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https://github.com/iTracerFacer/DCS_MissionDev.git
synced 2025-12-03 04:14:46 +00:00
Added check to ensure TADC Cargo dispatches only to airbases that are owned.
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@ -34,12 +34,6 @@ if not DISPATCHER_CONFIG then
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DISPATCHER_CONFIG = { interval = 60, gracePeriod = 25 }
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end
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-- Safety flag: when false, do NOT fall back to spawning from in-memory template tables.
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-- Set to true if you understand the tweaked-template warning and accept the risk.
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if DISPATCHER_CONFIG.ALLOW_FALLBACK_TO_INMEM_TEMPLATE == nil then
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DISPATCHER_CONFIG.ALLOW_FALLBACK_TO_INMEM_TEMPLATE = false
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end
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--[[
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CARGO SUPPLY CONFIGURATION
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--------------------------------------------------------------------------
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@ -91,8 +85,8 @@ end
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Advanced logging configuration and helper function for debug output.
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]]
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local ADVANCED_LOGGING = {
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enableDetailedLogging = false,
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logPrefix = "[TDAC Cargo]"
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enableDetailedLogging = true,
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logPrefix = "[TADC Cargo]"
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}
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-- Logging function (must be defined before any log() calls)
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@ -106,31 +100,10 @@ log("═════════════════════════
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log("Moose_TDAC_CargoDispatcher.lua loaded.", true)
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log("═══════════════════════════════════════════════════════════════════════════════", true)
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-- Provide a safe deepCopy if MIST is not available
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local function deepCopy(obj)
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if type(obj) ~= 'table' then return obj end
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local res = {}
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for k, v in pairs(obj) do
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if type(v) == 'table' then
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res[k] = deepCopy(v)
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else
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res[k] = v
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end
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end
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return res
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end
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-- Dispatch cooldown per airbase (seconds) to avoid repeated immediate retries
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local CARGO_DISPATCH_COOLDOWN = DISPATCHER_CONFIG and DISPATCHER_CONFIG.cooldown or 300 -- default 5 minutes
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local lastDispatchAttempt = { red = {}, blue = {} }
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local function getCoalitionSide(coalitionKey)
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if coalitionKey == 'blue' then return coalition.side.BLUE end
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if coalitionKey == 'red' then return coalition.side.RED end
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return nil
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end
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-- Forward-declare parking check helper so functions defined earlier can call it
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local destinationHasSuitableParking
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@ -164,12 +137,12 @@ local function validateDispatcherConfig()
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end
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if #problems == 0 then
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log("TDAC Dispatcher config validation passed ✓", true)
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MESSAGE:New("TDAC Dispatcher config validation passed ✓", 15):ToAll()
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log("TADC Dispatcher config validation passed ✓", true)
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MESSAGE:New("TADC Dispatcher config validation passed ✓", 15):ToAll()
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return true, {}
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else
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log("TDAC Dispatcher config validation found issues:", true)
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MESSAGE:New("TDAC Dispatcher config validation found issues:" .. table.concat(problems, ", "), 15):ToAll()
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log("TADC Dispatcher config validation found issues:", true)
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MESSAGE:New("TADC Dispatcher config validation found issues:" .. table.concat(problems, ", "), 15):ToAll()
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for _, p in ipairs(problems) do
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log(" ✗ " .. p, true)
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end
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@ -319,25 +292,6 @@ local function dispatchCargo(squadron, coalitionKey)
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log("Dispatching cargo: " .. groupName .. " from " .. origin .. " to " .. destination)
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-- Spawn cargo aircraft at origin using the template name ONLY for SPAWN
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-- Note: cargoTemplate is a config string; script uses in-file Lua template tables (CARGO_AIRCRAFT_TEMPLATE_*)
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log("DEBUG: Attempting spawn for group: '" .. groupName .. "' at airbase: '" .. origin .. "' (using in-file Lua template)", true)
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local airbaseObj = AIRBASE:FindByName(origin)
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if not airbaseObj then
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log("ERROR: AIRBASE:FindByName failed for '" .. tostring(origin) .. "'. Airbase object is nil!")
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else
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log("DEBUG: AIRBASE object found for '" .. origin .. "'. Proceeding with spawn.", true)
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end
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-- Select the correct template based on coalition
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local templateBase, uniqueGroupName
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if coalitionKey == "blue" then
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templateBase = CARGO_AIRCRAFT_TEMPLATE_BLUE
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uniqueGroupName = "CARGO_C130_DYNAMIC_" .. math.random(1000,9999)
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else
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templateBase = CARGO_AIRCRAFT_TEMPLATE_RED
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uniqueGroupName = "CARGO_AN26_DYNAMIC_" .. math.random(1000,9999)
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end
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-- Clone the template and set the group/unit name
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-- Prepare a mission placeholder. We'll set the group and spawnPos after successful spawn.
