mirror of
https://github.com/Pax1601/DCSOlympus.git
synced 2025-10-29 16:56:34 +00:00
Delete Unit.cpp
This commit is contained in:
parent
5d8b1062e8
commit
2b2dc087da
@ -1,322 +0,0 @@
|
||||
#include "unit.h"
|
||||
#include "utils.h"
|
||||
#include "logger.h"
|
||||
#include "commands.h"
|
||||
#include "scheduler.h"
|
||||
#include "defines.h"
|
||||
#include "unitsManager.h"
|
||||
|
||||
#include <chrono>
|
||||
using namespace std::chrono;
|
||||
|
||||
#include <GeographicLib/Geodesic.hpp>
|
||||
using namespace GeographicLib;
|
||||
|
||||
extern Scheduler* scheduler;
|
||||
extern UnitsManager* unitsManager;
|
||||
|
||||
Unit::Unit(json::value json, int ID) :
|
||||
ID(ID)
|
||||
{
|
||||
log("Creating unit with ID: " + to_string(ID));
|
||||
}
|
||||
|
||||
Unit::~Unit()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void Unit::addMeasure(wstring key, json::value value)
|
||||
{
|
||||
milliseconds ms = duration_cast<milliseconds>(system_clock::now().time_since_epoch());
|
||||
if (measures.find(key) == measures.end())
|
||||
measures[key] = new Measure(value, ms.count());
|
||||
else
|
||||
{
|
||||
if (measures[key]->getValue() != value)
|
||||
{
|
||||
measures[key]->setValue(value);
|
||||
measures[key]->setTime(ms.count());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Unit::updateExportData(json::value json)
|
||||
{
|
||||
/* Compute speed (loGetWorldObjects does not provide speed, we compute it for better performance instead of relying on many lua calls) */
|
||||
if (oldPosition != NULL)
|
||||
{
|
||||
double dist = 0;
|
||||
Geodesic::WGS84().Inverse(latitude, longitude, oldPosition.lat, oldPosition.lng, dist);
|
||||
setSpeed(getSpeed() * 0.95 + (dist / UPDATE_TIME_INTERVAL) * 0.05);
|
||||
}
|
||||
oldPosition = Coords(latitude, longitude, altitude);
|
||||
|
||||
if (json.has_string_field(L"Name"))
|
||||
setName(json[L"Name"].as_string());
|
||||
if (json.has_string_field(L"UnitName"))
|
||||
setUnitName(json[L"UnitName"].as_string());
|
||||
if (json.has_string_field(L"GroupName"))
|
||||
setGroupName(json[L"GroupName"].as_string());
|
||||
if (json.has_object_field(L"Type"))
|
||||
setType(json[L"Type"]);
|
||||
if (json.has_number_field(L"Country"))
|
||||
setCountry(json[L"Country"].as_number().to_int32());
|
||||
if (json.has_number_field(L"CoalitionID"))
|
||||
setCoalitionID(json[L"CoalitionID"].as_number().to_int32());
|
||||
if (json.has_object_field(L"LatLongAlt"))
|
||||
{
|
||||
setLatitude(json[L"LatLongAlt"][L"Lat"].as_number().to_double());
|
||||
setLongitude(json[L"LatLongAlt"][L"Long"].as_number().to_double());
|
||||
setAltitude(json[L"LatLongAlt"][L"Alt"].as_number().to_double());
|
||||
}
|
||||
if (json.has_number_field(L"Heading"))
|
||||
setHeading(json[L"Heading"].as_number().to_double());
|
||||
if (json.has_object_field(L"Flags"))
|
||||
setFlags(json[L"Flags"]);
|
||||
|
||||
/* All units which contain the name "Olympus" are automatically under AI control */
|
||||
/* TODO: I don't really like using this method */
|
||||
setAI(getUnitName().find(L"Olympus") != wstring::npos);
|
||||
|
||||
/* If the unit is alive and it is not a human, run the AI Loop that performs the requested commands and instructions (moving, attacking, etc) */
|
||||
if (getAI() && getAlive() && getFlags()[L"Human"].as_bool() == false)
|
||||
AIloop();
|
||||
}
|
||||
|
||||
void Unit::updateMissionData(json::value json)
|
||||
{
|
||||
if (json.has_number_field(L"fuel"))
|
||||
setFuel(int(json[L"fuel"].as_number().to_double() * 100));
|
||||
if (json.has_object_field(L"ammo"))
|
||||
setAmmo(json[L"ammo"]);
|
||||
if (json.has_object_field(L"targets"))
|
||||
setTargets(json[L"targets"]);
|
||||
if (json.has_boolean_field(L"hasTask"))
|
||||
