mirror of
https://github.com/Pax1601/DCSOlympus.git
synced 2025-10-29 16:56:34 +00:00
Converted clone function to pure lua
This commit is contained in:
@@ -2,6 +2,7 @@ import { getMap, getMissionHandler, getUnitsManager, setActiveCoalition } from "
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import { GAME_MASTER } from "../constants/constants";
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import { Airbase } from "../mission/airbase";
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import { dataPointMap } from "../other/utils";
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import { Unit } from "../unit/unit";
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import { ContextMenu } from "./contextmenu";
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/** This context menu is shown to the user when the airbase marker is right clicked on the map.
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@@ -38,7 +39,7 @@ export class AirbaseContextMenu extends ContextMenu {
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this.#setProperties(this.#airbase.getProperties());
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this.#setParkings(this.#airbase.getParkings());
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this.#setCoalition(this.#airbase.getCoalition());
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this.#showLandButton(getUnitsManager().getSelectedUnitsTypes().length == 1 && ["Aircraft", "Helicopter"].includes(getUnitsManager().getSelectedUnitsTypes()[0]) && (getUnitsManager().getSelectedUnitsCoalition() === this.#airbase.getCoalition() || this.#airbase.getCoalition() === "neutral"))
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this.#showLandButton(getUnitsManager().getSelectedUnitsTypes().length == 1 && ["Aircraft", "Helicopter"].includes(getUnitsManager().getSelectedUnitsTypes()[0]) && (getUnitsManager().getSelectedUnitsVariable((unit: Unit) => {return unit.getCoalition()}) === this.#airbase.getCoalition() || this.#airbase.getCoalition() === "neutral"))
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this.#showSpawnButton(getMissionHandler().getCommandModeOptions().commandMode == GAME_MASTER || this.#airbase.getCoalition() == getMissionHandler().getCommandedCoalition());
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this.#setAirbaseData();
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@@ -198,8 +198,8 @@ export function followUnit(ID: number, targetID: number, offset: { "x": number,
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POST(data, () => { });
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}
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export function cloneUnit(ID: number, latlng: LatLng) {
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var command = { "ID": ID, "location": latlng };
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export function cloneUnits(units: {ID: number, location: LatLng}[]) {
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var command = { "units": units };
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var data = { "cloneUnit": command }
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POST(data, () => { });
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}
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@@ -1,7 +1,7 @@
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import { LatLng, LatLngBounds } from "leaflet";
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import { getHotgroupPanel, getInfoPopup, getMap, getMissionHandler, getUnitsManager, getWeaponsManager } from "..";
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import { Unit } from "./unit";
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import { cloneUnit, deleteUnit, refreshAll, spawnAircrafts, spawnGroundUnits, spawnHelicopters, spawnNavyUnits } from "../server/server";
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import { cloneUnits, deleteUnit, spawnAircrafts, spawnGroundUnits, spawnHelicopters, spawnNavyUnits } from "../server/server";
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import { bearingAndDistanceToLatLng, deg2rad, keyEventWasInInput, latLngToMercator, mToFt, mercatorToLatLng, msToKnots, polyContains, polygonArea, randomPointInPoly, randomUnitBlueprint } from "../other/utils";
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import { CoalitionArea } from "../map/coalitionarea";
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import { groundUnitDatabase } from "./groundunitdatabase";
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@@ -34,10 +34,10 @@ export class UnitsManager {
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document.addEventListener('keyup', (event) => this.#onKeyUp(event));
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document.addEventListener('exportToFile', () => this.exportToFile());
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document.addEventListener('importFromFile', () => this.importFromFile());
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document.addEventListener('contactsUpdated', (e: CustomEvent) => {this.#requestDetectionUpdate = true});
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document.addEventListener('commandModeOptionsChanged', () => {Object.values(this.#units).forEach((unit: Unit) => unit.updateVisibility())});
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document.addEventListener('selectedUnitsChangeSpeed', (e: any) => {this.selectedUnitsChangeSpeed(e.detail.type)});
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document.addEventListener('selectedUnitsChangeAltitude', (e: any) => {this.selectedUnitsChangeAltitude(e.detail.type)});
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document.addEventListener('contactsUpdated', (e: CustomEvent) => { this.#requestDetectionUpdate = true });
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document.addEventListener('commandModeOptionsChanged', () => { Object.values(this.#units).forEach((unit: Unit) => unit.updateVisibility()) });
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document.addEventListener('selectedUnitsChangeSpeed', (e: any) => { this.selectedUnitsChangeSpeed(e.detail.type) });
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document.addEventListener('selectedUnitsChangeAltitude', (e: any) => { this.selectedUnitsChangeAltitude(e.detail.type) });
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}
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getSelectableAircraft() {
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@@ -66,7 +66,7 @@ export class UnitsManager {
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}
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addUnit(ID: number, category: string) {
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if (category){
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if (category) {
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/* The name of the unit category is exactly the same as the constructor name */
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var constructor = Unit.getConstructor(category);
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if (constructor != undefined) {
