
||||
</div>
|
||||
</div>
|
||||
<div className="flex align-center gap-2">
|
||||
<div
|
||||
className={`
|
||||
my-auto
|
||||
`}
|
||||
className={`my-auto`}
|
||||
>
|
||||
Aim time:{" "}
|
||||
</div>
|
||||
<OlNumberInput
|
||||
decimalPlaces={2}
|
||||
className={`
|
||||
ml-auto
|
||||
`}
|
||||
className={`ml-auto`}
|
||||
value={aimTime}
|
||||
min={0}
|
||||
max={100}
|
||||
@ -1666,25 +1624,19 @@ export function UnitControlMenu(props: { open: boolean; onClose: () => void }) {
|
||||
}}
|
||||
></OlNumberInput>
|
||||
<div
|
||||
className={`
|
||||
my-auto
|
||||
`}
|
||||
className={`my-auto`}
|
||||
>
|
||||
s
|
||||
</div>
|
||||
</div>
|
||||
<div className="flex align-center gap-2">
|
||||
<div
|
||||
className={`
|
||||
my-auto
|
||||
`}
|
||||
className={`my-auto`}
|
||||
>
|
||||
Shots to fire:{" "}
|
||||
</div>
|
||||
<OlNumberInput
|
||||
className={`
|
||||
ml-auto
|
||||
`}
|
||||
className={`ml-auto`}
|
||||
value={shotsToFire}
|
||||
min={0}
|
||||
max={100}
|
||||
@ -1701,17 +1653,13 @@ export function UnitControlMenu(props: { open: boolean; onClose: () => void }) {
|
||||
</div>
|
||||
<div className="flex align-center gap-2">
|
||||
<div
|
||||
className={`
|
||||
my-auto
|
||||
`}
|
||||
className={`my-auto`}
|
||||
>
|
||||
Shots base interval:{" "}
|
||||
</div>
|
||||
<OlNumberInput
|
||||
decimalPlaces={2}
|
||||
className={`
|
||||
ml-auto
|
||||
`}
|
||||
className={`ml-auto`}
|
||||
value={shotsBaseInterval}
|
||||
min={0}
|
||||
max={100}
|
||||
@ -1726,26 +1674,20 @@ export function UnitControlMenu(props: { open: boolean; onClose: () => void }) {
|
||||
}}
|
||||
></OlNumberInput>
|
||||
<div
|
||||
className={`
|
||||
my-auto
|
||||
`}
|
||||
className={`my-auto`}
|
||||
>
|
||||
s
|
||||
</div>
|
||||
</div>
|
||||
<div className="flex align-center gap-2">
|
||||
<div
|
||||
className={`
|
||||
my-auto
|
||||
`}
|
||||
className={`my-auto`}
|
||||
>
|
||||
Shots base scatter:{" "}
|
||||
</div>
|
||||
<OlNumberInput
|
||||
decimalPlaces={2}
|
||||
className={`
|
||||
ml-auto
|
||||
`}
|
||||
className={`ml-auto`}
|
||||
value={shotsBaseScatter}
|
||||
min={0}
|
||||
max={50}
|
||||
@ -1760,25 +1702,19 @@ export function UnitControlMenu(props: { open: boolean; onClose: () => void }) {
|
||||
}}
|
||||
></OlNumberInput>
|
||||
<div
|
||||
className={`
|
||||
my-auto
|
||||
`}
|
||||
className={`my-auto`}
|
||||
>
|
||||
deg
|
||||
</div>
|
||||
</div>
|
||||
<div className="flex align-center gap-2">
|
||||
<div
|
||||
className={`
|
||||
my-auto
|
||||
`}
|
||||
className={`my-auto`}
|
||||
>
|
||||
Engagement range:{" "}
|
||||
</div>
|
||||
<OlNumberInput
|
||||
className={`
|
||||
ml-auto
|
||||
`}
|
||||
className={`ml-auto`}
|
||||
value={engagementRange}
|
||||
min={0}
|
||||
max={100000}
|
||||
@ -1793,25 +1729,19 @@ export function UnitControlMenu(props: { open: boolean; onClose: () => void }) {
|
||||
}}
|
||||
></OlNumberInput>
|
||||
<div
|
||||
className={`
|
||||
my-auto
|
||||
`}
|
||||
className={`my-auto`}
|
||||
>
|
||||
m
|
||||
</div>
|
||||
</div>
|
||||
<div className="flex align-center gap-2">
|
||||
<div
|
||||
className={`
|
||||
my-auto
|
||||
`}
|
||||
className={`my-auto`}
|
||||
>
|
||||
Targeting range:{" "}
|
||||
</div>
|
||||
<OlNumberInput
|
||||
className={`
|
||||
