mirror of
https://github.com/Pax1601/DCSOlympus.git
synced 2025-10-29 16:56:34 +00:00
feat(alarm state): alarm state command is now working in DCS
This commit is contained in:
parent
2a00bab149
commit
f1fcabe7f7
@ -18,6 +18,7 @@ namespace SetCommandType {
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FORMATION = 5,
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RTB_ON_BINGO = 6,
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SILENCE = 7,
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ALARM_STATE = 9,
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RTB_ON_OUT_OF_AMMO = 10,
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ECM_USING = 13,
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PROHIBIT_AA = 14,
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@ -45,6 +46,14 @@ namespace ROE {
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};
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}
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namespace ALARM_STATE {
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enum ALARM_STATEs {
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AUTO = 0,
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GREEN = 1,
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RED = 2,
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};
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}
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namespace ReactionToThreat {
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enum ReactionsToThreat {
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NO_REACTION = 0,
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@ -7,7 +7,7 @@ namespace DataIndex {
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startOfData = 0,
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category,
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alive,
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radarState,
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alarmState,
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human,
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controlled,
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coalition,
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@ -96,6 +96,7 @@ public:
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virtual void setTargetID(unsigned int newValue) { updateValue(targetID, newValue, DataIndex::targetID); }
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virtual void setTargetPosition(Coords newValue) { updateValue(targetPosition, newValue, DataIndex::targetPosition); }
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virtual void setROE(unsigned char newValue, bool force = false);
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virtual void commandAlarmState(unsigned char newValue, bool force = false);
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virtual void setReactionToThreat(unsigned char newValue, bool force = false);
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virtual void setEmissionsCountermeasures(unsigned char newValue, bool force = false);
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virtual void setTACAN(DataTypes::TACAN newValue, bool force = false);
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@ -112,12 +113,12 @@ public:
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virtual void setRacetrackLength(double newValue) { updateValue(racetrackLength, newValue, DataIndex::racetrackLength); }
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virtual void setRacetrackAnchor(Coords newValue) { updateValue(racetrackAnchor, newValue, DataIndex::racetrackAnchor); }
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virtual void setRacetrackBearing(double newValue) { updateValue(racetrackBearing, newValue, DataIndex::racetrackBearing); }
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virtual void setRadarState(string newValue) { updateValue(radarState, newValue, DataIndex::radarState); }
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virtual void setAlarmState(string newValue) { updateValue(alarmState, newValue, DataIndex::alarmState); }
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/********** Getters **********/
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virtual string getCategory() { return category; };
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virtual bool getAlive() { return alive; }
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virtual string getRadarState() { return radarState; }
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virtual string getAlarmState() { return alarmState; }
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virtual bool getHuman() { return human; }
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virtual bool getControlled() { return controlled; }
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virtual unsigned char getCoalition() { return coalition; }
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@ -180,7 +181,7 @@ protected:
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string callsign = "";
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string groupName = "";
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unsigned char state = State::NONE;
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string radarState = "";
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string alarmState = "";
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string task = "";
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bool hasTask = false;
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Coords position = Coords(NULL);
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@ -114,6 +114,19 @@ json::value Scheduler::getCommandModeOptions() {
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return json;
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}
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/* Convert from string to alarm state enum value */
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ALARM_STATE::ALARM_STATEs stringToAlarmState(const std::wstring& state) {
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if (state == L"red") {
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return ALARM_STATE::RED;
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} else if (state == L"green") {
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return ALARM_STATE::GREEN;
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} else if (state == L"auto") {
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return ALARM_STATE::AUTO;
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} else {
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throw invalid_argument("Stato non valido: " + std::string(state.begin(), state.end()));
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}
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}
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bool Scheduler::checkSpawnPoints(int spawnPoints, string coalition)
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{
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if (!getRestrictSpawns()) return true;
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@ -402,6 +415,20 @@ void Scheduler::handleRequest(string key, json::value value, string username, js
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log(username + " set unit " + unit->getUnitName() + "(" + unit->getName() + ") ROE to " + to_string(ROE), true);
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}
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}
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else if (key.compare("commandAlarmState") == 0)
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{
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unsigned int ID = value[L"ID"].as_integer();
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unitsManager->acquireControl(ID);
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Unit* unit = unitsManager->getGroupLeader(ID);
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if (unit != nullptr) {
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unsigned char alarmState = value[L"alarmState"].as_integer();
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log(username + " is trying to set unit " + unit->getUnitName() + "(" + unit->getName() + ") alarm state to " + to_string(alarmState), true);
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unit->commandAlarmState(alarmState);
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log(username + " set unit " + unit->getUnitName() + "(" + unit->getName() + ") alarm state to " + to_string(alarmState), true);
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} else {
