Started units spawn functions and major refactoring

This commit is contained in:
Pax1601 2022-12-07 19:46:54 +01:00
parent a10762ac0c
commit 3a46a6df21
41 changed files with 1104 additions and 1121 deletions

View File

@ -1,30 +1,267 @@
dofile("C:\\Users\\dpass\\Documents\\Olympus\\scripts\\mist_4_4_90.lua")
Olympus = {}
Olympus.unitCounter = 1
function Olympus.notify(message, displayFor)
trigger.action.outText(message, displayFor)
end
function Olympus.move(name, lat, lng, v)
function Olympus.move(name, lat, lng, v, category)
Olympus.notify("Olympus.move " .. name .. " (" .. lat .. ", " .. lng ..")", 10)
local unit = Unit.getByName(name)
if unit ~= nil then
local unitDestination = mist.utils.makeVec2(coord.LLtoLO(lat, lng, 0))
vars =
{
group = unit:getGroup(),
point = mist.utils.makeVec3(unitDestination),
form = "Off Road",
heading = 0,
speed = v,
disableRoads = true
}
mist.groupToRandomPoint(vars)
Olympus.notify("Olympus.move executed succesfully", 10)
if category == 1 then
local startPoint = mist.getLeadPos(unit:getGroup())
local endPoint = coord.LLtoLO(lat, lng, 0)
local endPoint = airbasePos
local path = {}
path[#path + 1] = mist.fixedWing.buildWP(startPoint, flyOverPoint, v, startPoint.y, 'BARO')
path[#path + 1] = mist.fixedWing.buildWP(endPoint, TurningPoint, v, startPoint.y, 'BARO')
mist.goRoute(unit:getGroup(), path)
Olympus.notify("Olympus.move executed succesfully on a air unit", 10)
elseif category == 2 then
vars =
{
group = unit:getGroup(),
point = coord.LLtoLO(lat, lng, 0),
form = "Off Road",
heading = 0,
speed = v,
disableRoads = true
}
mist.groupToRandomPoint(vars)
Olympus.notify("Olympus.move executed succesfully on a ground unit", 10)
else
Olympus.notify("Olympus.move not implemented yet for navy units", 10)
end
else
Olympus.notify("Error in Olympus.move " .. name, 10)
end
end
function Olympus.smoke(color, lat, lng)
Olympus.notify("Olympus.smoke " .. color .. " (" .. lat .. ", " .. lng ..")", 10)
local colorEnum = nil
if color == "green" then
colorEnum = trigger.smokeColor.Green
elseif color == "red" then
colorEnum = trigger.smokeColor.Red
elseif color == "white" then
colorEnum = trigger.smokeColor.White
elseif color == "orange" then
colorEnum = trigger.smokeColor.Orange
elseif color == "blue" then
colorEnum = trigger.smokeColor.Blue
end
trigger.action.smoke(mist.utils.makeVec3GL(coord.LLtoLO(lat, lng, 0)), colorEnum)
end
function Olympus.spawnGround(coalition, type, lat, lng)
Olympus.notify("Olympus.spawnGround " .. coalition .. " " .. type .. " (" .. lat .. ", " .. lng ..")", 10)
local spawnLocation = mist.utils.makeVec3GL(coord.LLtoLO(lat, lng, 0))
local unitTable =
{
[1] =
{
["type"] = type,
["x"] = spawnLocation.x,
["y"] = spawnLocation.z,
["playerCanDrive"] = true,
["heading"] = 0,
},
}
local countryID = nil
if coalition == 'red' then
countryID = country.id.RUSSIA
else
countryID = country.id.USA
end
local vars =
{
units = unitTable,
country = countryID,
category = 'vehicle',
name = "Olympus-" .. Olympus.unitCounter,
}
mist.dynAdd(vars)
Olympus.unitCounter = Olympus.unitCounter + 1
Olympus.notify("Olympus.spawnGround completed succesfully", 10)
end
function Olympus.spawnAir(coalition, type, lat, lng, alt)
--https://wiki.hoggitworld.com/view/MIST_dynAdd
local spawnLocation = mist.utils.makeVec3GL(coord.LLtoLO(lat, lng, 0))
plane = {
["modulation"] = 0,
["tasks"] =
{
}, -- end of ["tasks"]
["radioSet"] = false,
["task"] = "CAP",
["uncontrolled"] = false,
["route"] =
{
["points"] =
{
[1] =
{
["alt"] = 2000,
["action"] = "Turning Point",
["alt_type"] = "BARO",
["speed"] = 179.86111111111,
["task"] =
{
["id"] = "ComboTask",
["params"] =
{
["tasks"] =
{
}, -- end of ["tasks"]
}, -- end of ["params"]
}, -- end of ["task"]
["type"] = "Turning Point",
["ETA"] = 0,
["ETA_locked"] = true,
["x"] = spawnLocation.x,
["y"] = spawnLocation.z,
["formation_template"] = "",
["speed_locked"] = true,
}, -- end of [1]
[2] =
{
["alt"] = 2000,
["action"] = "Turning Point",
["alt_type"] = "BARO",
["speed"] = 179.86111111111,
["task"] =
{
["id"] = "ComboTask",
["params"] =
{
["tasks"] =
{
}, -- end of ["tasks"]
}, -- end of ["params"]
}, -- end of ["task"]
["type"] = "Turning Point",
["ETA"] = 500.42644231043,
["ETA_locked"] = false,
["x"] = spawnLocation.x + 10000,
["y"] = spawnLocation.z,
["formation_template"] = "",
["speed_locked"] = true,
}, -- end of [2]
}, -- end of ["points"]
}, -- end of ["route"]
["groupId"] = 10,
["hidden"] = false,
["units"] =
{
[1] =
{
["alt"] = 2000,
["alt_type"] = "BARO",
["skill"] = "Excellent",
["speed"] = 180,
["AddPropAircraft"] =
{
}, -- end of ["AddPropAircraft"]
["type"] = type,
["unitId"] = 10,
["psi"] = 0.015782716092426,
["dataCartridge"] =
{
["GroupsPoints"] =
{
["PB"] =
{
}, -- end of ["PB"]
["Sequence 2 Red"] =
{
}, -- end of ["Sequence 2 Red"]
["Start Location"] =
{
}, -- end of ["Start Location"]
["Sequence 1 Blue"] =
{
}, -- end of ["Sequence 1 Blue"]
["Sequence 3 Yellow"] =
{
}, -- end of ["Sequence 3 Yellow"]
["A/A Waypoint"] =
{
}, -- end of ["A/A Waypoint"]
["PP"] =
{
}, -- end of ["PP"]
["Initial Point"] =
{
}, -- end of ["Initial Point"]
}, -- end of ["GroupsPoints"]
["Points"] =
{
}, -- end of ["Points"]
}, -- end of ["dataCartridge"]
["x"] = spawnLocation.x,
["y"] = spawnLocation.z,
["name"] = "Olympus-" .. Olympus.unitCounter,
["payload"] =
{
["pylons"] =
{
[7] =
{
["CLSID"] = "{7575BA0B-7294-4844-857B-031A144B2595}",
}, -- end of [7]
[3] =
{
["CLSID"] = "{7575BA0B-7294-4844-857B-031A144B2595}",
}, -- end of [3]
}, -- end of ["pylons"]
["fuel"] = 4900,
["flare"] = 60,
["ammo_type"] = 1,
["chaff"] = 60,
["gun"] = 100,
}, -- end of ["payload"]
["heading"] = 0,
["callsign"] =
{
[1] = 1,
[2] = 1,
[3] = 1,
["name"] = "Enfield11",
}, -- end of ["callsign"]
["onboard_num"] = "010",
},
}, -- end of ["units"]
["x"] = spawnLocation.x,
["y"] = spawnLocation.z,
["name"] = "Olympus-" .. Olympus.unitCounter,
["communication"] = true,
["start_time"] = 0,
["frequency"] = 305,
}
--loads of other stuff you can do with this but this is probably what you need to startPoint
--you can also set a route here, and included first waypoint as spawn on airbases etc
--https://github.com/pydcs/dcs/blob/master/dcs/weapons_data.py all weapon pylon types
if coalition == 'red' then
plane.country = 'Russia'
else
plane.country = 'USA'
end
plane.category = 'airplane'
mist.dynAdd(plane)
Olympus.unitCounter = Olympus.unitCounter + 1
Olympus.notify("Olympus.spawnAir completed succesfully", 10)
end
Olympus.notify("OlympusCommand script loaded correctly", 10)

View File

@ -2,7 +2,7 @@ Olympus = {}
Olympus.OlympusDLL = nil
Olympus.cppRESTDLL = nil
Olympus.DLLsloaded = false
Olympus.OlympusModPath = os.getenv('OLYMPUS')..'\\bin\\'
Olympus.OlympusModPath = os.getenv('DCSOLYMPUS_PATH')..'\\bin\\'
log.write('Olympus.EXPORT.LUA', log.INFO, 'Executing OlympusExport.lua')
@ -13,9 +13,12 @@ function Olympus.loadDLLs()
log.write('Olympus.EXPORT.LUA', log.INFO, 'Loading cpprest_2_10.dll from ['..Olympus.OlympusModPath..']')
pcall(require, 'cpprest_2_10')
log.write('Olympus.EXPORT.LUA', log.INFO, 'Loading Olympus.dll from ['..Olympus.OlympusModPath..']')
log.write('Olympus.EXPORT.LUA', log.INFO, 'Loading hook.dll from ['..Olympus.OlympusModPath..']')
local status
status, Olympus.OlympusDLL = pcall(require, 'Olympus')
pcall(require, 'logger')
pcall(require, 'luatools')
pcall(require, 'dcstools')
status, Olympus.OlympusDLL = pcall(require, 'hook')
if not status then
return false
end
@ -29,6 +32,6 @@ do
Olympus.loadDLLs()
log.write('Olympus.EXPORT.LUA', log.INFO, OlympusName..' successfully loaded.')
else
log.write('Olympus.EXPORT.LUA', log.INFO, 'Olympus.dll already initialized')
log.write('Olympus.EXPORT.LUA', log.INFO, 'hook.dll already initialized')
end
end

View File

@ -2,7 +2,7 @@ Olympus = {}
Olympus.OlympusDLL = nil
Olympus.cppRESTDLL = nil
Olympus.DLLsloaded = false
Olympus.OlympusModPath = os.getenv('OLYMPUS')..'\\bin\\'
Olympus.OlympusModPath = os.getenv('DCSOLYMPUS_PATH')..'\\bin\\'
log.write('Olympus.HOOKS.LUA', log.INFO,'Executing OlympusHook.lua')
@ -13,9 +13,13 @@ function loadDLLs()
log.write('Olympus.HOOKS.LUA', log.INFO, 'Loading cpprest_2_10.dll from ['..Olympus.OlympusModPath..']')
pcall(require, 'cpprest_2_10')
log.write('Olympus.HOOKS.LUA', log.INFO, 'Loading Olympus.dll from ['..Olympus.OlympusModPath..']')
log.write('Olympus.HOOKS.LUA', log.INFO, 'Loading hook.dll from ['..Olympus.OlympusModPath..']')
local status
status, Olympus.OlympusDLL = pcall(require, 'Olympus')
pcall(require, 'logger')
pcall(require, 'luatools')
pcall(require, 'dcstools')
status, Olympus.OlympusDLL = pcall(require, 'hook')
if not status then
return false
end

