Pax1601
125d5396b9
Fixed IADS creation
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It now also considers airbases when creating the IADS. Fixed styling and unit types. Currently SAM Sites ranges are incorrect but will be fixed when database is updated
2023-11-30 15:36:31 +01:00
Pax1601
87957df1fb
Fixed incorrect behaviour when rotating unit destinations
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And a minor map code refactoring
2023-11-22 15:04:09 +01:00
Pax1601
d3f8d4eff7
Grouped units can be deleted now
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Also added some performance optimizations on drawing of selected units and removed destination preview icon for single unit selection
2023-11-22 13:12:35 +01:00
Pax1601
4a54011aac
Large rework of context menus for units and map
2023-11-16 15:31:07 +01:00
Pax1601
25e2c50438
Added unit marker to database and implemented better grouping
2023-11-14 17:43:24 +01:00
Pax1601
1cc549b24a
Added entry to databases
2023-11-13 18:02:08 +01:00
Pax1601
78de9dd538
Implemented custom fast renderer for range circles
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It's a bit hacky since I had to override a default leaflet renderer function. Works well but may be injected in a more elegant way.
2023-11-12 15:49:46 +01:00
PeekabooSteam
073281135c
Fixed odd 'undefined' bug
2023-11-05 13:15:41 +00:00
PeekabooSteam
7106646042
Updated landAtPoint logic
2023-11-03 18:28:05 +00:00
PeekabooSteam
31405119f0
Enabled mixed-group actions, fixed some helicopter messages.
2023-11-03 18:17:40 +00:00
PeekabooSteam
f981a661d5
Added lock image and tooltip/titles.
2023-11-03 13:29:09 +00:00
PeekabooSteam
4465f4a3bb
PoC of robot protection
2023-11-02 23:03:17 +00:00
PeekabooSteam
ade4f183cd
Commit so I can switch to another branch.
2023-11-02 18:22:42 +00:00
Pax1601
a213b94606
Minor fixes
2023-11-02 17:24:35 +01:00
Pax1601
7344c761fe
Small bugfixes
2023-10-14 11:07:39 +02:00
Pax1601
2893182713
Removed preferCanvas option for map
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Which apparently causes Chrome to slow down when zoomed in. More test required to check performance.
2023-10-13 12:48:51 +02:00
Pax1601
2264faabfc
Updated databases
2023-10-11 18:01:27 +02:00
Pax1601
3c65aefe61
Fixed destination preview handle showing incorrectly
2023-10-11 12:49:44 +02:00
Pax1601
a038d6e999
Added "land at point" state for helicopters
2023-10-10 17:10:29 +02:00
Pax1601
258164c285
Added abilities and description to spawn menu
2023-10-10 14:34:19 +02:00
Pax1601
0db2e56e32
Completed range rings
2023-10-06 16:07:54 +02:00
Pax1601
d462bd16b5
Implemented range rings
2023-10-05 13:51:13 +02:00
Pax1601
b08a3835dc
Some database changes, started to add threat rings
2023-10-05 11:02:02 +02:00
PeekabooSteam
f7b3e5bf77
Moved server performance indicators; control tips working again.
2023-10-04 20:07:49 +01:00
Pax1601
ee93806e19
Multiple bugfixes
2023-10-02 17:29:54 +02:00
Pax1601
8ebe427269
Enabled direction randomization
2023-09-30 19:03:59 +02:00
Pax1601
48d4ff97a0
Fixed elevation calculations
2023-09-30 18:53:32 +02:00
Pax1601
94901849e6
More work on database editing
2023-09-28 17:33:38 +02:00
Pax1601
f3155e618b
Added target altitude effect to simulated fire fight
2023-09-22 16:05:03 +02:00
Pax1601
18307caab3
Merge branch 'main' into 329-add-basic-automatic-firefight
2023-09-22 15:15:58 +02:00
Pax1601
5810f9232a
Completed ground elevation provider and added to mouse info panel
2023-09-22 15:03:35 +02:00
Pax1601
7efa8eab18
Added api enpoint to retrieve altitude at coordinates
2023-09-21 17:37:13 +02:00
Pax1601
0ca31afc91
Merge branch 'main' into 329-add-basic-automatic-firefight
2023-09-20 17:34:02 +02:00
Pax1601
44332a2004
Moved server code to dedicated ServerManager class
2023-09-18 17:10:14 +02:00
Pax1601
2f125e3d0e
Completed plugins framework
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More work required to define all interfaces for the useful classes in the @types folder
2023-09-15 23:07:15 +02:00
Pax1601
588228c050
Implemented basic Plugin handling
2023-09-15 17:05:26 +02:00
Pax1601
8977ba9b6d
Added basic simulated firefight state
2023-09-15 09:36:27 +02:00
PeekabooSteam
ad06117b78
Refined a bit more.
2023-09-14 21:10:52 +01:00
PeekabooSteam
7f75905d5d
Resolved conflicts
2023-09-14 18:59:20 +01:00
PeekabooSteam
798856c649
Nearly final commit of control tips' v1
2023-09-14 17:55:01 +01:00
amouillard
31c112157a
Fix issue #374
2023-09-13 18:47:24 +02:00
Pax1601
6d32b20117
More documentation
2023-09-12 17:54:59 +02:00
Pax1601
74d5480587
Minor refactor and bug fixing
2023-09-08 22:41:37 +02:00
Pax1601
860414b7b2
Merge pull request #377 from Pax1601/370-write-better-method-of-determining-if-a-command-has-been-completed
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370 write better method of determining if a command has been completed
2023-09-07 13:03:05 +02:00
Pax1601
a96a6eb57d
Added command hash control
2023-09-05 17:25:32 +02:00
PeekabooSteam
a99b85e646
More plugin design
2023-09-04 23:56:48 +01:00
PeekabooSteam
333169d18c
Pan up now pans
2023-09-04 22:57:32 +01:00
Pax1601
f2de4cd34c
Completed implementation
2023-09-04 19:01:50 +02:00
Pax1601
ede245a37d
Implemented executed commands provider
2023-09-04 12:41:54 +02:00
Pax1601
182ce4da42
Hotfix
2023-09-03 17:55:58 +02:00