A real-time web interface to spawn and control units in DCS World

DCS Olympus is a mod for DCS World. It allows users to spawn, control, task, group, and remove units from a DCS World server using a real-time map interface, similarly to Real Time Strategy games. The user interface also provides useful informations units, like loadouts, fuel, tasking, and so on. In the future, more features for DCS World GCI and JTAC will be available.
A prebuilt installer will soon be released and available here
DCS Olympus is comprised of two modules:
A "core" c++ .dll module, which is run by DCS and exposes all the necessary data, and provides endpoints for commands from a REST server. A Visual Studio 2017/2019/2022 solution is provided, and requires no additional configuration. The core dll solution has two dependencies, both can be installed using vcpkg (https://vcpkg.io/en/getting-started.html):
vcpkg install cpprestsdk:x64-windowsvcpkg install geographiclib:x64-windowsA "client" node.js typescript web app, which can be hosted on the server using express.js. A Visual Studio Code configuration is provided for debugging. The client requires node.js to be installed for building (https://nodejs.org/en/). After installing node.js, move in the client folder and run the following commands:
npm installnpm -g install After installing all the necessary dependencies you can start a development server executing the client/debug.bat batch file, and visiting http:\localhost:3000 with any modern browser (tested with updated Chrome, Firefox and Edge). However, it is highly suggested to simply run the Launch Chrome against localhost debug configuration in Visual Studio Code.
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