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log("Error while setting commandAlarmState. Unit does not exist.");
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}
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}
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/************************/
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else if (key.compare("setReactionToThreat") == 0)
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{
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@ -83,9 +83,9 @@ void Unit::update(json::value json, double dt)
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if (json.has_boolean_field(L"isAlive"))
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setAlive(json[L"isAlive"].as_bool());
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if (json.has_string_field(L"radarState")) {
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log("Unit " + to_string(json[L"unitName"]) + " has radarState: " + to_string(json[L"radarState"]));
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setRadarState(to_string(json[L"radarState"]));
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if (json.has_string_field(L"alarmState")) {
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// log("Unit " + to_string(json[L"unitName"]) + " has alarmState: " + to_string(json[L"alarmState"]));
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setAlarmState(to_string(json[L"alarmState"]));
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}
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if (json.has_boolean_field(L"isHuman"))
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@ -213,7 +213,7 @@ void Unit::refreshLeaderData(unsigned long long time) {
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case DataIndex::operateAs: updateValue(operateAs, leader->operateAs, datumIndex); break;
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case DataIndex::shotsScatter: updateValue(shotsScatter, leader->shotsScatter, datumIndex); break;
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case DataIndex::shotsIntensity: updateValue(shotsIntensity, leader->shotsIntensity, datumIndex); break;
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case DataIndex::radarState: updateValue(radarState, leader->radarState, datumIndex); break;
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case DataIndex::alarmState: updateValue(alarmState, leader->alarmState, datumIndex); break;
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}
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}
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}
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@ -257,7 +257,7 @@ void Unit::getData(stringstream& ss, unsigned long long time)
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switch (datumIndex) {
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case DataIndex::category: appendString(ss, datumIndex, category); break;
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case DataIndex::alive: appendNumeric(ss, datumIndex, alive); break;
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case DataIndex::radarState: appendString(ss, datumIndex, radarState); break;
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case DataIndex::alarmState: appendString(ss, datumIndex, alarmState); break;
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case DataIndex::human: appendNumeric(ss, datumIndex, human); break;
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case DataIndex::controlled: appendNumeric(ss, datumIndex, controlled); break;
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case DataIndex::coalition: appendNumeric(ss, datumIndex, coalition); break;
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@ -463,6 +463,13 @@ void Unit::setROE(unsigned char newROE, bool force)
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}
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}
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void Unit::commandAlarmState(unsigned char newAlarmState, bool force)
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{
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Command* command = dynamic_cast<Command*>(new SetOption(groupName, SetCommandType::ALARM_STATE, static_cast<unsigned int>(newAlarmState)));
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scheduler->appendCommand(command);
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triggerUpdate(DataIndex::alarmState);
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}
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void Unit::setReactionToThreat(unsigned char newReactionToThreat, bool force)
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{
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if (reactionToThreat != newReactionToThreat || force) {
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@ -97,7 +97,7 @@ export const states: string[] = [
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];
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export const ROEs: string[] = ["free", "designated", "", "return", "hold"];
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export const alarmStates: string[] = ["green", "auto", "red"];
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export const alarmStates: string[] = ["auto", "green", "red"];
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export const reactionsToThreat: string[] = ["none", "manoeuvre", "passive", "evade"];
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export const emissionsCountermeasures: string[] = ["silent", "attack", "defend", "free"];
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@ -449,7 +449,7 @@ export enum DataIndexes {
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startOfData = 0,
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category,
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alive,
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radarState,
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alarmState,
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human,
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controlled,
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coalition,
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@ -17,6 +17,7 @@ import {
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} from "../constants/constants";
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import {
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AirbasesData,
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AlarmState,
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BullseyesData,
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CommandModeOptions,
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GeneralSettings,
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@ -410,6 +411,12 @@ export class ServerManager {
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this.PUT(data, callback);
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}
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setAlarmState(ID: number, alarmState: number, callback: CallableFunction = () => {}) {
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var command = { ID: ID, alarmState: alarmState };
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var data = { commandAlarmState: command };
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this.PUT(data, callback);
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}
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setReactionToThreat(ID: number, reactionToThreat: string, callback: CallableFunction = () => {}) {
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var command = {
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ID: ID,
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@ -841,12 +841,6 @@ export function UnitControlMenu(props: { open: boolean; onClose: () => void }) {
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<div className="flex flex-col gap-2">
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<div>Sets the alarm state of the unit, in order:</div>
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<div className="flex flex-col gap-2 px-2">
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<div className="flex content-center gap-2">
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{" "}
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<FontAwesomeIcon icon={olButtonsRoeReturn} className={`
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my-auto min-w-8 text-white
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`} /> Green: The unit will not engage with its sensors in any circumstances. The unit will be able to move.
