mirror of
https://github.com/Pax1601/DCSOlympus.git
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Merge pull request #577 from Pax1601/576-toggles-gone-walkabout
Fixed UCP toggles, added copy-paste control for plugins
This commit is contained in:
commit
6e84423032
106
client/@types/olympus/index.d.ts
vendored
106
client/@types/olympus/index.d.ts
vendored
@ -83,7 +83,7 @@ declare module "controls/switch" {
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}
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declare module "constants/constants" {
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import { LatLng, LatLngBounds } from "leaflet";
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import { MapMarkerControl } from "map/map";
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import { MapMarkerVisibilityControl } from "map/map";
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export const UNITS_URI = "units";
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export const WEAPONS_URI = "weapons";
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export const LOGS_URI = "logs";
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@ -195,7 +195,7 @@ declare module "constants/constants" {
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export const visibilityControls: string[];
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export const visibilityControlsTypes: string[][];
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export const visibilityControlsTooltips: string[];
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export const MAP_MARKER_CONTROLS: MapMarkerControl[];
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export const MAP_MARKER_CONTROLS: MapMarkerVisibilityControl[];
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export const IADSTypes: string[];
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export const IADSDensities: {
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[key: string]: number;
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@ -776,7 +776,7 @@ declare module "other/utils" {
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ranges?: string[];
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eras?: string[];
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}): UnitBlueprint | null;
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export function getMarkerCategoryByName(name: string): "aircraft" | "helicopter" | "groundunit-sam" | "groundunit-other" | "navyunit";
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export function getMarkerCategoryByName(name: string): "aircraft" | "helicopter" | "groundunit-sam" | "navyunit" | "groundunit-other";
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export function getUnitDatabaseByCategory(category: string): import("unit/databases/aircraftdatabase").AircraftDatabase | import("unit/databases/helicopterdatabase").HelicopterDatabase | import("unit/databases/groundunitdatabase").GroundUnitDatabase | import("unit/databases/navyunitdatabase").NavyUnitDatabase | null;
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export function base64ToBytes(base64: string): ArrayBufferLike;
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export function enumToState(state: number): string;
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@ -1233,7 +1233,7 @@ declare module "unit/unit" {
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canTargetPoint(): boolean;
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canRearm(): boolean;
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canAAA(): boolean;
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indirectFire(): boolean;
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isIndirectFire(): boolean;
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isTanker(): boolean;
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isAWACS(): boolean;
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/********************** Unit commands *************************/
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@ -1529,7 +1529,7 @@ declare module "map/map" {
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import { CoalitionArea } from "map/coalitionarea/coalitionarea";
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import { CoalitionAreaContextMenu } from "contextmenus/coalitionareacontextmenu";
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import { AirbaseSpawnContextMenu } from "contextmenus/airbasespawnmenu";
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export type MapMarkerControl = {
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export type MapMarkerVisibilityControl = {
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"image": string;
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"isProtected"?: boolean;
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"name": string;
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@ -1569,12 +1569,10 @@ declare module "map/map" {
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showCoalitionAreaContextMenu(x: number, y: number, latlng: L.LatLng, coalitionArea: CoalitionArea): void;
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getCoalitionAreaContextMenu(): CoalitionAreaContextMenu;
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hideCoalitionAreaContextMenu(): void;
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isZooming(): boolean;
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getMousePosition(): L.Point;
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getMouseCoordinates(): L.LatLng;
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spawnFromAirbase(e: any): void;
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centerOnUnit(ID: number | null): void;
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getCenterUnit(): Unit | null;
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getCenteredOnUnit(): Unit | null;
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setTheatre(theatre: string): void;
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getMiniMapLayerGroup(): L.LayerGroup<any>;
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handleMapPanning(e: any): void;
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@ -1584,9 +1582,10 @@ declare module "map/map" {
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getVisibilityOptions(): {
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[key: string]: boolean;
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};
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isZooming(): boolean;
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getPreviousZoom(): number;
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unitIsProtected(unit: Unit): boolean;
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getMapMarkerControls(): MapMarkerControl[];
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getIsUnitProtected(unit: Unit): boolean;
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getMapMarkerVisibilityControls(): MapMarkerVisibilityControl[];
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}
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}
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declare module "mission/bullseye" {
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@ -1600,6 +1599,8 @@ declare module "mission/bullseye" {
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}
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declare module "context/context" {
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export interface ContextInterface {
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allowUnitCopying?: boolean;
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allowUnitPasting?: boolean;
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useSpawnMenu?: boolean;
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useUnitControlPanel?: boolean;
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useUnitInfoPanel?: boolean;
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@ -1607,6 +1608,8 @@ declare module "context/context" {
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export class Context {
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#private;
