feat(alarm state): alarm state command is now working in DCS

This commit is contained in:
MarcoJayUsai 2025-03-21 16:21:35 +01:00
parent 2a00bab149
commit f1fcabe7f7
11 changed files with 119 additions and 45 deletions

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@ -18,6 +18,7 @@ namespace SetCommandType {
FORMATION = 5,
RTB_ON_BINGO = 6,
SILENCE = 7,
ALARM_STATE = 9,
RTB_ON_OUT_OF_AMMO = 10,
ECM_USING = 13,
PROHIBIT_AA = 14,
@ -45,6 +46,14 @@ namespace ROE {
};
}
namespace ALARM_STATE {
enum ALARM_STATEs {
AUTO = 0,
GREEN = 1,
RED = 2,
};
}
namespace ReactionToThreat {
enum ReactionsToThreat {
NO_REACTION = 0,

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@ -7,7 +7,7 @@ namespace DataIndex {
startOfData = 0,
category,
alive,
radarState,
alarmState,
human,
controlled,
coalition,

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@ -96,6 +96,7 @@ public:
virtual void setTargetID(unsigned int newValue) { updateValue(targetID, newValue, DataIndex::targetID); }
virtual void setTargetPosition(Coords newValue) { updateValue(targetPosition, newValue, DataIndex::targetPosition); }
virtual void setROE(unsigned char newValue, bool force = false);
virtual void commandAlarmState(unsigned char newValue, bool force = false);
virtual void setReactionToThreat(unsigned char newValue, bool force = false);
virtual void setEmissionsCountermeasures(unsigned char newValue, bool force = false);
virtual void setTACAN(DataTypes::TACAN newValue, bool force = false);
@ -112,12 +113,12 @@ public:
virtual void setRacetrackLength(double newValue) { updateValue(racetrackLength, newValue, DataIndex::racetrackLength); }
virtual void setRacetrackAnchor(Coords newValue) { updateValue(racetrackAnchor, newValue, DataIndex::racetrackAnchor); }
virtual void setRacetrackBearing(double newValue) { updateValue(racetrackBearing, newValue, DataIndex::racetrackBearing); }
virtual void setRadarState(string newValue) { updateValue(radarState, newValue, DataIndex::radarState); }
virtual void setAlarmState(string newValue) { updateValue(alarmState, newValue, DataIndex::alarmState); }
/********** Getters **********/
virtual string getCategory() { return category; };
virtual bool getAlive() { return alive; }
virtual string getRadarState() { return radarState; }
virtual string getAlarmState() { return alarmState; }
virtual bool getHuman() { return human; }
virtual bool getControlled() { return controlled; }
virtual unsigned char getCoalition() { return coalition; }
@ -180,7 +181,7 @@ protected:
string callsign = "";
string groupName = "";
unsigned char state = State::NONE;
string radarState = "";
string alarmState = "";
string task = "";
bool hasTask = false;
Coords position = Coords(NULL);

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@ -114,6 +114,19 @@ json::value Scheduler::getCommandModeOptions() {
return json;
}
/* Convert from string to alarm state enum value */
ALARM_STATE::ALARM_STATEs stringToAlarmState(const std::wstring& state) {
if (state == L"red") {
return ALARM_STATE::RED;
} else if (state == L"green") {
return ALARM_STATE::GREEN;
} else if (state == L"auto") {
return ALARM_STATE::AUTO;
} else {
throw invalid_argument("Stato non valido: " + std::string(state.begin(), state.end()));
}
}
bool Scheduler::checkSpawnPoints(int spawnPoints, string coalition)
{
if (!getRestrictSpawns()) return true;
@ -402,6 +415,20 @@ void Scheduler::handleRequest(string key, json::value value, string username, js
log(username + " set unit " + unit->getUnitName() + "(" + unit->getName() + ") ROE to " + to_string(ROE), true);
}
}
else if (key.compare("commandAlarmState") == 0)
{
unsigned int ID = value[L"ID"].as_integer();
unitsManager->acquireControl(ID);
Unit* unit = unitsManager->getGroupLeader(ID);
if (unit != nullptr) {
unsigned char alarmState = value[L"alarmState"].as_integer();
log(username + " is trying to set unit " + unit->getUnitName() + "(" + unit->getName() + ") alarm state to " + to_string(alarmState), true);
unit->commandAlarmState(alarmState);
log(username + " set unit " + unit->getUnitName() + "(" + unit->getName() + ") alarm state to " + to_string(alarmState), true);
} else {
log("Error while setting commandAlarmState. Unit does not exist.");
}
}
/************************/
else if (key.compare("setReactionToThreat") == 0)
{

