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https://github.com/iTracerFacer/DCS_MissionDev.git
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minor fixes.
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@ -32,9 +32,22 @@ for _, zone in ipairs(blueZones) do
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end
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-- Define the drone using the MOOSE SPAWN class
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Blue_Drone = SPAWN:New("BLUE DRONE")
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Blue_Drone = SPAWN:New("FAC DRONE")
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:InitLimit(1, 99)
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:InitRepeatOnLanding()
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:SpawnScheduled(1, 0.5)
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-- Define FAC Set
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BlueFACSet = SET_GROUP:New():FilterPrefixes("FAC"):FilterStart()
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BlueDetectionSet = DETECTION_AREAS:New(BlueFACSet, 5000)
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BlueAttackSet = SET_GROUP:New():FilterCoalitions("blue"):FilterStart()
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BlueDesignator = DESIGNATE:New(US_CC, BlueDetectionSet, BlueAttackSet)
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BlueDesignator:SetAutoLase(false)
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BlueDesignator:SetThreatLevelPrioritization(true)
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BlueDesignator:GenerateLaserCodes(true)
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@ -104,20 +104,20 @@ local UPDATE_MARK_POINTS_SCHED = 60 -- Update the map markers for warehouses eve
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-- Control Spawn frequency and limits of ground units.
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local INIT_RED_INFANTRY = 5 -- Initial number of Red Infantry groups
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local MAX_RED_INFANTRY = 100 -- Maximum number of Red Infantry groups
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local MAX_RED_INFANTRY = 25 -- Maximum number of Red Infantry groups
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local SPAWN_SCHED_RED_INFANTRY = 1800 -- Spawn Red Infantry groups every 1800 seconds
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local INIT_RED_ARMOR = 15 -- Initial number of Red Armor groups
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local MAX_RED_ARMOR = 200 -- Maximum number of Red Armor groups
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local SPAWN_SCHED_RED_ARMOR = 900 -- Spawn Red Armor groups every 300 seconds
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local SPAWN_SCHED_RED_ARMOR = 600 -- Spawn Red Armor groups every 300 seconds
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local INIT_BLUE_INFANTRY = 5 -- Initial number of Blue Infantry groups
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local MAX_BLUE_INFANTRY = 100 -- Maximum number of Blue Infantry groups
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local MAX_BLUE_INFANTRY = 25 -- Maximum number of Blue Infantry groups
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local SPAWN_SCHED_BLUE_INFANTRY = 1800 -- Spawn Blue Infantry groups every 1800 seconds
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local INIT_BLUE_ARMOR = 15 -- Initial number of Blue Armor groups0
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local MAX_BLUE_ARMOR = 200 -- Maximum number of Blue Armor groups
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local SPAWN_SCHED_BLUE_ARMOR = 900 -- Spawn Blue Armor groups every 300 seconds
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local SPAWN_SCHED_BLUE_ARMOR = 60 -- Spawn Blue Armor groups every 300 seconds
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local ASSIGN_TASKS_SCHED = 900 -- Assign tasks to groups every 600 seconds. New groups added will wait this long before moving.
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@ -228,8 +228,6 @@ local function onWarehouseDestroyed(warehouseName, coalition)
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MESSAGE:New(message, 15):ToAll()
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USERSOUND:New("beeps-and-clicks.wav"):ToAll()
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env.info(message)
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end
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-- Create an event handler class
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@ -64,7 +64,17 @@ local RED_AA_ZONES = {
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ZONE:New("RED-AA-27"),
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ZONE:New("RED-AA-28"),
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ZONE:New("RED-AA-29"),
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ZONE:New("RED-AA-30")
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ZONE:New("RED-AA-30"),
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ZONE:New("RED-AA-31"),
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ZONE:New("RED-AA-32"),
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ZONE:New("RED-AA-33"),
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ZONE:New("RED-AA-34"),
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ZONE:New("RED-AA-35"),
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ZONE:New("RED-AA-36"),
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ZONE:New("RED-AA-37"),
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ZONE:New("RED-AA-38"),
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ZONE:New("RED-AA-39"),
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ZONE:New("RED-AA-40")
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}
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@ -2,10 +2,12 @@
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BlueAWACS = SPAWN:New("BLUE EWR AWACS")
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:InitLimit(1, 99)
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:InitRepeatOnLanding()
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:SpawnScheduled(1, 0.5)
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RedAWACS = SPAWN:New("RED EWR AWACS")
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:InitLimit(1, 99)
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:InitRepeatOnLanding()
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:SpawnScheduled(1, 0.5)
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