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constructor(config: ContextInterface);
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getAllowUnitCopying(): boolean;
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getAllowUnitPasting(): boolean;
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getUseSpawnMenu(): boolean;
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getUseUnitControlPanel(): boolean;
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getUseUnitInfoPanel(): boolean;
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@ -1751,30 +1754,6 @@ declare module "panels/serverstatuspanel" {
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update(frameRate: number, load: number): void;
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}
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}
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declare module "toolbars/toolbar" {
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export class Toolbar {
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#private;
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/**
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*
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* @param ID - the ID of the HTML element which will contain the context menu
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*/
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constructor(ID: string);
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show(): void;
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hide(): void;
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toggle(): void;
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getElement(): HTMLElement;
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getVisible(): boolean;
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}
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}
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declare module "toolbars/primarytoolbar" {
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import { Dropdown } from "controls/dropdown";
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import { Toolbar } from "toolbars/toolbar";
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export class PrimaryToolbar extends Toolbar {
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#private;
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constructor(ID: string);
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getMainDropdown(): Dropdown;
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}
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}
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declare module "panels/unitcontrolpanel" {
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import { Panel } from "panels/panel";
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export class UnitControlPanel extends Panel {
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@ -1837,12 +1816,36 @@ declare module "shortcut/shortcutmanager" {
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onKeyUp(callback: CallableFunction): void;
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}
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}
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declare module "toolbars/toolbar" {
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export class Toolbar {
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#private;
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/**
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*
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* @param ID - the ID of the HTML element which will contain the context menu
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*/
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constructor(ID: string);
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show(): void;
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hide(): void;
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toggle(): void;
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getElement(): HTMLElement;
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getVisible(): boolean;
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}
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}
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declare module "toolbars/commandmodetoolbar" {
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import { Toolbar } from "toolbars/toolbar";
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export class CommandModeToolbar extends Toolbar {
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}
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}
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declare module "unit/citiesDatabase" {
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declare module "toolbars/primarytoolbar" {
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import { Dropdown } from "controls/dropdown";
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import { Toolbar } from "toolbars/toolbar";
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export class PrimaryToolbar extends Toolbar {
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#private;
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constructor(ID: string);
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getMainDropdown(): Dropdown;
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}
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}
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declare module "unit/databases/citiesdatabase" {
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export var citiesDatabase: {
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lat: number;
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lng: number;
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@ -1964,6 +1967,7 @@ declare module "unit/unitsmanager" {
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* @param latlng Position of the new destination
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* @param mantainRelativePosition If true, the selected units will mantain their relative positions when reaching the target. This is useful to maintain a formation for groun/navy units
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* @param rotation Rotation in radians by which the formation will be rigidly rotated. E.g. a ( V ) formation will look like this ( < ) if rotated pi/4 radians (90 degrees)
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* @param units (Optional) Array of units to apply the control to. If not provided, the operation will be completed on all selected units.
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*/
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addDestination(latlng: L.LatLng, mantainRelativePosition: boolean, rotation: number, units?: Unit[] | null): void;
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/** Clear the destinations of all the selected units
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@ -1973,75 +1977,89 @@ declare module "unit/unitsmanager" {
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/** Instruct all the selected units to land at a specific location
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*
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* @param latlng Location where to land at
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* @param units (Optional) Array of units to apply the control to. If not provided, the operation will be completed on all selected units.
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*/
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landAt(latlng: LatLng, units?: Unit[] | null): void;
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/** Instruct all the selected units to change their speed
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*
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* @param speedChange Speed change, either "stop", "slow", or "fast". The specific value depends on the unit category
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* @param units (Optional) Array of units to apply the control to. If not provided, the operation will be completed on all selected units.