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local mission = {
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group = nil,
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@ -372,6 +326,17 @@ local function dispatchCargo(squadron, coalitionKey)
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local alias = cargoTemplate .. "_TO_" .. destination .. "_" .. tostring(math.random(1000,9999))
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log("DEBUG: Attempting RAT spawn for template: '" .. cargoTemplate .. "' alias: '" .. alias .. "'", true)
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-- Check if destination airbase exists and is controlled by the correct coalition
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local destAirbase = AIRBASE:FindByName(destination)
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if not destAirbase then
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log("ERROR: Destination airbase '" .. destination .. "' does not exist. Skipping dispatch.")
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return
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end
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if destAirbase:GetCoalition() ~= getCoalitionSide(coalitionKey) then
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log("ERROR: Destination airbase '" .. destination .. "' is not controlled by " .. coalitionKey .. " coalition. Skipping dispatch.")
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return
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end
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local okNew, rat = pcall(function() return RAT:New(cargoTemplate, alias) end)
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if not okNew or not rat then
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log("ERROR: RAT:New failed for template '" .. tostring(cargoTemplate) .. "'. Error: " .. tostring(rat))
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@ -439,16 +404,16 @@ local function dispatchCargo(squadron, coalitionKey)
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local dz = pos.z - dest.y
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dist = math.sqrt(dx*dx + dz*dz)
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end
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log(string.format("[TDAC DEBUG] %s state check %d: alive=%s pos=(%.1f,%.1f) speed=%.2f m/s distToDest=%s", name, iter, tostring(spawnedGroup:IsAlive()), pos.x or 0, pos.z or 0, speed, tostring(dist)), true)
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log(string.format("[TADC DEBUG] %s state check %d: alive=%s pos=(%.1f,%.1f) speed=%.2f m/s distToDest=%s", name, iter, tostring(spawnedGroup:IsAlive()), pos.x or 0, pos.z or 0, speed, tostring(dist)), true)
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else
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log(string.format("[TDAC DEBUG] %s state check %d: DCS group has no units", tostring(spawnedGroup:GetName()), iter), true)
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log(string.format("[TADC DEBUG] %s state check %d: DCS group has no units", tostring(spawnedGroup:GetName()), iter), true)
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end
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else
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log(string.format("[TDAC DEBUG] %s state check %d: no DCS group object", tostring(spawnedGroup:GetName()), iter), true)
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log(string.format("[TADC DEBUG] %s state check %d: no DCS group object", tostring(spawnedGroup:GetName()), iter), true)
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end
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end)
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if not ok then
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log("[TDAC DEBUG] Error during debugLogState: " .. tostring(err), true)
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log("[TADC DEBUG] Error during debugLogState: " .. tostring(err), true)
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end
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timer.scheduleFunction(function() debugLogState(iter + 1) end, {}, timer.getTime() + checkInterval)
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end
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@ -476,12 +441,12 @@ end
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-- Call from DCS console: _G.TDAC_LogAirbaseParking("Luostari Pechenga")
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function _G.TDAC_LogAirbaseParking(airbaseName)
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if type(airbaseName) ~= 'string' then
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log("TDAC Parking helper: airbaseName must be a string", true)
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log("TADC Parking helper: airbaseName must be a string", true)
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return false
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end
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local base = AIRBASE:FindByName(airbaseName)
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if not base then
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log("TDAC Parking helper: AIRBASE:FindByName returned nil for '" .. tostring(airbaseName) .. "'", true)
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log("TADC Parking helper: AIRBASE:FindByName returned nil for '" .. tostring(airbaseName) .. "'", true)
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return false
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end
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local function spotsFor(term)
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@ -493,7 +458,7 @@ function _G.TDAC_LogAirbaseParking(airbaseName)
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local openMed = spotsFor(AIRBASE.TerminalType.OpenMed)
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local openMedOrBig = spotsFor(AIRBASE.TerminalType.OpenMedOrBig)
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local runway = spotsFor(AIRBASE.TerminalType.Runway)
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log(string.format("TDAC Parking: %s -> OpenBig=%s OpenMed=%s OpenMedOrBig=%s Runway=%s", airbaseName, tostring(openBig), tostring(openMed), tostring(openMedOrBig), tostring(runway)), true)
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log(string.format("TADC Parking: %s -> OpenBig=%s OpenMed=%s OpenMedOrBig=%s Runway=%s", airbaseName, tostring(openBig), tostring(openMed), tostring(openMedOrBig), tostring(runway)), true)
