Merge branch 'main' into 412-improve-importexport

This commit is contained in:
PeekabooSteam 2023-11-08 12:52:27 +00:00
commit 7700aa2030
7 changed files with 127 additions and 13 deletions

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@ -659,7 +659,7 @@ declare module "unit/databases/unitdatabase" {
[key: string]: UnitBlueprint;
};
getRoles(): string[];
getTypes(): string[];
getTypes(unitFilter?: CallableFunction): string[];
getEras(): string[];
getByRange(range: string): UnitBlueprint[];
getByType(type: string): UnitBlueprint[];
@ -810,6 +810,7 @@ declare module "controls/unitspawnmenu" {
#private;
protected showRangeCircles: boolean;
protected spawnOptions: UnitSpawnOptions;
protected unitTypeFilter: (unit: any) => boolean;
constructor(ID: string, unitDatabase: UnitDatabase, orderByRole: boolean);
getContainer(): HTMLElement;
getVisible(): boolean;
@ -849,6 +850,7 @@ declare module "controls/unitspawnmenu" {
}
export class GroundUnitSpawnMenu extends UnitSpawnMenu {
protected showRangeCircles: boolean;
protected unitTypeFilter: (unit: any) => boolean;
/**
*
* @param ID - the ID of the HTML element which will contain the context menu
@ -856,6 +858,14 @@ declare module "controls/unitspawnmenu" {
constructor(ID: string);
deployUnits(spawnOptions: UnitSpawnOptions, unitsCount: number): void;
}
export class AirDefenceUnitSpawnMenu extends GroundUnitSpawnMenu {
protected unitTypeFilter: (unit: any) => boolean;
/**
*
* @param ID - the ID of the HTML element which will contain the context menu
*/
constructor(ID: string);
}
export class NavyUnitSpawnMenu extends UnitSpawnMenu {
/**
*
@ -894,7 +904,7 @@ declare module "contextmenus/mapcontextmenu" {
* @param y Y screen coordinate of the top left corner of the context menu
* @param latlng Leaflet latlng object of the mouse click
*/
show(x: number, y: number, latlng: LatLng): void;
show(x: number, y: number, latlng: LatLng): false | undefined;
/** If the user rightclicked on a CoalitionArea, it will be given the ability to edit it.
*
* @param coalitionArea The CoalitionArea the user can edit
@ -1510,6 +1520,7 @@ declare module "map/map" {
[key: string]: boolean;
};
unitIsProtected(unit: Unit): boolean;
getMapMarkerControls(): MapMarkerControl[];
}
}
declare module "mission/bullseye" {

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@ -1043,8 +1043,7 @@ function arrayToString(array) {
}
exports.arrayToString = arrayToString;
function stringToArray(input) {
var _a;
return (_a = input.match(/(\w)+/g)) !== null && _a !== void 0 ? _a : [];
return input.match(/(\w)+/g) || [];
}
exports.stringToArray = stringToArray;