setHasTask(json[L"hasTask"].as_bool());
|
||||
}
|
||||
|
||||
json::value Unit::getData(long long time)
|
||||
{
|
||||
auto json = json::value::object();
|
||||
|
||||
/********** Base data **********/
|
||||
json[L"baseData"] = json::value::object();
|
||||
for (auto key : { L"AI", L"name", L"unitName", L"groupName", L"alive", L"category"})
|
||||
{
|
||||
if (measures.find(key) != measures.end() && measures[key]->getTime() > time)
|
||||
json[L"baseData"][key] = measures[key]->getValue();
|
||||
}
|
||||
|
||||
/********** Flight data **********/
|
||||
json[L"flightData"] = json::value::object();
|
||||
for (auto key : { L"latitude", L"longitude", L"altitude", L"speed", L"heading"})
|
||||
{
|
||||
if (measures.find(key) != measures.end() && measures[key]->getTime() > time)
|
||||
json[L"flightData"][key] = measures[key]->getValue();
|
||||
}
|
||||
|
||||
/********** Mission data **********/
|
||||
json[L"missionData"] = json::value::object();
|
||||
for (auto key : { L"fuel", L"ammo", L"targets", L"hasTask", L"coalition", L"flags"})
|
||||
{
|
||||
if (measures.find(key) != measures.end() && measures[key]->getTime() > time)
|
||||
json[L"missionData"][key] = measures[key]->getValue();
|
||||
}
|
||||
|
||||
/********** Formation data **********/
|
||||
json[L"formationData"] = json::value::object();
|
||||
for (auto key : { L"isLeader", L"isWingman", L"formation", L"wingmenIDs", L"leaderID" })
|
||||
{
|
||||
if (measures.find(key) != measures.end() && measures[key]->getTime() > time)
|
||||
json[L"missionData"][key] = measures[key]->getValue();
|
||||
}
|
||||
|
||||
/********** Task data **********/
|
||||
json[L"taskData"] = json::value::object();
|
||||
for (auto key : { L"currentTask", L"targetSpeed", L"targetAltitude", L"activePath" })
|
||||
{
|
||||
if (measures.find(key) != measures.end() && measures[key]->getTime() > time)
|
||||
json[L"taskData"][key] = measures[key]->getValue();
|
||||
}
|
||||
|
||||
/********** Options data **********/
|
||||
json[L"optionsData"] = json::value::object();
|
||||
for (auto key : { L"ROE", L"reactionToThreat" })
|
||||
{
|
||||
if (measures.find(key) != measures.end() && measures[key]->getTime() > time)
|
||||
json[L"optionsData"][key] = measures[key]->getValue();
|
||||
}
|
||||
|
||||
return json;
|
||||
}
|
||||
|
||||
void Unit::setActivePath(list<Coords> newPath)
|
||||
{
|
||||
if (state != State::WINGMAN && state != State::FOLLOW)
|
||||
{
|
||||
activePath = newPath;
|
||||
resetActiveDestination();
|
||||
}
|
||||
|
||||
auto path = json::value::object();
|
||||
if (activePath.size() > 0) {
|
||||
int count = 1;
|
||||
for (auto& destination : activePath)
|
||||
{
|
||||
auto json = json::value::object();
|
||||
json[L"lat"] = destination.lat;
|
||||
json[L"lng"] = destination.lng;
|
||||
json[L"alt"] = destination.alt;
|
||||
path[to_wstring(count++)] = json;
|
||||
}
|
||||
}
|
||||
addMeasure(L"activePath", path);
|
||||
}
|
||||
|
||||
void Unit::setCoalitionID(int newCoalitionID)
|
||||
{
|
||||
if (newCoalitionID == 0)
|
||||
coalition = L"neutral";
|
||||
else if (newCoalitionID == 1)
|
||||
coalition = L"red";
|
||||
else
|
||||
coalition = L"blue";
|
||||
addMeasure(L"coalition", json::value(coalition));
|
||||
}
|
||||
|
||||
int Unit::getCoalitionID()
|
||||
{
|
||||
if (coalition == L"neutral")
|
||||
return 0;
|
||||
else if (coalition == L"red")
|
||||
return 1;
|
||||
else
|
||||
return 2;
|
||||
}
|
||||
|
||||
void Unit::setLeader(Unit* newLeader)
|
||||
{
|
||||
leader = newLeader;
|
||||
if (leader != nullptr)
|
||||
addMeasure(L"leaderID", json::value(leader->getID()));
|
||||
}
|
||||
|
||||
void Unit::setWingmen(vector<Unit*> newWingmen) {
|
||||
wingmen = newWingmen;
|
||||
auto wingmenIDs = json::value::object();