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@@ -91,21 +91,21 @@ export class UnitsManager {
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return updateTime;
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}
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}
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this.#units[ID]?.setData(dataExtractor);
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this.#units[ID]?.setData(dataExtractor);
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}
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if (this.#requestDetectionUpdate && getMissionHandler().getCommandModeOptions().commandMode != GAME_MASTER) {
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/* Create a dictionary of empty detection methods arrays */
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var detectionMethods: {[key: string]: number[]} = {};
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for (let ID in this.#units)
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var detectionMethods: { [key: string]: number[] } = {};
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for (let ID in this.#units)
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detectionMethods[ID] = [];
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for (let ID in getWeaponsManager().getWeapons())
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for (let ID in getWeaponsManager().getWeapons())
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detectionMethods[ID] = [];
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/* Fill the array with the detection methods */
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for (let ID in this.#units) {
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const unit = this.#units[ID];
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if (unit.getAlive() && unit.belongsToCommandedCoalition()){
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if (unit.getAlive() && unit.belongsToCommandedCoalition()) {
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const contacts = unit.getContacts();
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contacts.forEach((contact: Contact) => {
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const contactID = contact.ID;
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@@ -196,11 +196,11 @@ export class UnitsManager {
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}
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}
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deselectUnit( ID:number ) {
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if ( this.#units.hasOwnProperty( ID ) ) {
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deselectUnit(ID: number) {
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if (this.#units.hasOwnProperty(ID)) {
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this.#units[ID].setSelected(false);
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} else {
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console.error( `deselectUnit(): no unit found with ID "${ID}".` );
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console.error(`deselectUnit(): no unit found with ID "${ID}".`);
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}
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}
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@@ -209,38 +209,33 @@ export class UnitsManager {
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this.getUnitsByHotgroup(hotgroup).forEach((unit: Unit) => unit.setSelected(true))
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}
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getSelectedUnitsTypes() {
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const selectedUnits = this.getSelectedUnits();
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if (selectedUnits.length == 0)
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getUnitsTypes(units: Unit[]) {
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if (units.length == 0)
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return [];
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return selectedUnits.map((unit: Unit) => {
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return units.map((unit: Unit) => {
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return unit.getCategory();
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})?.filter((value: any, index: any, array: string[]) => {
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return array.indexOf(value) === index;
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});
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};
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}
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/* Gets the value of a variable from the selected units. If all the units have the same value, returns the value, else returns undefined */
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getSelectedUnitsVariable(variableGetter: CallableFunction) {
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const selectedUnits = this.getSelectedUnits();
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if (selectedUnits.length == 0)
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/* Gets the value of a variable from the units. If all the units have the same value, returns the value, else returns undefined */
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getUnitsVariable(variableGetter: CallableFunction, units: Unit[]) {
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if (units.length == 0)
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return undefined;
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return selectedUnits.map((unit: Unit) => {
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return units.map((unit: Unit) => {
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return variableGetter(unit);
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})?.reduce((a: any, b: any) => {
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return a === b ? a : undefined
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});
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};
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getSelectedUnitsCoalition() {
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const selectedUnits = this.getSelectedUnits();
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if (selectedUnits.length == 0)
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return undefined;
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return selectedUnits.map((unit: Unit) => {
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return unit.getCoalition()
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})?.reduce((a: any, b: any) => {
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return a == b ? a : undefined
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});
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getSelectedUnitsTypes() {
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return this.getUnitsTypes(this.getSelectedUnits());