ml-auto
|
||||
`}
|
||||
className={`ml-auto`}
|
||||
value={targetingRange}
|
||||
min={0}
|
||||
max={100000}
|
||||
@ -1826,25 +1756,19 @@ export function UnitControlMenu(props: { open: boolean; onClose: () => void }) {
|
||||
}}
|
||||
></OlNumberInput>
|
||||
<div
|
||||
className={`
|
||||
my-auto
|
||||
`}
|
||||
className={`my-auto`}
|
||||
>
|
||||
m
|
||||
</div>
|
||||
</div>
|
||||
<div className="flex align-center gap-2">
|
||||
<div
|
||||
className={`
|
||||
my-auto
|
||||
`}
|
||||
className={`my-auto`}
|
||||
>
|
||||
Aim method range:{" "}
|
||||
</div>
|
||||
<OlNumberInput
|
||||
className={`
|
||||
ml-auto
|
||||
`}
|
||||
className={`ml-auto`}
|
||||
value={aimMethodRange}
|
||||
min={0}
|
||||
max={100000}
|
||||
@ -1859,25 +1783,19 @@ export function UnitControlMenu(props: { open: boolean; onClose: () => void }) {
|
||||
}}
|
||||
></OlNumberInput>
|
||||
<div
|
||||
className={`
|
||||
my-auto
|
||||
`}
|
||||
className={`my-auto`}
|
||||
>
|
||||
m
|
||||
</div>
|
||||
</div>
|
||||
<div className="flex align-center gap-2">
|
||||
<div
|
||||
className={`
|
||||
my-auto
|
||||
`}
|
||||
className={`my-auto`}
|
||||
>
|
||||
Acquisition range:{" "}
|
||||
</div>
|
||||
<OlNumberInput
|
||||
className={`
|
||||
ml-auto
|
||||
`}
|
||||
className={`ml-auto`}
|
||||
value={acquisitionRange}
|
||||
min={0}
|
||||
max={100000}
|
||||
@ -1892,9 +1810,7 @@ export function UnitControlMenu(props: { open: boolean; onClose: () => void }) {
|
||||
}}
|
||||
></OlNumberInput>
|
||||
<div
|
||||
className={`
|
||||
my-auto
|
||||
`}
|
||||
className={`my-auto`}
|
||||
>
|
||||
m
|
||||
</div>
|
||||
|
||||
@ -18,6 +18,7 @@ import {
|
||||
computeBearingRangeString,
|
||||
adjustBrightness,
|
||||
bearingAndDistanceToLatLng,
|
||||
enumToAlarmState,
|
||||
} from "../other/utils";
|
||||
import { CustomMarker } from "../map/markers/custommarker";
|
||||
import { SVGInjector } from "@tanem/svg-injector";
|
||||
@ -84,7 +85,8 @@ export abstract class Unit extends CustomMarker {
|
||||
|
||||
/* Data controlled directly by the backend. No setters are provided to avoid misalignments */
|
||||
#alive: boolean = false;
|
||||
#alarmState: AlarmState | undefined = undefined;
|
||||
#alarmState: AlarmState = AlarmState.AUTO;
|
||||
#radarState: boolean | undefined = undefined;
|
||||
#human: boolean = false;
|
||||
#controlled: boolean = false;
|
||||
#coalition: string = "neutral";
|
||||
@ -352,6 +354,9 @@ export abstract class Unit extends CustomMarker {
|
||||
getAlarmState() {
|
||||
return this.#alarmState;
|
||||
}
|
||||
getRadarState() {
|
||||
return this.#radarState;
|
||||
}
|
||||
getTimeToNextTasking() {
|
||||
return this.#timeToNextTasking;
|
||||
}
|
||||
@ -541,6 +546,7 @@ export abstract class Unit extends CustomMarker {
|
||||
var datumIndex = 0;
|
||||
while (datumIndex != DataIndexes.endOfData) {
|
||||
datumIndex = dataExtractor.extractUInt8();
|
||||
|
||||
switch (datumIndex) {
|
||||
case DataIndexes.category:
|
||||
dataExtractor.extractString();
|
||||
@ -549,20 +555,8 @@ export abstract class Unit extends CustomMarker {
|
||||
this.setAlive(dataExtractor.extractBool());
|
||||
updateMarker = true;
|
||||
break;
|
||||
case DataIndexes.alarmState:
|
||||
let stringAlarmState = dataExtractor.extractString();
