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fix: ROE not set correctly when setting defaults
Changed the default ROE value in unit.h from OPEN_FIRE_WEAPON_FREE to OPEN_FIRE. Renamed mods.png to image.png in docs/images. Removed an unnecessary blank line in the audio section of olympus.json. Bumped version in version.json from v2.0.3 to v2.0.4.
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@ -240,7 +240,7 @@ protected:
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Offset formationOffset = Offset(NULL);
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unsigned int targetID = NULL;
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Coords targetPosition = Coords(NULL);
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unsigned char ROE = ROE::OPEN_FIRE_WEAPON_FREE;
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unsigned char ROE = ROE::OPEN_FIRE;
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unsigned char reactionToThreat = ReactionToThreat::EVADE_FIRE;
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unsigned char emissionsCountermeasures = EmissionCountermeasure::DEFEND;
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DataTypes::TACAN TACAN;
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Before Width: | Height: | Size: 28 KiB After Width: | Height: | Size: 28 KiB |
@ -82,7 +82,6 @@
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"_comment26": "The WSEndpoint is the endpoint used by the web interface to connect to the audio backend WebSocket when using a reverse proxy. A websocket proxy should be set up to forward requests from this endpoint to WSPort.",
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"audio": {
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"SRSPort": 5002,
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"WSPort": 4000,
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"WSEndpoint": "audio"
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@ -1,3 +1,3 @@
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{
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"version": "v2.0.3"
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"version": "v2.0.4"
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}
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