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};
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getSelectedUnitsVariable(variableGetter: CallableFunction) {
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return this.getUnitsVariable(variableGetter, this.getSelectedUnits());
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};
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getByType(type: string) {
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@@ -252,10 +247,9 @@ export class UnitsManager {
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getUnitDetectedMethods(unit: Unit) {
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var detectionMethods: number[] = [];
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for (let idx in this.#units) {
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if (this.#units[idx].getAlive() && this.#units[idx].getIsLeader() && this.#units[idx].getCoalition() !== "neutral" && this.#units[idx].getCoalition() != unit.getCoalition())
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{
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if (this.#units[idx].getAlive() && this.#units[idx].getIsLeader() && this.#units[idx].getCoalition() !== "neutral" && this.#units[idx].getCoalition() != unit.getCoalition()) {
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this.#units[idx].getContacts().forEach((contact: Contact) => {
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if (contact.ID == unit.ID && !detectionMethods.includes(contact.detectionMethod))
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if (contact.ID == unit.ID && !detectionMethods.includes(contact.detectionMethod))
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detectionMethods.push(contact.detectionMethod);
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});
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}
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@@ -414,18 +408,18 @@ export class UnitsManager {
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selectedUnitsDelete(explosion: boolean = false) {
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var selectedUnits = this.getSelectedUnits(); /* Can be applied to humans too */
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const selectionContainsAHuman = selectedUnits.some( ( unit:Unit ) => {
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const selectionContainsAHuman = selectedUnits.some((unit: Unit) => {
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return unit.getHuman() === true;
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});
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if (selectionContainsAHuman && !confirm( "Your selection includes a human player. Deleting humans causes their vehicle to crash.\n\nAre you sure you want to do this?" ) ) {
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if (selectionContainsAHuman && !confirm("Your selection includes a human player. Deleting humans causes their vehicle to crash.\n\nAre you sure you want to do this?")) {
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return;
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}
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var immediate = false;
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if (selectedUnits.length > 20)
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immediate = confirm(`You are trying to delete ${selectedUnits.length} units, do you want to delete them immediately? This may cause lag for players.`)
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for (let idx in selectedUnits) {
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selectedUnits[idx].delete(explosion, immediate);
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}
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@@ -568,22 +562,22 @@ export class UnitsManager {
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for (let idx in selectedUnits) {
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var unit = selectedUnits[idx];
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coalition = unit.getCoalition();
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deleteUnit(unit.ID, false, true);
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units.push({unitType: unit.getName(), location: unit.getPosition()});
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units.push({ ID: unit.ID, location: unit.getPosition() });
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}
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const category = this.getSelectedUnitsTypes()[0];
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this.spawnUnits(category, units, coalition, true);
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cloneUnits(units);
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}
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/***********************************************/
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copyUnits() {
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this.#copiedUnits = JSON.parse(JSON.stringify(this.getSelectedUnits().map((unit: Unit) => {return unit.getData()}))); /* Can be applied to humans too */
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this.#copiedUnits = JSON.parse(JSON.stringify(this.getSelectedUnits().map((unit: Unit) => { return unit.getData() }))); /* Can be applied to humans too */
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getInfoPopup().setText(`${this.#copiedUnits.length} units copied`);
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}
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// TODO handle from lua
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pasteUnits() {
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if (!this.#pasteDisabled && getMissionHandler().getCommandModeOptions().commandMode == GAME_MASTER) {
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if (this.#copiedUnits.length > 0 && !this.#pasteDisabled && getMissionHandler().getCommandModeOptions().commandMode == GAME_MASTER) {
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/* Compute the position of the center of the copied units */
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var nUnits = this.#copiedUnits.length;
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var avgLat = 0;
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@@ -595,30 +589,22 @@ export class UnitsManager {
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}
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/* Organize the copied units in groups */
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var groups: {[key: string]: any} = {};
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var groups: { [key: string]: any } = {};
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this.#copiedUnits.forEach((unit: any) => {
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if (!(unit.groupName in groups))
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groups[unit.groupName] = [];
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groups[unit.groupName].push(unit);
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});