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</div>
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<div className="flex content-center gap-2">
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{" "}
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<FontAwesomeIcon icon={olButtonsRoeDesignated} className={`
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@ -857,6 +851,12 @@ export function UnitControlMenu(props: { open: boolean; onClose: () => void }) {
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Auto: The unit will use its sensors to engage based on its ROE.
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</div>
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</div>
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<div className="flex content-center gap-2">
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{" "}
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<FontAwesomeIcon icon={olButtonsRoeReturn} className={`
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my-auto min-w-8 text-white
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`} /> Green: The unit will not engage with its sensors in any circumstances. The unit will be able to move.
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</div>
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<div className="flex content-center gap-2">
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{" "}
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<FontAwesomeIcon icon={olButtonsRoeHold} className={`
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@ -876,15 +876,14 @@ export function UnitControlMenu(props: { open: boolean; onClose: () => void }) {
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<OlButtonGroupItem
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key={idx}
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onClick={() => {
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// TODO: set alarm state
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// getApp()
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// .getUnitsManager()
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// .setROE(ROEs[convertROE(idx)], null, () =>
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// setForcedUnitsData({
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// ...forcedUnitsData,
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// ROE: ROEs[convertROE(idx)],
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// })
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// );
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getApp()
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.getUnitsManager()
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.setAlarmState(idx, null, () =>
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setForcedUnitsData({
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...forcedUnitsData,
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alarmState: Object.values(AlarmState)[idx],
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})
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);
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}}
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active={selectedUnitsData.alarmState === alarmStates[idx]}
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icon={icon}
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@ -492,17 +492,17 @@ export abstract class Unit extends CustomMarker {
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this.setAlive(dataExtractor.extractBool());
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updateMarker = true;
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break;
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case DataIndexes.radarState:
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case DataIndexes.alarmState:
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let stringAlarmState = dataExtractor.extractString();
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switch (stringAlarmState) {
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case 'RED':
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this.setRadarState(AlarmState.RED);
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this.setAlarmState(AlarmState.RED);
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break;
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case 'GREEN':
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this.setRadarState(AlarmState.GREEN);
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this.setAlarmState(AlarmState.GREEN);
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break;
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case '':
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this.setRadarState(AlarmState.AUTO);
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this.setAlarmState(AlarmState.AUTO);
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default:
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break;
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}
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@ -785,11 +785,10 @@ export abstract class Unit extends CustomMarker {
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}
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}
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setRadarState(newRadarState: AlarmState) {
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if (newRadarState != this.#alarmState) {
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this.#alarmState = newRadarState;
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// TODO: check if an event is needed -- surely yes to update the UI
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console.log('----radar state updated: ', this.#alarmState);
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setAlarmState(newAlarmState: AlarmState) {
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if (newAlarmState != this.#alarmState) {
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this.#alarmState = newAlarmState;
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console.log('---- alarm state updated: ', this.#alarmState);
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this.#updateMarker();
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}
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}
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@ -1070,9 +1069,9 @@ export abstract class Unit extends CustomMarker {
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/* Radar state indicator */
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if (this.#alarmState) {
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var radarStateIcon = document.createElement("div");
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radarStateIcon.classList.add("unit-radar-state");
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el.append(radarStateIcon);
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var alarmStateIcon = document.createElement("div");