|
||||
switch (stringAlarmState) {
|
||||
case 'RED':
|
||||
this.setAlarmState(AlarmState.RED);
|
||||
break;
|
||||
case 'GREEN':
|
||||
this.setAlarmState(AlarmState.GREEN);
|
||||
break;
|
||||
case '':
|
||||
this.setAlarmState(AlarmState.AUTO);
|
||||
default:
|
||||
break;
|
||||
}
|
||||
case DataIndexes.radarState:
|
||||
this.#radarState = dataExtractor.extractBool();
|
||||
updateMarker = true;
|
||||
break;
|
||||
case DataIndexes.human:
|
||||
@ -670,6 +664,9 @@ export abstract class Unit extends CustomMarker {
|
||||
case DataIndexes.ROE:
|
||||
this.#ROE = enumToROE(dataExtractor.extractUInt8());
|
||||
break;
|
||||
case DataIndexes.alarmState:
|
||||
this.#alarmState = enumToAlarmState(dataExtractor.extractUInt8());
|
||||
break;
|
||||
case DataIndexes.reactionToThreat:
|
||||
this.#reactionToThreat = enumToReactionToThreat(dataExtractor.extractUInt8());
|
||||
break;
|
||||
@ -890,10 +887,9 @@ export abstract class Unit extends CustomMarker {
|
||||
}
|
||||
}
|
||||
|
||||
setAlarmState(newAlarmState: AlarmState) {
|
||||
if (newAlarmState != this.#alarmState) {
|
||||
this.#alarmState = newAlarmState;
|
||||
console.log('---- alarm state updated: ', this.#alarmState);
|
||||
setRadarState(newRadarState: boolean) {
|
||||
if (newRadarState != this.#radarState) {
|
||||
this.#radarState = newRadarState;
|
||||
this.#updateMarker();
|
||||
}
|
||||
}
|
||||
@ -1436,7 +1432,7 @@ export abstract class Unit extends CustomMarker {
|
||||
if (!this.#human) getApp().getServerManager().setROE(this.ID, ROE);
|
||||
}
|
||||
|
||||
commandAlarmState(alarmState: number) {
|
||||
setAlarmState(alarmState: number) {
|
||||
if (!this.#human) getApp().getServerManager().setAlarmState(this.ID, alarmState);
|
||||
}
|
||||
|
||||
@ -1755,7 +1751,7 @@ export abstract class Unit extends CustomMarker {
|
||||
}
|
||||
|
||||
if (this.getHidden()) return; // We won't draw the marker if the unit is hidden
|
||||
|
||||
|
||||
/* Draw the marker */
|
||||
if (this.getLatLng().lat !== this.#position.lat || this.getLatLng().lng !== this.#position.lng) {
|
||||
this.setLatLng(new LatLng(this.#position.lat, this.#position.lng));
|
||||
@ -1777,8 +1773,9 @@ export abstract class Unit extends CustomMarker {
|
||||
/* Set dead/alive flag */
|
||||
element.querySelector(".unit")?.toggleAttribute("data-is-dead", !this.#alive);
|
||||
|
||||
/* Set RED/GREEN state*/
|
||||
if (this.#alarmState) element.querySelector(".unit")?.setAttribute("data-radar-state", this.#alarmState);
|
||||
/* Set radar state*/
|
||||
// if (this.#radarState !== undefined) element.querySelector(".unit")?.setAttribute("data-radar-state", (this.#radarState === true ? 'on' : 'off'));
|
||||
if (this.#alarmState !== AlarmState.AUTO) element.querySelector(".unit")?.setAttribute("data-alarm-state", (this.#alarmState === AlarmState.RED ? 'red' : 'green'));
|
||||
|
||||
/* Set current unit state */
|
||||
if (this.#human) {
|
||||
@ -1836,28 +1833,28 @@ export abstract class Unit extends CustomMarker {
|
||||
if (hasFox3 != newHasFox3) element.querySelector(".unit")?.toggleAttribute("data-has-fox-3", newHasFox3);
|
||||
if (hasOtherAmmo != newHasOtherAmmo) element.querySelector(".unit")?.toggleAttribute("data-has-other-ammo", newHasOtherAmmo);
|
||||
|
||||
/* Draw the hotgroup element */