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@ -4,7 +4,7 @@ import { ContextMenu } from "./contextmenu";
import { Switch } from "../controls/switch";
import { GAME_MASTER } from "../constants/constants";
import { CoalitionArea } from "../map/coalitionarea/coalitionarea";
import { AircraftSpawnMenu, GroundUnitSpawnMenu, HelicopterSpawnMenu, NavyUnitSpawnMenu } from "../controls/unitspawnmenu";
import { AirDefenceUnitSpawnMenu, AircraftSpawnMenu, GroundUnitSpawnMenu, HelicopterSpawnMenu, NavyUnitSpawnMenu } from "../controls/unitspawnmenu";
import { Airbase } from "../mission/airbase";
import { SmokeMarker } from "../map/markers/smokemarker";
@ -15,6 +15,7 @@ export class MapContextMenu extends ContextMenu {
#coalitionSwitch: Switch;
#aircraftSpawnMenu: AircraftSpawnMenu;
#helicopterSpawnMenu: HelicopterSpawnMenu;
#airDefenceUnitSpawnMenu: AirDefenceUnitSpawnMenu;
#groundUnitSpawnMenu: GroundUnitSpawnMenu;
#navyUnitSpawnMenu: NavyUnitSpawnMenu;
#coalitionArea: CoalitionArea | null = null;
@ -35,6 +36,7 @@ export class MapContextMenu extends ContextMenu {
/* Create the spawn menus for the different unit types */
this.#aircraftSpawnMenu = new AircraftSpawnMenu("aircraft-spawn-menu");
this.#helicopterSpawnMenu = new HelicopterSpawnMenu("helicopter-spawn-menu");
this.#airDefenceUnitSpawnMenu = new AirDefenceUnitSpawnMenu("air-defence-spawn-menu");
this.#groundUnitSpawnMenu = new GroundUnitSpawnMenu("groundunit-spawn-menu");
this.#navyUnitSpawnMenu = new NavyUnitSpawnMenu("navyunit-spawn-menu");
@ -73,21 +75,25 @@ export class MapContextMenu extends ContextMenu {
this.#aircraftSpawnMenu.getContainer().addEventListener("resize", () => this.clip());
this.#helicopterSpawnMenu.getContainer().addEventListener("resize", () => this.clip());
this.#airDefenceUnitSpawnMenu.getContainer().addEventListener("resize", () => this.clip());
this.#groundUnitSpawnMenu.getContainer().addEventListener("resize", () => this.clip());
this.#navyUnitSpawnMenu.getContainer().addEventListener("resize", () => this.clip());
this.#aircraftSpawnMenu.getContainer().addEventListener("hide", () => this.hide());
this.#helicopterSpawnMenu.getContainer().addEventListener("hide", () => this.hide());
this.#airDefenceUnitSpawnMenu.getContainer().addEventListener("hide", () => this.hide());
this.#groundUnitSpawnMenu.getContainer().addEventListener("hide", () => this.hide());
this.#navyUnitSpawnMenu.getContainer().addEventListener("hide", () => this.hide());
this.getContainer()?.addEventListener("show", () => this.#aircraftSpawnMenu.showCirclesPreviews());
this.getContainer()?.addEventListener("show", () => this.#helicopterSpawnMenu.showCirclesPreviews());
this.getContainer()?.addEventListener("show", () => this.#airDefenceUnitSpawnMenu.showCirclesPreviews());
this.getContainer()?.addEventListener("show", () => this.#groundUnitSpawnMenu.showCirclesPreviews());
this.getContainer()?.addEventListener("show", () => this.#navyUnitSpawnMenu.showCirclesPreviews());
this.getContainer()?.addEventListener("hide", () => this.#aircraftSpawnMenu.clearCirclesPreviews());
this.getContainer()?.addEventListener("hide", () => this.#helicopterSpawnMenu.clearCirclesPreviews());
this.getContainer()?.addEventListener("hide", () => this.#airDefenceUnitSpawnMenu.clearCirclesPreviews());
this.getContainer()?.addEventListener("hide", () => this.#groundUnitSpawnMenu.clearCirclesPreviews());
this.getContainer()?.addEventListener("hide", () => this.#navyUnitSpawnMenu.clearCirclesPreviews());
}
@ -106,11 +112,13 @@ export class MapContextMenu extends ContextMenu {
this.#aircraftSpawnMenu.setLatLng(latlng);
this.#helicopterSpawnMenu.setLatLng(latlng);
this.#airDefenceUnitSpawnMenu.setLatLng(latlng);
