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https://github.com/Pax1601/DCSOlympus.git
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Version 2 of tasking optimization
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f56bd514dc
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62142ed976
@ -914,7 +914,7 @@ function Olympus.setTask(groupName, taskOptions)
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end
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end
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-- Reset the dask of a group
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-- Reset the task of a group
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function Olympus.resetTask(groupName)
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Olympus.debug("Olympus.resetTask " .. groupName, 2)
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local group = Group.getByName(groupName)
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@ -124,10 +124,10 @@ public:
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taskOptions(taskOptions),
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category(category)
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{
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priority = CommandPriority::HIGH;
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priority = CommandPriority::MEDIUM;
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};
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virtual string getString();
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virtual unsigned int getLoad() { return 2; }
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virtual unsigned int getLoad() { return 5; }
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private:
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const string groupName;
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@ -196,7 +196,7 @@ public:
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priority = immediate ? CommandPriority::IMMEDIATE : CommandPriority::LOW;
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};
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virtual string getString();
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virtual unsigned int getLoad() { return immediate ? 1 : 30; }
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virtual unsigned int getLoad() { return immediate ? 1 : 60; }
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private:
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const string coalition;
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@ -220,7 +220,7 @@ public:
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priority = immediate ? CommandPriority::IMMEDIATE : CommandPriority::LOW;
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};
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virtual string getString();
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virtual unsigned int getLoad() { return immediate ? 1 : 30; }
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virtual unsigned int getLoad() { return immediate ? 1 : 45; }
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private:
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const string coalition;
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@ -245,7 +245,7 @@ public:
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priority = immediate ? CommandPriority::IMMEDIATE : CommandPriority::LOW;
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};
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virtual string getString();
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virtual unsigned int getLoad() { return immediate ? 1 : 30; }
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virtual unsigned int getLoad() { return immediate ? 1 : 45; }
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private:
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const string coalition;
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@ -289,7 +289,7 @@ public:
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immediate = immediate;
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};
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virtual string getString();
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virtual unsigned int getLoad() { return immediate? 1: 5; }
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virtual unsigned int getLoad() { return immediate? 1: 30; }
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private:
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const unsigned int ID;
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@ -310,7 +310,7 @@ public:
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priority = CommandPriority::MEDIUM;
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};
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virtual string getString();
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virtual unsigned int getLoad() { return 1; }
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virtual unsigned int getLoad() { return 5; }
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private:
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const string groupName;
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@ -328,7 +328,7 @@ public:
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priority = CommandPriority::HIGH;
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};
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virtual string getString();
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virtual unsigned int getLoad() { return 1; }
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virtual unsigned int getLoad() { return 5; }
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private:
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const string groupName;
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@ -346,7 +346,7 @@ public:
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priority = CommandPriority::HIGH;
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};
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virtual string getString();
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virtual unsigned int getLoad() { return 1; }
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virtual unsigned int getLoad() { return 5; }
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private:
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const string groupName;
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@ -379,7 +379,7 @@ public:
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priority = CommandPriority::HIGH;
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};
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virtual string getString();
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virtual unsigned int getLoad() { return 1; }
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virtual unsigned int getLoad() { return 5; }
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private:
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const string groupName;
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@ -401,7 +401,7 @@ public:
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priority = CommandPriority::HIGH;
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};
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virtual string getString();
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virtual unsigned int getLoad() { return 1; }
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virtual unsigned int getLoad() { return 5; }
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private:
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const string groupName;
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@ -421,7 +421,7 @@ public:
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priority = CommandPriority::MEDIUM;
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};
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virtual string getString();
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virtual unsigned int getLoad() { return 4; }
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virtual unsigned int getLoad() { return 5; }
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private:
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const Coords location;
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@ -34,7 +34,6 @@ Aircraft::Aircraft(json::value json, unsigned int ID) : AirUnit(json, ID)
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setCategory("Aircraft");
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setDesiredSpeed(knotsToMs(300));
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setDesiredAltitude(ftToM(20000));
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};