View File

@ -3,12 +3,18 @@ Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.3.32929.385
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Olympus", "Olympus\Olympus.vcxproj", "{5F3FC91E-1FBC-4223-8011-9708DE913474}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "core", "core\core.vcxproj", "{8A48D855-0E01-42BA-BD8C-07B0877C68DF}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "logger", "logger\logger.vcxproj", "{873ECABE-FCFE-4217-AC15-91959C3CF1C6}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "dcstools", "dcstools\dcstools.vcxproj", "{2B255368-39A0-431A-A6DE-CC739AC70DC1}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "luatools", "luatools\luatools.vcxproj", "{DE139EC1-4F88-47D5-BE73-F41915FE14A3}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "utils", "utils\utils.vcxproj", "{B85009CE-4A5C-4A5A-B85D-001B3A2651B2}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "olympus", "olympus\olympus.vcxproj", "{5F3FC91E-1FBC-4223-8011-9708DE913474}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x64 = Debug|x64
@ -17,14 +23,6 @@ Global
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{5F3FC91E-1FBC-4223-8011-9708DE913474}.Debug|x64.ActiveCfg = Debug|x64
{5F3FC91E-1FBC-4223-8011-9708DE913474}.Debug|x64.Build.0 = Debug|x64
{5F3FC91E-1FBC-4223-8011-9708DE913474}.Debug|x86.ActiveCfg = Debug|x64
{5F3FC91E-1FBC-4223-8011-9708DE913474}.Debug|x86.Build.0 = Debug|x64
{5F3FC91E-1FBC-4223-8011-9708DE913474}.Release|x64.ActiveCfg = Release|x64
{5F3FC91E-1FBC-4223-8011-9708DE913474}.Release|x64.Build.0 = Release|x64
{5F3FC91E-1FBC-4223-8011-9708DE913474}.Release|x86.ActiveCfg = Release|x64
{5F3FC91E-1FBC-4223-8011-9708DE913474}.Release|x86.Build.0 = Release|x64
{8A48D855-0E01-42BA-BD8C-07B0877C68DF}.Debug|x64.ActiveCfg = Debug|x64
{8A48D855-0E01-42BA-BD8C-07B0877C68DF}.Debug|x64.Build.0 = Debug|x64
{8A48D855-0E01-42BA-BD8C-07B0877C68DF}.Debug|x86.ActiveCfg = Debug|Win32
@ -33,6 +31,30 @@ Global
{8A48D855-0E01-42BA-BD8C-07B0877C68DF}.Release|x64.Build.0 = Release|x64
{8A48D855-0E01-42BA-BD8C-07B0877C68DF}.Release|x86.ActiveCfg = Release|Win32
{8A48D855-0E01-42BA-BD8C-07B0877C68DF}.Release|x86.Build.0 = Release|Win32
{873ECABE-FCFE-4217-AC15-91959C3CF1C6}.Debug|x64.ActiveCfg = Debug|x64
{873ECABE-FCFE-4217-AC15-91959C3CF1C6}.Debug|x64.Build.0 = Debug|x64
{873ECABE-FCFE-4217-AC15-91959C3CF1C6}.Debug|x86.ActiveCfg = Debug|Win32
{873ECABE-FCFE-4217-AC15-91959C3CF1C6}.Debug|x86.Build.0 = Debug|Win32
{873ECABE-FCFE-4217-AC15-91959C3CF1C6}.Release|x64.ActiveCfg = Release|x64
{873ECABE-FCFE-4217-AC15-91959C3CF1C6}.Release|x64.Build.0 = Release|x64
{873ECABE-FCFE-4217-AC15-91959C3CF1C6}.Release|x86.ActiveCfg = Release|Win32
{873ECABE-FCFE-4217-AC15-91959C3CF1C6}.Release|x86.Build.0 = Release|Win32
{2B255368-39A0-431A-A6DE-CC739AC70DC1}.Debug|x64.ActiveCfg = Debug|x64
{2B255368-39A0-431A-A6DE-CC739AC70DC1}.Debug|x64.Build.0 = Debug|x64
{2B255368-39A0-431A-A6DE-CC739AC70DC1}.Debug|x86.ActiveCfg = Debug|Win32
{2B255368-39A0-431A-A6DE-CC739AC70DC1}.Debug|x86.Build.0 = Debug|Win32
{2B255368-39A0-431A-A6DE-CC739AC70DC1}.Release|x64.ActiveCfg = Release|x64
{2B255368-39A0-431A-A6DE-CC739AC70DC1}.Release|x64.Build.0 = Release|x64
{2B255368-39A0-431A-A6DE-CC739AC70DC1}.Release|x86.ActiveCfg = Release|Win32
{2B255368-39A0-431A-A6DE-CC739AC70DC1}.Release|x86.Build.0 = Release|Win32
{DE139EC1-4F88-47D5-BE73-F41915FE14A3}.Debug|x64.ActiveCfg = Debug|x64
{DE139EC1-4F88-47D5-BE73-F41915FE14A3}.Debug|x64.Build.0 = Debug|x64
{DE139EC1-4F88-47D5-BE73-F41915FE14A3}.Debug|x86.ActiveCfg = Debug|Win32
{DE139EC1-4F88-47D5-BE73-F41915FE14A3}.Debug|x86.Build.0 = Debug|Win32
{DE139EC1-4F88-47D5-BE73-F41915FE14A3}.Release|x64.ActiveCfg = Release|x64
{DE139EC1-4F88-47D5-BE73-F41915FE14A3}.Release|x64.Build.0 = Release|x64
{DE139EC1-4F88-47D5-BE73-F41915FE14A3}.Release|x86.ActiveCfg = Release|Win32
{DE139EC1-4F88-47D5-BE73-F41915FE14A3}.Release|x86.Build.0 = Release|Win32
{B85009CE-4A5C-4A5A-B85D-001B3A2651B2}.Debug|x64.ActiveCfg = Debug|x64
{B85009CE-4A5C-4A5A-B85D-001B3A2651B2}.Debug|x64.Build.0 = Debug|x64
{B85009CE-4A5C-4A5A-B85D-001B3A2651B2}.Debug|x86.ActiveCfg = Debug|Win32
@ -41,6 +63,14 @@ Global
{B85009CE-4A5C-4A5A-B85D-001B3A2651B2}.Release|x64.Build.0 = Release|x64
{B85009CE-4A5C-4A5A-B85D-001B3A2651B2}.Release|x86.ActiveCfg = Release|Win32
{B85009CE-4A5C-4A5A-B85D-001B3A2651B2}.Release|x86.Build.0 = Release|Win32
{5F3FC91E-1FBC-4223-8011-9708DE913474}.Debug|x64.ActiveCfg = Debug|x64
{5F3FC91E-1FBC-4223-8011-9708DE913474}.Debug|x64.Build.0 = Debug|x64
{5F3FC91E-1FBC-4223-8011-9708DE913474}.Debug|x86.ActiveCfg = Debug|x64
{5F3FC91E-1FBC-4223-8011-9708DE913474}.Debug|x86.Build.0 = Debug|x64
{5F3FC91E-1FBC-4223-8011-9708DE913474}.Release|x64.ActiveCfg = Release|x64
{5F3FC91E-1FBC-4223-8011-9708DE913474}.Release|x64.Build.0 = Release|x64
{5F3FC91E-1FBC-4223-8011-9708DE913474}.Release|x86.ActiveCfg = Release|x64
{5F3FC91E-1FBC-4223-8011-9708DE913474}.Release|x86.Build.0 = Release|x64
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE

View File

@ -11,12 +11,17 @@
</ProjectConfiguration>
</ItemGroup>
<ItemGroup>
<ClCompile Include="src\main.cpp" />
<ClCompile Include="src\olympus.cpp" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\dcstools\dcstools.vcxproj">
<Project>{2b255368-39a0-431a-a6de-cc739ac70dc1}</Project>
</ProjectReference>
<ProjectReference Include="..\logger\logger.vcxproj">
<Project>{873ecabe-fcfe-4217-ac15-91959c3cf1c6}</Project>
</ProjectReference>
<ProjectReference Include="..\utils\utils.vcxproj">
<Project>{b85009ce-4a5c-4a5a-b85d-001b3a2651b2}</Project>
<UseLibraryDependencyInputs>false</UseLibraryDependencyInputs>
</ProjectReference>
</ItemGroup>
<PropertyGroup Label="Globals">
@ -25,7 +30,7 @@
<ProjectGuid>{5f3fc91e-1fbc-4223-8011-9708de913474}</ProjectGuid>
<RootNamespace>Olympus</RootNamespace>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
<ProjectName>Olympus</ProjectName>
<ProjectName>olympus</ProjectName>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
@ -93,9 +98,10 @@
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS; NDEBUG;OLYMPUS_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<AdditionalIncludeDirectories>include; ..\..\third-party\lua\include; ..\utils\include; ..\shared\include</AdditionalIncludeDirectories>
<LanguageStandard>stdcpp17</LanguageStandard>
<PrecompiledHeaderFile>
</PrecompiledHeaderFile>
<AdditionalIncludeDirectories>include;..\..\third-party\lua\include;..\utils\include;..\shared\include;..\dcstools\include;..\logger\include;..\luatools\include</AdditionalIncludeDirectories>
<LanguageStandard>stdcpp20</LanguageStandard>
<AssemblerOutput>NoListing</AssemblerOutput>
</ClCompile>
<Link>

View File

@ -9,7 +9,7 @@
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="src\main.cpp">
<ClCompile Include="src\olympus.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>

View File

@ -1,172 +0,0 @@
#include "framework.h"
#include "DCSUtils.h"
#include "Logger.h"
#include "Utils.h"
#define DllExport __declspec( dllexport )
BOOL APIENTRY DllMain( HMODULE hModule,
DWORD ul_reason_for_call,
LPVOID lpReserved
)
{
switch (ul_reason_for_call)
{
case DLL_PROCESS_ATTACH:
case DLL_THREAD_ATTACH:
case DLL_THREAD_DETACH:
case DLL_PROCESS_DETACH:
break;
}
return TRUE;
}
/* Run-time linking to core dll allows for "hot swap"*/
HINSTANCE hGetProcIDDLL = NULL;
typedef int(__stdcall* f_coreInit)(lua_State* L);
typedef int(__stdcall* f_coreDeinit)(lua_State* L);
typedef int(__stdcall* f_coreFrame)(lua_State* L);
typedef int(__stdcall* f_coreMissionData)(lua_State* L);
f_coreInit coreInit = nullptr;
f_coreDeinit coreDeinit = nullptr;
f_coreFrame coreFrame = nullptr;
f_coreMissionData coreMissionData = nullptr;
static int onSimulationStart(lua_State* L)
{
LOGGER->Log("onSimulationStart callback called successfully");
string modLocation;
string dllLocation;
char* buf = nullptr;
size_t sz = 0;
if (_dupenv_s(&buf, &sz, "OLYMPUS") == 0 && buf != nullptr)
{
modLocation = buf;
free(buf);
}
else
{
LOGGER->Log("OLYMPUS environment variable is missing");
goto error;
}
dllLocation = modLocation + "\\bin\\core.dll";
LOGGER->Log("Loading core.dll");
hGetProcIDDLL = LoadLibrary(Utils::to_wstring(dllLocation).c_str());
if (!hGetProcIDDLL) {
DCSUtils::LogError(L, "Error loading core DLL");
goto error;
}
LOGGER->Log("Core DLL loaded successfully");
coreInit = (f_coreInit)GetProcAddress(hGetProcIDDLL, "coreInit");
if (!coreInit)
{
DCSUtils::LogError(L, "Error getting coreInit ProcAddress from DLL");
goto error;
}
coreDeinit = (f_coreDeinit)GetProcAddress(hGetProcIDDLL, "coreDeinit");
if (!coreInit)
{
DCSUtils::LogError(L, "Error getting coreDeinit ProcAddress from DLL");
goto error;
}
coreFrame = (f_coreFrame)GetProcAddress(hGetProcIDDLL, "coreFrame");
if (!coreFrame)
{
DCSUtils::LogError(L, "Error getting coreFrame ProcAddress from DLL");
goto error;
}
coreMissionData = (f_coreFrame)GetProcAddress(hGetProcIDDLL, "coreMissionData");
if (!coreFrame)
{
DCSUtils::LogError(L, "Error getting coreMissionData ProcAddress from DLL");
goto error;
}
coreInit(L);
DCSUtils::LogInfo(L, "Module loaded and started successfully.");
return 0;
error:
DCSUtils::LogError(L, "Error while loading module, see Olympus.log in temporary folder for additional details.");
return 0;
}
static int onSimulationFrame(lua_State* L)
{
if (coreFrame)
{
coreFrame(L);
}
return 0;
}
static int onSimulationStop(lua_State* L)
{
LOGGER->Log("onSimulationStop callback called successfully");
if (hGetProcIDDLL)
{
LOGGER->Log("Trying to unload core DLL");
if (coreDeinit)
{
coreDeinit(L);
}
if (FreeLibrary(hGetProcIDDLL))
{
LOGGER->Log("Core DLL unloaded successfully");
}
else
{
DCSUtils::LogError(L, "Error unloading DLL");
goto error;
}
coreInit = nullptr;
coreDeinit = nullptr;
coreFrame = nullptr;
coreMissionData = nullptr;
}
hGetProcIDDLL = NULL;
return 0;
error:
DCSUtils::LogError(L, "Error while unloading module, see Olympus.log in temporary folder for additional details.");
return 0;
}
static int setMissionData(lua_State* L)
{
if (coreMissionData)
{
coreMissionData(L);
}
return 0;
}
static const luaL_Reg Map[] = {
{"onSimulationStart", onSimulationStart},
{"onSimulationFrame", onSimulationFrame},
{"onSimulationStop", onSimulationStop},
{"setMissionData", setMissionData },
{NULL, NULL}
};
extern "C" DllExport int luaopen_Olympus(lua_State * L)
{
luaL_register(L, "Olympus", Map);
return 1;
}