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/* Clone the units in groups */
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var units: { ID: number, location: LatLng }[] = [];
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for (let groupName in groups) {
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/* Paste the units as groups. Only for ground and navy units because of loadouts, TODO: find a better solution so it works for them too*/
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if (!["Aircraft", "Helicopter"].includes(groups[groupName][0].category)) {
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var units = groups[groupName].map((unit: any) => {
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var position = new LatLng(getMap().getMouseCoordinates().lat + unit.position.lat - avgLat, getMap().getMouseCoordinates().lng + unit.position.lng - avgLng);
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getMap().addTemporaryMarker(position, unit.name, unit.coalition);
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return {unitType: unit.name, location: position, liveryID: ""};
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});
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this.spawnUnits(groups[groupName][0].category, units, groups[groupName][0].coalition, true);
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}
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else {
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groups[groupName].forEach((unit: any) => {
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var position = new LatLng(getMap().getMouseCoordinates().lat + unit.position.lat - avgLat, getMap().getMouseCoordinates().lng + unit.position.lng - avgLng);
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getMap().addTemporaryMarker(position, unit.name, unit.coalition);
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cloneUnit(unit.ID, position);
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});
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}
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groups[groupName].forEach((unit: any) => {
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var position = new LatLng(getMap().getMouseCoordinates().lat + unit.position.lat - avgLat, getMap().getMouseCoordinates().lng + unit.position.lng - avgLng);
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getMap().addTemporaryMarker(position, unit.name, unit.coalition);
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units.push({ ID: unit.ID, location: position });
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});
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cloneUnits(units);
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}
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getInfoPopup().setText(`${this.#copiedUnits.length - 1} units pasted`);
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}
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@@ -627,12 +613,12 @@ export class UnitsManager {
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}
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}
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createIADS(coalitionArea: CoalitionArea, types: {[key: string]: boolean}, eras: {[key: string]: boolean}, ranges: {[key: string]: boolean}, density: number, distribution: number) {
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const activeTypes = Object.keys(types).filter((key: string) => { return types[key]; });
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const activeEras = Object.keys(eras).filter((key: string) => { return eras[key]; });
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const activeRanges = Object.keys(ranges).filter((key: string) => { return ranges[key]; });
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createIADS(coalitionArea: CoalitionArea, types: { [key: string]: boolean }, eras: { [key: string]: boolean }, ranges: { [key: string]: boolean }, density: number, distribution: number) {
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const activeTypes = Object.keys(types).filter((key: string) => { return types[key]; });
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const activeEras = Object.keys(eras).filter((key: string) => { return eras[key]; });
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const activeRanges = Object.keys(ranges).filter((key: string) => { return ranges[key]; });
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citiesDatabase.forEach((city: {lat: number, lng: number, pop: number}) => {
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citiesDatabase.forEach((city: { lat: number, lng: number, pop: number }) => {
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if (polyContains(new LatLng(city.lat, city.lng), coalitionArea)) {
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var pointsNumber = 2 + Math.pow(city.pop, 0.2) * density / 100;
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for (let i = 0; i < pointsNumber; i++) {
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@@ -642,9 +628,9 @@ export class UnitsManager {
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if (polyContains(latlng, coalitionArea)) {
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const type = activeTypes[Math.floor(Math.random() * activeTypes.length)];
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if (Math.random() < IADSDensities[type]) {
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const unitBlueprint = randomUnitBlueprint(groundUnitDatabase, {type: type, eras: activeEras, ranges: activeRanges});
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const unitBlueprint = randomUnitBlueprint(groundUnitDatabase, { type: type, eras: activeEras, ranges: activeRanges });
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if (unitBlueprint) {
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this.spawnUnits("GroundUnit", [{unitType: unitBlueprint.name, location: latlng, liveryID: ""}], coalitionArea.getCoalition(), true);
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this.spawnUnits("GroundUnit", [{ unitType: unitBlueprint.name, location: latlng, liveryID: "" }], coalitionArea.getCoalition(), true);
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getMap().addTemporaryMarker(latlng, unitBlueprint.name, coalitionArea.getCoalition());
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}
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}
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@@ -655,19 +641,19 @@ export class UnitsManager {
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}
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exportToFile() {
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var unitsToExport: {[key: string]: any} = {};
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var unitsToExport: { [key: string]: any } = {};
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for (let ID in this.#units) {
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var unit = this.#units[ID];
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if (!["Aircraft", "Helicopter"].includes(unit.getCategory())) {
