Pax1601
b42280133c
Completed custom weapon wizard modal
2025-10-26 16:34:27 +01:00
Pax1601
94d0b4d10e
Merge branch 'release-candidate' into weapon-wizard
2025-10-25 15:17:18 +02:00
Pax1601
057603f926
First implementation of weapon wizard
2025-10-23 18:07:55 +02:00
Pax1601
bfd11c49af
Merge branch 'release-candidate' of https://github.com/Pax1601/DCSOlympus into release-candidate
2025-10-23 18:07:35 +02:00
Pax1601
2a9723b932
Add image overlay import modal and menu option
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Introduces ImageOverlayModal for importing image overlays with user-specified corner coordinates. Adds a menu item to trigger the modal and integrates it into the main UI component. Also updates OlNumberInput to support an internalClassName prop for styling flexibility.
2025-10-23 18:06:29 +02:00
Pax1601
f565b9ee6e
Add type annotations and key conversions in Map class
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Improves type safety by adding explicit type annotations to method parameters and callback functions in the Map class. Updates key handling for object properties to ensure correct types, particularly when interacting with ContextActions, MapOptions, MapHiddenTypes, and destination preview markers.
2025-10-21 17:34:20 +02:00
Pax1601
504c0a0ed9
fix: Map now works with capitalized map names (thanks for creating this need Wirts :P)
2025-10-15 18:50:40 +02:00
Pax1601
c77173f7c9
Enable AAA capability for infantry and fix map layer key case
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Set 'canAAA' to true for several infantry units in groundunitdatabase.json, allowing them to engage air targets. Updated map.ts to handle map layer keys in a case-insensitive manner, preventing issues with mismatched key casing.
2025-10-13 22:50:36 +02:00
Pax1601
73af60d91b
Updated unit databases and new spawn loadout system
2025-10-12 15:11:55 +02:00
Pax1601
def15f5565
Merge branch 'python-api' into release-candidate
2025-09-27 18:08:13 +02:00
Pax1601
a257afca4b
Add customString and customInteger to Unit data model
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Introduced customString and customInteger fields to the Unit class in both backend (C++) and frontend (TypeScript/React). Updated data indexes, interfaces, and API handling to support setting and retrieving these custom fields. Also added UI elements in the unit control menu to display and handle these new properties.
2025-09-27 18:07:37 +02:00
Pax1601
dca8f9189f
Merge branch 'python-api' into release-candidate
2025-09-11 21:47:29 +02:00
Pax1601
3eef91fb24
Add cargo weight and draw argument support
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Introduces cargo weight and draw argument properties to units across backend, frontend, and Python API. Adds related commands, data extraction, and registration logic, enabling setting and reading of cargo weight and custom draw arguments for units. Includes new API examples and updates to interfaces, data types, and Lua backend for full feature integration.
2025-09-11 21:47:11 +02:00
Pax1601
74b446d157
Updated unit database creation files
2025-08-16 17:09:32 +02:00
Pax1601
4fd9b7e6c2
fix: Development build shown in release version
2025-08-05 11:05:29 +02:00
Pax1601
e4af9b06d3
fix: Ground units spawned in group are on top of each other, no heading when importing units
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Units spawned via map, context menu, or unit spawn menu now include a heading property and are offset in latitude to prevent overlap. Also ensures heading is set during import/export. Minor JSX formatting improvements in UnitSpawnMenu.