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@ -83,9 +83,9 @@ void Unit::update(json::value json, double dt)
if (json.has_boolean_field(L"isAlive"))
setAlive(json[L"isAlive"].as_bool());
if (json.has_string_field(L"radarState")) {
log("Unit " + to_string(json[L"unitName"]) + " has radarState: " + to_string(json[L"radarState"]));
setRadarState(to_string(json[L"radarState"]));
if (json.has_string_field(L"alarmState")) {
// log("Unit " + to_string(json[L"unitName"]) + " has alarmState: " + to_string(json[L"alarmState"]));
setAlarmState(to_string(json[L"alarmState"]));
}
if (json.has_boolean_field(L"isHuman"))
@ -213,7 +213,7 @@ void Unit::refreshLeaderData(unsigned long long time) {
case DataIndex::operateAs: updateValue(operateAs, leader->operateAs, datumIndex); break;
case DataIndex::shotsScatter: updateValue(shotsScatter, leader->shotsScatter, datumIndex); break;
case DataIndex::shotsIntensity: updateValue(shotsIntensity, leader->shotsIntensity, datumIndex); break;
case DataIndex::radarState: updateValue(radarState, leader->radarState, datumIndex); break;
case DataIndex::alarmState: updateValue(alarmState, leader->alarmState, datumIndex); break;
}
}
}
@ -257,7 +257,7 @@ void Unit::getData(stringstream& ss, unsigned long long time)
switch (datumIndex) {
case DataIndex::category: appendString(ss, datumIndex, category); break;
case DataIndex::alive: appendNumeric(ss, datumIndex, alive); break;
case DataIndex::radarState: appendString(ss, datumIndex, radarState); break;
case DataIndex::alarmState: appendString(ss, datumIndex, alarmState); break;
case DataIndex::human: appendNumeric(ss, datumIndex, human); break;
case DataIndex::controlled: appendNumeric(ss, datumIndex, controlled); break;
case DataIndex::coalition: appendNumeric(ss, datumIndex, coalition); break;
@ -463,6 +463,13 @@ void Unit::setROE(unsigned char newROE, bool force)
}
}
void Unit::commandAlarmState(unsigned char newAlarmState, bool force)
{
Command* command = dynamic_cast<Command*>(new SetOption(groupName, SetCommandType::ALARM_STATE, static_cast<unsigned int>(newAlarmState)));
scheduler->appendCommand(command);
triggerUpdate(DataIndex::alarmState);
}
void Unit::setReactionToThreat(unsigned char newReactionToThreat, bool force)
{
if (reactionToThreat != newReactionToThreat || force) {

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@ -97,7 +97,7 @@ export const states: string[] = [
];
export const ROEs: string[] = ["free", "designated", "", "return", "hold"];
export const alarmStates: string[] = ["green", "auto", "red"];
export const alarmStates: string[] = ["auto", "green", "red"];
export const reactionsToThreat: string[] = ["none", "manoeuvre", "passive", "evade"];
export const emissionsCountermeasures: string[] = ["silent", "attack", "defend", "free"];
@ -449,7 +449,7 @@ export enum DataIndexes {
startOfData = 0,
category,
alive,
radarState,
alarmState,
human,
controlled,
coalition,