|
||||
element.querySelector(".unit")?.toggleAttribute("data-is-in-hotgroup", this.#hotgroup != null);
|
||||
if (this.#hotgroup) {
|
||||
const hotgroupEl = element.querySelector(".unit-hotgroup-id") as HTMLElement;
|
||||
if (hotgroupEl) hotgroupEl.innerText = String(this.#hotgroup);
|
||||
}
|
||||
/* Draw the hotgroup element */
|
||||
element.querySelector(".unit")?.toggleAttribute("data-is-in-hotgroup", this.#hotgroup != null);
|
||||
if (this.#hotgroup) {
|
||||
const hotgroupEl = element.querySelector(".unit-hotgroup-id") as HTMLElement;
|
||||
if (hotgroupEl) hotgroupEl.innerText = String(this.#hotgroup);
|
||||
}
|
||||
|
||||
/* Draw the cluster element */
|
||||
element
|
||||
.querySelector(".unit")
|
||||
?.toggleAttribute(
|
||||
"data-is-cluster-leader",
|
||||
this.#isClusterLeader &&
|
||||
this.#clusterUnits.length > 1 &&
|
||||
getApp().getMap().getOptions().clusterGroundUnits &&
|
||||
getApp().getMap().getZoom() < CLUSTERING_ZOOM_TRANSITION &&
|
||||
!this.getSelected()
|
||||
);
|
||||
if (this.#isClusterLeader && this.#clusterUnits.length > 1) {
|
||||
const clusterEl = element.querySelector(".unit-cluster-id") as HTMLElement;
|
||||
if (clusterEl) clusterEl.innerText = String(this.#clusterUnits.length);
|
||||
}
|
||||
/* Draw the cluster element */
|
||||
element
|
||||
.querySelector(".unit")
|
||||
?.toggleAttribute(
|
||||
"data-is-cluster-leader",
|
||||
this.#isClusterLeader &&
|
||||
this.#clusterUnits.length > 1 &&
|
||||
getApp().getMap().getOptions().clusterGroundUnits &&
|
||||
getApp().getMap().getZoom() < CLUSTERING_ZOOM_TRANSITION &&
|
||||
!this.getSelected()
|
||||
);
|
||||
if (this.#isClusterLeader && this.#clusterUnits.length > 1) {
|
||||
const clusterEl = element.querySelector(".unit-cluster-id") as HTMLElement;
|
||||
if (clusterEl) clusterEl.innerText = String(this.#clusterUnits.length);
|
||||
}
|
||||
|
||||
/* Set bullseyes positions */
|
||||
const bullseyes = getApp().getMissionManager().getBullseyes();
|
||||
|
||||
@ -1,36 +1,14 @@
|
||||
import { DomEvent, DomUtil, LatLng, LatLngBounds } from "leaflet";
|
||||
import { getApp } from "../olympusapp";
|
||||
import { AirUnit, GroundUnit, NavyUnit, Unit } from "./unit";
|
||||
import {
|
||||
areaContains,
|
||||
bearingAndDistanceToLatLng,
|
||||
deepCopyTable,
|
||||
deg2rad,
|
||||
getGroundElevation,
|
||||
latLngToMercator,
|
||||
mToFt,
|
||||
mercatorToLatLng,
|
||||
msToKnots,
|
||||
} from "../other/utils";
|
||||
import { CoalitionPolygon } from "../map/coalitionarea/coalitionpolygon";
|
||||
import * as turf from "@turf/turf";
|
||||
import { LatLng, LatLngBounds } from "leaflet";
|
||||
import {
|
||||
BLUE_COMMANDER,
|
||||
DELETE_CYCLE_TIME,
|
||||
DELETE_SLOW_THRESHOLD,
|
||||
DataIndexes,
|
||||
GAME_MASTER,
|
||||
IADSDensities,
|
||||
OlympusState,
|
||||
RED_COMMANDER,
|
||||
UnitControlSubState, alarmStates,
|
||||
UnitControlSubState
|
||||
} from "../constants/constants";
|
||||
import { DataExtractor } from "../server/dataextractor";
|
||||
import { citiesDatabase } from "./databases/citiesdatabase";
|
||||
import { TemporaryUnitMarker } from "../map/markers/temporaryunitmarker";
|
||||
import { AlarmState, Contact, GeneralSettings, Radio, TACAN, UnitBlueprint, UnitData, UnitSpawnTable } from "../interfaces";