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alarmStateIcon.classList.add("unit-radar-state");
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el.append(alarmStateIcon);
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}
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/* Ammo indicator */
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@ -1295,6 +1294,10 @@ export abstract class Unit extends CustomMarker {
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if (!this.#human) getApp().getServerManager().setROE(this.ID, ROE);
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}
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commandAlarmState(alarmState: number) {
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if (!this.#human) getApp().getServerManager().setAlarmState(this.ID, alarmState);
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}
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setReactionToThreat(reactionToThreat: string) {
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if (!this.#human) getApp().getServerManager().setReactionToThreat(this.ID, reactionToThreat);
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}
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@ -13,11 +13,11 @@ import {
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msToKnots,
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} from "../other/utils";
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import { CoalitionPolygon } from "../map/coalitionarea/coalitionpolygon";
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import { DELETE_CYCLE_TIME, DELETE_SLOW_THRESHOLD, DataIndexes, GAME_MASTER, IADSDensities, OlympusState, UnitControlSubState } from "../constants/constants";
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import { DELETE_CYCLE_TIME, DELETE_SLOW_THRESHOLD, DataIndexes, GAME_MASTER, IADSDensities, OlympusState, UnitControlSubState, alarmStates } from "../constants/constants";
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import { DataExtractor } from "../server/dataextractor";
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import { citiesDatabase } from "./databases/citiesdatabase";
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import { TemporaryUnitMarker } from "../map/markers/temporaryunitmarker";
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import { Contact, GeneralSettings, Radio, TACAN, UnitBlueprint, UnitData, UnitSpawnTable } from "../interfaces";
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import { AlarmState, Contact, GeneralSettings, Radio, TACAN, UnitBlueprint, UnitData, UnitSpawnTable } from "../interfaces";
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import { Group } from "./group";
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import { CoalitionCircle } from "../map/coalitionarea/coalitioncircle";
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import { ContextActionSet } from "./contextactionset";
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@ -719,6 +719,27 @@ export class UnitsManager {
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this.#protectionCallback = callback;
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} else callback(units);
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}
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/** Set a specific Alarm State to all the selected units
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*
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* @param AlarmState Value to set, see constants for acceptable values
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* @param units (Optional) Array of units to apply the control to. If not provided, the operation will be completed on all selected units.
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*/
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setAlarmState(alarmState: number, units: Unit[] | null = null, onExecution: () => void = () => {}) {
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if (units === null) units = this.getSelectedUnits();
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units = units.filter((unit) => !unit.getHuman());
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let callback = (units) => {
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onExecution();
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units.forEach((unit: Unit) => unit.commandAlarmState(alarmState));
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this.#showActionMessage(units, `Alarm State set to ${alarmState.toString()}`);
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};
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if (getApp().getMap().getOptions().protectDCSUnits && !units.every((unit) => unit.isControlledByOlympus())) {
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getApp().setState(OlympusState.UNIT_CONTROL, UnitControlSubState.PROTECTION);
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this.#protectionCallback = callback;
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} else callback(units);
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}
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/** Set a specific reaction to threat to all the selected units
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*
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* @param reactionToThreat Value to set, see constants for acceptable values
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@ -1281,14 +1281,14 @@ function Olympus.setUnitsData(arg, time)
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if unit:isActive() and unit:hasSensors(Unit.SensorType.RADAR) then
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-- Olympus.log:info("Unit Has Sensor Radar " .. tostring(unit:hasSensors(Unit.SensorType.RADAR)));
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table["radarState"] = "AUTO"
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table["alarmState"] = "AUTO"
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if unit:getRadar() then
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-- Olympus.log:info("radarState: unit active and getRadar is true, setting RED.")
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table["radarState"] = "RED"
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-- Olympus.log:info("alarmState: unit active and getRadar is true, setting RED.")
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table["alarmState"] = "RED"
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else
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-- Olympus.log:info("radarState: unit active and getRadar is false, setting GREEN.")
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table["radarState"] = "GREEN"
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-- Olympus.log:info("alarmState: unit active and getRadar is false, setting GREEN.")
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table["alarmState"] = "GREEN"
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end
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end
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