Commit Graph

48 Commits

Author SHA1 Message Date
PeekabooSteam
1eb3beeb2e Merge branch 'main' into 633-unable-to-hide-olympus-controlled-units 2023-12-02 15:58:37 +00:00
PeekabooSteam
5da1df7e20 Added Olympus unit toggle 2023-12-02 12:47:00 +00:00
Pax1601
0ca7766689 Merge pull request #634 from Pax1601/minor-refactoring
Minor refactoring
2023-12-02 12:37:55 +01:00
PeekabooSteam
a23c53bcb8 Fixed bar height 2023-12-02 11:04:37 +00:00
Pax1601
19ac4f92e0 Merge branch 'main' into minor-refactoring 2023-12-02 11:20:38 +01:00
Pax1601
d2fa94a6cb Minor graphical tweak 2023-12-02 11:17:30 +01:00
PeekabooSteam
f0c3f95189 Merge and fix conflict 2023-12-01 16:55:14 +00:00
PeekabooSteam
d94432636f Styled top bar, fixed IADS toggle. 2023-12-01 15:51:02 +00:00
Pax1601
fda0b21fb0 Minor refactoring 2023-12-01 13:00:02 +01:00
Pax1601
f2dc4a1a00 Unit spawn menu restyled 2023-11-30 17:29:11 +01:00
Pax1601
125d5396b9 Fixed IADS creation
It now also considers airbases when creating the IADS. Fixed styling and unit types. Currently SAM Sites ranges are incorrect but will be fixed when database is updated
2023-11-30 15:36:31 +01:00
PeekabooSteam
335655406e Alignment fixed, spelling corrected 2023-11-30 09:41:43 +00:00
Pax1601
20f99c287f Minor change in unit label dropdown
It now expands to fill the space, but it still overflows with long unit names as per #542
2023-11-23 20:32:42 +01:00
Pax1601
7cafeb73ca Added tags to unit spawn menu 2023-11-13 16:04:53 +01:00
Pax1601
eacb89176c Completed new resizable design 2023-11-07 17:37:19 +01:00
Pax1601
f727174044 Testing of dynamic resizing 2023-11-06 18:30:59 +01:00
Pax1601
a038d6e999 Added "land at point" state for helicopters 2023-10-10 17:10:29 +02:00
Pax1601
258164c285 Added abilities and description to spawn menu 2023-10-10 14:34:19 +02:00
Pax1601
569d45d58a Added "operate as" toggle 2023-10-03 17:31:44 +02:00
Pax1601
ce5f00e075 Added options for miss on purpose and scenic AAA 2023-10-03 15:25:45 +02:00
Pax1601
94901849e6 More work on database editing 2023-09-28 17:33:38 +02:00
Pax1601
ff42126b0e Merge branch '329-add-basic-automatic-firefight' into 407-create-a-simple-plugin-to-manage-units-database 2023-09-28 09:09:02 +02:00
Pax1601
39ddf10ca7 Added code to save edited database to disk 2023-09-27 21:46:05 +02:00
Pax1601
8977ba9b6d Added basic simulated firefight state 2023-09-15 09:36:27 +02:00
Pax1601
695adc8acb More work on units spawn menu and started to add documentation 2023-09-01 16:13:15 +02:00
Pax1601
fab7d26191 More work on scripted spawn menu 2023-08-31 17:25:47 +02:00
Pax1601
3959139dd8 Started conversion to scripted unit spawn menu 2023-08-30 20:01:25 +02:00
Pax1601
9d7e61556d Added unit country selection 2023-08-27 15:59:50 +02:00
Pax1601
eb80c39b98 Loadouts changes and spawn menu update 2023-08-24 16:16:59 +02:00
Pax1601
e96cb2716d Moved airfields database to public/database folder 2023-08-15 12:26:05 +02:00
Pax1601
3055378b86 Minimal code refactoring 2023-08-15 11:19:44 +02:00
PeekabooSteam
6da84dd7b0 Moved code from broken branch. 2023-08-13 15:34:59 +01:00
Pax1601
5613394a2c Completed RTS front end 2023-07-20 17:49:41 +02:00
Pax1601
e9a3ecb9eb Started to implement RTS advanced options 2023-07-13 17:52:05 +02:00
Pax1601
f379f6b998 Tweaks to IADS creation and menus 2023-07-11 17:30:05 +02:00
Pax1601
13e3b93e93 More tweaks on frontend 2023-07-10 16:58:54 +02:00
Pax1601
a0763a6450 Minor tweaks and fixes 2023-07-09 18:48:21 +02:00
Pax1601
61d6d9f16c Added better temporary markers and more map functions 2023-06-20 17:36:21 +02:00
Pax1601
635c487c2b Added area editing functions 2023-06-19 17:14:53 +02:00
Pax1601
ad3b1cb167 Added basic ability to draw poligons 2023-06-16 17:32:09 +02:00
Pax1601
1d4ecf5316 Completed advanced controls also for units 2023-06-11 18:21:12 +02:00
Pax1601
6c52f4de59 Added front end for area attacks 2023-06-05 17:30:37 +02:00
Pax1601
1dd4014e61 Completed frontend controls 2023-06-01 17:18:14 +02:00
Pax1601
45bb49cfe1 Added switch toggle 2023-05-27 10:06:34 +02:00
Pax1601
9586910f03 Added AGL/ASL switch 2023-05-24 17:37:41 +02:00
Pax1601
3009a73a66 Completed transition to injected svgs 2023-05-24 11:07:41 +02:00
Pax1601
e7ce9ac76d More svg injection, removing stringed html from code 2023-05-24 08:21:04 +02:00
Pax1601
a2664dc676 Refactoring of files and more svg tidy up 2023-05-22 17:39:33 +02:00