Added effect of acquisition range to wake units up

Note: alertness time constant suppressed
This commit is contained in:
Pax1601
2023-11-23 16:40:18 +01:00
parent 6e84423032
commit dcbfdf8666
5 changed files with 4202 additions and 2265 deletions

View File

@@ -17,7 +17,7 @@ public:
virtual void setOnOff(bool newOnOff, bool force = false);
virtual void setFollowRoads(bool newFollowRoads, bool force = false);
void aimAtPoint(Coords aimTarget, double horizontalScatterMultiplier = 1, double verticalScatterMultiplier = 1);
void aimAtPoint(Coords aimTarget);
protected:
virtual void AIloop();