|
||||
int i = 0;
|
||||
for (auto itr = wingmen.begin(); itr != wingmen.end(); itr++)
|
||||
wingmenIDs[i++] = (*itr)->getID();
|
||||
addMeasure(L"wingmen", wingmenIDs);
|
||||
}
|
||||
|
||||
wstring Unit::getTargetName()
|
||||
{
|
||||
if (isTargetAlive())
|
||||
{
|
||||
Unit* target = unitsManager->getUnit(targetID);
|
||||
if (target != nullptr)
|
||||
return target->getUnitName();
|
||||
}
|
||||
return L"";
|
||||
}
|
||||
|
||||
bool Unit::isTargetAlive()
|
||||
{
|
||||
if (targetID == NULL)
|
||||
return false;
|
||||
|
||||
Unit* target = unitsManager->getUnit(targetID);
|
||||
if (target != nullptr)
|
||||
return target->alive;
|
||||
else
|
||||
return false;
|
||||
}
|
||||
|
||||
void Unit::resetActiveDestination()
|
||||
{
|
||||
activeDestination = Coords(NULL);
|
||||
}
|
||||
|
||||
void Unit::resetTask()
|
||||
{
|
||||
Command* command = dynamic_cast<Command*>(new ResetTask(ID));
|
||||
scheduler->appendCommand(command);
|
||||
}
|
||||
|
||||
void Unit::setIsLeader(bool newIsLeader) {
|
||||
isLeader = newIsLeader;
|
||||
if (!isLeader) {
|
||||
for (auto wingman : wingmen)
|
||||
{
|
||||
wingman->setFormation(L"");
|
||||
wingman->setIsWingman(false);
|
||||
wingman->setLeader(nullptr);
|
||||
}
|
||||
}
|
||||
addMeasure(L"isLeader", json::value(newIsLeader));
|
||||
}
|
||||
|
||||
void Unit::setIsWingman(bool newIsWingman)
|
||||
{
|
||||
isWingman = newIsWingman;
|
||||
if (isWingman)
|
||||
setState(State::WINGMAN);
|
||||
else
|
||||
setState(State::IDLE);
|
||||
|
||||
addMeasure(L"isWingman", json::value(isWingman));
|
||||
}
|
||||
|
||||
void Unit::setFormationOffset(Offset newFormationOffset)
|
||||
{
|
||||
formationOffset = newFormationOffset;
|
||||
resetTask();
|
||||
}
|
||||
|
||||
void Unit::setROE(wstring newROE) {
|
||||
ROE = newROE;
|
||||
int ROEEnum;
|
||||
if (newROE.compare(L"Free") == 0)
|
||||
ROEEnum = ROE::WEAPON_FREE;
|
||||
else if (newROE.compare(L"Designated free") == 0)
|
||||
ROEEnum = ROE::OPEN_FIRE_WEAPON_FREE;
|
||||
else if (newROE.compare(L"Designated") == 0)
|
||||
ROEEnum = ROE::OPEN_FIRE;
|
||||
else if (newROE.compare(L"Return") == 0)
|
||||
ROEEnum = ROE::RETURN_FIRE;
|
||||
else if (newROE.compare(L"Hold") == 0)
|
||||
ROEEnum = ROE::WEAPON_HOLD;
|
||||
else
|
||||
return;
|
||||
Command* command = dynamic_cast<Command*>(new SetOption(ID, SetCommandType::ROE, ROEEnum));
|
||||
scheduler->appendCommand(command);
|
||||
addMeasure(L"ROE", json::value(newROE));
|
||||
}
|
||||
|
||||
void Unit::setReactionToThreat(wstring newReactionToThreat) {
|
||||
reactionToThreat = newReactionToThreat;
|
||||
int reactionToThreatEnum;
|
||||
if (newReactionToThreat.compare(L"None") == 0)
|
||||
reactionToThreatEnum = ReactionToThreat::NO_REACTION;
|
||||
else if (newReactionToThreat.compare(L"Passive") == 0)
|
||||
reactionToThreatEnum = ReactionToThreat::PASSIVE_DEFENCE;
|
||||
else if (newReactionToThreat.compare(L"Evade") == 0)
|
||||
reactionToThreatEnum = ReactionToThreat::EVADE_FIRE;
|
||||
else if (newReactionToThreat.compare(L"Escape") == 0)
|
||||
reactionToThreatEnum = ReactionToThreat::BYPASS_AND_ESCAPE;
|
||||
else if (newReactionToThreat.compare(L"Abort") == 0)
|
||||
reactionToThreatEnum = ReactionToThreat::ALLOW_ABORT_MISSION;
|
||||
else
|
||||
return;
|
||||
Command* command = dynamic_cast<Command*>(new SetOption(ID, SetCommandType::REACTION_ON_THREAT, reactionToThreatEnum));
|
||||
scheduler->appendCommand(command);
|
||||
addMeasure(L"reactionToThreat", json::value(newReactionToThreat));
|
||||
}
|
||||
|
||||
void Unit::landAt(Coords loc) {
|
||||
activePath.clear();
|
||||
activePath.push_back(loc);
|
||||
setState(State::LAND);
|
||||
}
|
||||
Loading…
x
Reference in New Issue
Block a user