View File

@ -19,27 +19,34 @@
</ProjectConfiguration>
</ItemGroup>
<ItemGroup>
<ClInclude Include="include\Commands.h" />
<ClInclude Include="include\LUAFunctions.h" />
<ClInclude Include="include\RESTServer.h" />
<ClInclude Include="include\Scheduler.h" />
<ClInclude Include="include\Unit.h" />
<ClInclude Include="include\UnitsHandler.h" />
<ClInclude Include="include\commands.h" />
<ClInclude Include="include\scriptLoader.h" />
<ClInclude Include="include\server.h" />
<ClInclude Include="include\scheduler.h" />
<ClInclude Include="include\unit.h" />
<ClInclude Include="include\unitsFactory.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="src\Commands.cpp" />
<ClCompile Include="src\LUAFunctions.cpp" />
<ClCompile Include="src\main.cpp" />
<ClCompile Include="src\RESTServer.cpp" />
<ClCompile Include="src\Scheduler.cpp" />
<ClCompile Include="src\Unit.cpp" />
<ClCompile Include="src\UnitsHandler.cpp" />
<ClCompile Include="src\commands.cpp" />
<ClCompile Include="src\scriptLoader.cpp" />
<ClCompile Include="src\core.cpp" />
<ClCompile Include="src\server.cpp" />
<ClCompile Include="src\scheduler.cpp" />
<ClCompile Include="src\unit.cpp" />
<ClCompile Include="src\unitsFactory.cpp" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\dcstools\dcstools.vcxproj">
<Project>{2b255368-39a0-431a-a6de-cc739ac70dc1}</Project>
</ProjectReference>
<ProjectReference Include="..\logger\logger.vcxproj">
<Project>{873ecabe-fcfe-4217-ac15-91959c3cf1c6}</Project>
</ProjectReference>
<ProjectReference Include="..\luatools\luatools.vcxproj">
<Project>{de139ec1-4f88-47d5-be73-f41915fe14a3}</Project>
</ProjectReference>
<ProjectReference Include="..\utils\utils.vcxproj">
<Project>{b85009ce-4a5c-4a5a-b85d-001b3a2651b2}</Project>
<LinkLibraryDependencies>true</LinkLibraryDependencies>
<UseLibraryDependencyInputs>false</UseLibraryDependencyInputs>
</ProjectReference>
</ItemGroup>
<PropertyGroup Label="Globals">
@ -162,9 +169,10 @@
<PreprocessorDefinitions>NDEBUG;CORE_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<AdditionalIncludeDirectories>include; ..\..\third-party\lua\include; ..\utils\include; ..\shared\include</AdditionalIncludeDirectories>
<LanguageStandard>stdcpp17</LanguageStandard>
<PrecompiledHeaderFile>
</PrecompiledHeaderFile>
<AdditionalIncludeDirectories>include;..\..\third-party\lua\include;..\utils\include;..\shared\include;..\dcstools\include;..\logger\include;..\luatools\include</AdditionalIncludeDirectories>
<LanguageStandard>stdcpp20</LanguageStandard>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>

View File

@ -9,45 +9,45 @@
</Filter>
</ItemGroup>
<ItemGroup>
<ClInclude Include="include\Commands.h">
<ClInclude Include="include\commands.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="include\RESTServer.h">
<ClInclude Include="include\server.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="include\Scheduler.h">
<ClInclude Include="include\scheduler.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="include\Unit.h">
<ClInclude Include="include\unit.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="include\UnitsHandler.h">
<ClInclude Include="include\unitsFactory.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="include\LUAFunctions.h">
<ClInclude Include="include\scriptLoader.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ClCompile Include="src\Commands.cpp">
<ClCompile Include="src\commands.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\main.cpp">
<ClCompile Include="src\core.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\RESTServer.cpp">
<ClCompile Include="src\server.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\Scheduler.cpp">
<ClCompile Include="src\scheduler.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\Unit.cpp">
<ClCompile Include="src\unit.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\UnitsHandler.cpp">
<ClCompile Include="src\unitsFactory.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\LUAFunctions.cpp">
<ClCompile Include="src\scriptLoader.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>

View File

@ -1,13 +1,14 @@
#pragma once
#include "LUAUtils.h"
#include "Utils.h"
#include "framework.h"
#include "luatools.h"
#include "utils.h"
namespace CommandPriority {
enum CommandPriorities { LOW, MEDIUM, HIGH };
};
namespace CommandType {
enum CommandTypes { NO_TYPE, MOVE };
enum CommandTypes { NO_TYPE, MOVE, SMOKE, LASE, EXPLODE, SPAWN_AIR, SPAWN_GROUND };
};
/* Base command class */
@ -27,11 +28,78 @@ protected:
class MoveCommand : public Command
{
public:
MoveCommand(int ID, wstring unitName, Coords destination) : ID(ID), unitName(unitName), destination(destination) { priority = CommandPriority::LOW; type = CommandType::MOVE; };
MoveCommand(int ID, wstring unitName, Coords destination, int unitCategory) :
ID(ID),
unitName(unitName),
destination(destination),
unitCategory(unitCategory)
{
priority = CommandPriority::LOW;
type = CommandType::MOVE;
};
virtual void execute(lua_State* L);
private:
const int ID;
const wstring unitName;
const Coords destination;
const int unitCategory;
};
/* Smoke command */
class SmokeCommand : public Command
{
public:
SmokeCommand(wstring color, Coords location) :
color(color),
location(location)
{
priority = CommandPriority::LOW;
type = CommandType::SMOKE;
};
virtual void execute(lua_State* L);
private:
const wstring color;
const Coords location;
};
/* Spawn ground unit command */
class SpawnGroundCommand : public Command
{
public:
SpawnGroundCommand(wstring coalition, wstring unitType, Coords location) :
coalition(coalition),
unitType(unitType),
location(location)
{
priority = CommandPriority::LOW;
type = CommandType::SPAWN_GROUND;
};
virtual void execute(lua_State* L);
private:
const wstring coalition;
const wstring unitType;
const Coords location;
};
/* Spawn air unit command */
class SpawnAirCommand : public Command
{
public:
SpawnAirCommand(wstring coalition, wstring unitType, Coords location) :
coalition(coalition),
unitType(unitType),
location(location)
{
priority = CommandPriority::LOW;
type = CommandType::SPAWN_AIR;
};
virtual void execute(lua_State* L);
private:
const wstring coalition;
const wstring unitType;
const Coords location;
};

View File

@ -1,7 +0,0 @@
#pragma once
#include "framework.h"
namespace LUAFunctions
{
void registerLuaFunctions(lua_State* L);
}

View File

@ -1,29 +0,0 @@
#pragma once
#include "framework.h"
#include "LUAUtils.h"
using namespace web::http;
using namespace web::http::experimental::listener;
class UnitsFactory;
class Scheduler;
class RESTServer
{
public:
RESTServer(lua_State* L);
~RESTServer();
private:
std::thread* serverThread;
void handle_options(http_request request);
void handle_get(http_request request);
void handle_request(http_request request, function<void(json::value const&, json::value&)> action);
void handle_put(http_request request);
void task();
atomic<bool> runListener;
};

View File

@ -1,7 +1,7 @@
#pragma once
#include "LUAUtils.h"
#include "framework.h"
#include "Commands.h"
#include "luatools.h"
#include "commands.h"
class Scheduler
{

View File

@ -1,8 +1,12 @@
#pragma once
#include "Utils.h"
#include "DCSUtils.h"
#include "LUAUtils.h"
#include "framework.h"
#include "utils.h"
#include "dcstools.h"
#include "luatools.h"
namespace UnitCategory {
enum UnitCategories { NO_CATEGORY, AIR, GROUND, NAVY }; // Do not edit, this codes are tied to values in DCS
};
class Unit
{
@ -13,28 +17,31 @@ public:
void update(json::value json);
void setPath(list<Coords> path);
void setAlive(bool newAlive) { alive = newAlive; }
int getID() { return ID; }
wstring getName() { return name; }
wstring getUnitName() { return unitName; }
wstring getGroupName() { return groupName; }
int getType() { return type; }
wstring getCountry() { return country; }
json::value getType() { return type; } // This functions returns the complete type of the object (Level1, Level2, Level3, Level4)
int getCountry() { return country; }
int getCoalitionID() { return coalitionID; }
double getLatitude() { return latitude; }
double getLongitude() { return longitude; }
double getAltitude() { return altitude; }
double getHeading() { return heading; }
int getCategory();
json::value json();
protected:
int ID;
bool alive = true;
wstring name = L"undefined";
wstring unitName = L"undefined";
wstring groupName = L"undefined";
int type = 0;
wstring country = L"undefined";
json::value type = json::value::null();
int country = 0;
int coalitionID = 0;
double latitude = 0;
double longitude = 0;

View File

@ -1,23 +0,0 @@
#pragma once
#include "framework.h"
#include "DCSUtils.h"
class Unit;
class UnitsFactory
{
public:
UnitsFactory(lua_State* L);
~UnitsFactory();
Unit* getUnit(int ID);
void getMissionDB(lua_State* L);
void update(lua_State* L);
void updateAnswer(json::value& answer);
private:
map<int, Unit*> units;
json::value missionDB;
};

