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Changed the function that it gets all the units with a specified range
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@ -37,12 +37,14 @@ export class UnitDatabase {
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/* Gets a specific blueprint by range */
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getByRange(range: string) {
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var unitswithrange = [];
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for (let unit in this.blueprints) {
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if (this.blueprints[unit].range === range)
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return this.blueprints[unit];
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if (this.blueprints[unit].range === range) {
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unitswithrange.push(this.blueprints[unit]);
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}
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}
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return null;
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}
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return unitswithrange;
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}
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/* Get all blueprints by role */
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getByRole(role: string) {
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