this.#groundUnitSpawnMenu.setLatLng(latlng);
this.#navyUnitSpawnMenu.setLatLng(latlng);
this.#aircraftSpawnMenu.setCountries();
this.#helicopterSpawnMenu.setCountries();
this.#airDefenceUnitSpawnMenu.setCountries();
this.#groundUnitSpawnMenu.setCountries();
this.#navyUnitSpawnMenu.setCountries();
@ -146,7 +154,7 @@ export class MapContextMenu extends ContextMenu {
#showSubMenu(type: string) {
if (type === "more")
this.getContainer()?.querySelector("#more-options-button-bar")?.classList.toggle("hide");
else if (["aircraft", "helicopter", "groundunit"].includes(type))
else if (["aircraft", "helicopter", "air-defence", "groundunit"].includes(type))
this.getContainer()?.querySelector("#more-options-button-bar")?.classList.toggle("hide", true);
this.getContainer()?.querySelector("#aircraft-spawn-menu")?.classList.toggle("hide", type !== "aircraft");
@ -155,6 +163,8 @@ export class MapContextMenu extends ContextMenu {
this.getContainer()?.querySelector("#helicopter-spawn-button")?.classList.toggle("is-open", type === "helicopter");
this.getContainer()?.querySelector("#groundunit-spawn-menu")?.classList.toggle("hide", type !== "groundunit");
this.getContainer()?.querySelector("#groundunit-spawn-button")?.classList.toggle("is-open", type === "groundunit");
this.getContainer()?.querySelector("#air-defence-spawn-menu")?.classList.toggle("hide", type !== "air-defence");
this.getContainer()?.querySelector("#air-defence-spawn-button")?.classList.toggle("is-open", type === "air-defence");
this.getContainer()?.querySelector("#navyunit-spawn-menu")?.classList.toggle("hide", type !== "navyunit");
this.getContainer()?.querySelector("#navyunit-spawn-button")?.classList.toggle("is-open", type === "navyunit");
this.getContainer()?.querySelector("#smoke-spawn-menu")?.classList.toggle("hide", type !== "smoke");
@ -170,6 +180,9 @@ export class MapContextMenu extends ContextMenu {
this.#helicopterSpawnMenu.reset();
this.#helicopterSpawnMenu.setCountries();
this.#helicopterSpawnMenu.clearCirclesPreviews();
this.#airDefenceUnitSpawnMenu.reset();
this.#airDefenceUnitSpawnMenu.setCountries();
this.#airDefenceUnitSpawnMenu.clearCirclesPreviews();
this.#groundUnitSpawnMenu.reset();
this.#groundUnitSpawnMenu.setCountries();
this.#groundUnitSpawnMenu.clearCirclesPreviews();
@ -203,11 +216,13 @@ export class MapContextMenu extends ContextMenu {
this.#aircraftSpawnMenu.reset();
this.#helicopterSpawnMenu.reset();
this.#airDefenceUnitSpawnMenu.reset();
this.#groundUnitSpawnMenu.reset();
this.#navyUnitSpawnMenu.reset();
this.#aircraftSpawnMenu.clearCirclesPreviews();
this.#helicopterSpawnMenu.clearCirclesPreviews();
this.#airDefenceUnitSpawnMenu.clearCirclesPreviews();
this.#groundUnitSpawnMenu.clearCirclesPreviews();
this.#navyUnitSpawnMenu.clearCirclesPreviews();
@ -224,6 +239,7 @@ export class MapContextMenu extends ContextMenu {
this.getContainer()?.querySelectorAll('[data-coalition]').forEach((element: any) => { element.setAttribute("data-coalition", getApp().getActiveCoalition()) });
this.#aircraftSpawnMenu.setCountries();
this.#helicopterSpawnMenu.setCountries();
this.#airDefenceUnitSpawnMenu.setCountries();
this.#groundUnitSpawnMenu.setCountries();
this.#navyUnitSpawnMenu.setCountries();
}
@ -237,6 +253,7 @@ export class MapContextMenu extends ContextMenu {
this.getContainer()?.querySelectorAll('[data-coalition]').forEach((element: any) => { element.setAttribute("data-coalition", getApp().getActiveCoalition()) });
this.#aircraftSpawnMenu.setCountries();
this.#helicopterSpawnMenu.setCountries();
this.#airDefenceUnitSpawnMenu.setCountries();
this.#groundUnitSpawnMenu.setCountries();
this.#navyUnitSpawnMenu.setCountries();
}