View File

@ -1,12 +1,12 @@
#include "Commands.h"
#include "framework.h"
#include "Logger.h"
#include "commands.h"
#include "logger.h"
/* Move command */
void MoveCommand::execute(lua_State* L)
{
std::ostringstream command;
command << "Olympus.move(\"" << Utils::to_string(unitName) << "\"," << destination.lat << "," << destination.lng << "," << 10 << ")";
command.precision(10);
command << "Olympus.move(\"" << to_string(unitName) << "\", " << destination.lat << ", " << destination.lng << ", " << 10 << ", " << unitCategory << ")";
lua_getglobal(L, "net");
lua_getfield(L, -1, "dostring_in");
@ -14,10 +14,73 @@ void MoveCommand::execute(lua_State* L)
lua_pushstring(L, command.str().c_str());
if (lua_pcall(L, 2, 0, 0) != 0)
{
LOGGER->Log("Error executing MoveCommand");
log("Error executing MoveCommand");
}
else
{
LOGGER->Log("MoveCommand executed successfully");
log("MoveCommand executed successfully");
}
}
/* Smoke command */
void SmokeCommand::execute(lua_State* L)
{
std::ostringstream command;
command.precision(10);
command << "Olympus.smoke(\"" << to_string(color) << "\", " << location.lat << ", " << location.lng << ")";
lua_getglobal(L, "net");
lua_getfield(L, -1, "dostring_in");
lua_pushstring(L, "server");
lua_pushstring(L, command.str().c_str());
if (lua_pcall(L, 2, 0, 0) != 0)
{
log("Error executing SmokeCommand");
}
else
{
log("SmokeCommand executed successfully");
}
}
/* Spawn ground command */
void SpawnGroundCommand::execute(lua_State* L)
{
std::ostringstream command;
command.precision(10);
command << "Olympus.spawnGround(\"" << to_string(coalition) << "\", \"" << to_string(unitType) << "\", " << location.lat << ", " << location.lng << ")";
lua_getglobal(L, "net");
lua_getfield(L, -1, "dostring_in");
lua_pushstring(L, "server");
lua_pushstring(L, command.str().c_str());
if (lua_pcall(L, 2, 0, 0) != 0)
{
log("Error executing SpawnGroundCommand");
}
else
{
log("SpawnGroundCommand executed successfully");
}
}
/* Spawn air command */
void SpawnAirCommand::execute(lua_State* L)
{
std::ostringstream command;
command.precision(10);
command << "Olympus.spawnAir(\"" << to_string(coalition) << "\", \"" << to_string(unitType) << "\", " << location.lat << ", " << location.lng << ")";
lua_getglobal(L, "net");
lua_getfield(L, -1, "dostring_in");
lua_pushstring(L, "server");
lua_pushstring(L, command.str().c_str());
if (lua_pcall(L, 2, 0, 0) != 0)
{
log("Error executing SpawnGroundCommand");
}
else
{
log("SpawnAirCommand executed successfully");
}
}

View File

@ -1,84 +0,0 @@
#include "LUAFunctions.h"
#include "Logger.h"
/* Executes the "OlympusCommand.lua" file to load in the "Server" Lua space all the Lua functions necessary to perform DCS commands (like moving units) */
void LUAFunctions::registerLuaFunctions(lua_State* L)
{
string modLocation;
char* buf = nullptr;
size_t sz = 0;
if (_dupenv_s(&buf, &sz, "OLYMPUS") == 0 && buf != nullptr)
{
modLocation = buf;
free(buf);
}
else
{
LOGGER->Log("OLYMPUS environment variable is missing");
return;
}
{
ifstream f(modLocation + "\\Scripts\\mist_4_4_90.lua");
string str;
LOGGER->Log("Reading MIST from " + modLocation + "\\Scripts\\mist_4_4_90.lua");
if (f) {
ostringstream ss;
ss << f.rdbuf();
str = ss.str();
LOGGER->Log("MIST read succesfully");
}
else
{
LOGGER->Log("Error reading MIST");
return;
}
lua_getglobal(L, "net");
lua_getfield(L, -1, "dostring_in");
lua_pushstring(L, "server");
lua_pushstring(L, str.c_str());
if (lua_pcall(L, 2, 0, 0) != 0)
{
LOGGER->Log("Error registering MIST");
}
else
{
LOGGER->Log("MIST registered successfully");
}
}
{
ifstream f(modLocation + "\\Scripts\\OlympusCommand.lua");
string str;
LOGGER->Log("Reading OlympusCommand.lua from " + modLocation + "\\Scripts\\OlympusCommand.lua");
if (f) {
ostringstream ss;
ss << f.rdbuf();
str = ss.str();
LOGGER->Log("OlympusCommand.lua read succesfully");
}
else
{
LOGGER->Log("Error reading OlympusCommand.lua");
return;
}
lua_getglobal(L, "net");
lua_getfield(L, -1, "dostring_in");
lua_pushstring(L, "server");
lua_pushstring(L, str.c_str());
if (lua_pcall(L, 2, 0, 0) != 0)
{
LOGGER->Log("Error registering OlympusCommand.lua");
}
else
{
LOGGER->Log("OlympusCommand.lua registered successfully");
}
}
}

View File

@ -1,130 +0,0 @@
#include "RESTServer.h"
#include "Logger.h"
#include "defines.h"
#include "UnitsHandler.h"
#include "Scheduler.h"
#include "LUAUtils.h"
extern UnitsFactory* unitsHandler;
extern Scheduler* scheduler;
extern json::value missionData;
RESTServer::RESTServer(lua_State* L):
runListener(true)
{
DCSUtils::LogInfo(L, "Starting RESTServer");
serverThread = new thread(&RESTServer::task, this);
}
RESTServer::~RESTServer()
{
runListener = false;
}
void RESTServer::handle_options(http_request request)
{
http_response response(status_codes::OK);
response.headers().add(U("Allow"), U("GET, POST, PUT, OPTIONS"));
response.headers().add(U("Access-Control-Allow-Origin"), U("*"));
response.headers().add(U("Access-Control-Allow-Methods"), U("GET, POST, PUT, OPTIONS"));
response.headers().add(U("Access-Control-Allow-Headers"), U("Content-Type"));
request.reply(response);
}
void RESTServer::handle_get(http_request request)
{
http_response response(status_codes::OK);
response.headers().add(U("Allow"), U("GET, POST, PUT, OPTIONS"));
response.headers().add(U("Access-Control-Allow-Origin"), U("*"));
response.headers().add(U("Access-Control-Allow-Methods"), U("GET, POST, PUT, OPTIONS"));
response.headers().add(U("Access-Control-Allow-Headers"), U("Content-Type"));
auto answer = json::value::object();
try
{
unitsHandler->updateAnswer(answer);
answer[L"missionData"] = missionData;
}
catch (http_exception const& e)
{
LOGGER->Log(e.what());
}
response.set_body(answer);
request.reply(response);
}
void RESTServer::handle_request(http_request request, function<void(json::value const&, json::value&)> action)
{
auto answer = json::value::object();
request.extract_json().then([&answer, &action](pplx::task<json::value> task)
{
try
{
auto const& jvalue = task.get();
if (!jvalue.is_null())
{
action(jvalue, answer);
}
}
catch (http_exception const& e)
{
LOGGER->Log(e.what());
}
}).wait();
http_response response(status_codes::OK);
response.headers().add(U("Allow"), U("GET, POST, PUT, OPTIONS"));
response.headers().add(U("Access-Control-Allow-Origin"), U("*"));
response.headers().add(U("Access-Control-Allow-Methods"), U("GET, POST, PUT, OPTIONS"));
response.headers().add(U("Access-Control-Allow-Headers"), U("Content-Type"));
response.set_body(answer);
request.reply(response);
}
void RESTServer::handle_put(http_request request)
{
handle_request(
request,
[](json::value const& jvalue, json::value& answer)
{
for (auto const& e : jvalue.as_object())
{
auto key = e.first;
auto value = e.second;
scheduler->handleRequest(key, value);
}
});
}
void RESTServer::task()
{
http_listener listener(REST_ADDRESS);
std::function<void(http_request)> handle_options = std::bind(&RESTServer::handle_options, this, std::placeholders::_1);
std::function<void(http_request)> handle_get = std::bind(&RESTServer::handle_get, this, std::placeholders::_1);
std::function<void(http_request)> handle_put = std::bind(&RESTServer::handle_put, this, std::placeholders::_1);
listener.support(methods::OPTIONS, handle_options);
listener.support(methods::GET, handle_get);
listener.support(methods::PUT, handle_put);
try
{
listener.open()
.then([&listener]() {LOGGER->Log("RESTServer starting to listen"); })
.wait();
while (runListener);
listener.close();
LOGGER->Log("RESTServer stopped listening");
}
catch (exception const& e)
{
LOGGER->Log(e.what());
}
}

View File

@ -1,15 +1,15 @@
#include "Scheduler.h"
#include "Logger.h"
#include "DCSUtils.h"
#include "UnitsHandler.h"
#include "Utils.h"
#include "Unit.h"
#include "scheduler.h"
#include "logger.h"
#include "dcstools.h"
#include "unitsFactory.h"
#include "utils.h"
#include "unit.h"
extern UnitsFactory* unitsHandler;
extern UnitsFactory* unitsFactory;
Scheduler::Scheduler(lua_State* L)
{
DCSUtils::LogInfo(L, "Units Factory constructor called successfully");
LogInfo(L, "Units Factory constructor called successfully");
}
Scheduler::~Scheduler()
@ -32,7 +32,7 @@ void Scheduler::execute(lua_State* L)
{
if (command->getPriority() == priority)
{
LOGGER->Log("Executing command");
log("Executing command");
switch (command->getType())
{
case CommandType::MOVE:
@ -42,7 +42,30 @@ void Scheduler::execute(lua_State* L)
commands.remove(command);
break;
}
case CommandType::SMOKE:
{
SmokeCommand* smokeCommand = dynamic_cast<SmokeCommand*>(command);
smokeCommand->execute(L);
commands.remove(command);
break;
}
case CommandType::SPAWN_GROUND:
{
SpawnGroundCommand* spawnCommand = dynamic_cast<SpawnGroundCommand*>(command);
spawnCommand->execute(L);
commands.remove(command);
break;
}
case CommandType::SPAWN_AIR:
{
SpawnAirCommand* spawnCommand = dynamic_cast<SpawnAirCommand*>(command);
spawnCommand->execute(L);
commands.remove(command);
break;
}
default:
log("Unknown command of type " + to_string(command->getType()));
commands.remove(command);
break;
}
goto exit;
@ -62,12 +85,11 @@ void Scheduler::handleRequest(wstring key, json::value value)
lock.lock();
Command* command = nullptr;
LOGGER->Log(L"Received request with ID: " + key);
log(L"Received request with ID: " + key);
if (key.compare(L"setPath") == 0)
{
int ID = value[L"ID"].as_integer();
wstring unitName = value[L"unitName"].as_string();
LOGGER->Log(unitName);
json::value path = value[L"path"];
list<Coords> newPath;
for (auto const& e : path.as_object())
@ -75,21 +97,54 @@ void Scheduler::handleRequest(wstring key, json::value value)
wstring WP = e.first;
double lat = path[WP][L"lat"].as_double();
double lng = path[WP][L"lng"].as_double();
LOGGER->Log(unitName + L" set path destination " + WP + L" (" + to_wstring(lat) + L", " + to_wstring(lng) + L")");
log(unitName + L" set path destination " + WP + L" (" + to_wstring(lat) + L", " + to_wstring(lng) + L")");
Coords dest; dest.lat = lat; dest.lng = lng;
newPath.push_back(dest);
Unit* unit = unitsHandler->getUnit(ID);
Unit* unit = unitsFactory->getUnit(ID);
if (unit != nullptr)
{
unit->setPath(newPath);
LOGGER->Log(unitName + L" new path set successfully");
log(unitName + L" new path set successfully");
}
else
{
LOGGER->Log(unitName + L" not found, request will be discarded");
log(unitName + L" not found, request will be discarded");
}
}
}
else if (key.compare(L"smoke") == 0)
{
wstring color = value[L"color"].as_string();
double lat = value[L"location"][L"lat"].as_double();
double lng = value[L"location"][L"lng"].as_double();
log(L"Adding " + color + L" smoke at (" + to_wstring(lat) + L", " + to_wstring(lng) + L")");
Coords loc; loc.lat = lat; loc.lng = lng;
command = dynamic_cast<Command*>(new SmokeCommand(color, loc));
}
else if (key.compare(L"spawnGround") == 0)
{
wstring coalition = value[L"coalition"].as_string();
wstring type = value[L"type"].as_string();
double lat = value[L"location"][L"lat"].as_double();
double lng = value[L"location"][L"lng"].as_double();
log(L"Spawning " + coalition + L" ground unit of type " + type + L" at (" + to_wstring(lat) + L", " + to_wstring(lng) + L")");
Coords loc; loc.lat = lat; loc.lng = lng;
command = dynamic_cast<Command*>(new SpawnGroundCommand(coalition, type, loc));
}
else if (key.compare(L"spawnAir") == 0)
{
wstring coalition = value[L"coalition"].as_string();
wstring type = value[L"type"].as_string();
double lat = value[L"location"][L"lat"].as_double();
double lng = value[L"location"][L"lng"].as_double();
log(L"Spawning " + coalition + L" air unit of type " + type + L" at (" + to_wstring(lat) + L", " + to_wstring(lng) + L")");
Coords loc; loc.lat = lat; loc.lng = lng;
command = dynamic_cast<Command*>(new SpawnAirCommand(coalition, type, loc));
}
else
{
log(L"Unknown command: " + key);
}
if (command != nullptr)
{