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return true
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end
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@ -622,28 +587,28 @@ log("═════════════════════════
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-- Example (paste into DCS Lua console):
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-- _G.TDAC_CargoDispatcher_TestSpawn("CARGO_BLUE_C130_TEMPLATE", "Kittila", "Luostari Pechenga")
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function _G.TDAC_CargoDispatcher_TestSpawn(templateName, originAirbase, destinationAirbase)
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log("[TDAC TEST] Starting test spawn for template: " .. tostring(templateName), true)
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log("[TADC TEST] Starting test spawn for template: " .. tostring(templateName), true)
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local ok, err
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if type(templateName) ~= 'string' then
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env.info("[TDAC TEST] templateName must be a string")
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env.info("[TADC TEST] templateName must be a string")
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return false, "invalid templateName"
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end
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local spawnByName = nil
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ok, spawnByName = pcall(function() return SPAWN:New(templateName) end)
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if not ok or not spawnByName then
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log("[TDAC TEST] SPAWN:New failed for template " .. tostring(templateName) .. ". Error: " .. tostring(spawnByName), true)
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log("[TADC TEST] SPAWN:New failed for template " .. tostring(templateName) .. ". Error: " .. tostring(spawnByName), true)
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if debug and debug.traceback then log("TRACEBACK: " .. tostring(debug.traceback(tostring(spawnByName))), true) end
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return false, "spawn_new_failed"
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end
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spawnByName:OnSpawnGroup(function(spawnedGroup)
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log("[TDAC TEST] OnSpawnGroup called for: " .. tostring(spawnedGroup:GetName()), true)
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log("[TADC TEST] OnSpawnGroup called for: " .. tostring(spawnedGroup:GetName()), true)
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local dcsGroup = spawnedGroup:GetDCSObject()
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if dcsGroup then
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local units = dcsGroup:getUnits()
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if units and #units > 0 then
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local pos = units[1]:getPoint()
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log(string.format("[TDAC TEST] Spawned pos x=%.1f y=%.1f z=%.1f", pos.x, pos.y, pos.z), true)
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log(string.format("[TADC TEST] Spawned pos x=%.1f y=%.1f z=%.1f", pos.x, pos.y, pos.z), true)
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end
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end
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if destinationAirbase then
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@ -651,13 +616,13 @@ function _G.TDAC_CargoDispatcher_TestSpawn(templateName, originAirbase, destinat
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local base = AIRBASE:FindByName(destinationAirbase)
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if base and spawnedGroup and spawnedGroup.RouteToAirbase then
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spawnedGroup:RouteToAirbase(base, AI_Task_Land.Runway)
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log("[TDAC TEST] RouteToAirbase assigned to " .. tostring(destinationAirbase), true)
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log("[TADC TEST] RouteToAirbase assigned to " .. tostring(destinationAirbase), true)
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else
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log("[TDAC TEST] RouteToAirbase not available or base not found", true)
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log("[TADC TEST] RouteToAirbase not available or base not found", true)
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end
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end)
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if not okAssign then
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log("[TDAC TEST] RouteToAirbase pcall failed: " .. tostring(errAssign), true)
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log("[TADC TEST] RouteToAirbase pcall failed: " .. tostring(errAssign), true)
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if debug and debug.traceback then log("TRACEBACK: " .. tostring(debug.traceback(tostring(errAssign))), true) end
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end
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end
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@ -665,11 +630,11 @@ function _G.TDAC_CargoDispatcher_TestSpawn(templateName, originAirbase, destinat
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ok, err = pcall(function() spawnByName:Spawn() end)
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if not ok then
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log("[TDAC TEST] spawnByName:Spawn() failed: " .. tostring(err), true)
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log("[TADC TEST] spawnByName:Spawn() failed: " .. tostring(err), true)
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if debug and debug.traceback then log("TRACEBACK: " .. tostring(debug.traceback(tostring(err))), true) end
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return false, "spawn_failed"
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end
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log("[TDAC TEST] spawnByName:Spawn() returned successfully", true)
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log("[TADC TEST] spawnByName:Spawn() returned successfully", true)
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return true
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end
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