View File

@ -31,6 +31,7 @@ export class UnitSpawnMenu {
#unitDatabase: UnitDatabase;
#countryCodes: any;
#orderByRole: boolean;
protected unitTypeFilter = (unit:any) => { return true; };
/* Controls */
#unitRoleTypeDropdown: Dropdown;
@ -258,7 +259,7 @@ export class UnitSpawnMenu {
if (this.#orderByRole)
this.#unitRoleTypeDropdown.setOptions(this.#unitDatabase.getRoles());
else
this.#unitRoleTypeDropdown.setOptions(this.#unitDatabase.getTypes());
this.#unitRoleTypeDropdown.setOptions(this.#unitDatabase.getTypes(this.unitTypeFilter));
this.#unitLoadoutListEl.replaceChildren();
this.#unitLoadoutDropdown.reset();
@ -585,6 +586,7 @@ export class HelicopterSpawnMenu extends UnitSpawnMenu {
export class GroundUnitSpawnMenu extends UnitSpawnMenu {
protected showRangeCircles: boolean = true;
protected unitTypeFilter = (unit:any) => {return !(/\bAAA|SAM\b/.test(unit.type) || /\bmanpad|stinger\b/i.test(unit.type))};
/**
*
@ -623,6 +625,20 @@ export class GroundUnitSpawnMenu extends UnitSpawnMenu {
}
}
export class AirDefenceUnitSpawnMenu extends GroundUnitSpawnMenu {
protected unitTypeFilter = (unit:any) => {return /\bAAA|SAM\b/.test(unit.type) || /\bmanpad|stinger\b/i.test(unit.type)};
/**
*
* @param ID - the ID of the HTML element which will contain the context menu
*/
constructor(ID: string){
super(ID);
this.setMaxUnitCount(4);
}
}
export class NavyUnitSpawnMenu extends UnitSpawnMenu {
/**
*

View File

@ -94,10 +94,12 @@ export class UnitDatabase {
}
/* Returns a list of all possible types in a database */
getTypes() {
getTypes(unitFilter?:CallableFunction) {
var filteredBlueprints = this.getBlueprints();
var types: string[] = [];
for (let unit in filteredBlueprints) {
if ( typeof unitFilter === "function" && !unitFilter(filteredBlueprints[unit]))
continue;
var type = filteredBlueprints[unit].type;
if (type && type !== "" && !types.includes(type))
types.push(type);

View File

@ -18,6 +18,11 @@ var pathIcon = new Icon({
iconAnchor: [13, 41]
});
/**
* Unit class which controls unit behaviour
*
* Just about everything is a unit - even missiles!
*/
export class Unit extends CustomMarker {
ID: number;
@ -279,6 +284,10 @@ export class Unit extends CustomMarker {
}
}
/** Get unit data collated into an object
*
* @returns object populated by unit information which can also be retrieved using getters
*/
getData(): UnitData {
return {
category: this.getCategory(),
@ -328,14 +337,27 @@ export class Unit extends CustomMarker {
}
}
/**
*
* @returns string containing the marker category
*/
getMarkerCategory(): string {
return getMarkerCategoryByName(this.getName());
}
/** Get a database of information also in this unit's category
*
* @returns UnitDatabase
*/
getDatabase(): UnitDatabase | null {
return getUnitDatabaseByCategory(this.getMarkerCategory());
}
/** Get the icon options
* Used to configure how the marker appears on the map
*
* @returns ObjectIconOptions
*/
getIconOptions(): ObjectIconOptions {
// Default values, overloaded by child classes if needed
return {
@ -352,12 +374,20 @@ export class Unit extends CustomMarker {
}
}
/** Set the unit as alive or dead
*
* @param newAlive (boolean) true = alive, false = dead
*/
setAlive(newAlive: boolean) {
if (newAlive != this.#alive)
document.dispatchEvent(new CustomEvent("unitDeath", { detail: this }));
this.#alive = newAlive;
}
/** Set the unit as user-selected
*
* @param selected (boolean)
*/
setSelected(selected: boolean) {
/* Only alive units can be selected. Some units are not selectable (weapons) */
if ((this.#alive || !selected) && this.getSelectable() && this.getSelected() != selected && this.belongsToCommandedCoalition()) {
@ -396,27 +426,51 @@ export class Unit extends CustomMarker {
}
}
/** Is this unit selected?
*
* @returns boolean
*/
getSelected() {
return this.#selected;
}
/** Set whether this unit is selectable
*
* @param selectable (boolean)
*/
setSelectable(selectable: boolean) {
this.#selectable = selectable;
}
/** Get whether this unit is selectable
*
* @returns boolean
*/
getSelectable() {
return this.#selectable;
}
/** Set the number of the hotgroup to which the unit belongs
*
* @param hotgroup (number)
*/
setHotgroup(hotgroup: number | null) {
this.#hotgroup = hotgroup;
this.#updateMarker();
}
/** Get the unit's hotgroup number
*
* @returns number
*/
getHotgroup() {
return this.#hotgroup;
}
/** Set the unit as highlighted
*
* @param highlighted (boolean)
*/
setHighlighted(highlighted: boolean) {
if (this.getSelectable() && this.#highlighted != highlighted) {
this.getElement()?.querySelector(`[data-object|="unit"]`)?.toggleAttribute("data-is-highlighted", highlighted);
@ -425,18 +479,28 @@ export class Unit extends CustomMarker {
}
}
/** Get whether the unit is highlighted or not
*
* @returns boolean
*/
getHighlighted() {
return this.#highlighted;
}
/** Get the other members of the group which this unit is in
*
* @returns Unit[]
*/
getGroupMembers() {
return Object.values(getApp().getUnitsManager().getUnits()).filter((unit: Unit) => { return unit != this && unit.getGroupName() === this.getGroupName(); });
}
/** Returns whether the user is allowed to command this unit, based on coalition
*
* @returns boolean
*/
belongsToCommandedCoalition() {
if (getApp().getMissionManager().getCommandModeOptions().commandMode !== GAME_MASTER && getApp().getMissionManager().getCommandedCoalition() !== this.#coalition)
return false;
return true;
return (getApp().getMissionManager().getCommandModeOptions().commandMode !== GAME_MASTER && getApp().getMissionManager().getCommandedCoalition() !== this.#coalition) ? false : true;
}
getType() {