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@ -17,6 +17,7 @@ import {
} from "../constants/constants";
import {
AirbasesData,
AlarmState,
BullseyesData,
CommandModeOptions,
GeneralSettings,
@ -410,6 +411,12 @@ export class ServerManager {
this.PUT(data, callback);
}
setAlarmState(ID: number, alarmState: number, callback: CallableFunction = () => {}) {
var command = { ID: ID, alarmState: alarmState };
var data = { commandAlarmState: command };
this.PUT(data, callback);
}
setReactionToThreat(ID: number, reactionToThreat: string, callback: CallableFunction = () => {}) {
var command = {
ID: ID,

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@ -841,12 +841,6 @@ export function UnitControlMenu(props: { open: boolean; onClose: () => void }) {
<div className="flex flex-col gap-2">
<div>Sets the alarm state of the unit, in order:</div>
<div className="flex flex-col gap-2 px-2">
<div className="flex content-center gap-2">
{" "}
<FontAwesomeIcon icon={olButtonsRoeReturn} className={`
my-auto min-w-8 text-white
`} /> Green: The unit will not engage with its sensors in any circumstances. The unit will be able to move.
</div>
<div className="flex content-center gap-2">
{" "}
<FontAwesomeIcon icon={olButtonsRoeDesignated} className={`
@ -857,6 +851,12 @@ export function UnitControlMenu(props: { open: boolean; onClose: () => void }) {
Auto: The unit will use its sensors to engage based on its ROE.
</div>
</div>
<div className="flex content-center gap-2">
{" "}
<FontAwesomeIcon icon={olButtonsRoeReturn} className={`
my-auto min-w-8 text-white
`} /> Green: The unit will not engage with its sensors in any circumstances. The unit will be able to move.
</div>
<div className="flex content-center gap-2">
{" "}
<FontAwesomeIcon icon={olButtonsRoeHold} className={`
@ -876,15 +876,14 @@ export function UnitControlMenu(props: { open: boolean; onClose: () => void }) {
<OlButtonGroupItem
key={idx}
onClick={() => {
// TODO: set alarm state
// getApp()
// .getUnitsManager()
// .setROE(ROEs[convertROE(idx)], null, () =>
// setForcedUnitsData({
// ...forcedUnitsData,
// ROE: ROEs[convertROE(idx)],
// })
// );
getApp()
.getUnitsManager()
.setAlarmState(idx, null, () =>
setForcedUnitsData({
...forcedUnitsData,
alarmState: Object.values(AlarmState)[idx],
})
);
}}
active={selectedUnitsData.alarmState === alarmStates[idx]}
icon={icon}

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@ -492,17 +492,17 @@ export abstract class Unit extends CustomMarker {
this.setAlive(dataExtractor.extractBool());
updateMarker = true;
break;
case DataIndexes.radarState:
case DataIndexes.alarmState:
let stringAlarmState = dataExtractor.extractString();
switch (stringAlarmState) {
case 'RED':
this.setRadarState(AlarmState.RED);
this.setAlarmState(AlarmState.RED);
break;
case 'GREEN':
this.setRadarState(AlarmState.GREEN);
this.setAlarmState(AlarmState.GREEN);
break;
case '':
this.setRadarState(AlarmState.AUTO);
this.setAlarmState(AlarmState.AUTO);
default:
break;
}
@ -785,11 +785,10 @@ export abstract class Unit extends CustomMarker {
}
}
setRadarState(newRadarState: AlarmState) {
if (newRadarState != this.#alarmState) {
this.#alarmState = newRadarState;
// TODO: check if an event is needed -- surely yes to update the UI
console.log('----radar state updated: ', this.#alarmState);
setAlarmState(newAlarmState: AlarmState) {
if (newAlarmState != this.#alarmState) {
this.#alarmState = newAlarmState;
console.log('---- alarm state updated: ', this.#alarmState);
this.#updateMarker();
}
}
@ -1070,9 +1069,9 @@ export abstract class Unit extends CustomMarker {
/* Radar state indicator */
if (this.#alarmState) {
var radarStateIcon = document.createElement("div");
radarStateIcon.classList.add("unit-radar-state");
el.append(radarStateIcon);
var alarmStateIcon = document.createElement("div");
alarmStateIcon.classList.add("unit-radar-state");
el.append(alarmStateIcon);
}
/* Ammo indicator */
@ -1295,6 +1294,10 @@ export abstract class Unit extends CustomMarker {
if (!this.#human) getApp().getServerManager().setROE(this.ID, ROE);
}
commandAlarmState(alarmState: number) {
if (!this.#human) getApp().getServerManager().setAlarmState(this.ID, alarmState);
}
setReactionToThreat(reactionToThreat: string) {
if (!this.#human) getApp().getServerManager().setReactionToThreat(this.ID, reactionToThreat);
}

