Added target altitude effect to simulated fire fight

This commit is contained in:
Pax1601 2023-09-22 16:05:03 +02:00
parent 18307caab3
commit f3155e618b
9 changed files with 56 additions and 21 deletions

View File

@ -96,7 +96,23 @@ const DEMO_UNIT_DATA = {
ammo: [{ quantity: 2, name: "A cool missile", guidance: 0, category: 0, missileCategory: 0 } ],
contacts: [{ID: 1, detectionMethod: 16}],
activePath: [ ]
},
}, ["7"]:{ category: "GroundUnit", alive: true, human: false, controlled: true, coalition: 1, country: 0, name: "T-55", unitName: "Cool guy 2-1", groupName: "Cool group 10", state: 1, task: "Being cool",
hasTask: false, position: { lat: 37.2, lng: -116.2, alt: 1000 }, speed: 200, heading: 315 * Math.PI / 180, isTanker: false, isAWACS: false, onOff: true, followRoads: false, fuel: 50,
desiredSpeed: 300, desiredSpeedType: 1, desiredAltitude: 1000, desiredAltitudeType: 1, leaderID: 0,
formationOffset: { x: 0, y: 0, z: 0 },
targetID: 0,
targetPosition: { lat: 0, lng: 0, alt: 0 },
ROE: 1,
reactionToThreat: 1,
emissionsCountermeasures: 1,
TACAN: { isOn: false, XY: 'Y', callsign: 'TKR', channel: 40 },
radio: { frequency: 124000000, callsign: 1, callsignNumber: 1 },
generalSettings: { prohibitAA: false, prohibitAfterburner: false, prohibitAG: false, prohibitAirWpn: false, prohibitJettison: false },
ammo: [{ quantity: 2, name: "A cool missile\0Ciao", guidance: 0, category: 0, missileCategory: 0 } ],
contacts: [{ID: 1001, detectionMethod: 16}],
activePath: [ ],
isLeader: true
},
}
const DEMO_WEAPONS_DATA = {

View File

@ -60,11 +60,6 @@
padding: 0;
}
.leaflet-container img.leaflet-tile {
/* See: https://bugs.chromium.org/p/chromium/issues/detail?id=600120 */
mix-blend-mode: plus-lighter;
}
.leaflet-container.leaflet-touch-zoom {
-ms-touch-action: pan-x pan-y;
touch-action: pan-x pan-y;
@ -651,7 +646,7 @@ svg.leaflet-image-layer.leaflet-interactive path {
}
/* Printing */
@media print {
/* Prevent printers from removing background-images of controls. */
.leaflet-control {

View File

@ -608,8 +608,8 @@ export class Map extends L.Map {
getApp().getUnitsManager().selectedUnitsFireAtArea(this.getMouseCoordinates());
}
else if (option === "simulate-fire-fight") {
getUnitsManager().getSelectedUnits().length > 0 ? this.setState(MOVE_UNIT) : this.setState(IDLE);
getUnitsManager().selectedUnitsSimulateFireFight(this.getMouseCoordinates());
getApp().getUnitsManager().getSelectedUnits().length > 0 ? this.setState(MOVE_UNIT) : this.setState(IDLE);
getApp().getUnitsManager().selectedUnitsSimulateFireFight(this.getMouseCoordinates());
}
});
}

View File

@ -397,4 +397,19 @@ export function getCheckboxOptions(dropdown: Dropdown) {
values[key] = value;
}
return values;
}
export function getGroundElevation(latlng: LatLng, callback: CallableFunction) {
/* Get the ground elevation from the server endpoint */
const xhr = new XMLHttpRequest();
xhr.open('GET', `api/elevation/${latlng.lat}/${latlng.lng}`, true);
xhr.timeout = 500; // ms
xhr.responseType = 'json';
xhr.onload = () => {
var status = xhr?.status;
if (status === 200) {
callback(xhr.response)
}
};
xhr.send();
}

View File

@ -322,8 +322,8 @@ export class ServerManager {
this.POST(data, callback);
}
simulateFireFight(ID: number, latlng: LatLng, callback: CallableFunction = () => {}) {
var command = { "ID": ID, "location": latlng }
simulateFireFight(ID: number, latlng: LatLng, altitude: number, callback: CallableFunction = () => {}) {
var command = { "ID": ID, "location": latlng, "altitude": altitude }
var data = { "simulateFireFight": command }
this.POST(data, callback);
}