2025-08-04 20:03:40 +02:00
Pax1601
dcac0fd4f2
Added missing Iraq map
2025-08-02 15:14:48 +02:00
Pax1601
3ca78d4c7c
Final tweaks before release
2025-08-02 12:46:27 +02:00
Pax1601
e7845dd356
Update servermanager.ts
2025-07-29 19:15:59 +02:00
Pax1601
8ef86e75f0
Disconnected page only shown after 10 seconds disconnected
2025-07-29 18:59:02 +02:00
MarcoJayUsai
a112ef4aa2
fix(unit): unit and group id are now of the correct type; added DCS unitId to dead units
2025-05-30 14:01:00 +02:00
MarcoJayUsai
36a80c8708
refactor: temporary engagement ring color is now the same as fixed one
2025-04-29 13:36:40 +02:00
MarcoJayUsai
600b649449
feat(map): added option to toggle display of temporary engagement rings
2025-04-28 16:22:51 +02:00
MarcoJayUsai
5237dc688a
refactor: adding back country, group id and original unit id to the unit data for future uses
2025-04-28 16:14:07 +02:00
MarcoJayUsai
edc3529b67
feature(map): showing ground units engagement rings when selected and no other global rings are selected
2025-04-15 22:20:15 +02:00
Pax1601
13ec455d74
fix: Searchbar threating input as username/password, inability to spawn explosion on marker
2025-04-14 22:14:40 +02:00
Pax1601
22e37ceec5
Merge branch 'release-candidate' into features/quick-filter-rework-drawings-layers
2025-04-05 20:31:20 +02:00
Pax1601
0ce800d62a
Merge pull request #1097 from Pax1601/bugfix/coalition-drawings
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Bugfix/coalition drawings
2025-04-05 20:29:43 +02:00
Pax1601
fa49e455c8
Merge pull request #1098 from Pax1601/feature/navpoints-custom-icons
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Feature/navpoints custom icons
2025-04-05 20:29:20 +02:00
Pax1601
3964dafb9e
fix: Commander mode not working if AWACS reference coalition different from commanded coalition
2025-04-05 20:27:40 +02:00
MarcoJayUsai
24015686ea
feature(navpoints): navpoint marked as TGT have a special icon. Styles reworked.
2025-04-03 14:43:38 +02:00
MarcoJayUsai
77ceae21e1
chore: removed comments
2025-04-03 09:25:52 +02:00
Pax1601
874e01b031
Update audiomanager.ts
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fix: Audio menu frequencies list not working, radios reset when changing input/output
2025-04-01 21:04:53 +02:00
MarcoJayUsai
e6ef6cd05b
fix(drawings): not initializing empty layers
2025-04-01 15:01:51 +02:00
MarcoJayUsai
ddab28f874
fix(drawings): coalition commanders will not see enemy coalition drawings and navpoints
2025-04-01 14:46:56 +02:00
MarcoJayUsai
2d7db0bf5e
chore: added expanding tooltip to unit category quick filter buttons
2025-04-01 12:34:07 +02:00
Pax1601
5d274a3efb
chore: Bumped version number
2025-03-31 22:43:27 +02:00
Pax1601
84b3e3dac4
feat: Added more docs to ingame wiki
2025-03-31 22:25:16 +02:00
Davide Passoni
78c655e2f7
feat: Added threat rings to spawn tool
2025-03-31 15:59:27 +02:00
Davide Passoni
de495cc71d
feat: added unit ranges on spawn menu
2025-03-31 15:36:38 +02:00
Davide Passoni
c034c19176
Merge branch 'release-candidate' of https://github.com/Pax1601/DCSOlympus into release-candidate
2025-03-31 15:10:05 +02:00
Davide Passoni
7f8d240bed
fix: Removed incorrect help string in compact effect spawn menu
2025-03-31 15:09:56 +02:00
Pax1601
624b29ab84
Merge pull request #1084 from Pax1601/features/quick-filter-rework-drawings-layers
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refactor(map): unit category quick filter now will reset view by ctrl…
2025-03-31 15:07:23 +02:00
Davide Passoni
e877d9f8e4
fix: added missing fire effect
2025-03-31 15:06:20 +02:00
MarcoJayUsai
43284c46db
refactor(map): unit category quick filter now will reset view by ctrl clicking a shown category
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Also added the ability to parse drawings sublayer by reading a tag prefixed to drawing name (e.g. [TAGNAME] DrawingName)
2025-03-31 15:05:23 +02:00
Davide Passoni
cf7aa05ec0
feat: Added error message if admin password wrong
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Improved looks of admin panel
2025-03-31 12:55:45 +02:00
Davide Passoni
fd2a63c530
fix: Radio menu names being squashed when too long
2025-03-31 12:23:00 +02:00
Davide Passoni
266326c40c
fix: Added callback to close all tooltips on click
2025-03-31 11:29:00 +02:00
Davide Passoni
1bca2e5c26
fix: "Follow roads" toggle available for navy units
2025-03-31 11:14:06 +02:00
Davide Passoni
2d0e10bc0b
fix: not airborne units no longer targeted, racetracks not drawn for airborne units
2025-03-31 11:06:57 +02:00