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@ -6,6 +6,8 @@
data-on-click-params='{ "type": "aircraft" }' class="ol-contexmenu-button"><img src="/resources/theme/images/buttons/spawn/aircraft.svg" inject-svg></button>
<button data-coalition="blue" id="helicopter-spawn-button" title="Spawn helicopter" data-on-click="mapContextMenuShow"
data-on-click-params='{ "type": "helicopter" }' class="ol-contexmenu-button"><img src="/resources/theme/images/buttons/spawn/helicopter.svg" inject-svg></button>
<button data-coalition="blue" id="air-defence-spawn-button" title="Spawn air defence unit" data-on-click="mapContextMenuShow"
data-on-click-params='{ "type": "air-defence" }' class="ol-contexmenu-button"><img src="/resources/theme/images/buttons/spawn/sam.svg" inject-svg></button>
<button data-coalition="blue" id="groundunit-spawn-button" title="Spawn ground unit" data-on-click="mapContextMenuShow"
data-on-click-params='{ "type": "groundunit" }' class="ol-contexmenu-button"><img src="/resources/theme/images/buttons/spawn/groundunit.svg" inject-svg></button>
<button data-coalition="blue" id="coalition-area-button" title="Edit coalition area" data-on-click="editCoalitionArea"
@ -30,11 +32,14 @@
<div id="helicopter-spawn-menu" class="ol-contexmenu-panel ol-panel hide">
<!-- Here the helicopter spawn menu will be shown -->
</div>
<div id="air-defence-spawn-menu" class="ol-panel ol-contexmenu-panel hide">
<!-- Here the air defence units' spawn menu will be shown -->
</div>
<div id="groundunit-spawn-menu" class="ol-panel ol-contexmenu-panel hide">
<!-- Here the ground units spawn menu will be shown -->
<!-- Here the ground units' spawn menu will be shown -->
</div>
<div id="navyunit-spawn-menu" class="ol-panel ol-contexmenu-panel hide">
<!-- Here the navy units spawn menu will be shown -->
<!-- Here the navy units' spawn menu will be shown -->
</div>
<div id="smoke-spawn-menu" class="ol-panel ol-contexmenu-panel hide">
<button class="smoke-button" title="" data-smoke-color="white" data-on-click="contextMenuDeploySmoke" data-on-click-params='{ "color": "white" }'>White smoke</button>