View File

@ -722,8 +722,8 @@ export class Unit extends CustomMarker {
getApp().getServerManager().fireAtArea(this.ID, latlng);
}
simulateFireFight(latlng: LatLng) {
getApp().getServerManager().simulateFireFight(this.ID, latlng);
simulateFireFight(latlng: LatLng, groundElevation: number | null) {
getApp().getServerManager().simulateFireFight(this.ID, latlng, groundElevation?? 0);
}
/***********************************************/

View File

@ -1,7 +1,7 @@
import { LatLng, LatLngBounds } from "leaflet";
import { getApp } from "..";
import { Unit } from "./unit";
import { bearingAndDistanceToLatLng, deg2rad, getUnitDatabaseByCategory, keyEventWasInInput, latLngToMercator, mToFt, mercatorToLatLng, msToKnots, polyContains, polygonArea, randomPointInPoly, randomUnitBlueprint } from "../other/utils";
import { bearingAndDistanceToLatLng, deg2rad, getGroundElevation, getUnitDatabaseByCategory, keyEventWasInInput, latLngToMercator, mToFt, mercatorToLatLng, msToKnots, polyContains, polygonArea, randomPointInPoly, randomUnitBlueprint } from "../other/utils";
import { CoalitionArea } from "../map/coalitionarea/coalitionarea";
import { groundUnitDatabase } from "./databases/groundunitdatabase";
import { DataIndexes, GAME_MASTER, IADSDensities, IDLE, MOVE_UNIT } from "../constants/constants";
@ -590,7 +590,7 @@ export class UnitsManager {
for (let idx in selectedUnits) {
selectedUnits[idx].carpetBomb(latlng);
}
this.#showActionMessage(selectedUnits, `unit bombing point`);
this.#showActionMessage(selectedUnits, `unit carpet bombing point`);
}
/** Instruct the selected units to fire at specific coordinates
@ -602,7 +602,7 @@ export class UnitsManager {
for (let idx in selectedUnits) {
selectedUnits[idx].fireAtArea(latlng);
}
this.#showActionMessage(selectedUnits, `unit bombing point`);
this.#showActionMessage(selectedUnits, `unit firing at area`);
}
/** Instruct the selected units to simulate a fire fight at specific coordinates
@ -611,9 +611,17 @@ export class UnitsManager {
*/
selectedUnitsSimulateFireFight(latlng: LatLng) {
var selectedUnits = this.getSelectedUnits({ excludeHumans: true, onlyOnePerGroup: true });
for (let idx in selectedUnits) {
selectedUnits[idx].simulateFireFight(latlng);
}
getGroundElevation(latlng, (response: string) => {
var groundElevation: number | null = null;
try {
groundElevation = parseFloat(response);
} catch {
console.log("Simulate fire fight: could not retrieve ground elevation")
}
for (let idx in selectedUnits) {
selectedUnits[idx].simulateFireFight(latlng, groundElevation);
}
});
this.#showActionMessage(selectedUnits, `unit simulating fire fight`);
}

View File

@ -179,7 +179,7 @@ void GroundUnit::AIloop()
}
}
double barrelElevation = r * (9.81 * dist / (2 * muzzleVelocity * muzzleVelocity) - barrelHeight / dist); /* m */
double barrelElevation = r * (9.81 * dist / (2 * muzzleVelocity * muzzleVelocity) + (targetPosition.alt - (position.alt + barrelHeight)) / dist); /* m */
double lat = 0;
double lng = 0;

View File

@ -568,7 +568,8 @@ void Scheduler::handleRequest(string key, json::value value, string username, js
unitsManager->acquireControl(ID);
double lat = value[L"location"][L"lat"].as_double();
double lng = value[L"location"][L"lng"].as_double();
Coords loc; loc.lat = lat; loc.lng = lng;
double alt = value[L"altitude"].as_double();
Coords loc; loc.lat = lat; loc.lng = lng; loc.alt = alt;
Unit* unit = unitsManager->getGroupLeader(ID);
unit->setState(State::SIMULATE_FIRE_FIGHT);
unit->setTargetPosition(loc);