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More work on miss on purpose
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@@ -17,6 +17,8 @@ public:
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virtual void setOnOff(bool newOnOff, bool force = false);
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virtual void setFollowRoads(bool newFollowRoads, bool force = false);
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void aimAtPoint(Coords aimTarget, double horizontalScatterMultiplier = 1, double verticalScatterMultiplier = 1);
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protected:
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virtual void AIloop();
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static json::value database;
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@@ -204,6 +204,7 @@ protected:
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/********** Other **********/
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unsigned int taskCheckCounter = 0;
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unsigned int internalCounter = 0;
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Unit* missOnPurposeTarget = nullptr;
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bool hasTaskAssigned = false;
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double initialFuel = 0;
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map<unsigned char, unsigned long long> updateTimeMap;
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