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Added target altitude effect to simulated fire fight
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@@ -608,8 +608,8 @@ export class Map extends L.Map {
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getApp().getUnitsManager().selectedUnitsFireAtArea(this.getMouseCoordinates());
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}
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else if (option === "simulate-fire-fight") {
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getUnitsManager().getSelectedUnits().length > 0 ? this.setState(MOVE_UNIT) : this.setState(IDLE);
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getUnitsManager().selectedUnitsSimulateFireFight(this.getMouseCoordinates());
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getApp().getUnitsManager().getSelectedUnits().length > 0 ? this.setState(MOVE_UNIT) : this.setState(IDLE);
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getApp().getUnitsManager().selectedUnitsSimulateFireFight(this.getMouseCoordinates());
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}
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});
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}
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