Add automatic assignment to closest base

This commit is contained in:
Christian Loose 2022-04-23 13:12:48 +02:00
parent 4a99e63cf0
commit c0824fc43a
3 changed files with 30 additions and 5 deletions

View File

@ -1,6 +1,7 @@
baseCaptured={}
baseCaptured.version = "1.0.0"
baseCaptured.version = "1.0.1"
baseCaptured.verbose = false
baseCaptured.autoAssignClosestBase = true
baseCaptured.requiredLibs = {
"dcsCommon", -- always
"cfxZones", -- Zones, of course
@ -10,19 +11,27 @@ baseCaptured.requiredLibs = {
Properties
- baseCaptured Marks this as baseCaptured zone. The value is ignored. (MANDATORY)
- baseName Name for the airdrome, helipad or ship. In case of helipad or ship it's the unit name.
If no name is set then the associated captured flag is triggered for all bases.
- baseName Name for the airdrome or helipad. In case of a helipad, it's the unit name.
If no name is set then the behavior depends on the configuration autoAssignClosestBase.
If autoAssignClosestBase is true, then the closest base is automatically assigned.
If autoAssignClosestBase is false, then the associated captured flag is triggered for all bases.
- coalition The coalition that needs to capture the base. Accepts 0/all, 1/red, 2/blue.
captureCoalition Defaults to 0 (all)
- filterFor Which base categories to look for. Accepts 0/airdrome,1/helipad,2/ship and 3/all.
- filterFor Which base categories to look for. Accepts 0/airdrome,1/helipad and 3/all.
Defaults to 3 (all)
- method DML Flag method for output. Use only one synonym per zone.
capturedMethod Defaults to "flip".
- f! The flag to bang! after the base matching above filter criteria has been captured.
captured! Use only one synonym per zone.
Configuration
- verbose Show debugging information. Default is false.
- autoAssignClosestBase Automatically assign the closest base to a zone if no explicit baseName has been provided.
Default is true.
Version History
1.0.0 - Initial version
1.0.1 - Automatic Closest Base Assignment
--]]--
baseCaptured.zones = {}
@ -47,14 +56,29 @@ function baseCaptured.getAirbaseCategoryFromZoneProperty(theZone, theProperty, d
num = default
if p == "airdrome" then num = Airbase.Category.AIRDROME end
if p == "helipad" then num = Airbase.Category.HELIPAD end
if p == "ship" then num = Airbase.Category.SHIP end
if p == "all" then num = 3 end
return num
end
function baseCaptured.assignClosestBase(theZone)
local base = dcsCommon.getClosestAirbaseTo(theZone.point)
if base then
theZone.baseName = base:getName()
if baseCaptured.verbose or theZone.verbose then
trigger.action.outText("***basedCaptured: assigned <" .. theZone.name .. "> to base <" .. theZone.baseName .. ">", 30)
end
else
trigger.action.outText("***basedCaptured: unable to resolve base for <" .. theZone.name .. ">", 30)
end
end
function baseCaptured.createZone(theZone)
-- assigned base
theZone.baseName = cfxZones.getStringFromZoneProperty(theZone, "baseName", "<none>")
if baseCaptured.autoAssignClosestBase and theZone.baseName == "<none>" then
baseCaptured.assignClosestBase(theZone)
end
-- coalition (1=red,2=blue,0=neutral/all)
theZone.captureCoalition = cfxZones.getCoalitionFromZoneProperty(theZone, "coalition", 0)
@ -135,6 +159,7 @@ function baseCaptured.readConfigZone()
end
baseCaptured.verbose = cfxZones.getBoolFromZoneProperty(theZone, "verbose", false)
baseCaptured.autoAssignClosestBase = cfxZones.getBoolFromZoneProperty(theZone, "autoAssignClosestBase", true)
if baseCaptured.verbose then
trigger.action.outText("***baseCaptured: read configuration from zone", 30)

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