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*/
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changeSpeed(speedChange: string, units?: Unit[] | null): void;
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/** Instruct all the selected units to change their altitude
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*
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* @param altitudeChange Altitude change, either "climb" or "descend". The specific value depends on the unit category
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* @param units (Optional) Array of units to apply the control to. If not provided, the operation will be completed on all selected units.
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*/
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changeAltitude(altitudeChange: string, units?: Unit[] | null): void;
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/** Set a specific speed to all the selected units
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*
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* @param speed Value to set, in m/s
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* @param units (Optional) Array of units to apply the control to. If not provided, the operation will be completed on all selected units.
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*/
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setSpeed(speed: number, units?: Unit[] | null): void;
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/** Set a specific speed type to all the selected units
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*
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* @param speedType Value to set, either "CAS" or "GS". If "CAS" is selected, the unit will try to maintain the selected Calibrated Air Speed, but DCS will still only maintain a Ground Speed value so errors may arise depending on wind.
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* @param units (Optional) Array of units to apply the control to. If not provided, the operation will be completed on all selected units.
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*/
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setSpeedType(speedType: string, units?: Unit[] | null): void;
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/** Set a specific altitude to all the selected units
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*
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* @param altitude Value to set, in m
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* @param units (Optional) Array of units to apply the control to. If not provided, the operation will be completed on all selected units.
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*/
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setAltitude(altitude: number, units?: Unit[] | null): void;
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/** Set a specific altitude type to all the selected units
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*
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* @param altitudeType Value to set, either "ASL" or "AGL". If "AGL" is selected, the unit will try to maintain the selected Above Ground Level altitude. Due to a DCS bug, this will only be true at the final position.
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* @param units (Optional) Array of units to apply the control to. If not provided, the operation will be completed on all selected units.
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*/
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setAltitudeType(altitudeType: string, units?: Unit[] | null): void;
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/** Set a specific ROE to all the selected units
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*
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* @param ROE Value to set, see constants for acceptable values
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* @param units (Optional) Array of units to apply the control to. If not provided, the operation will be completed on all selected units.
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*/
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setROE(ROE: string, units?: Unit[] | null): void;
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/** Set a specific reaction to threat to all the selected units
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*
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* @param reactionToThreat Value to set, see constants for acceptable values
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* @param units (Optional) Array of units to apply the control to. If not provided, the operation will be completed on all selected units.
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*/
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setReactionToThreat(reactionToThreat: string, units?: Unit[] | null): void;
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/** Set a specific emissions & countermeasures to all the selected units
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*
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* @param emissionCountermeasure Value to set, see constants for acceptable values
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* @param units (Optional) Array of units to apply the control to. If not provided, the operation will be completed on all selected units.
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*/
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setEmissionsCountermeasures(emissionCountermeasure: string, units?: Unit[] | null): void;
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/** Turn selected units on or off, only works on ground and navy units
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*
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* @param onOff If true, the unit will be turned on
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* @param units (Optional) Array of units to apply the control to. If not provided, the operation will be completed on all selected units.
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*/
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setOnOff(onOff: boolean, units?: Unit[] | null): void;
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/** Instruct the selected units to follow roads, only works on ground units
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*
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* @param followRoads If true, units will follow roads
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* @param units (Optional) Array of units to apply the control to. If not provided, the operation will be completed on all selected units.
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*/
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setFollowRoads(followRoads: boolean, units?: Unit[] | null): void;
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/** Instruct selected units to operate as a certain coalition
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*
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* @param operateAsBool If true, units will operate as blue
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* @param units (Optional) Array of units to apply the control to. If not provided, the operation will be completed on all selected units.
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*/
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setOperateAs(operateAsBool: boolean, units?: Unit[] | null): void;
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/** Instruct units to attack a specific unit
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*
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* @param ID ID of the unit to attack
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* @param units (Optional) Array of units to apply the control to. If not provided, the operation will be completed on all selected units.
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*/
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attackUnit(ID: number, units?: Unit[] | null): void;
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/** Instruct units to refuel at the nearest tanker, if possible. Else units will RTB
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*
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* @param units (Optional) Array of units to apply the control to. If not provided, the operation will be completed on all selected units.