View File

@ -1,15 +1,15 @@
#include "Unit.h"
#include "Utils.h"
#include "Logger.h"
#include "Commands.h"
#include "Scheduler.h"
#include "unit.h"
#include "utils.h"
#include "logger.h"
#include "commands.h"
#include "scheduler.h"
extern Scheduler* scheduler;
Unit::Unit(json::value json, int ID) :
ID(ID)
{
LOGGER->Log("Creating unit with ID: " + to_string(ID));
log("Creating unit with ID: " + to_string(ID));
update(json);
}
@ -18,20 +18,36 @@ Unit::~Unit()
}
int Unit::getCategory()
{
if (type.has_number_field(L"level1"))
{
return type[L"level1"].as_number().is_int32();
}
else
{
return UnitCategory::NO_CATEGORY;
}
}
void Unit::update(json::value json)
{
name = json[L"Name"].as_string();
unitName = json[L"UnitName"].as_string();
groupName = json[L"GroupName"].as_string();
//type = json[L"Type"].as_number().to_int32();
//country = json[L"Country"].as_string();
//coalitionID = json[L"CoalitionID"].as_number().to_int32();
type = json[L"Type"];
country = json[L"Country"].as_number().to_int32();
coalitionID = json[L"CoalitionID"].as_number().to_int32();
latitude = json[L"LatLongAlt"][L"Lat"].as_number().to_double();
longitude = json[L"LatLongAlt"][L"Long"].as_number().to_double();
altitude = json[L"LatLongAlt"][L"Alt"].as_number().to_double();
heading = json[L"Heading"].as_number().to_double();
AIloop();
/* If the unit is alive, run the AI Loop that performs the requested commands and instructions (moving, attacking, etc) */
if (alive)
{
AIloop();
}
}
void Unit::setPath(list<Coords> path)
@ -46,7 +62,7 @@ void Unit::AIloop()
if (activeDestination != activePath.front())
{
activeDestination = activePath.front();
Command* command = dynamic_cast<Command*>(new MoveCommand(ID, unitName, activeDestination));
Command* command = dynamic_cast<Command*>(new MoveCommand(ID, unitName, activeDestination, getCategory()));
scheduler->appendCommand(command);
}
}
@ -56,12 +72,13 @@ json::value Unit::json()
{
auto json = json::value::object();
json[L"alive"] = alive;
json[L"name"] = json::value::string(name);
json[L"unitName"] = json::value::string(unitName);
json[L"groupName"] = json::value::string(groupName);
//json[L"type"] = type;
//json[L"country"] = json::value::string(country);
json[L"coalitionID"] = type;
json[L"type"] = type;
json[L"country"] = country;
json[L"coalitionID"] = coalitionID;
json[L"latitude"] = latitude;
json[L"longitude"] = longitude;
json[L"altitude"] = altitude;

View File

@ -1,59 +0,0 @@
#include "UnitsHandler.h"
#include "Logger.h"
#include "Unit.h"
#include "framework.h"
#include "Utils.h"
UnitsFactory::UnitsFactory(lua_State* L)
{
DCSUtils::LogInfo(L, "Units Factory constructor called successfully");
}
UnitsFactory::~UnitsFactory()
{
}
Unit* UnitsFactory::getUnit(int ID)
{
if (units.find(ID) == units.end()) {
return nullptr;
}
else {
return units[ID];
}
}
void UnitsFactory::update(lua_State* L)
{
//lua_getglobal(L, "net");
//lua_getfield(L, -1, "dostring_in");
//lua_pushstring(L, "server");
//lua_pushstring(L, "dostring_in(\"export\", \"Olympus.OlympusDLL.test()\")");
//lua_pcall(L, 2, 0, 0);
map<int, json::value> unitJSONs = DCSUtils::getAllUnits(L);
for (auto const& p : unitJSONs)
{
int ID = p.first;
if (units.count(ID) == 0)
{
units[ID] = new Unit(p.second, ID);
}
units[ID]->update(p.second);
}
}
void UnitsFactory::updateAnswer(json::value& answer)
{
// TODO THREAT SAFEY!
auto unitsJson = json::value::object();
for (auto const& p : units)
{
unitsJson[to_wstring(p.first)] = p.second->json();
}
answer[L"units"] = unitsJson;
}

View File

@ -1,90 +0,0 @@
#include "framework.h"
#include "DCSUtils.h"
#include "Logger.h"
#include "defines.h"
#include "UnitsHandler.h"
#include "RESTServer.h"
#include "Scheduler.h"
#include "LUAFunctions.h"
auto before = std::chrono::system_clock::now();
UnitsFactory* unitsHandler = nullptr;
RESTServer* restserver = nullptr;
Scheduler* scheduler = nullptr;
json::value missionData;
/* Standard DllMain entry point */
BOOL APIENTRY DllMain( HMODULE hModule,
DWORD ul_reason_for_call,
LPVOID lpReserved
)
{
switch (ul_reason_for_call)
{
case DLL_PROCESS_ATTACH:
case DLL_THREAD_ATTACH:
case DLL_THREAD_DETACH:
case DLL_PROCESS_DETACH:
break;
}
return TRUE;
}
#define DllExport __declspec( dllexport )
/* Called when DCS simulation stops. All singleton instances are deleted. */
extern "C" DllExport int coreDeinit(lua_State* L)
{
LOGGER->Log("Olympus coreDeinit called successfully");
delete unitsHandler;
delete restserver;
delete scheduler;
LOGGER->Log("All singletons objects destroyed successfully");
return(0);
}
/* Called when DCS simulation starts. All singletons are instantiated, and the custom Lua functions are registered in the Lua state. */
extern "C" DllExport int coreInit(lua_State* L)
{
unitsHandler = new UnitsFactory(L);
restserver = new RESTServer(L);
scheduler = new Scheduler(L);
LUAFunctions::registerLuaFunctions(L);
return(0);
}
extern "C" DllExport int coreFrame(lua_State* L)
{
const std::chrono::duration<double> duration = std::chrono::system_clock::now() - before;
// TODO make intervals editable
if (duration.count() > UPDATE_TIME_INTERVAL)
{
if (unitsHandler != nullptr)
{
unitsHandler->update(L);
}
// TODO allow for different intervals
if (scheduler != nullptr)
{
scheduler->execute(L);
}
before = std::chrono::system_clock::now();
}
return(0);
}
extern "C" DllExport int coreMissionData(lua_State * L)
{
lua_getglobal(L, "Olympus");
lua_getfield(L, -1, "missionData");
missionData = LUAUtils::tableToJSON(L, -1);
return(0);
}

View File

@ -1,13 +0,0 @@
#pragma once
#include "framework.h"
#include "LUAUtils.h"
namespace DCSUtils
{
void LogInfo(lua_State* L, string message);
void LogWarning(lua_State* L, string message);
void LogError(lua_State* L, string message);
void Log(lua_State* L, string message, int level);
map<int, json::value> getAllUnits(lua_State* L);
}

View File

@ -1,15 +0,0 @@
#pragma once
#include "framework.h"
namespace LUAUtils
{
void stackUpdate(lua_State* L, int& stackDepth, int initialStack = 0);
void stackPop(lua_State* L, int popDepth = 1);
void stackClean(lua_State* L, int stackDepth);
json::value tableToJSON(lua_State* L, int index);
}
#define STACK_UPDATE LUAUtils::stackUpdate(L, stackDepth, initialStack);
#define STACK_INIT int stackDepth = 0; int initialStack = 0; LUAUtils::stackUpdate(L, initialStack);
#define STACK_POP(X) LUAUtils::stackPop(L, X); STACK_UPDATE;
#define STACK_CLEAN STACK_UPDATE; LUAUtils::stackClean(L, stackDepth);

View File

@ -1,26 +0,0 @@
#pragma once
#include "framework.h"
#define LOGGER Logger::GetLogger()
class Logger
{
public:
void Log(const std::string& sMessage);
void Log(const std::wstring& sMessage);
void Log(const char* format, ...);
Logger& operator<<(const string& sMessage);
static Logger* GetLogger();
private:
Logger();
Logger(const Logger&) {}; // copy constructor is private
Logger& operator=(const Logger&) { return *this; }; // assignment operator is private
static const std::string m_sFileName;
static Logger* m_pThis;
static ofstream m_Logfile;
void Open();
void Close();
};

View File

@ -7,15 +7,12 @@ struct Coords {
double alt = 0;
};
bool operator== (const Coords& a, const Coords& b);
bool operator!= (const Coords& a, const Coords& b);
bool operator== (const Coords& a, const int& b);
bool operator!= (const Coords& a, const int& b);
// Get current date/time, format is YYYY-MM-DD.HH:mm:ss
const DllExport std::string CurrentDateTime();
std::wstring DllExport to_wstring(const std::string& str);
std::string DllExport to_string(const std::wstring& wstr);
namespace Utils
{
// Get current date/time, format is YYYY-MM-DD.HH:mm:ss
const std::string CurrentDateTime();
std::wstring to_wstring(const std::string& str);
std::string to_string(const std::wstring& wstr);
}
bool DllExport operator== (const Coords& a, const Coords& b);
bool DllExport operator!= (const Coords& a, const Coords& b);
bool DllExport operator== (const Coords& a, const int& b);
bool DllExport operator!= (const Coords& a, const int& b);