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void Aircraft::changeSpeed(string change)
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@ -48,11 +47,6 @@ void Aircraft::changeSpeed(string change)
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if (getDesiredSpeed() < knotsToMs(50))
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setDesiredSpeed(knotsToMs(50));
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if (state == State::IDLE)
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resetTask();
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else
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goToDestination(); /* Send the command to reach the destination */
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}
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void Aircraft::changeAltitude(string change)
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@ -69,14 +63,9 @@ void Aircraft::changeAltitude(string change)
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if (getDesiredAltitude() > 5000)
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setDesiredAltitude(getDesiredAltitude() + ftToM(2500));
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else if (getDesiredAltitude() >= 0)
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setDesiredAltitude(getDesiredAltitude() + ftToM(500));
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setDesiredAltitude(getDesiredAltitude() + ftToM(500));
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}
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if (getDesiredAltitude() < 0)
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setDesiredAltitude(0);
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if (state == State::IDLE)
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resetTask();
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else
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goToDestination(); /* Send the command to reach the destination */
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}
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@ -146,12 +146,15 @@ void AirUnit::setState(unsigned char newState)
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break;
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}
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resetTask();
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setHasTask(false);
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resetTaskFailedCounter();
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log(unitName + " setting state from " + to_string(state) + " to " + to_string(newState));
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state = newState;
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triggerUpdate(DataIndex::state);
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AIloop();
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}
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void AirUnit::AIloop()
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@ -104,7 +104,6 @@ void GroundUnit::setState(unsigned char newState)
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setEnableTaskCheckFailed(true);
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clearActivePath();
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resetActiveDestination();
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resetTask();
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break;
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}
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case State::FIRE_AT_AREA: {
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@ -135,12 +134,15 @@ void GroundUnit::setState(unsigned char newState)
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break;
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}
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resetTask();
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setHasTask(false);
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resetTaskFailedCounter();
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log(unitName + " setting state from " + to_string(state) + " to " + to_string(newState));
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state = newState;
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triggerUpdate(DataIndex::state);
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AIloop();
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}
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void GroundUnit::AIloop()
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@ -217,7 +219,7 @@ void GroundUnit::AIloop()
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case State::SIMULATE_FIRE_FIGHT: {
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setTask("Simulating fire fight");
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if (internalCounter == 0 && targetPosition != Coords(NULL)) {
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if (internalCounter == 0 && targetPosition != Coords(NULL) && scheduler->getLoad() == 0) {
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/* Get the distance and bearing to the target */
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Coords scatteredTargetPosition = targetPosition;
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double distance;
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@ -93,34 +93,33 @@ void NavyUnit::setState(unsigned char newState)
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setEnableTaskCheckFailed(true);
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clearActivePath();
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resetActiveDestination();
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resetTask();
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break;
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}
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case State::FIRE_AT_AREA: {
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setEnableTaskCheckFailed(true);
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clearActivePath();
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resetActiveDestination();
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resetTask();
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break;
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}
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case State::SIMULATE_FIRE_FIGHT: {
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setEnableTaskCheckFailed(true);
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clearActivePath();
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resetActiveDestination();
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resetTask();
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break;
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}
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default:
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break;
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}
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if (newState != state)
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resetTask();
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setHasTask(false);
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resetTaskFailedCounter();
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log(unitName + " setting state from " + to_string(state) + " to " + to_string(newState));
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state = newState;
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triggerUpdate(DataIndex::state);
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AIloop();
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}
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void NavyUnit::AIloop()
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@ -188,15 +187,9 @@ void NavyUnit::AIloop()
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case State::SIMULATE_FIRE_FIGHT: {
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setTask("Simulating fire fight");
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if (!getHasTask()) {
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std::ostringstream taskSS;
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taskSS.precision(10);
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// TODO
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taskSS << "{id = 'FireAtPoint', lat = " << targetPosition.lat << ", lng = " << targetPosition.lng << ", radius = 1}";
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Command* command = dynamic_cast<Command*>(new SetTask(groupName, taskSS.str(), [this]() { this->setHasTaskAssigned(true); }));
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scheduler->appendCommand(command);
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setHasTask(true);