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*/
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refuel(units?: Unit[] | null): void;
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/** Instruct the selected units to follow another unit in a formation. Only works for aircrafts and helicopters.
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@ -2049,6 +2067,7 @@ declare module "unit/unitsmanager" {
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* @param ID ID of the unit to follow
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* @param offset Optional parameter, defines a static offset. X: front-rear, positive front, Y: top-bottom, positive top, Z: left-right, positive right
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* @param formation Optional parameter, defines a predefined formation type. Values are: "trail", "echelon-lh", "echelon-rh", "line-abreast-lh", "line-abreast-rh", "front", "diamond"
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* @param units (Optional) Array of units to apply the control to. If not provided, the operation will be completed on all selected units.
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*/
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followUnit(ID: number, offset?: {
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"x": number;
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@ -2058,44 +2077,51 @@ declare module "unit/unitsmanager" {
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/** Instruct the selected units to perform precision bombing of specific coordinates
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*
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* @param latlng Location to bomb
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* @param units (Optional) Array of units to apply the control to. If not provided, the operation will be completed on all selected units.
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*/
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bombPoint(latlng: LatLng, units?: Unit[] | null): void;
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/** Instruct the selected units to perform carpet bombing of specific coordinates
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*
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* @param latlng Location to bomb
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* @param units (Optional) Array of units to apply the control to. If not provided, the operation will be completed on all selected units.
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*/
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carpetBomb(latlng: LatLng, units?: Unit[] | null): void;
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/** Instruct the selected units to fire at specific coordinates
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*
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* @param latlng Location to fire at
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* @param units (Optional) Array of units to apply the control to. If not provided, the operation will be completed on all selected units.
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*/
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fireAtArea(latlng: LatLng, units?: Unit[] | null): void;
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||||
/** Instruct the selected units to simulate a fire fight at specific coordinates
|
||||
*
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||||
* @param latlng Location to fire at
|
||||
* @param units (Optional) Array of units to apply the control to. If not provided, the operation will be completed on all selected units.
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*/
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simulateFireFight(latlng: LatLng, units?: Unit[] | null): void;
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/** Instruct units to enter into scenic AAA mode. Units will shoot in the air without aiming
|
||||
*
|
||||
* @param units (Optional) Array of units to apply the control to. If not provided, the operation will be completed on all selected units.
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||||
*/
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scenicAAA(units?: Unit[] | null): void;
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||||
/** Instruct units to enter into miss on purpose mode. Units will aim to the nearest enemy unit but not precisely.
|
||||
*
|
||||
* @param units (Optional) Array of units to apply the control to. If not provided, the operation will be completed on all selected units.
|
||||
*/
|
||||
missOnPurpose(units?: Unit[] | null): void;
|
||||
/** Instruct units to land at specific point
|
||||
*
|
||||
* @param latlng Point where to land
|
||||
* @param units (Optional) Array of units to apply the control to. If not provided, the operation will be completed on all selected units.
|
||||
*/
|
||||
landAtPoint(latlng: LatLng, units?: Unit[] | null): void;
|
||||
/** Set a specific shots scatter to all the selected units
|
||||
*
|
||||
* @param shotsScatter Value to set
|
||||
* @param units (Optional) Array of units to apply the control to. If not provided, the operation will be completed on all selected units.
|
||||
*/
|
||||
setShotsScatter(shotsScatter: number, units?: Unit[] | null): void;
|
||||
/** Set a specific shots intensity to all the selected units
|
||||
*
|
||||
* @param shotsScatter Value to set
|
||||
* @param units (Optional) Array of units to apply the control to. If not provided, the operation will be completed on all selected units.
|
||||
*/
|
||||
setShotsIntensity(shotsIntensity: number, units?: Unit[] | null): void;
|
||||
/*********************** Control operations on selected units ************************/
|
||||
@ -2117,16 +2143,19 @@ declare module "unit/unitsmanager" {
|
||||
/** Set the hotgroup for the selected units. It will be the only hotgroup of the unit
|
||||
*
|
||||
* @param hotgroup Hotgroup number
|
||||
* @param units (Optional) Array of units to apply the control to. If not provided, the operation will be completed on all selected units.