View File

@ -1,96 +0,0 @@
#include "DCSUtils.h"
#include "Logger.h"
void DCSUtils::LogInfo(lua_State* L, string message)
{
STACK_INIT;
lua_getglobal(L, "log");
lua_getfield(L, -1, "INFO");
int infoLevel = (int) lua_tointeger(L, -1);
STACK_POP(1);
STACK_CLEAN;
DCSUtils::Log(L, message, infoLevel);
}
void DCSUtils::LogWarning(lua_State* L, string message)
{
STACK_INIT;
lua_getglobal(L, "log");
lua_getfield(L, -1, "WARNING");
int warningLevel = (int)lua_tointeger(L, -1);
STACK_POP(1);
STACK_CLEAN;
DCSUtils::Log(L, message, warningLevel);
}
void DCSUtils::LogError(lua_State* L, string message)
{
STACK_INIT;
lua_getglobal(L, "log");
lua_getfield(L, -1, "ERROR");
int errorLevel = (int)lua_tointeger(L, -1);
STACK_POP(1);
STACK_CLEAN;
DCSUtils::Log(L, message, errorLevel);
}
void DCSUtils::Log(lua_State* L, string message, int level)
{
STACK_INIT;
lua_getglobal(L, "log");
lua_getfield(L, -1, "write");
lua_pushstring(L, "Olympus.dll");
lua_pushnumber(L, level);
lua_pushstring(L, message.c_str());
lua_pcall(L, 3, 0, 0);
STACK_CLEAN;
}
map<int, json::value> DCSUtils::getAllUnits(lua_State* L)
{
int res = 0;
map<int, json::value> units;
STACK_INIT;
lua_getglobal(L, "Export");
lua_getfield(L, -1, "LoGetWorldObjects");
res = lua_pcall(L, 0, 1, 0);
if (res != 0)
{
DCSUtils::LogError(L, "Error retrieving World Objects");
goto exit;
}
if (!lua_istable(L, 2))
{
DCSUtils::LogError(L, "Error retrieving World Objects");
goto exit;
}
else
{
lua_pushnil(L);
while (lua_next(L, 2) != 0)
{
int ID = lua_tonumber(L, -2);
units[ID] = LUAUtils::tableToJSON(L, -1);
STACK_POP(1)
}
}
exit:
STACK_CLEAN;
return units;
}

View File

@ -1,57 +0,0 @@
#include "LUAUtils.h"
#include "Logger.h"
#include "Utils.h"
void LUAUtils::stackUpdate(lua_State* L, int& stackDepth, int initialStack)
{
stackDepth = lua_gettop(L) - initialStack;
}
void LUAUtils::stackPop(lua_State* L, int popDepth)
{
lua_pop(L, popDepth);
}
void LUAUtils::stackClean(lua_State* L, int stackDepth)
{
lua_pop(L, stackDepth);
}
json::value LUAUtils::tableToJSON(lua_State* L, int index)
{
auto json = json::value::object();
if (lua_istable(L, index))
{
STACK_INIT;
lua_pushvalue(L, index);
lua_pushnil(L);
while (lua_next(L, -2))
{
lua_pushvalue(L, -2);
const char* key = lua_tostring(L, -1);
if (lua_istable(L, -2))
{
json[Utils::to_wstring(key)] = tableToJSON(L, -2);
}
else if (lua_isnumber(L, -2))
{
json[Utils::to_wstring(key)] = json::value::number(lua_tonumber(L, -2));
}
else if (lua_isboolean(L, -2))
{
json[Utils::to_wstring(key)] = json::value::boolean(lua_toboolean(L, -2));
}
else if (lua_isstring(L, -2)) // Keep last, only checks if it can be stringified
{
json[Utils::to_wstring(key)] = json::value::string(Utils::to_wstring(lua_tostring(L, -2)));
}
lua_pop(L, 2);
}
lua_pop(L, 1);
STACK_CLEAN;
}
return json;
}

View File

@ -1,79 +0,0 @@
#include "Logger.h"
#include "Utils.h"
#include "defines.h"
const string Logger::m_sFileName = LOG_NAME;
Logger* Logger::m_pThis = NULL;
ofstream Logger::m_Logfile;
Logger::Logger()
{
}
Logger* Logger::GetLogger()
{
if (m_pThis == NULL) {
m_pThis = new Logger();
std::filesystem::path dirPath = std::filesystem::temp_directory_path();
m_Logfile.open((dirPath.string() + m_sFileName).c_str(), ios::out | ios::app);
m_pThis->Log("**************************************************");
}
return m_pThis;
}
void Logger::Open()
{
std::filesystem::path dirPath = std::filesystem::temp_directory_path();
m_Logfile.open((dirPath.string() + m_sFileName).c_str(), ios::out | ios::app);
}
void Logger::Close()
{
m_Logfile.close();
}
void Logger::Log(const char* format, ...)
{
Open();
char* sMessage = NULL;
int nLength = 0;
va_list args;
va_start(args, format);
// Return the number of characters in the string referenced the list of arguments.
// _vscprintf doesn't count terminating '\0' (that's why +1)
nLength = _vscprintf(format, args) + 1;
sMessage = new char[nLength];
vsprintf_s(sMessage, nLength, format, args);
//vsprintf(sMessage, format, args);
m_Logfile << Utils::CurrentDateTime() << ":\t";
m_Logfile << sMessage << "\n";
va_end(args);
Close();
delete[] sMessage;
}
void Logger::Log(const string& sMessage)
{
Open();
m_Logfile << Utils::CurrentDateTime() << ":\t";
m_Logfile << sMessage << "\n";
Close();
}
void Logger::Log(const wstring& sMessage)
{
Open();
m_Logfile << Utils::CurrentDateTime() << ":\t";
m_Logfile << Utils::to_string(sMessage) << "\n";
Close();
}
Logger& Logger::operator<<(const string& sMessage)
{
Open();
m_Logfile << "\n" << Utils::CurrentDateTime() << ":\t";
m_Logfile << sMessage << "\n";
return *this;
Close();
}

View File

@ -1,8 +1,8 @@
#include "framework.h"
#include "Utils.h"
#include "utils.h"
// Get current date/time, format is YYYY-MM-DD.HH:mm:ss
const std::string Utils::CurrentDateTime()
const std::string CurrentDateTime()
{
time_t now = time(NULL);
struct tm tstruct;
@ -12,7 +12,7 @@ const std::string Utils::CurrentDateTime()
return buf;
}
std::wstring Utils::to_wstring(const std::string& str)
std::wstring to_wstring(const std::string& str)
{
int size_needed = MultiByteToWideChar(CP_UTF8, 0, &str[0], (int)str.size(), NULL, 0);
std::wstring wstrTo(size_needed, 0);
@ -20,7 +20,7 @@ std::wstring Utils::to_wstring(const std::string& str)
return wstrTo;
}
std::string Utils::to_string(const std::wstring& wstr)
std::string to_string(const std::wstring& wstr)
{
if (wstr.empty())
{

View File

@ -1,18 +0,0 @@
#include "framework.h"
BOOL APIENTRY DllMain( HMODULE hModule,
DWORD ul_reason_for_call,
LPVOID lpReserved
)
{
switch (ul_reason_for_call)
{
case DLL_PROCESS_ATTACH:
case DLL_THREAD_ATTACH:
case DLL_THREAD_DETACH:
case DLL_PROCESS_DETACH:
break;
}
return TRUE;
}

View File

@ -19,17 +19,10 @@
</ProjectConfiguration>
</ItemGroup>
<ItemGroup>
<ClInclude Include="include\DCSUtils.h" />
<ClInclude Include="include\Logger.h" />
<ClInclude Include="include\LUAUtils.h" />
<ClInclude Include="include\Utils.h" />
<ClInclude Include="include\utils.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="src\DCSUtils.cpp" />
<ClCompile Include="src\main.cpp" />
<ClCompile Include="src\Logger.cpp" />
<ClCompile Include="src\LUAUtils.cpp" />
<ClCompile Include="src\Utils.cpp" />
<ClCompile Include="src\utils.cpp" />
</ItemGroup>
<PropertyGroup Label="Globals">
<VCProjectVersion>16.0</VCProjectVersion>
@ -59,7 +52,7 @@
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
@ -151,9 +144,10 @@
<PreprocessorDefinitions>NDEBUG;UTILS_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderFile>
</PrecompiledHeaderFile>
<AdditionalIncludeDirectories>include;..\..\third-party\lua\include;..\shared\include</AdditionalIncludeDirectories>
<LanguageStandard>stdcpp17</LanguageStandard>
<LanguageStandard>stdcpp20</LanguageStandard>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>

View File

@ -11,33 +11,12 @@
</Filter>
</ItemGroup>
<ItemGroup>
<ClInclude Include="include\DCSUtils.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="include\LUAUtils.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="include\Utils.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="include\Logger.h">
<ClInclude Include="include\utils.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ClCompile Include="src\DCSUtils.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\main.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\LUAUtils.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\Utils.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\Logger.cpp">
<ClCompile Include="src\utils.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>

View File

@ -1,17 +1,23 @@
:root {
--blue: #2d3e50AA;
--white: #FFFFFFAA;
--blue: #2196F3aa;
--red: #f32121aa;
--normal: #2196F3aa;
--highlight: #FFFFFFAA;
--start_angle: 0deg;
--gradient_start: 0deg;
--gradient_stop: 0deg;
--animation_duration: 0.1s;
--color_transition: 0.4s;
}
#selection-wheel {
width: 100%;
border-radius: 50%;
background: conic-gradient(from var(--start_angle), var(--white) 0deg, var(--white) calc(var(--gradient_start) - 1deg), var(--blue) var(--gradient_start), var(--blue) var(--gradient_stop), var(--white) calc(var(--gradient_stop) + 1deg), var(--white) 360deg);
/*background: conic-gradient(from var(--start_angle), var(--highlight) 0deg, var(--highlight) calc(var(--gradient_start) - 1deg), var(--normal) var(--gradient_start), var(--normal) var(--gradient_stop), var(--highlight) calc(var(--gradient_stop) + 1deg), var(--highlight) 360deg);*/
background: var(--normal);
-webkit-mask: radial-gradient(transparent 30%,#000 31%);
mask: radial-gradient(transparent 30%,#000 31%);
transition: background-color var(--color_transition);
}
#selection-wheel:before {
content: "";
@ -26,4 +32,108 @@
width: 0px;
height: 0px;
transition: width var(--animation_duration), height var(--animation_duration), left var(--animation_duration), top var(--animation_duration);
overflow: visible;
display: flex;
align-items: center;
justify-content: center;
}
.selection-wheel-button {
position: fixed;
z-index: 1000;
width: 50px;
height: 50px;
opacity: 0;
transition: opacity var(--animation_duration), left var(--animation_duration), top var(--animation_duration);
cursor: pointer;
display: flex;
align-items: center;
justify-content: center;
border-radius: 50%;
}
.selection-wheel-image {
width: 45px;
height: 45px;
/*filter: invert(100%);*/
transition: width var(--animation_duration), height var(--animation_duration);
filter: drop-shadow(1px 1px 0px var(--highlight)) drop-shadow(1px -1px 0px var(--highlight)) drop-shadow(-1px 1px 0px var(--highlight)) drop-shadow(-1px -1px 0px var(--highlight));
}
.selection-wheel-button:hover {
filter: drop-shadow(1px 1px 2px var(--highlight)) drop-shadow(1px -1px 2px var(--highlight)) drop-shadow(-1px 1px 2px var(--highlight)) drop-shadow(-1px -1px 2px var(--highlight));
}
.selection-wheel-button:hover .selection-wheel-image {
width: 50px;
height: 50px;
/*filter: invert(21%) sepia(23%) saturate(775%) hue-rotate(170deg) brightness(92%) contrast(90%);*/
}
/* The switch - the box around the slider */
.switch {
opacity: 0;
position: absolute;
top: 50%;
display: inline-block;
width: 60px;
height: 34px;
margin-top: -17px;
transition: opacity var(--animation_duration);
}
/* Hide default HTML checkbox */
.switch input {
opacity: 0;
width: 0;
height: 0;
}
/* The slider */
.slider {
position: absolute;
cursor: pointer;
top: 0;
left: 0;
right: 0;
bottom: 0;
background-color: var(--blue);
-webkit-transition: var(--color_transition);
transition: var(--color_transition);
}
.slider:before {
position: absolute;
content: "";
height: 26px;
width: 26px;
left: 4px;
bottom: 4px;
background-color: white;
-webkit-transition: var(--color_transition);
transition: var(--color_transition);
}
input:checked + .slider {
background-color: var(--red);
}
input:focus + .slider {
box-shadow: 0 0 1px var(--red);
}
input:checked + .slider:before {
-webkit-transform: translateX(26px);
-ms-transform: translateX(26px);
transform: translateX(26px);
}
/* Rounded sliders */
.slider.round {
border-radius: 34px;
}
.slider.round:before {
border-radius: 50%;
}