|
||||
import { Group } from "./group";
|
||||
import { CoalitionCircle } from "../map/coalitionarea/coalitioncircle";
|
||||
import { ContextActionSet } from "./contextactionset";
|
||||
import {
|
||||
AWACSReferenceChangedEvent,
|
||||
CommandModeOptionsChangedEvent,
|
||||
@ -46,11 +24,30 @@ import {
|
||||
UnitsRefreshedEvent,
|
||||
UnitsUpdatedEvent,
|
||||
} from "../events";
|
||||
import { UnitDatabase } from "./databases/unitdatabase";
|
||||
import * as turf from "@turf/turf";
|
||||
import { Contact, GeneralSettings, Radio, TACAN, UnitBlueprint, UnitData, UnitSpawnTable } from "../interfaces";
|
||||
import { CoalitionCircle } from "../map/coalitionarea/coalitioncircle";
|
||||
import { CoalitionPolygon } from "../map/coalitionarea/coalitionpolygon";
|
||||
import { PathMarker } from "../map/markers/pathmarker";
|
||||
import { TemporaryUnitMarker } from "../map/markers/temporaryunitmarker";
|
||||
import { getApp } from "../olympusapp";
|
||||
import {
|
||||
areaContains,
|
||||
bearingAndDistanceToLatLng,
|
||||
deepCopyTable,
|
||||
deg2rad,
|
||||
getGroundElevation,
|
||||
latLngToMercator,
|
||||
mToFt,
|
||||
mercatorToLatLng,
|
||||
msToKnots,
|
||||
} from "../other/utils";
|
||||
import { DataExtractor } from "../server/dataextractor";
|
||||
import { Coalition } from "../types/types";
|
||||
import { ClusterMarker } from "../map/markers/clustermarker";
|
||||
import { ContextActionSet } from "./contextactionset";
|
||||
import { citiesDatabase } from "./databases/citiesdatabase";
|
||||
import { UnitDatabase } from "./databases/unitdatabase";
|
||||
import { Group } from "./group";
|
||||
import { AirUnit, GroundUnit, NavyUnit, Unit } from "./unit";
|
||||
|
||||
/** The UnitsManager handles the creation, update, and control of units. Data is strictly updated by the server ONLY. This means that any interaction from the user will always and only
|
||||
* result in a command to the server, executed by means of a REST PUT request. Any subsequent change in data will be reflected only when the new data is sent back by the server. This strategy allows
|
||||
@ -787,7 +784,7 @@ export class UnitsManager {
|
||||
|
||||
let callback = (units) => {
|
||||
onExecution();
|
||||
units.forEach((unit: Unit) => unit.commandAlarmState(alarmState));
|
||||
units.forEach((unit: Unit) => unit.setAlarmState(alarmState));
|
||||
this.#showActionMessage(units, `Alarm State set to ${alarmState.toString()}`);
|
||||
};
|
||||
|
||||
|
||||
@ -1263,16 +1263,10 @@ function Olympus.setUnitsData(arg, time)
|
||||
table["isAlive"] = unit:isExist() and unit:isActive() and unit:getLife() >= 1
|
||||
|
||||
if unit:isActive() and unit:hasSensors(Unit.SensorType.RADAR) then
|
||||
-- Olympus.log:info("Unit Has Sensor Radar " .. tostring(unit:hasSensors(Unit.SensorType.RADAR)));
|
||||
|
||||
table["alarmState"] = "AUTO"
|
||||
|
||||
if unit:getRadar() then
|
||||
-- Olympus.log:info("alarmState: unit active and getRadar is true, setting RED.")
|
||||
table["alarmState"] = "RED"
|
||||
table["radarState"] = true
|
||||
else
|
||||
-- Olympus.log:info("alarmState: unit active and getRadar is false, setting GREEN.")
|
||||
table["alarmState"] = "GREEN"
|
||||
table["radarState"] = false
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user