|
||||
*/
|
||||
setHotgroup(hotgroup: number, units?: Unit[] | null): void;
|
||||
/** Add the selected units to a hotgroup. Units can be in multiple hotgroups at the same type
|
||||
*
|
||||
* @param hotgroup Hotgroup number
|
||||
* @param units (Optional) Array of units to apply the control to. If not provided, the operation will be completed on all selected units.
|
||||
*/
|
||||
addToHotgroup(hotgroup: number, units?: Unit[] | null): void;
|
||||
/** Delete the selected units
|
||||
*
|
||||
* @param explosion If true, the unit will be deleted using an explosion
|
||||
* @param units (Optional) Array of units to apply the control to. If not provided, the operation will be completed on all selected units.
|
||||
* @returns
|
||||
*/
|
||||
delete(explosion?: boolean, explosionType?: string, units?: Unit[] | null): void;
|
||||
@ -2134,6 +2163,7 @@ declare module "unit/unitsmanager" {
|
||||
*
|
||||
* @param latlng Center of the group after the translation
|
||||
* @param rotation Rotation of the group, in radians
|
||||
* @param units (Optional) Array of units to apply the control to. If not provided, the operation will be completed on all selected units.
|
||||
* @returns Array of positions for each unit, in order
|
||||
*/
|
||||
computeGroupDestination(latlng: LatLng, rotation: number, units?: Unit[] | null): {
|
||||
|
||||
@ -148,7 +148,7 @@ const navyuniteditor_1 = require("./navyuniteditor");
|
||||
class DatabaseManagerPlugin {
|
||||
constructor() {
|
||||
_DatabaseManagerPlugin_instances.add(this);
|
||||
_DatabaseManagerPlugin_app.set(this, null);
|
||||
_DatabaseManagerPlugin_app.set(this, void 0);
|
||||
_DatabaseManagerPlugin_element.set(this, void 0);
|
||||
_DatabaseManagerPlugin_mainContentContainer.set(this, void 0);
|
||||
_DatabaseManagerPlugin_contentDiv1.set(this, void 0);
|
||||
@ -263,6 +263,14 @@ class DatabaseManagerPlugin {
|
||||
initialize(app) {
|
||||
var _a;
|
||||
__classPrivateFieldSet(this, _DatabaseManagerPlugin_app, app, "f");
|
||||
const contextManager = __classPrivateFieldGet(this, _DatabaseManagerPlugin_app, "f").getContextManager();
|
||||
contextManager.add("databaseManager", {
|
||||
"allowUnitCopying": false,
|
||||
"allowUnitPasting": false,
|
||||
"useSpawnMenu": false,
|
||||
"useUnitControlPanel": false,
|
||||
"useUnitInfoPanel": false
|
||||
});
|
||||
/* Load the databases and initialize the editors */
|
||||
__classPrivateFieldGet(this, _DatabaseManagerPlugin_instances, "m", _DatabaseManagerPlugin_loadDatabases).call(this);
|
||||
/* Add a button to the main Olympus App to allow the users to open the dialog */
|
||||
@ -273,7 +281,7 @@ class DatabaseManagerPlugin {
|
||||
var toolbar = (_a = __classPrivateFieldGet(this, _DatabaseManagerPlugin_app, "f")) === null || _a === void 0 ? void 0 : _a.getToolbarsManager().get("primaryToolbar");
|
||||
var elements = toolbar.getMainDropdown().getOptionElements();
|
||||
var arr = Array.prototype.slice.call(elements);
|
||||
arr.splice(arr.length - 1, 0, mainButtonDiv);
|
||||
arr.splice(arr.length - 3, 0, mainButtonDiv);
|
||||
toolbar.getMainDropdown().setOptionsElements(arr);
|
||||
mainButton.onclick = () => {
|
||||
var _a;
|
||||
@ -299,6 +307,8 @@ class DatabaseManagerPlugin {
|
||||
this.getElement().classList.toggle("hide", !bool);
|
||||
else
|
||||