View File

@ -26,6 +26,7 @@
position: absolute;
animation: spin 4s linear infinite;
opacity: 0;
filter: drop-shadow(0px 0px 1px #00FF00AA);
}
@keyframes spin {
@ -35,15 +36,23 @@
}
.unitmarker-icon-img-blue {
filter: invert(37%) sepia(21%) saturate(7402%) hue-rotate(193deg) brightness(103%) contrast(104%) drop-shadow(1px 1px 0 black) drop-shadow(-1px -1px 0 black);
filter: invert(37%) sepia(21%) saturate(7402%) hue-rotate(193deg) brightness(103%) contrast(104%) drop-shadow(1px 1px 0 #000000AA) drop-shadow(1px -1px 0 #000000AA) drop-shadow(-1px 1px 0 #000000AA) drop-shadow(-1px -1px 0 #000000AA);
}
.unitmarker-icon-img-red {
filter: invert(21%) sepia(96%) saturate(4897%) hue-rotate(353deg) brightness(108%) contrast(90%) drop-shadow(1px 1px 0 #000000AA) drop-shadow(1px -1px 0 #000000AA) drop-shadow(-1px 1px 0 #000000AA) drop-shadow(-1px -1px 0 #000000AA);
}
.unitmarker-icon-img-hovered {
filter: invert(100%) sepia(3%) saturate(0%) hue-rotate(125deg) brightness(103%) contrast(103%) drop-shadow(1px 1px 0 black) drop-shadow(-1px -1px 0 black);
filter: invert(100%) sepia(3%) saturate(0%) hue-rotate(125deg) brightness(103%) contrast(103%) drop-shadow(1px 1px 3px black) drop-shadow(-1px -1px 3px black);
}
.unitmarker-icon-img-selected {
filter: invert(100%) sepia(3%) saturate(0%) hue-rotate(125deg) brightness(103%) contrast(103%) drop-shadow(1px 1px 0 black) drop-shadow(-1px -1px 0 black);
filter: invert(100%) sepia(3%) saturate(0%) hue-rotate(125deg) brightness(103%) contrast(103%) drop-shadow(1px 1px 3px black) drop-shadow(-1px -1px 3px black);
}
.unitmarker-container-table-dead {
filter: brightness(50%);
}
.unitmarker-name-div {
@ -56,4 +65,8 @@
white-space: nowrap;
-webkit-text-fill-color: white;
-webkit-text-stroke: 1px;
}
.unitmarker-container-table-dead .unitmarker-name-div{
opacity: 0;
}

View File

@ -8,6 +8,7 @@
<link rel="stylesheet" href="css/map.css"/>
<link rel="stylesheet" href="css/UnitMarker.css"/>
<link rel="stylesheet" href="css/SelectionWheel.css"/>
<link rel="stylesheet" href="css/SelectionScroll.css"/>
<link rel="stylesheet" href="https://unpkg.com/leaflet@1.9.2/dist/leaflet.css"
integrity="sha256-sA+zWATbFveLLNqWO2gtiw3HL/lh1giY/Inf1BJ0z14="
crossorigin=""/>
@ -16,6 +17,7 @@
integrity="sha256-o9N1jGDZrf5tS+Ft4gbIK7mYMipq9lqpVJ91xHSyKhg="
crossorigin=""></script>
<script src="js/Utils.js"></script>
<script src="js/unitTypes.js"></script>
<script src="js/LeftPanel.js"></script>
<script src="js/Map.js"></script>
<script src="js/MissionData.js"></script>
@ -23,6 +25,7 @@
<script src="js/UnitMarker.js"></script>
<script src="js/UnitsFactory.js"></script>
<script src="js/SelectionWheel.js"></script>
<script src="js/SelectionScroll.js"></script>
<script src="js/index.js"></script>
</head>
<body>

View File

@ -14,13 +14,36 @@ class Map
setInterval(() => this.update(), 250);
// Register event handles
this._map.on('contextmenu', (e) => this.onContextMenu(e));
this._map.on('click', (e) => this.onClick(e));
this._map.on('dblclick', (e) => this.onDoubleClick(e));
this._map.on('contextmenu', (e) => this._onContextMenu(e));
this._map.on('click', (e) => this._onClick(e));
this._map.on('dblclick', (e) => this._onDoubleClick(e));
this._map.on('movestart', () => {this.removeSelectionWheel(); this.removeSelectionScroll();});
this._map.on('zoomstart', () => {this.removeSelectionWheel(); this.removeSelectionScroll();});
this._map.on('selectionend', (e) => unitsFactory.selectFromBounds(e.selectionBounds));
this.setState("IDLE");
this._selectionWheel = undefined;
this._selectionScroll = undefined;
/* Edit the default zoom box effect to use it as a multiple units selection */
L.Map.BoxZoom.prototype._onMouseUp = function (e) {
if ((e.which !== 1) && (e.button !== 1)) { return; }
this._finish();
if (!this._moved) { return; }
// Postpone to next JS tick so internal click event handling
// still see it as "moved".
setTimeout(L.bind(this._resetState, this), 0);
var bounds = new L.LatLngBounds(
this._map.containerPointToLatLng(this._startPoint),
this._map.containerPointToLatLng(this._point));
this._map.fire('selectionend', {selectionBounds: bounds});
}
this._activeCoalition = "blue";
}
getMap()
@ -28,7 +51,7 @@ class Map
return this._map;
}
// GET new data from the server
/* GET new data from the server */
update()
{
// Request the updated unit data from the server
@ -49,7 +72,7 @@ class Map
xmlHttp.send( null );
}
// State machine
/* State machine */
setState(newState)
{
this._state = newState;
@ -63,16 +86,30 @@ class Map
}
}
// Event handlers
onContextMenu(e)
/* Set the active coalition (for persistency) */
setActiveCoalition(coalition)
{
unitsFactory.deselectAllUnits();
this._removeSelectionWheel();
this._activeCoalition = coalition;
}
onClick(e)
getActiveCoalition()
{
this._removeSelectionWheel();
return this._activeCoalition;
}
/* Event handlers */
// Right click
_onContextMenu(e)
{
unitsFactory.deselectAllUnits();
this.removeSelectionWheel();
this.removeSelectionScroll();
}
_onClick(e)
{
this.removeSelectionWheel();
this.removeSelectionScroll();
if (this._state === "IDLE")
{
@ -87,12 +124,19 @@ class Map
}
}
onDoubleClick(e)
_onDoubleClick(e)
{
this._selectionWheel = new SelectionWheel(e.originalEvent.x, e.originalEvent.y, ['1', '2', '3']);
var options = [
{'tooltip': 'Air unit', 'src': 'spawnAir.png', 'callback': () => this._unitSelectAir(e)},
{'tooltip': 'Ground unit', 'src': 'spawnGround.png', 'callback': () => this._groundSpawnMenu(e)},
{'tooltip': 'Smoke', 'src': 'spawnSmoke.png', 'callback': () => this._smokeSpawnMenu(e)},
{'tooltip': 'Explosion', 'src': 'spawnExplosion.png', 'callback': () => this._explosionSpawnMenu(e)}
]
this._selectionWheel = new SelectionWheel(e.originalEvent.x, e.originalEvent.y, options);
}
_removeSelectionWheel()
/* Selection wheel and selection scroll functions */
removeSelectionWheel()
{
if (this._selectionWheel !== undefined)
{
@ -100,4 +144,95 @@ class Map
this._selectionWheel = undefined;
}
}
removeSelectionScroll()
{
if (this._selectionScroll !== undefined)
{
this._selectionScroll.remove();
this._selectionScroll = undefined;
}
}
/* Spawn a new air unit selection wheel (TODO, divide units by type, like bomber, fighter, tanker etc)*/
_airSpawnMenu(e)
{
this.removeSelectionWheel();
this.removeSelectionScroll();
var options = [
]
this._selectionWheel = new SelectionWheel(e.originalEvent.x, e.originalEvent.y, options);
}
/* Spawn a new ground unit selection wheel */
_groundSpawnMenu(e)
{
this.removeSelectionWheel();
this.removeSelectionScroll();
var options = [
{'coalition': true, 'tooltip': 'Howitzer', 'src': 'spawnHowitzer.png', 'callback': () => this._unitSelectGround(e, "Howitzers")},
{'coalition': true, 'tooltip': 'SAM', 'src': 'spawnSAM.png', 'callback': () => this._unitSelectGround(e, "SAM")},
{'coalition': true, 'tooltip': 'IFV', 'src': 'spawnIFV.png', 'callback': () => this._unitSelectGround(e, "IFV")},
{'coalition': true, 'tooltip': 'Tank', 'src': 'spawnTank.png', 'callback': () => this._unitSelectGround(e, "Tanks")},
{'coalition': true, 'tooltip': 'MLRS', 'src': 'spawnMLRS.png', 'callback': () => this._unitSelectGround(e, "MLRS")},
{'coalition': true, 'tooltip': 'Radar', 'src': 'spawnRadar.png', 'callback': () => this._unitSelectGround(e, "Radar")},
{'coalition': true, 'tooltip': 'Unarmed', 'src': 'spawnUnarmed.png', 'callback': () => this._unitSelectGround(e, "Unarmed")}
]
this._selectionWheel = new SelectionWheel(e.originalEvent.x, e.originalEvent.y, options);
}
/* Spawn smoke selection wheel */
_smokeSpawnMenu(e)
{
this.removeSelectionWheel();
this.removeSelectionScroll();
var options = [
{'tooltip': 'Red smoke', 'src': 'spawnSmoke.png', 'callback': () => {this.removeSelectionWheel(); this.removeSelectionScroll(); unitsFactory.spawnSmoke('red', e.latlng)}, 'tint': 'red'},
{'tooltip': 'White smoke', 'src': 'spawnSmoke.png', 'callback': () => {this.removeSelectionWheel(); this.removeSelectionScroll(); unitsFactory.spawnSmoke('white', e.latlng)}, 'tint': 'white'},
{'tooltip': 'Blue smoke', 'src': 'spawnSmoke.png', 'callback': () => {this.removeSelectionWheel(); this.removeSelectionScroll(); unitsFactory.spawnSmoke('blue', e.latlng)}, 'tint': 'blue'},
{'tooltip': 'Green smoke', 'src': 'spawnSmoke.png', 'callback': () => {this.removeSelectionWheel(); this.removeSelectionScroll(); unitsFactory.spawnSmoke('green', e.latlng)}, 'tint': 'green'},
{'tooltip': 'Orange smoke', 'src': 'spawnSmoke.png', 'callback': () => {this.removeSelectionWheel(); this.removeSelectionScroll(); unitsFactory.spawnSmoke('orange', e.latlng)}, 'tint': 'orange'},
]
this._selectionWheel = new SelectionWheel(e.originalEvent.x, e.originalEvent.y, options);
}
/* Spawn an explosion selection wheel (TODO) */
_explosionSpawnMenu(e)
{
this.removeSelectionWheel();
this.removeSelectionScroll();
var options = [
]
this._selectionWheel = new SelectionWheel(e.originalEvent.x, e.originalEvent.y, options);
}
/* Show unit selection for ground units */
_unitSelectAir(e)
{
this.removeSelectionWheel();
this.removeSelectionScroll();
var options = unitTypes.air;
options.sort();
this._selectionScroll = new SelectionScroll(e.originalEvent.x, e.originalEvent.y, options, (type) => {
this.removeSelectionWheel();
this.removeSelectionScroll();
unitsFactory.spawnAirUnit(type, e.latlng, this._activeCoalition)
});
}
/* Show unit selection for ground units */
_unitSelectGround(e, group)
{
this.removeSelectionWheel();
this.removeSelectionScroll();
var options = unitTypes.vehicles[group];
options.sort();
this._selectionScroll = new SelectionScroll(e.originalEvent.x, e.originalEvent.y, options, (type) => {
this.removeSelectionWheel();
this.removeSelectionScroll();
unitsFactory.spawnGroundUnit(type, e.latlng, this._activeCoalition)
});
}
}

