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updated the PopSmokeAtMASHZones function to use orange smoke (trigger.smokeColor.Orange) instead of blue or green. This now matches the behavior in the navigation menu's "Pop Smoke on All Nearby Zones" function, so MASH zones will consistently be marked with orange smoke in both menu options.
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@ -8148,9 +8148,7 @@ function CTLD:AutoPickupMEDEVACCrew(group)
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end
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end
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end
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end
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end
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-- Auto-unload: Send MEDEVAC crews to landed helicopter within MASH zone
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-- Scan all active transport groups for auto-pickup and auto-unload opportunities
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function CTLD:ScanMEDEVACAutoActions()
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local cfg = CTLD.MEDEVAC
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@ -9668,7 +9666,7 @@ function CTLD:PopSmokeAtMASHZones(group)
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end
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local count = 0
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local smokeColor = (cfg.SmokeColor and cfg.SmokeColor[self.Side]) or trigger.smokeColor.Green
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local smokeColor = trigger.smokeColor.Orange
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for name, data in pairs(CTLD._mashZones) do
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if data and data.side == self.Side then
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