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@ -13,11 +13,11 @@ import {
msToKnots,
} from "../other/utils";
import { CoalitionPolygon } from "../map/coalitionarea/coalitionpolygon";
import { DELETE_CYCLE_TIME, DELETE_SLOW_THRESHOLD, DataIndexes, GAME_MASTER, IADSDensities, OlympusState, UnitControlSubState } from "../constants/constants";
import { DELETE_CYCLE_TIME, DELETE_SLOW_THRESHOLD, DataIndexes, GAME_MASTER, IADSDensities, OlympusState, UnitControlSubState, alarmStates } from "../constants/constants";
import { DataExtractor } from "../server/dataextractor";
import { citiesDatabase } from "./databases/citiesdatabase";
import { TemporaryUnitMarker } from "../map/markers/temporaryunitmarker";
import { Contact, GeneralSettings, Radio, TACAN, UnitBlueprint, UnitData, UnitSpawnTable } from "../interfaces";
import { AlarmState, Contact, GeneralSettings, Radio, TACAN, UnitBlueprint, UnitData, UnitSpawnTable } from "../interfaces";
import { Group } from "./group";
import { CoalitionCircle } from "../map/coalitionarea/coalitioncircle";
import { ContextActionSet } from "./contextactionset";
@ -719,6 +719,27 @@ export class UnitsManager {
this.#protectionCallback = callback;
} else callback(units);
}
/** Set a specific Alarm State to all the selected units
*
* @param AlarmState Value to set, see constants for acceptable values
* @param units (Optional) Array of units to apply the control to. If not provided, the operation will be completed on all selected units.
*/
setAlarmState(alarmState: number, units: Unit[] | null = null, onExecution: () => void = () => {}) {
if (units === null) units = this.getSelectedUnits();
units = units.filter((unit) => !unit.getHuman());
let callback = (units) => {
onExecution();
units.forEach((unit: Unit) => unit.commandAlarmState(alarmState));
this.#showActionMessage(units, `Alarm State set to ${alarmState.toString()}`);
};
if (getApp().getMap().getOptions().protectDCSUnits && !units.every((unit) => unit.isControlledByOlympus())) {
getApp().setState(OlympusState.UNIT_CONTROL, UnitControlSubState.PROTECTION);
this.#protectionCallback = callback;
} else callback(units);
}
/** Set a specific reaction to threat to all the selected units
*
* @param reactionToThreat Value to set, see constants for acceptable values

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@ -1281,14 +1281,14 @@ function Olympus.setUnitsData(arg, time)
if unit:isActive() and unit:hasSensors(Unit.SensorType.RADAR) then
-- Olympus.log:info("Unit Has Sensor Radar " .. tostring(unit:hasSensors(Unit.SensorType.RADAR)));
table["radarState"] = "AUTO"
table["alarmState"] = "AUTO"
if unit:getRadar() then
-- Olympus.log:info("radarState: unit active and getRadar is true, setting RED.")
table["radarState"] = "RED"
-- Olympus.log:info("alarmState: unit active and getRadar is true, setting RED.")
table["alarmState"] = "RED"
else
-- Olympus.log:info("radarState: unit active and getRadar is false, setting GREEN.")
table["radarState"] = "GREEN"
-- Olympus.log:info("alarmState: unit active and getRadar is false, setting GREEN.")
table["alarmState"] = "GREEN"
end
end