View File

@ -1,6 +1,7 @@
class SelectionWheel
{
constructor(x, y, options) {
constructor(x, y, options)
{
if (options.length > 1)
{
this._x = x;
@ -8,20 +9,53 @@ class SelectionWheel
this._options = options;
this._angularSize = 360 / this._options.length;
/* Create the container of the wheel */
this._container = document.createElement("div");
this._container.id = 'selection-wheel-container';
this._container.style.left = this._x + "px";
this._container.style.top = this._y + "px";
document.getElementById("map-container").appendChild(this._container);
/* Create the wheel itself */
this._wheel = document.createElement("div");
this._wheel.id = 'selection-wheel';
this._container.appendChild(this._wheel);
this._wheel.addEventListener('mousemove', (e) => this._onMouseMove(e));
this._wheel.style.setProperty('--gradient_start', this._angularSize / 2 + 'deg');
this._wheel.style.setProperty('--gradient_stop', (360 - this._angularSize / 2) + 'deg');
/* Create the buttons */
this._buttons = [];
for (let id in this._options)
{
var button = document.createElement("div");
button.classList.add("selection-wheel-button");
button.style.left = this._x - 25 + "px";
button.style.top = this._y - 25 + "px";
button.addEventListener('click', (e) => this._options[id].callback(e));
this._container.appendChild(button);
this._buttons.push(button);
var image = document.createElement("img");
image.classList.add("selection-wheel-image");
image.src = `img/buttons/${this._options[id].src}`
if ('tint' in this._options[id])
{
button.style.setProperty('background-color', this._options[id].tint);
image.style.opacity = 0;
}
button.appendChild(image);
}
/* Show the coalition switch if requested */
this._switchLabel = document.createElement("label");
this._switchLabel.classList.add("switch");
this._switchLabel.innerHTML = `<input type="checkbox" id="coalition-switch"> <span class="slider round"></span>`
this._container.appendChild(this._switchLabel);
document.getElementById("coalition-switch").addEventListener('change', (e) => this._onSwitch(e))
if (map.getActiveCoalition() == "red")
{
document.getElementById("coalition-switch").checked = true;
}
window.setTimeout(() => this._show(), 100);
}
}
@ -34,17 +68,32 @@ class SelectionWheel
_show()
{
this._container.style.width = "200px";
this._container.style.height = "200px";
this._container.style.left = this._x - 100 + "px";
this._container.style.top = this._y - 100 + "px";
this._container.style.width = 220 + "px";
this._container.style.height = 220 + "px";
this._container.style.left = this._x - 110 + "px";
this._container.style.top = this._y - 110 + "px";
var r = 80;
for (let id in this._buttons)
{
var angle = parseInt(id) * this._angularSize;
this._buttons[id].style.opacity = 1;
this._buttons[id].style.left = this._x + r * Math.sin(deg2rad(angle)) - 25 + "px";
this._buttons[id].style.top = this._y - r * Math.cos(deg2rad(angle)) - 25 + "px";
}
this._switchLabel.style.opacity = 1;
}
_onMouseMove(e)
_onSwitch(e)
{
var angle = -rad2deg(Math.atan2(e.x - this._x, e.y - this._y)) + 180 + this._angularSize / 2;
var index = Math.floor(angle / this._angularSize)
this._wheel.style.transform = 'rotate('+ (index * this._angularSize) + 'deg)';
if (e.currentTarget.checked) {
document.documentElement.style.setProperty('--normal', getComputedStyle(this._container).getPropertyValue("--red"));
map.setActiveCoalition("red");
} else {
document.documentElement.style.setProperty('--normal', getComputedStyle(this._container).getPropertyValue("--blue"));
map.setActiveCoalition("blue");
}
}
}

View File

@ -17,15 +17,12 @@ class Unit
this.coalitionID = undefined;
this.country = undefined;
this.activePath = undefined;
this.alive = undefined;
this.type = undefined;
this._pathMarkers = [];
this._pathPolyline = new L.Polyline([], {
color: '#2d3e50',
weight: 3,
opacity: 0.5,
smoothFactor: 1
});
this._pathPolyline = new L.Polyline([], {color: '#2d3e50', weight: 3, opacity: 0.5, smoothFactor: 1});
this._pathPolyline.addTo(map.getMap());
}
@ -38,7 +35,9 @@ class Unit
this.longitude = response["longitude"];
this.altitude = response["altitude"];
this.heading = response["heading"];
this.coalitionID = response["coalitionID"]
this.coalitionID = response["coalitionID"];
this.alive = response["alive"];
this.type = response["type"];
/* Only present if an active path is available */
if ("activePath" in response)
@ -46,6 +45,11 @@ class Unit
this.drawMarker();
if (!this.alive)
{
this.setSelected(false);
}
if (this._selected && this.activePath != undefined)
{
this.drawPath();
@ -58,9 +62,13 @@ class Unit
setSelected(selected)
{
this._selected = selected;
this.marker.setSelected(selected);
unitsFactory.onUnitSelection();
/* Only alive units can be selected */
if (this.alive || !selected)
{
this._selected = selected;
this.marker.setSelected(selected);
unitsFactory.onUnitSelection();
}
}
getSelected()
@ -72,12 +80,10 @@ class Unit
{
var xhr = new XMLHttpRequest();
xhr.open("PUT", RESTaddress);
xhr.setRequestHeader("Content-Type", "application/json");
xhr.onreadystatechange = () => {
if (xhr.readyState === 4) {
console.log(this.unitName + " add destination to (" + latlng.lat + ", " + latlng.lng + ")")
console.log(this.unitName + " add destination to " + ConvertDDToDMS(latlng.lat, false) + " " + ConvertDDToDMS(latlng.lng, true))
}
};
@ -105,7 +111,6 @@ class Unit
onClick(e)
{
// TODO if ctrl is pressed, don't deselect the other units
if (!e.originalEvent.ctrlKey)
{
unitsFactory.deselectAllUnits();
@ -117,10 +122,12 @@ class Unit
{
var zIndex = this.marker.getZIndex();
var newLatLng = new L.LatLng(this.latitude, this.longitude);
this.marker.setCoalitionID(this.coalitionID);
this.marker.setLatLng(newLatLng);
this.marker.setUnitName(this.unitName);
this.marker.setAngle(this.heading);
this.marker.setZIndex(zIndex);
this.marker.setAlive(this.alive);
}
drawPath()

View File

@ -14,9 +14,6 @@ L.Marker.UnitMarker = L.Marker.extend(
{
if (unitName in unitIcons) img.src = unitIcons[unitName];
else img.src = "img/units/undefined.png";
// Set image class, TODO: make fuction to change coalition
img.classList.add("unitmarker-icon-img-blue");
}
// Set the unit name in the marker
@ -26,7 +23,39 @@ L.Marker.UnitMarker = L.Marker.extend(
this.unitName = unitName;
},
// Rotates the marker to show heading
setCoalitionID: function(coalitionID)
{
var img = this._icon.querySelector("#icon-img");
if (img!== undefined)
{
if (coalitionID == 2)
{
img.classList.add("unitmarker-icon-img-blue");
}
else
{
img.classList.add("unitmarker-icon-img-red");
}
}
},
setAlive: function(alive)
{
var table = this._icon.querySelector("#container-table");
if (table!== undefined)
{
if (alive)
{
table.classList.remove("unitmarker-container-table-dead");
}
else
{
table.classList.add("unitmarker-container-table-dead");
}
}
this.alive = alive;
},
setAngle: function(angle)
{
if (this._angle !== angle){
@ -90,7 +119,10 @@ L.Marker.UnitMarker.addInitHook(function()
this.setIcon(icon);
this.on('mouseover',function(e) {
e.target.setHovered(true);
if (e.target.alive)
{
e.target.setHovered(true);
}
});
this.on('mouseout',function(e) {
@ -103,7 +135,7 @@ var unitIcons =
"A-4E-C": "img/units/a-4.png"
}
var iconHtml = `<table class="unitmarker-container-table">
var iconHtml = `<table class="unitmarker-container-table" id="container-table">
<tr>
<td>
<img class="unitmarker-selection-img" id="selection-img" src="img/selection.png">

View File

@ -63,7 +63,7 @@ class UnitsFactory
}
}
clearDestinations(latlng)
clearDestinations()
{
for (let ID in this._units)
{
@ -73,4 +73,68 @@ class UnitsFactory
}
}
}
selectFromBounds(bounds)
{
this.deselectAllUnits();
for (let ID in this._units)
{
var latlng = new L.LatLng(this._units[ID].latitude, this._units[ID].longitude);
if (bounds.contains(latlng))
{
this._units[ID].setSelected(true);
}
}
}
spawnSmoke(color, latlng)
{
var xhr = new XMLHttpRequest();
xhr.open("PUT", RESTaddress);
xhr.setRequestHeader("Content-Type", "application/json");
xhr.onreadystatechange = () => {
if (xhr.readyState === 4) {
console.log("Added " + color + " smoke at " + ConvertDDToDMS(latlng.lat, false) + " " + ConvertDDToDMS(latlng.lng, true));
}
};
var command = {"color": color, "location": latlng};
var data = {"smoke": command}
xhr.send(JSON.stringify(data));
}
spawnGroundUnit(type, coalition, latlng)
{
var xhr = new XMLHttpRequest();
xhr.open("PUT", RESTaddress);
xhr.setRequestHeader("Content-Type", "application/json");
xhr.onreadystatechange = () => {
if (xhr.readyState === 4) {
console.log("Added " + coalition + " " + type + " at " + ConvertDDToDMS(latlng.lat, false) + " " + ConvertDDToDMS(latlng.lng, true));
}
};
var command = {"type": type, "location": latlng, "coalition": coalition};
var data = {"spawnGround": command}
xhr.send(JSON.stringify(data));
}
spawnAirUnit(type, latlng, coalition)
{
var xhr = new XMLHttpRequest();
xhr.open("PUT", RESTaddress);
xhr.setRequestHeader("Content-Type", "application/json");
xhr.onreadystatechange = () => {
if (xhr.readyState === 4) {
console.log("Added " + coalition + " " + type + " at " + ConvertDDToDMS(latlng.lat, false) + " " + ConvertDDToDMS(latlng.lng, true));
}
};
var command = {"type": type, "location": latlng, "coalition": coalition};
var data = {"spawnAir": command}
xhr.send(JSON.stringify(data));
}
}