this.getElement().classList.toggle("hide");
|
||||
if (__classPrivateFieldGet(this, _DatabaseManagerPlugin_app, "f"))
|
||||
__classPrivateFieldGet(this, _DatabaseManagerPlugin_app, "f").getContextManager().setContext(this.getElement().classList.contains("hide") ? "olympus" : "databaseManager");
|
||||
}
|
||||
}
|
||||
exports.DatabaseManagerPlugin = DatabaseManagerPlugin;
|
||||
|
||||
@ -16,7 +16,7 @@ import { NavyUnitEditor } from "./navyuniteditor";
|
||||
*/
|
||||
|
||||
export class DatabaseManagerPlugin implements OlympusPlugin {
|
||||
#app: OlympusApp | null = null;
|
||||
#app!: OlympusApp;
|
||||
|
||||
#element: HTMLElement;
|
||||
#mainContentContainer: HTMLElement;
|
||||
@ -157,6 +157,15 @@ export class DatabaseManagerPlugin implements OlympusPlugin {
|
||||
*/
|
||||
initialize(app: any) {
|
||||
this.#app = app;
|
||||
|
||||
const contextManager = this.#app.getContextManager();
|
||||
contextManager.add( "databaseManager", {
|
||||
"allowUnitCopying": false,
|
||||
"allowUnitPasting": false,
|
||||
"useSpawnMenu": false,
|
||||
"useUnitControlPanel": false,
|
||||
"useUnitInfoPanel": false
|
||||
});
|
||||
|
||||
/* Load the databases and initialize the editors */
|
||||
this.#loadDatabases();
|
||||
@ -169,7 +178,7 @@ export class DatabaseManagerPlugin implements OlympusPlugin {
|
||||
var toolbar: PrimaryToolbar = this.#app?.getToolbarsManager().get("primaryToolbar") as PrimaryToolbar;
|
||||
var elements = toolbar.getMainDropdown().getOptionElements();
|
||||
var arr = Array.prototype.slice.call(elements);
|
||||
arr.splice(arr.length - 1, 0, mainButtonDiv);
|
||||
arr.splice(arr.length - 3, 0, mainButtonDiv);
|
||||
toolbar.getMainDropdown().setOptionsElements(arr);
|
||||
mainButton.onclick = () => {
|
||||
toolbar.getMainDropdown().close();
|
||||
@ -197,6 +206,9 @@ export class DatabaseManagerPlugin implements OlympusPlugin {
|
||||
this.getElement().classList.toggle("hide", !bool);
|
||||
else
|
||||
this.getElement().classList.toggle("hide");
|
||||
|
||||
if ( this.#app )
|
||||
this.#app.getContextManager().setContext( this.getElement().classList.contains("hide") ? "olympus" : "databaseManager" );
|
||||
}
|
||||
|
||||
/** Hide all the editors
|
||||
|
||||
@ -264,6 +264,20 @@ body.feature-forceShowUnitControlPanel #unit-control-panel {
|
||||
content: "GS";
|
||||
}
|
||||
|
||||
#unit-control-panel .switch-control .ol-switch {
|
||||
height: 23px;
|
||||
width: 40px;
|
||||
}
|
||||
|
||||
#unit-control-panel .switch-control .ol-switch[data-value="true"]>.ol-switch-fill::before {
|
||||
content: "YES";
|
||||
}
|
||||
|
||||
#unit-control-panel .switch-control .ol-switch[data-value="false"]>.ol-switch-fill::before {
|
||||
content: "NO";
|
||||
}
|
||||
|
||||
|
||||
#unit-control-panel .ol-slider-value {
|
||||
color: var(--accent-light-blue);
|
||||
cursor: pointer;
|
||||
|
||||
@ -1461,20 +1461,42 @@ input[type=number]::-webkit-outer-spin-button {
|
||||
transform: translateX(calc((var(--width) - var(--height)) * 0.5));
|
||||
}
|
||||
|
||||
.ol-contexmenu-panel {
|
||||
padding: 20px;
|
||||
.switch-control.yes-no .ol-switch[data-value="true"] .ol-switch-fill {
|
||||
background-color: var(--accent-light-blue);
|
||||
}
|
||||
|
||||
.ol-coalition-switch[data-value="false"]>.ol-switch-fill {
|
||||
background-color: var(--primary-blue);