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}
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setState(State::IDLE);
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}
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default:
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break;
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@ -56,7 +56,13 @@ void Scheduler::execute(lua_State* L)
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log("Error executing command " + commandString);
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else
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log("Command '" + commandString + "' executed correctly, current load " + to_string(getLoad()));
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load = command->getLoad();
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/* Adjust the load depending on the fps */
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double fpsMultiplier = 1;
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if (getFrameRate() + 5 > 0)
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fpsMultiplier = static_cast<unsigned int>(max(1, 60 / (getFrameRate() + 5)));
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load = command->getLoad() * fpsMultiplier;
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commands.remove(command);
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executedCommandsHashes.push_back(command->getHash());
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command->executeCallback(); /* Execute the command callback (this is a lambda function that can be used to execute a function when the command is run) */
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@ -430,7 +430,11 @@ void Unit::resetTask()
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void Unit::setFormationOffset(Offset newFormationOffset)
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{
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formationOffset = newFormationOffset;
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resetTask();
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/* Apply the change */
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setHasTask(false);
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resetTaskFailedCounter();
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AIloop();
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triggerUpdate(DataIndex::formationOffset);
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}
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@ -519,7 +523,11 @@ void Unit::setIsActiveTanker(bool newIsActiveTanker)
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{
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if (isActiveTanker != newIsActiveTanker) {
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isActiveTanker = newIsActiveTanker;
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resetTask();
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/* Apply the change */
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setHasTask(false);
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resetTaskFailedCounter();
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AIloop();
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triggerUpdate(DataIndex::isActiveTanker);
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}
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@ -529,7 +537,11 @@ void Unit::setIsActiveAWACS(bool newIsActiveAWACS)
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{
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if (isActiveAWACS != newIsActiveAWACS) {
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isActiveAWACS = newIsActiveAWACS;
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resetTask();
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/* Apply the change */
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setHasTask(false);
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resetTaskFailedCounter();
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AIloop();
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triggerUpdate(DataIndex::isActiveAWACS);
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}
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@ -644,10 +656,11 @@ void Unit::setDesiredSpeed(double newDesiredSpeed)
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{
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if (desiredSpeed != newDesiredSpeed) {
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desiredSpeed = newDesiredSpeed;
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if (state == State::IDLE)
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resetTask();
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else
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goToDestination(); /* Send the command to reach the destination */
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/* Apply the change */
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setHasTask(false);
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resetTaskFailedCounter();
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AIloop();
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triggerUpdate(DataIndex::desiredSpeed);
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}
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@ -657,10 +670,11 @@ void Unit::setDesiredAltitude(double newDesiredAltitude)
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{
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if (desiredAltitude != newDesiredAltitude) {
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desiredAltitude = newDesiredAltitude;
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if (state == State::IDLE)
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resetTask();
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else
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goToDestination(); /* Send the command to reach the destination */
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/* Apply the change */
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setHasTask(false);
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resetTaskFailedCounter();
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AIloop();
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triggerUpdate(DataIndex::desiredAltitude);
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}
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@ -670,10 +684,11 @@ void Unit::setDesiredSpeedType(string newDesiredSpeedType)
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{
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if (desiredSpeedType != (newDesiredSpeedType.compare("GS") == 0)) {
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desiredSpeedType = newDesiredSpeedType.compare("GS") == 0;
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if (state == State::IDLE)
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resetTask();
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else
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goToDestination(); /* Send the command to reach the destination */
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/* Apply the change */
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setHasTask(false);
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resetTaskFailedCounter();
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AIloop();
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triggerUpdate(DataIndex::desiredSpeedType);
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}
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@ -683,10 +698,11 @@ void Unit::setDesiredAltitudeType(string newDesiredAltitudeType)
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{
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if (desiredAltitudeType != (newDesiredAltitudeType.compare("AGL") == 0)) {
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desiredAltitudeType = newDesiredAltitudeType.compare("AGL") == 0;
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if (state == State::IDLE)
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resetTask();
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else
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goToDestination(); /* Send the command to reach the destination */
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/* Apply the change */
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setHasTask(false);
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resetTaskFailedCounter();
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AIloop();
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triggerUpdate(DataIndex::desiredAltitudeType);
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}
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