Pax1601
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1dd4014e61
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Completed frontend controls
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2023-06-01 17:18:14 +02:00 |
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Pax1601
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4087dbde21
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Minor optimizations
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2023-05-29 17:09:06 +02:00 |
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Pax1601
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45bb49cfe1
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Added switch toggle
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2023-05-27 10:06:34 +02:00 |
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Pax1601
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9586910f03
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Added AGL/ASL switch
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2023-05-24 17:37:41 +02:00 |
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Pax1601
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3009a73a66
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Completed transition to injected svgs
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2023-05-24 11:07:41 +02:00 |
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Pax1601
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e7ce9ac76d
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More svg injection, removing stringed html from code
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2023-05-24 08:21:04 +02:00 |
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Pax1601
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32cb147a02
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More restyling with svg images
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2023-05-22 08:22:50 +02:00 |
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Pax1601
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9eb295d9a1
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Added auto selection of units in group
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2023-05-18 17:48:03 +02:00 |
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Pax1601
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03a8c93e9e
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Added advanced unit controls
Radio, ECM, countermeasures and prohibits
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2023-05-17 16:17:17 +02:00 |
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Pax1601
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71ef292763
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Added frontend controls for emissions and countermeasures
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2023-05-11 17:24:56 +02:00 |
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Pax1601
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e69294b98c
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Optimized transmission of data of dead units
Dead units only transmit basedata. Empty fields and empty units are removed from update packages.
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2023-05-10 16:13:55 +02:00 |
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Pax1601
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7545e848d6
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Ordnance markers are now painted correctly
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2023-05-10 11:50:26 +02:00 |
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Pax1601
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91f8996fba
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Implemented basic authentication
Also fixed Tankers and AWACS which now operate as expected
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2023-05-10 08:59:02 +02:00 |
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Pax1601
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e54a70ffa8
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Removed 200ms delay and small UI fixes
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2023-05-04 17:32:55 +02:00 |
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Pax1601
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a9e18e42d3
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Added missing planes
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2023-04-20 17:28:46 +02:00 |
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Pax1601
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c3c84b2115
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Follow, tankers and AWACS completed
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2023-04-19 16:30:14 +02:00 |
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Pax1601
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77d39c17b8
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More work on follow and tanking (added combo tasks)
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2023-04-16 20:24:33 +02:00 |
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Pax1601
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39698c66a3
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More work on follow and tanking
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2023-04-14 17:30:10 +02:00 |
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Pax1601
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b56f1ca547
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Fixed checkbox and frequency
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2023-04-14 07:59:24 +02:00 |
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Pax1601
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4a90193426
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Added functions to set TACAN and radio frequencies
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2023-04-13 08:09:15 +02:00 |
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Pax1601
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7eee469bed
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More work on advanced settings dialog
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2023-04-12 17:21:36 +02:00 |
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Pax1601
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316261e01e
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Started to implement advanced settings
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2023-04-11 20:30:59 +02:00 |
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Pax1601
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c54c7d2d78
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Merge pull request #174 from Pax1601/147-speed-and-altitude-controls-jumping-back
Sliders no longer jump after update.
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2023-04-08 15:16:07 +02:00 |
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PeekabooSteam
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6993650ff8
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Sliders no longer jump after update.
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2023-04-04 15:04:45 +01:00 |
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PeekabooSteam
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6b22c1ef63
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Added scrollable to selected units' list; bit of tidying up.
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2023-03-31 21:06:46 +01:00 |
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Pax1601
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99ce8469bd
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Merge branch 'main' into 76-add-configuration-file-for-server-properties
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2023-03-26 15:57:47 +02:00 |
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Pax1601
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25d0f031d5
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Added configuration file to set address and port
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2023-03-26 11:04:17 +02:00 |
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PeekabooSteam
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b332b2a75b
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Added a more dynamic way of passing data to the UI.
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2023-03-26 09:42:48 +01:00 |
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PeekabooSteam
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eb97588ffa
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Updated RoE and threat icons.
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2023-03-25 16:57:55 +00:00 |
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Pax1601
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191021befe
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Merge branch 'main' into 130-sliders-do-not-disappear-if-multiple-unit-types-are-selected
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2023-03-24 16:54:25 +01:00 |
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Pax1601
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a5ee5b0ad5
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Multiple fixes
Refactored classes
Fixed visibility of dead units
Changed visibility handling
Refactored unitDatabase class
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2023-03-24 16:18:25 +01:00 |
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Pax1601
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eaacbb417c
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Sliders hidden when required
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2023-03-24 10:41:11 +01:00 |
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PeekabooSteam
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ab01003ae6
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Ground units' name no longer repeats, unit name now dynamic.
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2023-03-23 10:02:03 +00:00 |
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PeekabooSteam
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bd9eb4b827
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Made the unit list in selection panel look nicer.
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2023-03-22 19:09:25 +00:00 |
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Pax1601
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01852518b7
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Merge pull request #119 from Pax1601/91-spawn-from-airbase-not-working
Added spawn from airbase code
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2023-03-22 17:18:04 +01:00 |
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Pax1601
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f1344b600c
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Sliders now have better max and min values
And they also have fixed increments
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2023-03-22 09:11:12 +01:00 |
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Pax1601
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2212162239
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Added spawn from airbase code
The spawn from airbase code has been added. A couple of fixes to the UnitDataTable.
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2023-03-21 21:22:29 +01:00 |
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dpassoni
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ca3ce60ac7
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Fixed
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2023-03-21 10:45:27 +01:00 |
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dpassoni
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79d8ca260a
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ROE and reaction to threat buttons are now updated to reflect the state of the selected units
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2023-03-21 10:32:11 +01:00 |
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Pax1601
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9ed4189c28
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Multiple minor fixes
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2023-03-14 22:25:00 +01:00 |
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dpassoni
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fa9945a3cc
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Temp commit for hotfix
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2023-03-14 15:51:23 +01:00 |
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PeekabooSteam
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c221149930
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Added dynamic coalition naming to selected units.
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2023-03-13 17:58:38 +00:00 |
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PeekabooSteam
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3e8564bafe
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Styled units in info control panel.
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2023-03-13 17:47:35 +00:00 |
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Pax1601
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955fd7541a
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More core work, completed time tagged measures
Split back unit info panel
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2023-03-12 17:27:59 +01:00 |
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PeekabooSteam
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2ef76a619b
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RuLes Of EngAGEmeNT iCoNs & ThrEAt ReAcTIoNs.
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2023-03-10 15:47:03 +00:00 |
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PeekabooSteam
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549eeb7c2e
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Some styling to the unit control panel and changeable unit name.
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2023-03-08 14:19:57 +00:00 |
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dpassoni
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39d3877b00
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Fixed icon anchor, still needs correction
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2023-03-07 15:39:06 +01:00 |
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PeekabooSteam
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3911b8fefe
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Started to look at the unit control panel.
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2023-03-06 20:45:11 +00:00 |
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dpassoni
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53ca062b71
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Added distributed loading of units to avoid hanging at mission start
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2023-03-06 16:10:49 +01:00 |
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Pax1601
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360c85b563
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Reorganized client source code
Removed many useless and old classes
Started transition to new CSS
Added URIs for specific REST requests
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2023-03-05 21:29:58 +01:00 |
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