|
||||
.switch-control.yes-no .ol-switch[data-value="false"] .ol-switch-fill {
|
||||
background-color: var(--ol-switch-off);
|
||||
}
|
||||
|
||||
.ol-coalition-switch[data-value="true"]>.ol-switch-fill {
|
||||
background-color: var(--primary-red);
|
||||
.switch-control.coalition .ol-switch>.ol-switch-fill::before,
|
||||
.switch-control.yes-no .ol-switch>.ol-switch-fill::before {
|
||||
translate:-100% 0;
|
||||
transform: none;
|
||||
}
|
||||
|
||||
.ol-coalition-switch[data-value="undefined"]>.ol-switch-fill {
|
||||
background-color: var(--primary-neutral);
|
||||
.switch-control.yes-no .ol-switch[data-value="true"]>.ol-switch-fill::before {
|
||||
content: "YES";
|
||||
}
|
||||
|
||||
.switch-control.yes-no .ol-switch[data-value="false"]>.ol-switch-fill::before {
|
||||
content: "NO";
|
||||
}
|
||||
|
||||
.switch-control.coalition [data-value="true"] .ol-switch-fill {
|
||||
background-color: var(--accent-light-blue);
|
||||
}
|
||||
|
||||
.switch-control.coalition [data-value="false"] .ol-switch-fill {
|
||||
background-color: var(--primary-red);
|
||||
}
|
||||
|
||||
.switch-control.coalition [data-value="true"]>.ol-switch-fill::before {
|
||||
content: "BLUE" !important;
|
||||
}
|
||||
|
||||
.switch-control.coalition [data-value="false"]>.ol-switch-fill::before {
|
||||
content: "RED" !important;
|
||||
}
|
||||
|
||||
.ol-context-menu>ul {
|
||||
|
||||
@ -1,4 +1,6 @@
|
||||
export interface ContextInterface {
|
||||
allowUnitCopying?: boolean;
|
||||
allowUnitPasting?: boolean;
|
||||
useSpawnMenu?: boolean;
|
||||
useUnitControlPanel?: boolean;
|
||||
useUnitInfoPanel?: boolean;
|
||||
@ -6,16 +8,28 @@ export interface ContextInterface {
|
||||
|
||||
export class Context {
|
||||
|
||||
#allowUnitCopying:boolean;
|
||||
#allowUnitPasting:boolean;
|
||||
#useSpawnMenu:boolean;
|
||||
#useUnitControlPanel:boolean;
|
||||
#useUnitInfoPanel:boolean;
|
||||
|
||||
constructor( config:ContextInterface ) {
|
||||
this.#allowUnitCopying = ( config.allowUnitCopying !== false );
|
||||
this.#allowUnitPasting = ( config.allowUnitPasting !== false );
|
||||
this.#useSpawnMenu = ( config.useSpawnMenu !== false );
|
||||
this.#useUnitControlPanel = ( config.useUnitControlPanel !== false );
|
||||
this.#useUnitInfoPanel = ( config.useUnitInfoPanel !== false );
|
||||
}
|
||||
|
||||
getAllowUnitCopying() {
|
||||
return this.#allowUnitCopying;
|
||||
}
|
||||
|
||||
getAllowUnitPasting() {
|
||||
return this.#allowUnitPasting;
|
||||
}
|
||||
|
||||
getUseSpawnMenu() {
|
||||
return this.#useSpawnMenu;
|
||||
}
|
||||
|
||||
@ -1001,6 +1001,9 @@ export class UnitsManager {
|
||||
*
|
||||
*/
|
||||
copy(units: Unit[] | null = null) {
|
||||
if ( !getApp().getContextManager().getCurrentContext().getAllowUnitCopying() )
|
||||
return;
|
||||
|
||||
if (units === null)
|
||||
units = this.getSelectedUnits({ excludeHumans: true });
|
||||
|
||||
@ -1018,6 +1021,9 @@ export class UnitsManager {
|
||||
* @returns True if units were pasted successfully
|
||||
*/
|
||||
paste() {
|
||||
if ( !getApp().getContextManager().getCurrentContext().getAllowUnitPasting() )
|
||||
return;
|
||||
|
||||
let spawnPoints = 0;
|
||||
|
||||
/* If spawns are restricted, check that the user has the necessary spawn points */
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user