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var data: any = unit.getData();
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if (unit.getGroupName() in unitsToExport)
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unitsToExport[unit.getGroupName()].push(data);
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else
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else
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unitsToExport[unit.getGroupName()] = [data];
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}
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}
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var a = document.createElement("a");
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var file = new Blob([JSON.stringify(unitsToExport)], {type: 'text/plain'});
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var file = new Blob([JSON.stringify(unitsToExport)], { type: 'text/plain' });
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a.href = URL.createObjectURL(file);
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a.download = 'export.json';
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a.click();
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@@ -682,12 +668,12 @@ export class UnitsManager {
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return;
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}
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var reader = new FileReader();
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reader.onload = function(e: any) {
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reader.onload = function (e: any) {
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var contents = e.target.result;
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var groups = JSON.parse(contents);
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for (let groupName in groups) {
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if (groupName !== "" && groups[groupName].length > 0 && (groups[groupName].every((unit: any) => {return unit.category == "GroundUnit";}) || groups[groupName].every((unit: any) => {return unit.category == "NavyUnit";}))) {
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var aliveUnits = groups[groupName].filter((unit: any) => {return unit.alive});
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if (groupName !== "" && groups[groupName].length > 0 && (groups[groupName].every((unit: any) => { return unit.category == "GroundUnit"; }) || groups[groupName].every((unit: any) => { return unit.category == "NavyUnit"; }))) {
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var aliveUnits = groups[groupName].filter((unit: any) => { return unit.alive });
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var units = aliveUnits.map((unit: any) => {
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return { unitType: unit.name, location: unit.position, liveryID: "" }
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});
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@@ -707,31 +693,31 @@ export class UnitsManager {
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getInfoPopup().setText("Aircrafts can be air spawned during the SETUP phase only");
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return false;
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}
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spawnPoints = units.reduce((points: number, unit: any) => {return points + aircraftDatabase.getSpawnPointsByName(unit.unitType)}, 0);
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spawnPoints = units.reduce((points: number, unit: any) => { return points + aircraftDatabase.getSpawnPointsByName(unit.unitType) }, 0);
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spawnAircrafts(units, coalition, airbase, country, immediate, spawnPoints);
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} else if (category === "Helicopter") {
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if (airbase == "" && getMissionHandler().getCommandModeOptions().restrictSpawns && getMissionHandler().getRemainingSetupTime() < 0 && getMissionHandler().getCommandModeOptions().commandMode !== GAME_MASTER) {
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getInfoPopup().setText("Helicopters can be air spawned during the SETUP phase only");
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return false;
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}
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spawnPoints = units.reduce((points: number, unit: any) => {return points + helicopterDatabase.getSpawnPointsByName(unit.unitType)}, 0);
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spawnPoints = units.reduce((points: number, unit: any) => { return points + helicopterDatabase.getSpawnPointsByName(unit.unitType) }, 0);
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spawnHelicopters(units, coalition, airbase, country, immediate, spawnPoints);
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} else if (category === "GroundUnit") {
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if (getMissionHandler().getCommandModeOptions().restrictSpawns && getMissionHandler().getRemainingSetupTime() < 0 && getMissionHandler().getCommandModeOptions().commandMode !== GAME_MASTER) {
|
||||
getInfoPopup().setText("Ground units can be spawned during the SETUP phase only");
|
||||
return false;
|
||||
}
|
||||
spawnPoints = units.reduce((points: number, unit: any) => {return points + groundUnitDatabase.getSpawnPointsByName(unit.unitType)}, 0);
|
||||
spawnPoints = units.reduce((points: number, unit: any) => { return points + groundUnitDatabase.getSpawnPointsByName(unit.unitType) }, 0);
|
||||
spawnGroundUnits(units, coalition, country, immediate, spawnPoints);
|
||||
} else if (category === "NavyUnit") {
|
||||
if (getMissionHandler().getCommandModeOptions().restrictSpawns && getMissionHandler().getRemainingSetupTime() < 0 && getMissionHandler().getCommandModeOptions().commandMode !== GAME_MASTER) {
|
||||
getInfoPopup().setText("Navy units can be spawned during the SETUP phase only");
|
||||
return false;
|
||||
}
|
||||
spawnPoints = units.reduce((points: number, unit: any) => {return points + navyUnitDatabase.getSpawnPointsByName(unit.unitType)}, 0);
|
||||
spawnPoints = units.reduce((points: number, unit: any) => { return points + navyUnitDatabase.getSpawnPointsByName(unit.unitType) }, 0);
|
||||
spawnNavyUnits(units, coalition, country, immediate, spawnPoints);
|
||||
}
|
||||
|
||||
|
||||
if (spawnPoints <= getMissionHandler().getAvailableSpawnPoints()) {
|
||||
getMissionHandler().setSpentSpawnPoints(spawnPoints);
|
||||
return true;
|
||||
@@ -747,7 +733,7 @@ export class UnitsManager {
|
||||
if (event.key === "Delete")
|
||||
this.selectedUnitsDelete();
|
||||
else if (event.key === "a" && event.ctrlKey)
|
||||
Object.values(this.getUnits()).filter((unit: Unit) => {return !unit.getHidden()}).forEach((unit: Unit) => unit.setSelected(true));
|
||||
Object.values(this.getUnits()).filter((unit: Unit) => { return !unit.getHidden() }).forEach((unit: Unit) => unit.setSelected(true));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user